[spirv-writer] Add multisampled textureLoad test.
This CL adds a test for multisampled textureLoad and fixes up a few type determiner issues for multisampled textures. Bug: tint:237 Change-Id: I5c33797b197b6f092842b22aa93d2076b0779766 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28582 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org>
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@ -43,6 +43,7 @@
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#include "src/ast/type/f32_type.h"
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#include "src/ast/type/f32_type.h"
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#include "src/ast/type/i32_type.h"
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#include "src/ast/type/i32_type.h"
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#include "src/ast/type/matrix_type.h"
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#include "src/ast/type/matrix_type.h"
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#include "src/ast/type/multisampled_texture_type.h"
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#include "src/ast/type/pointer_type.h"
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#include "src/ast/type/pointer_type.h"
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#include "src/ast/type/sampled_texture_type.h"
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#include "src/ast/type/sampled_texture_type.h"
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#include "src/ast/type/storage_texture_type.h"
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#include "src/ast/type/storage_texture_type.h"
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@ -617,16 +618,25 @@ bool TypeDeterminer::DetermineIntrinsic(const std::string& name,
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ast::type::TextureType* texture =
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ast::type::TextureType* texture =
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texture_param->result_type()->UnwrapPtrIfNeeded()->AsTexture();
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texture_param->result_type()->UnwrapPtrIfNeeded()->AsTexture();
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if (!texture->IsStorage() && !texture->IsSampled()) {
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if (!texture->IsStorage() &&
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!(texture->IsSampled() || texture->IsMultisampled())) {
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set_error(expr->source(), "invalid texture for " + name);
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set_error(expr->source(), "invalid texture for " + name);
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return false;
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return false;
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}
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}
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ast::type::Type* type = nullptr;
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if (texture->IsStorage()) {
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type = texture->AsStorage()->type();
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} else if (texture->IsSampled()) {
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type = texture->AsSampled()->type();
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} else if (texture->IsMultisampled()) {
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type = texture->AsMultisampled()->type();
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} else {
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set_error(expr->source(), "unknown texture type for texture sampling");
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return false;
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}
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expr->func()->set_result_type(
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expr->func()->set_result_type(
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ctx_.type_mgr().Get(std::make_unique<ast::type::VectorType>(
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ctx_.type_mgr().Get(std::make_unique<ast::type::VectorType>(type, 4)));
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texture->IsStorage() ? texture->AsStorage()->type()
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: texture->AsSampled()->type(),
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4)));
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return true;
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return true;
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}
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}
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if (name == "dot") {
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if (name == "dot") {
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@ -1538,12 +1538,16 @@ uint32_t Builder::GenerateTextureIntrinsic(const std::string& name,
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// TODO: Remove the LOD param from textureLoad on storage textures when
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// TODO: Remove the LOD param from textureLoad on storage textures when
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// https://github.com/gpuweb/gpuweb/pull/1032 gets merged.
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// https://github.com/gpuweb/gpuweb/pull/1032 gets merged.
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if (name == "textureLoad") {
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if (name == "textureLoad") {
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auto spirv_params = {std::move(wgsl_params[0]),
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std::vector<Operand> spirv_params = {
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std::move(wgsl_params[1]),
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std::move(wgsl_params[0]), std::move(wgsl_params[1]),
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std::move(wgsl_params[2]),
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std::move(wgsl_params[2]), std::move(wgsl_params[3])};
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std::move(wgsl_params[3]),
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if (texture_type->IsMultisampled()) {
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Operand::Int(SpvImageOperandsLodMask),
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spirv_params.push_back(Operand::Int(SpvImageOperandsSampleMask));
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std::move(wgsl_params[4])};
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} else {
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spirv_params.push_back(Operand::Int(SpvImageOperandsLodMask));
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}
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spirv_params.push_back(std::move(wgsl_params[4]));
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auto op = spv::Op::OpImageFetch;
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auto op = spv::Op::OpImageFetch;
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if (texture_type->IsStorage()) {
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if (texture_type->IsStorage()) {
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op = spv::Op::OpImageRead;
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op = spv::Op::OpImageRead;
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@ -25,6 +25,7 @@
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#include "src/ast/type/f32_type.h"
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#include "src/ast/type/f32_type.h"
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#include "src/ast/type/i32_type.h"
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#include "src/ast/type/i32_type.h"
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#include "src/ast/type/matrix_type.h"
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#include "src/ast/type/matrix_type.h"
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#include "src/ast/type/multisampled_texture_type.h"
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#include "src/ast/type/sampled_texture_type.h"
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#include "src/ast/type/sampled_texture_type.h"
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#include "src/ast/type/sampler_type.h"
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#include "src/ast/type/sampler_type.h"
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#include "src/ast/type/u32_type.h"
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#include "src/ast/type/u32_type.h"
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@ -633,6 +634,63 @@ TEST_F(BuilderTest, Call_TextureLoad_Sampled_2d) {
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)");
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)");
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}
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}
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TEST_F(BuilderTest, Call_TextureLoad_Multisampled_2d) {
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ast::type::F32Type f32;
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ast::type::I32Type i32;
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ast::type::VectorType vec2(&f32, 2);
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ast::type::MultisampledTextureType s(ast::type::TextureDimension::k2d, &f32);
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Context ctx;
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ast::Module mod;
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TypeDeterminer td(&ctx, &mod);
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Builder b(&mod);
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b.push_function(Function{});
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ast::Variable tex("texture", ast::StorageClass::kNone, &s);
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td.RegisterVariableForTesting(&tex);
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ASSERT_TRUE(b.GenerateGlobalVariable(&tex)) << b.error();
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ast::ExpressionList vals;
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vals.push_back(std::make_unique<ast::ScalarConstructorExpression>(
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std::make_unique<ast::FloatLiteral>(&f32, 1.0)));
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vals.push_back(std::make_unique<ast::ScalarConstructorExpression>(
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std::make_unique<ast::FloatLiteral>(&f32, 2.0)));
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ast::ExpressionList call_params;
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call_params.push_back(std::make_unique<ast::IdentifierExpression>("texture"));
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call_params.push_back(
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std::make_unique<ast::TypeConstructorExpression>(&vec2, std::move(vals)));
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call_params.push_back(std::make_unique<ast::ScalarConstructorExpression>(
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std::make_unique<ast::SintLiteral>(&i32, 2)));
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ast::CallExpression expr(
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std::make_unique<ast::IdentifierExpression>("textureLoad"),
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std::move(call_params));
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ASSERT_TRUE(td.DetermineResultType(&expr)) << td.error();
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EXPECT_EQ(b.GenerateExpression(&expr), 5u) << b.error();
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EXPECT_EQ(DumpInstructions(b.types()),
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R"(%4 = OpTypeFloat 32
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%3 = OpTypeImage %4 2D 0 0 1 1 Unknown
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%2 = OpTypePointer Private %3
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%1 = OpVariable %2 Private
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%6 = OpTypeVector %4 4
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%8 = OpTypeVector %4 2
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%9 = OpConstant %4 1
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%10 = OpConstant %4 2
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%11 = OpConstantComposite %8 %9 %10
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%12 = OpTypeInt 32 1
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%13 = OpConstant %12 2
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)");
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EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
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R"(%7 = OpLoad %3 %1
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%5 = OpImageFetch %6 %7 %11 Sample %13
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)");
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}
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TEST_F(BuilderTest, Call_TextureSample_1d) {
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TEST_F(BuilderTest, Call_TextureSample_1d) {
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ast::type::F32Type f32;
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ast::type::F32Type f32;
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