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Slab-allocate Metal bind groups
Bug: dawn:340 Change-Id: I6185e41d9c71c49953a4de91e5f3042968679fd6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15862 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
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@@ -17,16 +17,16 @@
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#include "dawn_native/ToBackend.h"
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namespace {
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class BindGroupBase;
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class BindGroup;
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class RenderPassDescriptor;
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} // namespace
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namespace dawn_native {
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class BindGroupBaseOwnBindingData;
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class BindGroupLayoutBase;
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struct RenderPassDescriptor;
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} // namespace dawn_native
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namespace dawn_native { namespace opengl {
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class Adapter;
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using BindGroup = BindGroupBase;
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using BindGroup = BindGroupBaseOwnBindingData;
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using BindGroupLayout = BindGroupLayoutBase;
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class Buffer;
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class CommandBuffer;
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