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https://github.com/encounter/dawn-cmake.git
synced 2025-12-17 08:57:26 +00:00
Descriptorize Texture
This patch introduces texture descriptor for texture creation instead of texture builders. This patch also adds "arrayLayer" to texture descriptor and removes mDevice in TextureD3D12.
This commit is contained in:
committed by
Corentin Wallez
parent
75559bf1be
commit
425428f97b
@@ -28,13 +28,16 @@ class CopyCommandTest : public ValidationTest {
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dawn::Texture Create2DTexture(uint32_t width, uint32_t height, uint32_t levels,
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dawn::TextureFormat format, dawn::TextureUsageBit usage) {
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dawn::Texture tex = AssertWillBeSuccess(device.CreateTextureBuilder())
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.SetDimension(dawn::TextureDimension::e2D)
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.SetExtent(width, height, 1)
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.SetFormat(format)
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.SetMipLevels(levels)
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.SetAllowedUsage(usage)
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.GetResult();
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dawn::TextureDescriptor descriptor;
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descriptor.dimension = dawn::TextureDimension::e2D;
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descriptor.width = width;
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descriptor.height = height;
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descriptor.depth = 1;
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descriptor.arrayLayer = 1;
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descriptor.format = format;
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descriptor.mipLevel = levels;
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descriptor.usage = usage;
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dawn::Texture tex = device.CreateTexture(&descriptor);
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return tex;
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}
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@@ -22,13 +22,16 @@ class RenderPassDescriptorValidationTest : public ValidationTest {
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};
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dawn::TextureView Create2DAttachment(dawn::Device& device, uint32_t width, uint32_t height, dawn::TextureFormat format) {
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dawn::Texture attachment = device.CreateTextureBuilder()
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.SetDimension(dawn::TextureDimension::e2D)
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.SetExtent(width, height, 1)
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.SetFormat(format)
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.SetMipLevels(1)
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.SetAllowedUsage(dawn::TextureUsageBit::OutputAttachment)
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.GetResult();
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dawn::TextureDescriptor descriptor;
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descriptor.dimension = dawn::TextureDimension::e2D;
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descriptor.width = width;
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descriptor.height = height;
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descriptor.depth = 1;
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descriptor.arrayLayer = 1;
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descriptor.format = format;
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descriptor.mipLevel = 1;
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descriptor.usage = dawn::TextureUsageBit::OutputAttachment;
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dawn::Texture attachment = device.CreateTexture(&descriptor);
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return attachment.CreateTextureViewBuilder()
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.GetResult();
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@@ -71,13 +71,17 @@ bool ValidationTest::EndExpectDeviceError() {
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}
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dawn::RenderPassDescriptor ValidationTest::CreateSimpleRenderPass() {
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auto colorBuffer = device.CreateTextureBuilder()
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.SetDimension(dawn::TextureDimension::e2D)
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.SetExtent(640, 480, 1)
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.SetFormat(dawn::TextureFormat::R8G8B8A8Unorm)
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.SetMipLevels(1)
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.SetAllowedUsage(dawn::TextureUsageBit::OutputAttachment)
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.GetResult();
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dawn::TextureDescriptor descriptor;
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descriptor.dimension = dawn::TextureDimension::e2D;
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descriptor.width = 640;
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descriptor.height = 480;
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descriptor.depth = 1;
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descriptor.arrayLayer = 1;
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descriptor.format = dawn::TextureFormat::R8G8B8A8Unorm;
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descriptor.mipLevel = 1;
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descriptor.usage = dawn::TextureUsageBit::OutputAttachment;
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auto colorBuffer = device.CreateTexture(&descriptor);
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auto colorView = colorBuffer.CreateTextureViewBuilder()
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.GetResult();
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@@ -119,13 +123,16 @@ ValidationTest::DummyRenderPass ValidationTest::CreateDummyRenderPass() {
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dummy.height = 400;
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dummy.attachmentFormat = dawn::TextureFormat::R8G8B8A8Unorm;
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dummy.attachment = AssertWillBeSuccess(device.CreateTextureBuilder())
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.SetDimension(dawn::TextureDimension::e2D)
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.SetExtent(dummy.width, dummy.height, 1)
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.SetFormat(dummy.attachmentFormat)
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.SetMipLevels(1)
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.SetAllowedUsage(dawn::TextureUsageBit::OutputAttachment)
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.GetResult();
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dawn::TextureDescriptor descriptor;
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descriptor.dimension = dawn::TextureDimension::e2D;
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descriptor.width = dummy.width;
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descriptor.height = dummy.height;
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descriptor.depth = 1;
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descriptor.arrayLayer = 1;
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descriptor.format = dummy.attachmentFormat;
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descriptor.mipLevel = 1;
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descriptor.usage = dawn::TextureUsageBit::OutputAttachment;
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dummy.attachment = device.CreateTexture(&descriptor);
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dawn::TextureView view = AssertWillBeSuccess(dummy.attachment.CreateTextureViewBuilder()).GetResult();
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