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Consistent formatting for Dawn/Tint.
This CL updates the clang format files to have a single shared format between Dawn and Tint. The major changes are tabs are 4 spaces, lines are 100 columns and namespaces are not indented. Bug: dawn:1339 Change-Id: I4208742c95643998d9fd14e77a9cc558071ded39 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87603 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
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Dawn LUCI CQ
parent
73b1d1dafa
commit
41e4d9a34c
@@ -21,21 +21,21 @@
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namespace dawn::native::opengl {
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class Device;
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class Device;
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class BindGroupLayout final : public BindGroupLayoutBase {
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public:
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BindGroupLayout(DeviceBase* device,
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const BindGroupLayoutDescriptor* descriptor,
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PipelineCompatibilityToken pipelineCompatibilityToken);
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class BindGroupLayout final : public BindGroupLayoutBase {
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public:
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BindGroupLayout(DeviceBase* device,
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const BindGroupLayoutDescriptor* descriptor,
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PipelineCompatibilityToken pipelineCompatibilityToken);
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Ref<BindGroup> AllocateBindGroup(Device* device, const BindGroupDescriptor* descriptor);
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void DeallocateBindGroup(BindGroup* bindGroup);
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Ref<BindGroup> AllocateBindGroup(Device* device, const BindGroupDescriptor* descriptor);
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void DeallocateBindGroup(BindGroup* bindGroup);
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private:
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~BindGroupLayout() override = default;
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SlabAllocator<BindGroup> mBindGroupAllocator;
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};
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private:
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~BindGroupLayout() override = default;
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SlabAllocator<BindGroup> mBindGroupAllocator;
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};
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} // namespace dawn::native::opengl
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