Buffer: Validate the offset is aligned to 8
This is to match the upstream WebGPU spec. Bug: dawn:445 Change-Id: I1a511ed9a2a04c7b95368ce724d69c128158f097 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29360 Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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@ -403,8 +403,8 @@ namespace dawn_native {
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*status = WGPUBufferMapAsyncStatus_Error;
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DAWN_TRY(GetDevice()->ValidateObject(this));
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if (offset % 4 != 0) {
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return DAWN_VALIDATION_ERROR("offset must be a multiple of 4");
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if (offset % 8 != 0) {
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return DAWN_VALIDATION_ERROR("offset must be a multiple of 8");
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}
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if (size % 4 != 0) {
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@ -448,6 +448,10 @@ namespace dawn_native {
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}
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bool BufferBase::CanGetMappedRange(bool writable, size_t offset, size_t size) const {
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if (offset % 8 != 0 || size % 4 != 0) {
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return false;
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}
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if (size > mMapSize || offset < mMapOffset) {
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return false;
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}
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@ -366,6 +366,10 @@ namespace dawn_wire { namespace client {
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}
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bool Buffer::CheckGetMappedRangeOffsetSize(size_t offset, size_t size) const {
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if (offset % 8 != 0 || size % 4 != 0) {
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return false;
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}
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if (size > mMapSize || offset < mMapOffset) {
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return false;
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}
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@ -84,13 +84,13 @@ TEST_P(BufferMappingTests, MapRead_ZeroSized) {
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// Test map-reading with a non-zero offset
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TEST_P(BufferMappingTests, MapRead_NonZeroOffset) {
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wgpu::Buffer buffer = CreateMapReadBuffer(8);
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wgpu::Buffer buffer = CreateMapReadBuffer(12);
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uint32_t myData[2] = {0x01020304, 0x05060708};
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uint32_t myData[3] = {0x01020304, 0x05060708, 0x090A0B0C};
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queue.WriteBuffer(buffer, 0, &myData, sizeof(myData));
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MapAsyncAndWait(buffer, wgpu::MapMode::Read, 4, 4);
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ASSERT_EQ(myData[1], *static_cast<const uint32_t*>(buffer.GetConstMappedRange(4)));
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MapAsyncAndWait(buffer, wgpu::MapMode::Read, 8, 4);
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ASSERT_EQ(myData[2], *static_cast<const uint32_t*>(buffer.GetConstMappedRange(8)));
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buffer.Unmap();
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}
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@ -133,23 +133,27 @@ TEST_P(BufferMappingTests, MapRead_Large) {
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0, memcmp(buffer.GetConstMappedRange(8, kByteSize - 8), myData.data() + 2, kByteSize - 8));
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buffer.Unmap();
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MapAsyncAndWait(buffer, wgpu::MapMode::Read, 12, kByteSize - 12);
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MapAsyncAndWait(buffer, wgpu::MapMode::Read, 16, kByteSize - 16);
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// Size is too big.
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EXPECT_EQ(nullptr, buffer.GetConstMappedRange(16, kByteSize - 12));
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// Offset defaults to 0 which is less than 16
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EXPECT_EQ(nullptr, buffer.GetConstMappedRange());
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// Offset less than 8 is less than 16
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EXPECT_EQ(nullptr, buffer.GetConstMappedRange(8));
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EXPECT_EQ(0, memcmp(buffer.GetConstMappedRange(12), myData.data() + 3, kByteSize - 12));
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EXPECT_EQ(0, memcmp(buffer.GetConstMappedRange(20), myData.data() + 5, kByteSize - 20));
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EXPECT_EQ(0, memcmp(buffer.GetConstMappedRange(20, kByteSize - 24), myData.data() + 5,
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kByteSize - 44));
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// Test a couple values.
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EXPECT_EQ(0, memcmp(buffer.GetConstMappedRange(16), myData.data() + 4, kByteSize - 16));
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EXPECT_EQ(0, memcmp(buffer.GetConstMappedRange(24), myData.data() + 6, kByteSize - 24));
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buffer.Unmap();
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}
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// Test that GetConstMappedRange works inside map-read callback
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TEST_P(BufferMappingTests, MapRead_InCallback) {
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constexpr size_t kBufferSize = 8;
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constexpr size_t kBufferSize = 12;
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wgpu::Buffer buffer = CreateMapReadBuffer(kBufferSize);
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uint32_t myData[2] = {0x01020304, 0x05060708};
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uint32_t myData[3] = {0x01020304, 0x05060708, 0x090A0B0C};
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constexpr size_t kSize = sizeof(myData);
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queue.WriteBuffer(buffer, 0, &myData, kSize);
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@ -170,8 +174,8 @@ TEST_P(BufferMappingTests, MapRead_InCallback) {
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CheckMapping(user->buffer.GetConstMappedRange(), user->expected, kSize);
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CheckMapping(user->buffer.GetConstMappedRange(0, kSize), user->expected, kSize);
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CheckMapping(user->buffer.GetConstMappedRange(4, 4),
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static_cast<const uint32_t*>(user->expected) + 1, sizeof(uint32_t));
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CheckMapping(user->buffer.GetConstMappedRange(8, 4),
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static_cast<const uint32_t*>(user->expected) + 2, sizeof(uint32_t));
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user->buffer.Unmap();
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}
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@ -224,14 +228,14 @@ TEST_P(BufferMappingTests, MapWrite_ZeroSized) {
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// Test map-writing with a non-zero offset.
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TEST_P(BufferMappingTests, MapWrite_NonZeroOffset) {
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wgpu::Buffer buffer = CreateMapWriteBuffer(8);
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wgpu::Buffer buffer = CreateMapWriteBuffer(12);
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uint32_t myData = 2934875;
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MapAsyncAndWait(buffer, wgpu::MapMode::Write, 4, 4);
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memcpy(buffer.GetMappedRange(4), &myData, sizeof(myData));
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MapAsyncAndWait(buffer, wgpu::MapMode::Write, 8, 4);
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memcpy(buffer.GetMappedRange(8), &myData, sizeof(myData));
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buffer.Unmap();
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EXPECT_BUFFER_U32_EQ(myData, buffer, 4);
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EXPECT_BUFFER_U32_EQ(myData, buffer, 8);
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}
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// Map, write and unmap twice. Test that both of these two iterations work.
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@ -264,15 +268,14 @@ TEST_P(BufferMappingTests, MapWrite_Large) {
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myData.push_back(i);
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}
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MapAsyncAndWait(buffer, wgpu::MapMode::Write, 12, kByteSize - 20);
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MapAsyncAndWait(buffer, wgpu::MapMode::Write, 16, kByteSize - 20);
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EXPECT_EQ(nullptr, buffer.GetMappedRange());
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EXPECT_EQ(nullptr, buffer.GetMappedRange(0));
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EXPECT_EQ(nullptr, buffer.GetMappedRange(8));
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EXPECT_EQ(nullptr, buffer.GetMappedRange(16, kByteSize - 8));
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EXPECT_EQ(nullptr, buffer.GetMappedRange(16, kByteSize - 20));
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memcpy(buffer.GetMappedRange(12), myData.data(), kByteSize - 20);
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memcpy(buffer.GetMappedRange(16), myData.data(), kByteSize - 20);
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buffer.Unmap();
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EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), buffer, 12, kDataSize - 5);
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EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), buffer, 16, kDataSize - 5);
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}
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// Stress test mapping many buffers.
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@ -329,7 +332,7 @@ TEST_P(BufferMappingTests, OffsetNotUpdatedOnError) {
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// Map the buffer but do not wait on the result yet.
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bool done = false;
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buffer.MapAsync(
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wgpu::MapMode::Read, 4, 4,
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wgpu::MapMode::Read, 8, 4,
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[](WGPUBufferMapAsyncStatus status, void* userdata) {
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ASSERT_EQ(WGPUBufferMapAsyncStatus_Success, status);
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*static_cast<bool*>(userdata) = true;
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@ -338,14 +341,14 @@ TEST_P(BufferMappingTests, OffsetNotUpdatedOnError) {
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// Call MapAsync another time, it is an error because the buffer is already being mapped so
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// mMapOffset is not updated.
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ASSERT_DEVICE_ERROR(buffer.MapAsync(wgpu::MapMode::Read, 8, 4, nullptr, nullptr));
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ASSERT_DEVICE_ERROR(buffer.MapAsync(wgpu::MapMode::Read, 0, 4, nullptr, nullptr));
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while (!done) {
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WaitABit();
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}
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// mMapOffset has not been updated so it should still be 4, which is data[1]
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ASSERT_EQ(0, memcmp(buffer.GetConstMappedRange(4), &data[1], sizeof(uint32_t)));
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ASSERT_EQ(0, memcmp(buffer.GetConstMappedRange(8), &data[2], sizeof(uint32_t)));
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}
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// Test that Get(Const)MappedRange work inside map-write callback.
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@ -707,7 +707,7 @@ TEST_P(BufferZeroInitTest, MapAsync_Read) {
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{
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wgpu::Buffer buffer = CreateBuffer(kBufferSize, kBufferUsage);
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constexpr uint64_t kOffset = 4u;
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constexpr uint64_t kOffset = 8u;
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constexpr uint64_t kSize = 8u;
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EXPECT_LAZY_CLEAR(1u, MapAsyncAndWait(buffer, kMapMode, kOffset, kSize));
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@ -753,7 +753,7 @@ TEST_P(BufferZeroInitTest, MapAsync_Write) {
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{
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wgpu::Buffer buffer = CreateBuffer(kBufferSize, kBufferUsage);
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constexpr uint64_t kOffset = 4u;
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constexpr uint64_t kOffset = 8u;
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constexpr uint64_t kSize = 8u;
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EXPECT_LAZY_CLEAR(1u, MapAsyncAndWait(buffer, kMapMode, kOffset, kSize));
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buffer.Unmap();
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@ -171,24 +171,24 @@ TEST_F(BufferValidationTest, MapAsync_ErrorBuffer) {
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// Test map async with an invalid offset and size alignment.
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TEST_F(BufferValidationTest, MapAsync_OffsetSizeAlignment) {
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// Control case, both aligned to 4 is ok.
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// Control case, offset aligned to 8 and size to 4 is valid
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{
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wgpu::Buffer buffer = CreateMapReadBuffer(8);
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buffer.MapAsync(wgpu::MapMode::Read, 4, 4, nullptr, nullptr);
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wgpu::Buffer buffer = CreateMapReadBuffer(12);
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buffer.MapAsync(wgpu::MapMode::Read, 8, 4, nullptr, nullptr);
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}
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{
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wgpu::Buffer buffer = CreateMapWriteBuffer(8);
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buffer.MapAsync(wgpu::MapMode::Write, 4, 4, nullptr, nullptr);
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wgpu::Buffer buffer = CreateMapWriteBuffer(12);
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buffer.MapAsync(wgpu::MapMode::Write, 8, 4, nullptr, nullptr);
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}
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// Error case, offset aligned to 2 is an error.
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// Error case, offset aligned to 4 is an error.
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{
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wgpu::Buffer buffer = CreateMapReadBuffer(8);
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AssertMapAsyncError(buffer, wgpu::MapMode::Read, 2, 4);
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wgpu::Buffer buffer = CreateMapReadBuffer(12);
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AssertMapAsyncError(buffer, wgpu::MapMode::Read, 4, 4);
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}
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{
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wgpu::Buffer buffer = CreateMapWriteBuffer(8);
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AssertMapAsyncError(buffer, wgpu::MapMode::Write, 2, 4);
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wgpu::Buffer buffer = CreateMapWriteBuffer(12);
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AssertMapAsyncError(buffer, wgpu::MapMode::Write, 4, 4);
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}
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// Error case, size aligned to 2 is an error.
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@ -212,8 +212,8 @@ TEST_F(BufferValidationTest, MapAsync_OffsetSizeOOB) {
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// Valid case: range in the middle of the buffer is ok.
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{
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wgpu::Buffer buffer = CreateMapReadBuffer(12);
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buffer.MapAsync(wgpu::MapMode::Read, 4, 4, nullptr, nullptr);
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wgpu::Buffer buffer = CreateMapReadBuffer(16);
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buffer.MapAsync(wgpu::MapMode::Read, 8, 4, nullptr, nullptr);
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}
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// Valid case: empty range at the end of the buffer is ok.
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@ -224,8 +224,8 @@ TEST_F(BufferValidationTest, MapAsync_OffsetSizeOOB) {
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// Error case, offset is larger than the buffer size (even if size is 0).
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{
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wgpu::Buffer buffer = CreateMapReadBuffer(8);
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AssertMapAsyncError(buffer, wgpu::MapMode::Read, 12, 0);
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wgpu::Buffer buffer = CreateMapReadBuffer(12);
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AssertMapAsyncError(buffer, wgpu::MapMode::Read, 16, 0);
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}
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// Error case, offset + size is larger than the buffer
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@ -237,8 +237,8 @@ TEST_F(BufferValidationTest, MapAsync_OffsetSizeOOB) {
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// Error case, offset + size is larger than the buffer, overflow case.
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{
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wgpu::Buffer buffer = CreateMapReadBuffer(12);
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AssertMapAsyncError(buffer, wgpu::MapMode::Read, 4,
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std::numeric_limits<size_t>::max() & ~size_t(3));
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AssertMapAsyncError(buffer, wgpu::MapMode::Read, 8,
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std::numeric_limits<size_t>::max() & ~size_t(7));
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}
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}
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@ -831,9 +831,9 @@ TEST_F(BufferValidationTest, GetMappedRange_OffsetSizeOOB) {
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// Valid case: range in the middle is ok.
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{
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wgpu::Buffer buffer = CreateMapWriteBuffer(12);
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buffer.MapAsync(wgpu::MapMode::Write, 0, 12, nullptr, nullptr);
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EXPECT_NE(buffer.GetMappedRange(4, 4), nullptr);
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wgpu::Buffer buffer = CreateMapWriteBuffer(16);
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buffer.MapAsync(wgpu::MapMode::Write, 0, 16, nullptr, nullptr);
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EXPECT_NE(buffer.GetMappedRange(8, 4), nullptr);
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}
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// Error case: offset is larger than the mapped range (even with size = 0)
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@ -841,6 +841,7 @@ TEST_F(BufferValidationTest, GetMappedRange_OffsetSizeOOB) {
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wgpu::Buffer buffer = CreateMapWriteBuffer(8);
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buffer.MapAsync(wgpu::MapMode::Write, 0, 8, nullptr, nullptr);
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EXPECT_EQ(buffer.GetMappedRange(9, 0), nullptr);
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EXPECT_EQ(buffer.GetMappedRange(16, 0), nullptr);
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}
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// Error case: offset + size is larger than the mapped range
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@ -848,6 +849,7 @@ TEST_F(BufferValidationTest, GetMappedRange_OffsetSizeOOB) {
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wgpu::Buffer buffer = CreateMapWriteBuffer(12);
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buffer.MapAsync(wgpu::MapMode::Write, 0, 12, nullptr, nullptr);
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EXPECT_EQ(buffer.GetMappedRange(8, 5), nullptr);
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EXPECT_EQ(buffer.GetMappedRange(8, 8), nullptr);
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}
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// Error case: offset + size is larger than the mapped range, overflow case
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@ -860,7 +862,8 @@ TEST_F(BufferValidationTest, GetMappedRange_OffsetSizeOOB) {
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// Error case: offset is before the start of the range
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{
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wgpu::Buffer buffer = CreateMapWriteBuffer(12);
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buffer.MapAsync(wgpu::MapMode::Write, 4, 4, nullptr, nullptr);
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EXPECT_EQ(buffer.GetMappedRange(3, 4), nullptr);
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buffer.MapAsync(wgpu::MapMode::Write, 8, 4, nullptr, nullptr);
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EXPECT_EQ(buffer.GetMappedRange(7, 4), nullptr);
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EXPECT_EQ(buffer.GetMappedRange(0, 4), nullptr);
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}
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}
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