Removed deprecated CreateRenderPipeline path

Renames all the RenderPipeline*2 stuff to simple RenderPipeline* but
keeps *2 definitionas around as typedefs and wrappers so that users can
migrate away from it.

Bug: dawn:22
Change-Id: If301d81a829bba0646c3a61068f2279932b191e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51764
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
Brandon Jones
2021-05-21 05:01:38 +00:00
committed by Dawn LUCI CQ
parent 4589de61a0
commit 41c87d973a
110 changed files with 609 additions and 927 deletions

View File

@@ -68,7 +68,7 @@ class SubresourceTrackingPerf : public DawnPerfTestWithParams<SubresourceTrackin
uploadTexDesc.usage = wgpu::TextureUsage::CopySrc;
mUploadTexture = device.CreateTexture(&uploadTexDesc);
utils::ComboRenderPipelineDescriptor2 pipelineDesc;
utils::ComboRenderPipelineDescriptor pipelineDesc;
pipelineDesc.vertex.module = utils::CreateShaderModule(device, R"(
[[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>(1.0, 0.0, 0.0, 1.0);
@@ -81,7 +81,7 @@ class SubresourceTrackingPerf : public DawnPerfTestWithParams<SubresourceTrackin
return vec4<f32>(1.0, 0.0, 0.0, 1.0);
}
)");
mPipeline = device.CreateRenderPipeline2(&pipelineDesc);
mPipeline = device.CreateRenderPipeline(&pipelineDesc);
}
private: