mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-09 21:47:47 +00:00
Consistent formatting for Dawn/Tint.
This CL updates the clang format files to have a single shared format between Dawn and Tint. The major changes are tabs are 4 spaces, lines are 100 columns and namespaces are not indented. Bug: dawn:1339 Change-Id: I4208742c95643998d9fd14e77a9cc558071ded39 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87603 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
committed by
Dawn LUCI CQ
parent
73b1d1dafa
commit
41e4d9a34c
@@ -23,53 +23,52 @@
|
||||
|
||||
namespace dawn::wire {
|
||||
|
||||
class DAWN_WIRE_EXPORT CommandSerializer {
|
||||
public:
|
||||
CommandSerializer();
|
||||
virtual ~CommandSerializer();
|
||||
CommandSerializer(const CommandSerializer& rhs) = delete;
|
||||
CommandSerializer& operator=(const CommandSerializer& rhs) = delete;
|
||||
class DAWN_WIRE_EXPORT CommandSerializer {
|
||||
public:
|
||||
CommandSerializer();
|
||||
virtual ~CommandSerializer();
|
||||
CommandSerializer(const CommandSerializer& rhs) = delete;
|
||||
CommandSerializer& operator=(const CommandSerializer& rhs) = delete;
|
||||
|
||||
// Get space for serializing commands.
|
||||
// GetCmdSpace will never be called with a value larger than
|
||||
// what GetMaximumAllocationSize returns. Return nullptr to indicate
|
||||
// a fatal error.
|
||||
virtual void* GetCmdSpace(size_t size) = 0;
|
||||
virtual bool Flush() = 0;
|
||||
virtual size_t GetMaximumAllocationSize() const = 0;
|
||||
virtual void OnSerializeError();
|
||||
};
|
||||
// Get space for serializing commands.
|
||||
// GetCmdSpace will never be called with a value larger than
|
||||
// what GetMaximumAllocationSize returns. Return nullptr to indicate
|
||||
// a fatal error.
|
||||
virtual void* GetCmdSpace(size_t size) = 0;
|
||||
virtual bool Flush() = 0;
|
||||
virtual size_t GetMaximumAllocationSize() const = 0;
|
||||
virtual void OnSerializeError();
|
||||
};
|
||||
|
||||
class DAWN_WIRE_EXPORT CommandHandler {
|
||||
public:
|
||||
CommandHandler();
|
||||
virtual ~CommandHandler();
|
||||
CommandHandler(const CommandHandler& rhs) = delete;
|
||||
CommandHandler& operator=(const CommandHandler& rhs) = delete;
|
||||
class DAWN_WIRE_EXPORT CommandHandler {
|
||||
public:
|
||||
CommandHandler();
|
||||
virtual ~CommandHandler();
|
||||
CommandHandler(const CommandHandler& rhs) = delete;
|
||||
CommandHandler& operator=(const CommandHandler& rhs) = delete;
|
||||
|
||||
virtual const volatile char* HandleCommands(const volatile char* commands, size_t size) = 0;
|
||||
};
|
||||
virtual const volatile char* HandleCommands(const volatile char* commands, size_t size) = 0;
|
||||
};
|
||||
|
||||
DAWN_WIRE_EXPORT size_t
|
||||
SerializedWGPUDevicePropertiesSize(const WGPUDeviceProperties* deviceProperties);
|
||||
DAWN_WIRE_EXPORT size_t
|
||||
SerializedWGPUDevicePropertiesSize(const WGPUDeviceProperties* deviceProperties);
|
||||
|
||||
DAWN_WIRE_EXPORT void SerializeWGPUDeviceProperties(
|
||||
const WGPUDeviceProperties* deviceProperties,
|
||||
char* serializeBuffer);
|
||||
DAWN_WIRE_EXPORT void SerializeWGPUDeviceProperties(const WGPUDeviceProperties* deviceProperties,
|
||||
char* serializeBuffer);
|
||||
|
||||
DAWN_WIRE_EXPORT bool DeserializeWGPUDeviceProperties(WGPUDeviceProperties* deviceProperties,
|
||||
const volatile char* deserializeBuffer,
|
||||
size_t deserializeBufferSize);
|
||||
DAWN_WIRE_EXPORT bool DeserializeWGPUDeviceProperties(WGPUDeviceProperties* deviceProperties,
|
||||
const volatile char* deserializeBuffer,
|
||||
size_t deserializeBufferSize);
|
||||
|
||||
DAWN_WIRE_EXPORT size_t
|
||||
SerializedWGPUSupportedLimitsSize(const WGPUSupportedLimits* supportedLimits);
|
||||
DAWN_WIRE_EXPORT size_t
|
||||
SerializedWGPUSupportedLimitsSize(const WGPUSupportedLimits* supportedLimits);
|
||||
|
||||
DAWN_WIRE_EXPORT void SerializeWGPUSupportedLimits(const WGPUSupportedLimits* supportedLimits,
|
||||
char* serializeBuffer);
|
||||
DAWN_WIRE_EXPORT void SerializeWGPUSupportedLimits(const WGPUSupportedLimits* supportedLimits,
|
||||
char* serializeBuffer);
|
||||
|
||||
DAWN_WIRE_EXPORT bool DeserializeWGPUSupportedLimits(WGPUSupportedLimits* supportedLimits,
|
||||
const volatile char* deserializeBuffer,
|
||||
size_t deserializeBufferSize);
|
||||
DAWN_WIRE_EXPORT bool DeserializeWGPUSupportedLimits(WGPUSupportedLimits* supportedLimits,
|
||||
const volatile char* deserializeBuffer,
|
||||
size_t deserializeBufferSize);
|
||||
|
||||
} // namespace dawn::wire
|
||||
|
||||
|
||||
@@ -23,160 +23,158 @@
|
||||
|
||||
namespace dawn::wire {
|
||||
|
||||
namespace client {
|
||||
class Client;
|
||||
class MemoryTransferService;
|
||||
namespace client {
|
||||
class Client;
|
||||
class MemoryTransferService;
|
||||
|
||||
DAWN_WIRE_EXPORT const DawnProcTable& GetProcs();
|
||||
} // namespace client
|
||||
DAWN_WIRE_EXPORT const DawnProcTable& GetProcs();
|
||||
} // namespace client
|
||||
|
||||
struct ReservedTexture {
|
||||
WGPUTexture texture;
|
||||
uint32_t id;
|
||||
uint32_t generation;
|
||||
uint32_t deviceId;
|
||||
uint32_t deviceGeneration;
|
||||
};
|
||||
struct ReservedTexture {
|
||||
WGPUTexture texture;
|
||||
uint32_t id;
|
||||
uint32_t generation;
|
||||
uint32_t deviceId;
|
||||
uint32_t deviceGeneration;
|
||||
};
|
||||
|
||||
struct ReservedSwapChain {
|
||||
WGPUSwapChain swapchain;
|
||||
uint32_t id;
|
||||
uint32_t generation;
|
||||
uint32_t deviceId;
|
||||
uint32_t deviceGeneration;
|
||||
};
|
||||
struct ReservedSwapChain {
|
||||
WGPUSwapChain swapchain;
|
||||
uint32_t id;
|
||||
uint32_t generation;
|
||||
uint32_t deviceId;
|
||||
uint32_t deviceGeneration;
|
||||
};
|
||||
|
||||
struct ReservedDevice {
|
||||
WGPUDevice device;
|
||||
uint32_t id;
|
||||
uint32_t generation;
|
||||
};
|
||||
struct ReservedDevice {
|
||||
WGPUDevice device;
|
||||
uint32_t id;
|
||||
uint32_t generation;
|
||||
};
|
||||
|
||||
struct ReservedInstance {
|
||||
WGPUInstance instance;
|
||||
uint32_t id;
|
||||
uint32_t generation;
|
||||
};
|
||||
struct ReservedInstance {
|
||||
WGPUInstance instance;
|
||||
uint32_t id;
|
||||
uint32_t generation;
|
||||
};
|
||||
|
||||
struct DAWN_WIRE_EXPORT WireClientDescriptor {
|
||||
CommandSerializer* serializer;
|
||||
client::MemoryTransferService* memoryTransferService = nullptr;
|
||||
};
|
||||
struct DAWN_WIRE_EXPORT WireClientDescriptor {
|
||||
CommandSerializer* serializer;
|
||||
client::MemoryTransferService* memoryTransferService = nullptr;
|
||||
};
|
||||
|
||||
class DAWN_WIRE_EXPORT WireClient : public CommandHandler {
|
||||
class DAWN_WIRE_EXPORT WireClient : public CommandHandler {
|
||||
public:
|
||||
explicit WireClient(const WireClientDescriptor& descriptor);
|
||||
~WireClient() override;
|
||||
|
||||
const volatile char* HandleCommands(const volatile char* commands, size_t size) final;
|
||||
|
||||
ReservedTexture ReserveTexture(WGPUDevice device);
|
||||
ReservedSwapChain ReserveSwapChain(WGPUDevice device);
|
||||
ReservedDevice ReserveDevice();
|
||||
ReservedInstance ReserveInstance();
|
||||
|
||||
void ReclaimTextureReservation(const ReservedTexture& reservation);
|
||||
void ReclaimSwapChainReservation(const ReservedSwapChain& reservation);
|
||||
void ReclaimDeviceReservation(const ReservedDevice& reservation);
|
||||
void ReclaimInstanceReservation(const ReservedInstance& reservation);
|
||||
|
||||
// Disconnects the client.
|
||||
// Commands allocated after this point will not be sent.
|
||||
void Disconnect();
|
||||
|
||||
private:
|
||||
std::unique_ptr<client::Client> mImpl;
|
||||
};
|
||||
|
||||
namespace client {
|
||||
class DAWN_WIRE_EXPORT MemoryTransferService {
|
||||
public:
|
||||
MemoryTransferService();
|
||||
virtual ~MemoryTransferService();
|
||||
|
||||
class ReadHandle;
|
||||
class WriteHandle;
|
||||
|
||||
// Create a handle for reading server data.
|
||||
// This may fail and return nullptr.
|
||||
virtual ReadHandle* CreateReadHandle(size_t) = 0;
|
||||
|
||||
// Create a handle for writing server data.
|
||||
// This may fail and return nullptr.
|
||||
virtual WriteHandle* CreateWriteHandle(size_t) = 0;
|
||||
|
||||
class DAWN_WIRE_EXPORT ReadHandle {
|
||||
public:
|
||||
explicit WireClient(const WireClientDescriptor& descriptor);
|
||||
~WireClient() override;
|
||||
ReadHandle();
|
||||
virtual ~ReadHandle();
|
||||
|
||||
const volatile char* HandleCommands(const volatile char* commands, size_t size) final;
|
||||
// Get the required serialization size for SerializeCreate
|
||||
virtual size_t SerializeCreateSize() = 0;
|
||||
|
||||
ReservedTexture ReserveTexture(WGPUDevice device);
|
||||
ReservedSwapChain ReserveSwapChain(WGPUDevice device);
|
||||
ReservedDevice ReserveDevice();
|
||||
ReservedInstance ReserveInstance();
|
||||
// Serialize the handle into |serializePointer| so it can be received by the server.
|
||||
virtual void SerializeCreate(void* serializePointer) = 0;
|
||||
|
||||
void ReclaimTextureReservation(const ReservedTexture& reservation);
|
||||
void ReclaimSwapChainReservation(const ReservedSwapChain& reservation);
|
||||
void ReclaimDeviceReservation(const ReservedDevice& reservation);
|
||||
void ReclaimInstanceReservation(const ReservedInstance& reservation);
|
||||
// Simply return the base address of the allocation (without applying any offset)
|
||||
// Returns nullptr if the allocation failed.
|
||||
// The data must live at least until the ReadHandle is destructued
|
||||
virtual const void* GetData() = 0;
|
||||
|
||||
// Disconnects the client.
|
||||
// Commands allocated after this point will not be sent.
|
||||
void Disconnect();
|
||||
// Gets called when a MapReadCallback resolves.
|
||||
// deserialize the data update and apply
|
||||
// it to the range (offset, offset + size) of allocation
|
||||
// There could be nothing to be deserialized (if using shared memory)
|
||||
// Needs to check potential offset/size OOB and overflow
|
||||
virtual bool DeserializeDataUpdate(const void* deserializePointer,
|
||||
size_t deserializeSize,
|
||||
size_t offset,
|
||||
size_t size) = 0;
|
||||
|
||||
private:
|
||||
std::unique_ptr<client::Client> mImpl;
|
||||
ReadHandle(const ReadHandle&) = delete;
|
||||
ReadHandle& operator=(const ReadHandle&) = delete;
|
||||
};
|
||||
|
||||
namespace client {
|
||||
class DAWN_WIRE_EXPORT MemoryTransferService {
|
||||
public:
|
||||
MemoryTransferService();
|
||||
virtual ~MemoryTransferService();
|
||||
class DAWN_WIRE_EXPORT WriteHandle {
|
||||
public:
|
||||
WriteHandle();
|
||||
virtual ~WriteHandle();
|
||||
|
||||
class ReadHandle;
|
||||
class WriteHandle;
|
||||
// Get the required serialization size for SerializeCreate
|
||||
virtual size_t SerializeCreateSize() = 0;
|
||||
|
||||
// Create a handle for reading server data.
|
||||
// This may fail and return nullptr.
|
||||
virtual ReadHandle* CreateReadHandle(size_t) = 0;
|
||||
// Serialize the handle into |serializePointer| so it can be received by the server.
|
||||
virtual void SerializeCreate(void* serializePointer) = 0;
|
||||
|
||||
// Create a handle for writing server data.
|
||||
// This may fail and return nullptr.
|
||||
virtual WriteHandle* CreateWriteHandle(size_t) = 0;
|
||||
// Simply return the base address of the allocation (without applying any offset)
|
||||
// The data returned should be zero-initialized.
|
||||
// The data returned must live at least until the WriteHandle is destructed.
|
||||
// On failure, the pointer returned should be null.
|
||||
virtual void* GetData() = 0;
|
||||
|
||||
class DAWN_WIRE_EXPORT ReadHandle {
|
||||
public:
|
||||
ReadHandle();
|
||||
virtual ~ReadHandle();
|
||||
// Get the required serialization size for SerializeDataUpdate
|
||||
virtual size_t SizeOfSerializeDataUpdate(size_t offset, size_t size) = 0;
|
||||
|
||||
// Get the required serialization size for SerializeCreate
|
||||
virtual size_t SerializeCreateSize() = 0;
|
||||
// Serialize a command to send the modified contents of
|
||||
// the subrange (offset, offset + size) of the allocation at buffer unmap
|
||||
// This subrange is always the whole mapped region for now
|
||||
// There could be nothing to be serialized (if using shared memory)
|
||||
virtual void SerializeDataUpdate(void* serializePointer, size_t offset, size_t size) = 0;
|
||||
|
||||
// Serialize the handle into |serializePointer| so it can be received by the server.
|
||||
virtual void SerializeCreate(void* serializePointer) = 0;
|
||||
private:
|
||||
WriteHandle(const WriteHandle&) = delete;
|
||||
WriteHandle& operator=(const WriteHandle&) = delete;
|
||||
};
|
||||
|
||||
// Simply return the base address of the allocation (without applying any offset)
|
||||
// Returns nullptr if the allocation failed.
|
||||
// The data must live at least until the ReadHandle is destructued
|
||||
virtual const void* GetData() = 0;
|
||||
private:
|
||||
MemoryTransferService(const MemoryTransferService&) = delete;
|
||||
MemoryTransferService& operator=(const MemoryTransferService&) = delete;
|
||||
};
|
||||
|
||||
// Gets called when a MapReadCallback resolves.
|
||||
// deserialize the data update and apply
|
||||
// it to the range (offset, offset + size) of allocation
|
||||
// There could be nothing to be deserialized (if using shared memory)
|
||||
// Needs to check potential offset/size OOB and overflow
|
||||
virtual bool DeserializeDataUpdate(const void* deserializePointer,
|
||||
size_t deserializeSize,
|
||||
size_t offset,
|
||||
size_t size) = 0;
|
||||
|
||||
private:
|
||||
ReadHandle(const ReadHandle&) = delete;
|
||||
ReadHandle& operator=(const ReadHandle&) = delete;
|
||||
};
|
||||
|
||||
class DAWN_WIRE_EXPORT WriteHandle {
|
||||
public:
|
||||
WriteHandle();
|
||||
virtual ~WriteHandle();
|
||||
|
||||
// Get the required serialization size for SerializeCreate
|
||||
virtual size_t SerializeCreateSize() = 0;
|
||||
|
||||
// Serialize the handle into |serializePointer| so it can be received by the server.
|
||||
virtual void SerializeCreate(void* serializePointer) = 0;
|
||||
|
||||
// Simply return the base address of the allocation (without applying any offset)
|
||||
// The data returned should be zero-initialized.
|
||||
// The data returned must live at least until the WriteHandle is destructed.
|
||||
// On failure, the pointer returned should be null.
|
||||
virtual void* GetData() = 0;
|
||||
|
||||
// Get the required serialization size for SerializeDataUpdate
|
||||
virtual size_t SizeOfSerializeDataUpdate(size_t offset, size_t size) = 0;
|
||||
|
||||
// Serialize a command to send the modified contents of
|
||||
// the subrange (offset, offset + size) of the allocation at buffer unmap
|
||||
// This subrange is always the whole mapped region for now
|
||||
// There could be nothing to be serialized (if using shared memory)
|
||||
virtual void SerializeDataUpdate(void* serializePointer,
|
||||
size_t offset,
|
||||
size_t size) = 0;
|
||||
|
||||
private:
|
||||
WriteHandle(const WriteHandle&) = delete;
|
||||
WriteHandle& operator=(const WriteHandle&) = delete;
|
||||
};
|
||||
|
||||
private:
|
||||
MemoryTransferService(const MemoryTransferService&) = delete;
|
||||
MemoryTransferService& operator=(const MemoryTransferService&) = delete;
|
||||
};
|
||||
|
||||
// Backdoor to get the order of the ProcMap for testing
|
||||
DAWN_WIRE_EXPORT std::vector<const char*> GetProcMapNamesForTesting();
|
||||
} // namespace client
|
||||
// Backdoor to get the order of the ProcMap for testing
|
||||
DAWN_WIRE_EXPORT std::vector<const char*> GetProcMapNamesForTesting();
|
||||
} // namespace client
|
||||
} // namespace dawn::wire
|
||||
|
||||
#endif // INCLUDE_DAWN_WIRE_WIRECLIENT_H_
|
||||
|
||||
@@ -23,126 +23,126 @@ struct DawnProcTable;
|
||||
|
||||
namespace dawn::wire {
|
||||
|
||||
namespace server {
|
||||
class Server;
|
||||
class MemoryTransferService;
|
||||
} // namespace server
|
||||
namespace server {
|
||||
class Server;
|
||||
class MemoryTransferService;
|
||||
} // namespace server
|
||||
|
||||
struct DAWN_WIRE_EXPORT WireServerDescriptor {
|
||||
const DawnProcTable* procs;
|
||||
CommandSerializer* serializer;
|
||||
server::MemoryTransferService* memoryTransferService = nullptr;
|
||||
};
|
||||
struct DAWN_WIRE_EXPORT WireServerDescriptor {
|
||||
const DawnProcTable* procs;
|
||||
CommandSerializer* serializer;
|
||||
server::MemoryTransferService* memoryTransferService = nullptr;
|
||||
};
|
||||
|
||||
class DAWN_WIRE_EXPORT WireServer : public CommandHandler {
|
||||
class DAWN_WIRE_EXPORT WireServer : public CommandHandler {
|
||||
public:
|
||||
explicit WireServer(const WireServerDescriptor& descriptor);
|
||||
~WireServer() override;
|
||||
|
||||
const volatile char* HandleCommands(const volatile char* commands, size_t size) final;
|
||||
|
||||
bool InjectTexture(WGPUTexture texture,
|
||||
uint32_t id,
|
||||
uint32_t generation,
|
||||
uint32_t deviceId,
|
||||
uint32_t deviceGeneration);
|
||||
bool InjectSwapChain(WGPUSwapChain swapchain,
|
||||
uint32_t id,
|
||||
uint32_t generation,
|
||||
uint32_t deviceId,
|
||||
uint32_t deviceGeneration);
|
||||
|
||||
bool InjectDevice(WGPUDevice device, uint32_t id, uint32_t generation);
|
||||
|
||||
bool InjectInstance(WGPUInstance instance, uint32_t id, uint32_t generation);
|
||||
|
||||
// Look up a device by (id, generation) pair. Returns nullptr if the generation
|
||||
// has expired or the id is not found.
|
||||
// The Wire does not have destroy hooks to allow an embedder to observe when an object
|
||||
// has been destroyed, but in Chrome, we need to know the list of live devices so we
|
||||
// can call device.Tick() on all of them periodically to ensure progress on asynchronous
|
||||
// work is made. Getting this list can be done by tracking the (id, generation) of
|
||||
// previously injected devices, and observing if GetDevice(id, generation) returns non-null.
|
||||
WGPUDevice GetDevice(uint32_t id, uint32_t generation);
|
||||
|
||||
private:
|
||||
std::unique_ptr<server::Server> mImpl;
|
||||
};
|
||||
|
||||
namespace server {
|
||||
class DAWN_WIRE_EXPORT MemoryTransferService {
|
||||
public:
|
||||
MemoryTransferService();
|
||||
virtual ~MemoryTransferService();
|
||||
|
||||
class ReadHandle;
|
||||
class WriteHandle;
|
||||
|
||||
// Deserialize data to create Read/Write handles. These handles are for the client
|
||||
// to Read/Write data.
|
||||
virtual bool DeserializeReadHandle(const void* deserializePointer,
|
||||
size_t deserializeSize,
|
||||
ReadHandle** readHandle) = 0;
|
||||
virtual bool DeserializeWriteHandle(const void* deserializePointer,
|
||||
size_t deserializeSize,
|
||||
WriteHandle** writeHandle) = 0;
|
||||
|
||||
class DAWN_WIRE_EXPORT ReadHandle {
|
||||
public:
|
||||
explicit WireServer(const WireServerDescriptor& descriptor);
|
||||
~WireServer() override;
|
||||
ReadHandle();
|
||||
virtual ~ReadHandle();
|
||||
|
||||
const volatile char* HandleCommands(const volatile char* commands, size_t size) final;
|
||||
// Return the size of the command serialized if
|
||||
// SerializeDataUpdate is called with the same offset/size args
|
||||
virtual size_t SizeOfSerializeDataUpdate(size_t offset, size_t size) = 0;
|
||||
|
||||
bool InjectTexture(WGPUTexture texture,
|
||||
uint32_t id,
|
||||
uint32_t generation,
|
||||
uint32_t deviceId,
|
||||
uint32_t deviceGeneration);
|
||||
bool InjectSwapChain(WGPUSwapChain swapchain,
|
||||
uint32_t id,
|
||||
uint32_t generation,
|
||||
uint32_t deviceId,
|
||||
uint32_t deviceGeneration);
|
||||
|
||||
bool InjectDevice(WGPUDevice device, uint32_t id, uint32_t generation);
|
||||
|
||||
bool InjectInstance(WGPUInstance instance, uint32_t id, uint32_t generation);
|
||||
|
||||
// Look up a device by (id, generation) pair. Returns nullptr if the generation
|
||||
// has expired or the id is not found.
|
||||
// The Wire does not have destroy hooks to allow an embedder to observe when an object
|
||||
// has been destroyed, but in Chrome, we need to know the list of live devices so we
|
||||
// can call device.Tick() on all of them periodically to ensure progress on asynchronous
|
||||
// work is made. Getting this list can be done by tracking the (id, generation) of
|
||||
// previously injected devices, and observing if GetDevice(id, generation) returns non-null.
|
||||
WGPUDevice GetDevice(uint32_t id, uint32_t generation);
|
||||
// Gets called when a MapReadCallback resolves.
|
||||
// Serialize the data update for the range (offset, offset + size) into
|
||||
// |serializePointer| to the client There could be nothing to be serialized (if
|
||||
// using shared memory)
|
||||
virtual void SerializeDataUpdate(const void* data,
|
||||
size_t offset,
|
||||
size_t size,
|
||||
void* serializePointer) = 0;
|
||||
|
||||
private:
|
||||
std::unique_ptr<server::Server> mImpl;
|
||||
ReadHandle(const ReadHandle&) = delete;
|
||||
ReadHandle& operator=(const ReadHandle&) = delete;
|
||||
};
|
||||
|
||||
namespace server {
|
||||
class DAWN_WIRE_EXPORT MemoryTransferService {
|
||||
public:
|
||||
MemoryTransferService();
|
||||
virtual ~MemoryTransferService();
|
||||
class DAWN_WIRE_EXPORT WriteHandle {
|
||||
public:
|
||||
WriteHandle();
|
||||
virtual ~WriteHandle();
|
||||
|
||||
class ReadHandle;
|
||||
class WriteHandle;
|
||||
// Set the target for writes from the client. DeserializeFlush should copy data
|
||||
// into the target.
|
||||
void SetTarget(void* data);
|
||||
// Set Staging data length for OOB check
|
||||
void SetDataLength(size_t dataLength);
|
||||
|
||||
// Deserialize data to create Read/Write handles. These handles are for the client
|
||||
// to Read/Write data.
|
||||
virtual bool DeserializeReadHandle(const void* deserializePointer,
|
||||
size_t deserializeSize,
|
||||
ReadHandle** readHandle) = 0;
|
||||
virtual bool DeserializeWriteHandle(const void* deserializePointer,
|
||||
size_t deserializeSize,
|
||||
WriteHandle** writeHandle) = 0;
|
||||
// This function takes in the serialized result of
|
||||
// client::MemoryTransferService::WriteHandle::SerializeDataUpdate.
|
||||
// Needs to check potential offset/size OOB and overflow
|
||||
virtual bool DeserializeDataUpdate(const void* deserializePointer,
|
||||
size_t deserializeSize,
|
||||
size_t offset,
|
||||
size_t size) = 0;
|
||||
|
||||
class DAWN_WIRE_EXPORT ReadHandle {
|
||||
public:
|
||||
ReadHandle();
|
||||
virtual ~ReadHandle();
|
||||
protected:
|
||||
void* mTargetData = nullptr;
|
||||
size_t mDataLength = 0;
|
||||
|
||||
// Return the size of the command serialized if
|
||||
// SerializeDataUpdate is called with the same offset/size args
|
||||
virtual size_t SizeOfSerializeDataUpdate(size_t offset, size_t size) = 0;
|
||||
private:
|
||||
WriteHandle(const WriteHandle&) = delete;
|
||||
WriteHandle& operator=(const WriteHandle&) = delete;
|
||||
};
|
||||
|
||||
// Gets called when a MapReadCallback resolves.
|
||||
// Serialize the data update for the range (offset, offset + size) into
|
||||
// |serializePointer| to the client There could be nothing to be serialized (if
|
||||
// using shared memory)
|
||||
virtual void SerializeDataUpdate(const void* data,
|
||||
size_t offset,
|
||||
size_t size,
|
||||
void* serializePointer) = 0;
|
||||
|
||||
private:
|
||||
ReadHandle(const ReadHandle&) = delete;
|
||||
ReadHandle& operator=(const ReadHandle&) = delete;
|
||||
};
|
||||
|
||||
class DAWN_WIRE_EXPORT WriteHandle {
|
||||
public:
|
||||
WriteHandle();
|
||||
virtual ~WriteHandle();
|
||||
|
||||
// Set the target for writes from the client. DeserializeFlush should copy data
|
||||
// into the target.
|
||||
void SetTarget(void* data);
|
||||
// Set Staging data length for OOB check
|
||||
void SetDataLength(size_t dataLength);
|
||||
|
||||
// This function takes in the serialized result of
|
||||
// client::MemoryTransferService::WriteHandle::SerializeDataUpdate.
|
||||
// Needs to check potential offset/size OOB and overflow
|
||||
virtual bool DeserializeDataUpdate(const void* deserializePointer,
|
||||
size_t deserializeSize,
|
||||
size_t offset,
|
||||
size_t size) = 0;
|
||||
|
||||
protected:
|
||||
void* mTargetData = nullptr;
|
||||
size_t mDataLength = 0;
|
||||
|
||||
private:
|
||||
WriteHandle(const WriteHandle&) = delete;
|
||||
WriteHandle& operator=(const WriteHandle&) = delete;
|
||||
};
|
||||
|
||||
private:
|
||||
MemoryTransferService(const MemoryTransferService&) = delete;
|
||||
MemoryTransferService& operator=(const MemoryTransferService&) = delete;
|
||||
};
|
||||
} // namespace server
|
||||
private:
|
||||
MemoryTransferService(const MemoryTransferService&) = delete;
|
||||
MemoryTransferService& operator=(const MemoryTransferService&) = delete;
|
||||
};
|
||||
} // namespace server
|
||||
|
||||
} // namespace dawn::wire
|
||||
|
||||
|
||||
@@ -16,21 +16,21 @@
|
||||
#define INCLUDE_DAWN_WIRE_DAWN_WIRE_EXPORT_H_
|
||||
|
||||
#if defined(DAWN_WIRE_SHARED_LIBRARY)
|
||||
# if defined(_WIN32)
|
||||
# if defined(DAWN_WIRE_IMPLEMENTATION)
|
||||
# define DAWN_WIRE_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define DAWN_WIRE_EXPORT __declspec(dllimport)
|
||||
# endif
|
||||
# else // defined(_WIN32)
|
||||
# if defined(DAWN_WIRE_IMPLEMENTATION)
|
||||
# define DAWN_WIRE_EXPORT __attribute__((visibility("default")))
|
||||
# else
|
||||
# define DAWN_WIRE_EXPORT
|
||||
# endif
|
||||
# endif // defined(_WIN32)
|
||||
#else // defined(DAWN_WIRE_SHARED_LIBRARY)
|
||||
# define DAWN_WIRE_EXPORT
|
||||
#if defined(_WIN32)
|
||||
#if defined(DAWN_WIRE_IMPLEMENTATION)
|
||||
#define DAWN_WIRE_EXPORT __declspec(dllexport)
|
||||
#else
|
||||
#define DAWN_WIRE_EXPORT __declspec(dllimport)
|
||||
#endif
|
||||
#else // defined(_WIN32)
|
||||
#if defined(DAWN_WIRE_IMPLEMENTATION)
|
||||
#define DAWN_WIRE_EXPORT __attribute__((visibility("default")))
|
||||
#else
|
||||
#define DAWN_WIRE_EXPORT
|
||||
#endif
|
||||
#endif // defined(_WIN32)
|
||||
#else // defined(DAWN_WIRE_SHARED_LIBRARY)
|
||||
#define DAWN_WIRE_EXPORT
|
||||
#endif // defined(DAWN_WIRE_SHARED_LIBRARY)
|
||||
|
||||
#endif // INCLUDE_DAWN_WIRE_DAWN_WIRE_EXPORT_H_
|
||||
|
||||
Reference in New Issue
Block a user