Add ast::DisableValidationDecoration

An [[internal]] decoration that specifically disables certain validation checks.
Begin with a single kFunctionHasNoBody mode.
Migrate the Resolver to using this instead of allowing any InternalDecoration to disable the checks for no-body.

Bug: tint:797
Change-Id: I213b9a6844a456775ede06d60e456d9f77a449d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50741
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
Ben Clayton
2021-05-12 12:54:21 +00:00
committed by Commit Bot service account
parent ad393296d5
commit 451f2cc68a
10 changed files with 217 additions and 77 deletions

View File

@@ -22,6 +22,7 @@
#include "src/ast/assignment_statement.h"
#include "src/ast/call_statement.h"
#include "src/ast/disable_validation_decoration.h"
#include "src/ast/scalar_constructor_expression.h"
#include "src/ast/type_name.h"
#include "src/program_builder.h"
@@ -435,7 +436,12 @@ struct DecomposeStorageAccess::State {
auto* el_ast_ty = CreateASTTypeFor(&ctx, el_ty);
func = ctx.dst->create<ast::Function>(
ctx.dst->Sym(), params, el_ast_ty, nullptr,
ast::DecorationList{intrinsic}, ast::DecorationList{});
ast::DecorationList{
intrinsic,
ctx.dst->ASTNodes().Create<ast::DisableValidationDecoration>(
ctx.dst->ID(), ast::DisabledValidation::kFunctionHasNoBody),
},
ast::DecorationList{});
} else {
ast::ExpressionList values;
if (auto* mat_ty = el_ty->As<sem::Matrix>()) {
@@ -502,7 +508,12 @@ struct DecomposeStorageAccess::State {
if (auto* intrinsic = IntrinsicStoreFor(ctx.dst, el_ty)) {
func = ctx.dst->create<ast::Function>(
ctx.dst->Sym(), params, ctx.dst->ty.void_(), nullptr,
ast::DecorationList{intrinsic}, ast::DecorationList{});
ast::DecorationList{
intrinsic,
ctx.dst->ASTNodes().Create<ast::DisableValidationDecoration>(
ctx.dst->ID(), ast::DisabledValidation::kFunctionHasNoBody),
},
ast::DecorationList{});
} else {
ast::StatementList body;

View File

@@ -106,40 +106,40 @@ struct SB {
v : array<vec3<f32>, 2>;
};
[[internal(intrinsic_load_i32)]]
[[internal(intrinsic_load_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> i32
[[internal(intrinsic_load_u32)]]
[[internal(intrinsic_load_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32) -> u32
[[internal(intrinsic_load_f32)]]
[[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[internal(intrinsic_load_vec2_i32)]]
[[internal(intrinsic_load_vec2_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<i32>
[[internal(intrinsic_load_vec2_u32)]]
[[internal(intrinsic_load_vec2_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<u32>
[[internal(intrinsic_load_vec2_f32)]]
[[internal(intrinsic_load_vec2_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32>
[[internal(intrinsic_load_vec3_i32)]]
[[internal(intrinsic_load_vec3_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<i32>
[[internal(intrinsic_load_vec3_u32)]]
[[internal(intrinsic_load_vec3_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<u32>
[[internal(intrinsic_load_vec3_f32)]]
[[internal(intrinsic_load_vec3_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32>
[[internal(intrinsic_load_vec4_i32)]]
[[internal(intrinsic_load_vec4_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<i32>
[[internal(intrinsic_load_vec4_u32)]]
[[internal(intrinsic_load_vec4_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32>
[[internal(intrinsic_load_vec4_f32)]]
[[internal(intrinsic_load_vec4_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
@@ -300,40 +300,40 @@ struct SB {
v : array<vec3<f32>, 2>;
};
[[internal(intrinsic_store_i32)]]
[[internal(intrinsic_store_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32, value : i32)
[[internal(intrinsic_store_u32)]]
[[internal(intrinsic_store_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32, value : u32)
[[internal(intrinsic_store_f32)]]
[[internal(intrinsic_store_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32, value : f32)
[[internal(intrinsic_store_vec2_u32)]]
[[internal(intrinsic_store_vec2_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<i32>)
[[internal(intrinsic_store_vec2_f32)]]
[[internal(intrinsic_store_vec2_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<u32>)
[[internal(intrinsic_store_vec2_i32)]]
[[internal(intrinsic_store_vec2_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>)
[[internal(intrinsic_store_vec3_u32)]]
[[internal(intrinsic_store_vec3_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<i32>)
[[internal(intrinsic_store_vec3_f32)]]
[[internal(intrinsic_store_vec3_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<u32>)
[[internal(intrinsic_store_vec3_i32)]]
[[internal(intrinsic_store_vec3_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>)
[[internal(intrinsic_store_vec4_u32)]]
[[internal(intrinsic_store_vec4_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<i32>)
[[internal(intrinsic_store_vec4_f32)]]
[[internal(intrinsic_store_vec4_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<u32>)
[[internal(intrinsic_store_vec4_i32)]]
[[internal(intrinsic_store_vec4_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
@@ -492,40 +492,40 @@ struct SB {
v : array<vec3<f32>, 2>;
};
[[internal(intrinsic_load_i32)]]
[[internal(intrinsic_load_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> i32
[[internal(intrinsic_load_u32)]]
[[internal(intrinsic_load_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32) -> u32
[[internal(intrinsic_load_f32)]]
[[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[internal(intrinsic_load_vec2_i32)]]
[[internal(intrinsic_load_vec2_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<i32>
[[internal(intrinsic_load_vec2_u32)]]
[[internal(intrinsic_load_vec2_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<u32>
[[internal(intrinsic_load_vec2_f32)]]
[[internal(intrinsic_load_vec2_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32>
[[internal(intrinsic_load_vec3_i32)]]
[[internal(intrinsic_load_vec3_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<i32>
[[internal(intrinsic_load_vec3_u32)]]
[[internal(intrinsic_load_vec3_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<u32>
[[internal(intrinsic_load_vec3_f32)]]
[[internal(intrinsic_load_vec3_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32>
[[internal(intrinsic_load_vec4_i32)]]
[[internal(intrinsic_load_vec4_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<i32>
[[internal(intrinsic_load_vec4_u32)]]
[[internal(intrinsic_load_vec4_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32>
[[internal(intrinsic_load_vec4_f32)]]
[[internal(intrinsic_load_vec4_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
@@ -648,40 +648,40 @@ struct SB {
v : array<vec3<f32>, 2>;
};
[[internal(intrinsic_store_i32)]]
[[internal(intrinsic_store_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32, value : i32)
[[internal(intrinsic_store_u32)]]
[[internal(intrinsic_store_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32, value : u32)
[[internal(intrinsic_store_f32)]]
[[internal(intrinsic_store_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32, value : f32)
[[internal(intrinsic_store_vec2_u32)]]
[[internal(intrinsic_store_vec2_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<i32>)
[[internal(intrinsic_store_vec2_f32)]]
[[internal(intrinsic_store_vec2_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<u32>)
[[internal(intrinsic_store_vec2_i32)]]
[[internal(intrinsic_store_vec2_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>)
[[internal(intrinsic_store_vec3_u32)]]
[[internal(intrinsic_store_vec3_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<i32>)
[[internal(intrinsic_store_vec3_f32)]]
[[internal(intrinsic_store_vec3_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<u32>)
[[internal(intrinsic_store_vec3_i32)]]
[[internal(intrinsic_store_vec3_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>)
[[internal(intrinsic_store_vec4_u32)]]
[[internal(intrinsic_store_vec4_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<i32>)
[[internal(intrinsic_store_vec4_f32)]]
[[internal(intrinsic_store_vec4_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<u32>)
[[internal(intrinsic_store_vec4_i32)]]
[[internal(intrinsic_store_vec4_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
@@ -837,7 +837,7 @@ struct SB {
b : [[stride(256)]] array<S2>;
};
[[internal(intrinsic_load_f32)]]
[[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[group(0), binding(0)]] var<storage> sb : [[access(read_write)]] SB;
@@ -905,7 +905,7 @@ struct SB {
b : [[stride(256)]] array<S2>;
};
[[internal(intrinsic_load_f32)]]
[[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[group(0), binding(0)]] var<storage> sb : [[access(read_write)]] SB;
@@ -992,7 +992,7 @@ struct SB {
b : A2_Array;
};
[[internal(intrinsic_load_f32)]]
[[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[group(0), binding(0)]] var<storage> sb : [[access(read_write)]] SB;