Add ast::DisableValidationDecoration

An [[internal]] decoration that specifically disables certain validation checks.
Begin with a single kFunctionHasNoBody mode.
Migrate the Resolver to using this instead of allowing any InternalDecoration to disable the checks for no-body.

Bug: tint:797
Change-Id: I213b9a6844a456775ede06d60e456d9f77a449d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50741
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
Ben Clayton 2021-05-12 12:54:21 +00:00 committed by Commit Bot service account
parent ad393296d5
commit 451f2cc68a
10 changed files with 217 additions and 77 deletions

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@ -298,6 +298,8 @@ libtint_source_set("libtint_core_all_src") {
"ast/continue_statement.h", "ast/continue_statement.h",
"ast/decoration.cc", "ast/decoration.cc",
"ast/decoration.h", "ast/decoration.h",
"ast/disable_validation_decoration.cc",
"ast/disable_validation_decoration.h",
"ast/depth_texture.cc", "ast/depth_texture.cc",
"ast/depth_texture.h", "ast/depth_texture.h",
"ast/discard_statement.cc", "ast/discard_statement.cc",

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@ -80,6 +80,8 @@ set(TINT_LIB_SRCS
ast/continue_statement.h ast/continue_statement.h
ast/decoration.cc ast/decoration.cc
ast/decoration.h ast/decoration.h
ast/disable_validation_decoration.cc
ast/disable_validation_decoration.h
ast/depth_texture.cc ast/depth_texture.cc
ast/depth_texture.h ast/depth_texture.h
ast/discard_statement.cc ast/discard_statement.cc

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@ -0,0 +1,46 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/ast/disable_validation_decoration.h"
#include "src/clone_context.h"
#include "src/program_builder.h"
TINT_INSTANTIATE_TYPEINFO(tint::ast::DisableValidationDecoration);
namespace tint {
namespace ast {
DisableValidationDecoration::DisableValidationDecoration(
ProgramID program_id,
DisabledValidation validation)
: Base(program_id), validation_(validation) {}
DisableValidationDecoration::~DisableValidationDecoration() = default;
std::string DisableValidationDecoration::Name() const {
switch (validation_) {
case DisabledValidation::kFunctionHasNoBody:
return "disable_validation__function_has_no_body";
}
return "<invalid>";
}
DisableValidationDecoration* DisableValidationDecoration::Clone(
CloneContext* ctx) const {
return ctx->dst->ASTNodes().Create<DisableValidationDecoration>(
ctx->dst->ID(), validation_);
}
} // namespace ast
} // namespace tint

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@ -0,0 +1,67 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_AST_DISABLE_VALIDATION_DECORATION_H_
#define SRC_AST_DISABLE_VALIDATION_DECORATION_H_
#include <string>
#include "src/ast/internal_decoration.h"
namespace tint {
namespace ast {
/// Enumerator of validation features that can be disabled with a
/// DisableValidationDecoration decoration.
enum class DisabledValidation {
/// When applied to a function, the validator will not complain there is no
/// body to a function.
kFunctionHasNoBody,
};
/// An internal decoration used to tell the validator to ignore specific
/// violations. Typically generated by transforms that need to produce ASTs that
/// would otherwise cause validation errors.
class DisableValidationDecoration
: public Castable<DisableValidationDecoration, InternalDecoration> {
public:
/// Constructor
/// @param program_id the identifier of the program that owns this node
/// @param validation the validation to disable
explicit DisableValidationDecoration(ProgramID program_id,
DisabledValidation validation);
/// Destructor
~DisableValidationDecoration() override;
/// @return the validation that this decoration disables
DisabledValidation Validation() const { return validation_; }
/// @return a short description of the internal decoration which will be
/// displayed in WGSL as `[[internal(<name>)]]` (but is not parsable).
std::string Name() const override;
/// Performs a deep clone of this object using the CloneContext `ctx`.
/// @param ctx the clone context
/// @return the newly cloned object
DisableValidationDecoration* Clone(CloneContext* ctx) const override;
private:
DisabledValidation const validation_;
};
} // namespace ast
} // namespace tint
#endif // SRC_AST_DISABLE_VALIDATION_DECORATION_H_

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@ -25,7 +25,6 @@ namespace ast {
/// A decoration used to indicate that a function is tint-internal. /// A decoration used to indicate that a function is tint-internal.
/// These decorations are not produced by generators, but instead are usually /// These decorations are not produced by generators, but instead are usually
/// created by transforms for consumption by a particular backend. /// created by transforms for consumption by a particular backend.
/// Functions annotated with this decoration will have relaxed validation.
class InternalDecoration : public Castable<InternalDecoration, Decoration> { class InternalDecoration : public Castable<InternalDecoration, Decoration> {
public: public:
/// Constructor /// Constructor

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@ -26,6 +26,7 @@
#include "src/ast/call_statement.h" #include "src/ast/call_statement.h"
#include "src/ast/continue_statement.h" #include "src/ast/continue_statement.h"
#include "src/ast/depth_texture.h" #include "src/ast/depth_texture.h"
#include "src/ast/disable_validation_decoration.h"
#include "src/ast/discard_statement.h" #include "src/ast/discard_statement.h"
#include "src/ast/fallthrough_statement.h" #include "src/ast/fallthrough_statement.h"
#include "src/ast/if_statement.h" #include "src/ast/if_statement.h"
@ -121,6 +122,21 @@ bool IsValidStorageTextureImageFormat(ast::ImageFormat format) {
} }
} }
/// @returns true if the decoration list contains a
/// ast::DisableValidationDecoration with the validation mode equal to
/// `validation`
bool IsValidationDisabled(const ast::DecorationList& decorations,
ast::DisabledValidation validation) {
for (auto* decoration : decorations) {
if (auto* dv = decoration->As<ast::DisableValidationDecoration>()) {
if (dv->Validation() == validation) {
return true;
}
}
}
return false;
}
} // namespace } // namespace
Resolver::Resolver(ProgramBuilder* builder) Resolver::Resolver(ProgramBuilder* builder)
@ -749,11 +765,12 @@ bool Resolver::ValidateFunction(const ast::Function* func,
func->source()); func->source());
return false; return false;
} }
} else if (!ast::HasDecoration<ast::InternalDecoration>( } else if (!IsValidationDisabled(
func->decorations())) { func->decorations(),
ast::DisabledValidation::kFunctionHasNoBody)) {
TINT_ICE(diagnostics_) TINT_ICE(diagnostics_)
<< "Function " << builder_->Symbols().NameFor(func->symbol()) << "Function " << builder_->Symbols().NameFor(func->symbol())
<< " has no body and does not have the [[internal]] decoration"; << " has no body";
} }
for (auto* deco : func->return_type_decorations()) { for (auto* deco : func->return_type_decorations()) {

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@ -22,6 +22,7 @@
#include "src/ast/assignment_statement.h" #include "src/ast/assignment_statement.h"
#include "src/ast/call_statement.h" #include "src/ast/call_statement.h"
#include "src/ast/disable_validation_decoration.h"
#include "src/ast/scalar_constructor_expression.h" #include "src/ast/scalar_constructor_expression.h"
#include "src/ast/type_name.h" #include "src/ast/type_name.h"
#include "src/program_builder.h" #include "src/program_builder.h"
@ -435,7 +436,12 @@ struct DecomposeStorageAccess::State {
auto* el_ast_ty = CreateASTTypeFor(&ctx, el_ty); auto* el_ast_ty = CreateASTTypeFor(&ctx, el_ty);
func = ctx.dst->create<ast::Function>( func = ctx.dst->create<ast::Function>(
ctx.dst->Sym(), params, el_ast_ty, nullptr, ctx.dst->Sym(), params, el_ast_ty, nullptr,
ast::DecorationList{intrinsic}, ast::DecorationList{}); ast::DecorationList{
intrinsic,
ctx.dst->ASTNodes().Create<ast::DisableValidationDecoration>(
ctx.dst->ID(), ast::DisabledValidation::kFunctionHasNoBody),
},
ast::DecorationList{});
} else { } else {
ast::ExpressionList values; ast::ExpressionList values;
if (auto* mat_ty = el_ty->As<sem::Matrix>()) { if (auto* mat_ty = el_ty->As<sem::Matrix>()) {
@ -502,7 +508,12 @@ struct DecomposeStorageAccess::State {
if (auto* intrinsic = IntrinsicStoreFor(ctx.dst, el_ty)) { if (auto* intrinsic = IntrinsicStoreFor(ctx.dst, el_ty)) {
func = ctx.dst->create<ast::Function>( func = ctx.dst->create<ast::Function>(
ctx.dst->Sym(), params, ctx.dst->ty.void_(), nullptr, ctx.dst->Sym(), params, ctx.dst->ty.void_(), nullptr,
ast::DecorationList{intrinsic}, ast::DecorationList{}); ast::DecorationList{
intrinsic,
ctx.dst->ASTNodes().Create<ast::DisableValidationDecoration>(
ctx.dst->ID(), ast::DisabledValidation::kFunctionHasNoBody),
},
ast::DecorationList{});
} else { } else {
ast::StatementList body; ast::StatementList body;

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@ -106,40 +106,40 @@ struct SB {
v : array<vec3<f32>, 2>; v : array<vec3<f32>, 2>;
}; };
[[internal(intrinsic_load_i32)]] [[internal(intrinsic_load_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> i32 fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> i32
[[internal(intrinsic_load_u32)]] [[internal(intrinsic_load_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32) -> u32 fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32) -> u32
[[internal(intrinsic_load_f32)]] [[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32) -> f32 fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[internal(intrinsic_load_vec2_i32)]] [[internal(intrinsic_load_vec2_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<i32> fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<i32>
[[internal(intrinsic_load_vec2_u32)]] [[internal(intrinsic_load_vec2_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<u32> fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<u32>
[[internal(intrinsic_load_vec2_f32)]] [[internal(intrinsic_load_vec2_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32> fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32>
[[internal(intrinsic_load_vec3_i32)]] [[internal(intrinsic_load_vec3_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<i32> fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<i32>
[[internal(intrinsic_load_vec3_u32)]] [[internal(intrinsic_load_vec3_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<u32> fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<u32>
[[internal(intrinsic_load_vec3_f32)]] [[internal(intrinsic_load_vec3_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32> fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32>
[[internal(intrinsic_load_vec4_i32)]] [[internal(intrinsic_load_vec4_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<i32> fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<i32>
[[internal(intrinsic_load_vec4_u32)]] [[internal(intrinsic_load_vec4_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32> fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32>
[[internal(intrinsic_load_vec4_f32)]] [[internal(intrinsic_load_vec4_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32> fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> { fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
@ -300,40 +300,40 @@ struct SB {
v : array<vec3<f32>, 2>; v : array<vec3<f32>, 2>;
}; };
[[internal(intrinsic_store_i32)]] [[internal(intrinsic_store_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32, value : i32) fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32, value : i32)
[[internal(intrinsic_store_u32)]] [[internal(intrinsic_store_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32, value : u32) fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32, value : u32)
[[internal(intrinsic_store_f32)]] [[internal(intrinsic_store_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32, value : f32) fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32, value : f32)
[[internal(intrinsic_store_vec2_u32)]] [[internal(intrinsic_store_vec2_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<i32>) fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<i32>)
[[internal(intrinsic_store_vec2_f32)]] [[internal(intrinsic_store_vec2_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<u32>) fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<u32>)
[[internal(intrinsic_store_vec2_i32)]] [[internal(intrinsic_store_vec2_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>) fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>)
[[internal(intrinsic_store_vec3_u32)]] [[internal(intrinsic_store_vec3_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<i32>) fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<i32>)
[[internal(intrinsic_store_vec3_f32)]] [[internal(intrinsic_store_vec3_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<u32>) fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<u32>)
[[internal(intrinsic_store_vec3_i32)]] [[internal(intrinsic_store_vec3_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>) fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>)
[[internal(intrinsic_store_vec4_u32)]] [[internal(intrinsic_store_vec4_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<i32>) fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<i32>)
[[internal(intrinsic_store_vec4_f32)]] [[internal(intrinsic_store_vec4_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<u32>) fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<u32>)
[[internal(intrinsic_store_vec4_i32)]] [[internal(intrinsic_store_vec4_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>) fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) { fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
@ -492,40 +492,40 @@ struct SB {
v : array<vec3<f32>, 2>; v : array<vec3<f32>, 2>;
}; };
[[internal(intrinsic_load_i32)]] [[internal(intrinsic_load_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> i32 fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> i32
[[internal(intrinsic_load_u32)]] [[internal(intrinsic_load_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32) -> u32 fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32) -> u32
[[internal(intrinsic_load_f32)]] [[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32) -> f32 fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[internal(intrinsic_load_vec2_i32)]] [[internal(intrinsic_load_vec2_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<i32> fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<i32>
[[internal(intrinsic_load_vec2_u32)]] [[internal(intrinsic_load_vec2_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<u32> fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<u32>
[[internal(intrinsic_load_vec2_f32)]] [[internal(intrinsic_load_vec2_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32> fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32) -> vec2<f32>
[[internal(intrinsic_load_vec3_i32)]] [[internal(intrinsic_load_vec3_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<i32> fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<i32>
[[internal(intrinsic_load_vec3_u32)]] [[internal(intrinsic_load_vec3_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<u32> fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<u32>
[[internal(intrinsic_load_vec3_f32)]] [[internal(intrinsic_load_vec3_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32> fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32) -> vec3<f32>
[[internal(intrinsic_load_vec4_i32)]] [[internal(intrinsic_load_vec4_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<i32> fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<i32>
[[internal(intrinsic_load_vec4_u32)]] [[internal(intrinsic_load_vec4_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32> fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<u32>
[[internal(intrinsic_load_vec4_f32)]] [[internal(intrinsic_load_vec4_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32> fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32) -> vec4<f32>
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> { fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32) -> mat2x2<f32> {
@ -648,40 +648,40 @@ struct SB {
v : array<vec3<f32>, 2>; v : array<vec3<f32>, 2>;
}; };
[[internal(intrinsic_store_i32)]] [[internal(intrinsic_store_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32, value : i32) fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32, value : i32)
[[internal(intrinsic_store_u32)]] [[internal(intrinsic_store_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32, value : u32) fn tint_symbol_1(buffer : [[access(read_write)]] SB, offset : u32, value : u32)
[[internal(intrinsic_store_f32)]] [[internal(intrinsic_store_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32, value : f32) fn tint_symbol_2(buffer : [[access(read_write)]] SB, offset : u32, value : f32)
[[internal(intrinsic_store_vec2_u32)]] [[internal(intrinsic_store_vec2_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<i32>) fn tint_symbol_3(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<i32>)
[[internal(intrinsic_store_vec2_f32)]] [[internal(intrinsic_store_vec2_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<u32>) fn tint_symbol_4(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<u32>)
[[internal(intrinsic_store_vec2_i32)]] [[internal(intrinsic_store_vec2_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>) fn tint_symbol_5(buffer : [[access(read_write)]] SB, offset : u32, value : vec2<f32>)
[[internal(intrinsic_store_vec3_u32)]] [[internal(intrinsic_store_vec3_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<i32>) fn tint_symbol_6(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<i32>)
[[internal(intrinsic_store_vec3_f32)]] [[internal(intrinsic_store_vec3_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<u32>) fn tint_symbol_7(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<u32>)
[[internal(intrinsic_store_vec3_i32)]] [[internal(intrinsic_store_vec3_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>) fn tint_symbol_8(buffer : [[access(read_write)]] SB, offset : u32, value : vec3<f32>)
[[internal(intrinsic_store_vec4_u32)]] [[internal(intrinsic_store_vec4_u32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<i32>) fn tint_symbol_9(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<i32>)
[[internal(intrinsic_store_vec4_f32)]] [[internal(intrinsic_store_vec4_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<u32>) fn tint_symbol_10(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<u32>)
[[internal(intrinsic_store_vec4_i32)]] [[internal(intrinsic_store_vec4_i32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>) fn tint_symbol_11(buffer : [[access(read_write)]] SB, offset : u32, value : vec4<f32>)
fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) { fn tint_symbol_12(buffer : [[access(read_write)]] SB, offset : u32, value : mat2x2<f32>) {
@ -837,7 +837,7 @@ struct SB {
b : [[stride(256)]] array<S2>; b : [[stride(256)]] array<S2>;
}; };
[[internal(intrinsic_load_f32)]] [[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32 fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[group(0), binding(0)]] var<storage> sb : [[access(read_write)]] SB; [[group(0), binding(0)]] var<storage> sb : [[access(read_write)]] SB;
@ -905,7 +905,7 @@ struct SB {
b : [[stride(256)]] array<S2>; b : [[stride(256)]] array<S2>;
}; };
[[internal(intrinsic_load_f32)]] [[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32 fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[group(0), binding(0)]] var<storage> sb : [[access(read_write)]] SB; [[group(0), binding(0)]] var<storage> sb : [[access(read_write)]] SB;
@ -992,7 +992,7 @@ struct SB {
b : A2_Array; b : A2_Array;
}; };
[[internal(intrinsic_load_f32)]] [[internal(intrinsic_load_f32), internal(disable_validation__function_has_no_body)]]
fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32 fn tint_symbol(buffer : [[access(read_write)]] SB, offset : u32) -> f32
[[group(0), binding(0)]] var<storage> sb : [[access(read_write)]] SB; [[group(0), binding(0)]] var<storage> sb : [[access(read_write)]] SB;

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@ -289,24 +289,10 @@ bool GeneratorImpl::EmitIdentifier(ast::IdentifierExpression* expr) {
} }
bool GeneratorImpl::EmitFunction(ast::Function* func) { bool GeneratorImpl::EmitFunction(ast::Function* func) {
for (auto* deco : func->decorations()) { if (func->decorations().size()) {
make_indent(); make_indent();
out_ << "[["; EmitDecorations(func->decorations());
if (auto* workgroup = deco->As<ast::WorkgroupDecoration>()) { out_ << std::endl;
uint32_t x = 0;
uint32_t y = 0;
uint32_t z = 0;
std::tie(x, y, z) = workgroup->values();
out_ << "workgroup_size(" << std::to_string(x) << ", "
<< std::to_string(y) << ", " << std::to_string(z) << ")";
}
if (auto* stage = deco->As<ast::StageDecoration>()) {
out_ << "stage(" << stage->value() << ")";
}
if (auto* internal = deco->As<ast::InternalDecoration>()) {
out_ << "internal(" << internal->Name() << ")";
}
out_ << "]]" << std::endl;
} }
make_indent(); make_indent();
@ -629,7 +615,16 @@ bool GeneratorImpl::EmitDecorations(const ast::DecorationList& decos) {
} }
first = false; first = false;
if (auto* binding = deco->As<ast::BindingDecoration>()) { if (auto* workgroup = deco->As<ast::WorkgroupDecoration>()) {
uint32_t x = 0;
uint32_t y = 0;
uint32_t z = 0;
std::tie(x, y, z) = workgroup->values();
out_ << "workgroup_size(" << std::to_string(x) << ", "
<< std::to_string(y) << ", " << std::to_string(z) << ")";
} else if (auto* stage = deco->As<ast::StageDecoration>()) {
out_ << "stage(" << stage->value() << ")";
} else if (auto* binding = deco->As<ast::BindingDecoration>()) {
out_ << "binding(" << binding->value() << ")"; out_ << "binding(" << binding->value() << ")";
} else if (auto* group = deco->As<ast::GroupDecoration>()) { } else if (auto* group = deco->As<ast::GroupDecoration>()) {
out_ << "group(" << group->value() << ")"; out_ << "group(" << group->value() << ")";
@ -643,6 +638,8 @@ bool GeneratorImpl::EmitDecorations(const ast::DecorationList& decos) {
out_ << "size(" << size->size() << ")"; out_ << "size(" << size->size() << ")";
} else if (auto* align = deco->As<ast::StructMemberAlignDecoration>()) { } else if (auto* align = deco->As<ast::StructMemberAlignDecoration>()) {
out_ << "align(" << align->align() << ")"; out_ << "align(" << align->align() << ")";
} else if (auto* internal = deco->As<ast::InternalDecoration>()) {
out_ << "internal(" << internal->Name() << ")";
} else { } else {
TINT_ICE(diagnostics_) TINT_ICE(diagnostics_)
<< "Unsupported decoration '" << deco->TypeInfo().name << "'"; << "Unsupported decoration '" << deco->TypeInfo().name << "'";

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@ -130,8 +130,7 @@ TEST_F(WgslGeneratorImplTest, Emit_Function_WithDecoration_Multiple) {
gen.increment_indent(); gen.increment_indent();
ASSERT_TRUE(gen.EmitFunction(func)); ASSERT_TRUE(gen.EmitFunction(func));
EXPECT_EQ(gen.result(), R"( [[stage(fragment)]] EXPECT_EQ(gen.result(), R"( [[stage(fragment), workgroup_size(2, 4, 6)]]
[[workgroup_size(2, 4, 6)]]
fn my_func() { fn my_func() {
discard; discard;
return; return;