Capitalize C types dawn -> Dawn

This is to match Chromium style.

Change-Id: Ic97cc03e2291c653ade9662ba3d5e629872b10ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5482
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This commit is contained in:
Austin Eng
2019-03-11 16:52:42 +00:00
committed by Commit Bot service account
parent 97ffc1a8aa
commit 45f9730855
87 changed files with 596 additions and 596 deletions

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@@ -18,8 +18,8 @@
#include <dawn/dawn.h>
// Error message (or nullptr if there was no error)
typedef const char* dawnSwapChainError;
constexpr dawnSwapChainError DAWN_SWAP_CHAIN_NO_ERROR = nullptr;
typedef const char* DawnSwapChainError;
constexpr DawnSwapChainError DAWN_SWAP_CHAIN_NO_ERROR = nullptr;
typedef struct {
/// Backend-specific texture id/name/pointer
@@ -28,40 +28,40 @@ typedef struct {
uint64_t u64;
uint32_t u32;
} texture;
} dawnSwapChainNextTexture;
} DawnSwapChainNextTexture;
typedef struct {
/// Initialize the swap chain implementation.
/// (*wsiContext) is one of dawnWSIContext{D3D12,Metal,GL}
/// (*wsiContext) is one of DawnWSIContext{D3D12,Metal,GL}
void (*Init)(void* userData, void* wsiContext);
/// Destroy the swap chain implementation.
void (*Destroy)(void* userData);
/// Configure/reconfigure the swap chain.
dawnSwapChainError (*Configure)(void* userData,
dawnTextureFormat format,
dawnTextureUsageBit allowedUsage,
DawnSwapChainError (*Configure)(void* userData,
DawnTextureFormat format,
DawnTextureUsageBit allowedUsage,
uint32_t width,
uint32_t height);
/// Acquire the next texture from the swap chain.
dawnSwapChainError (*GetNextTexture)(void* userData, dawnSwapChainNextTexture* nextTexture);
DawnSwapChainError (*GetNextTexture)(void* userData, DawnSwapChainNextTexture* nextTexture);
/// Present the last acquired texture to the screen.
dawnSwapChainError (*Present)(void* userData);
DawnSwapChainError (*Present)(void* userData);
/// Each function is called with userData as its first argument.
void* userData;
/// For use by the D3D12 and Vulkan backends: how the swapchain will use the texture.
dawnTextureUsageBit textureUsage;
} dawnSwapChainImplementation;
DawnTextureUsageBit textureUsage;
} DawnSwapChainImplementation;
#if defined(DAWN_ENABLE_BACKEND_D3D12) && defined(__cplusplus)
typedef struct {
dawnDevice device = nullptr;
} dawnWSIContextD3D12;
DawnDevice device = nullptr;
} DawnWSIContextD3D12;
#endif
#if defined(DAWN_ENABLE_BACKEND_METAL) && defined(__OBJC__)
@@ -69,17 +69,17 @@ typedef struct {
typedef struct {
id<MTLDevice> device = nil;
} dawnWSIContextMetal;
} DawnWSIContextMetal;
#endif
#ifdef DAWN_ENABLE_BACKEND_OPENGL
typedef struct {
} dawnWSIContextGL;
} DawnWSIContextGL;
#endif
#ifdef DAWN_ENABLE_BACKEND_VULKAN
typedef struct {
} dawnWSIContextVulkan;
} DawnWSIContextVulkan;
#endif
#endif // DAWN_DAWN_WSI_H

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@@ -21,10 +21,10 @@
#include <windows.h>
namespace dawn_native { namespace d3d12 {
DAWN_NATIVE_EXPORT dawnSwapChainImplementation CreateNativeSwapChainImpl(dawnDevice device,
DAWN_NATIVE_EXPORT DawnSwapChainImplementation CreateNativeSwapChainImpl(DawnDevice device,
HWND window);
DAWN_NATIVE_EXPORT dawnTextureFormat
GetNativeSwapChainPreferredFormat(const dawnSwapChainImplementation* swapChain);
DAWN_NATIVE_EXPORT DawnTextureFormat
GetNativeSwapChainPreferredFormat(const DawnSwapChainImplementation* swapChain);
}} // namespace dawn_native::d3d12
#endif // DAWNNATIVE_D3D12BACKEND_H_

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@@ -60,7 +60,7 @@ namespace dawn_native {
// Create a device on this adapter, note that the interface will change to include at least
// a device descriptor and a pointer to backend specific options.
// On an error, nullptr is returned.
dawnDevice CreateDevice();
DawnDevice CreateDevice();
private:
AdapterBase* mImpl = nullptr;
@@ -104,7 +104,7 @@ namespace dawn_native {
};
// Backend-agnostic API for dawn_native
DAWN_NATIVE_EXPORT dawnProcTable GetProcs();
DAWN_NATIVE_EXPORT DawnProcTable GetProcs();
} // namespace dawn_native

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@@ -33,15 +33,15 @@ typedef __IOSurface* IOSurfaceRef;
#endif //__OBJC__
namespace dawn_native { namespace metal {
DAWN_NATIVE_EXPORT dawnTexture WrapIOSurface(dawnDevice device,
const dawnTextureDescriptor* descriptor,
DAWN_NATIVE_EXPORT DawnTexture WrapIOSurface(DawnDevice device,
const DawnTextureDescriptor* descriptor,
IOSurfaceRef ioSurface,
uint32_t plane);
}} // namespace dawn_native::metal
#ifdef __OBJC__
namespace dawn_native { namespace metal {
DAWN_NATIVE_EXPORT id<MTLDevice> GetMetalDevice(dawnDevice device);
DAWN_NATIVE_EXPORT id<MTLDevice> GetMetalDevice(DawnDevice device);
}} // namespace dawn_native::metal
#endif // __OBJC__

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@@ -19,7 +19,7 @@
#include <dawn_native/DawnNative.h>
namespace dawn_native { namespace null {
DAWN_NATIVE_EXPORT dawnSwapChainImplementation CreateNativeSwapChainImpl();
DAWN_NATIVE_EXPORT DawnSwapChainImplementation CreateNativeSwapChainImpl();
}} // namespace dawn_native::null
#endif // DAWNNATIVE_NULLBACKEND_H_

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@@ -23,12 +23,12 @@
#include <vector>
namespace dawn_native { namespace vulkan {
DAWN_NATIVE_EXPORT VkInstance GetInstance(dawnDevice device);
DAWN_NATIVE_EXPORT VkInstance GetInstance(DawnDevice device);
DAWN_NATIVE_EXPORT dawnSwapChainImplementation CreateNativeSwapChainImpl(dawnDevice device,
DAWN_NATIVE_EXPORT DawnSwapChainImplementation CreateNativeSwapChainImpl(DawnDevice device,
VkSurfaceKHR surface);
DAWN_NATIVE_EXPORT dawnTextureFormat
GetNativeSwapChainPreferredFormat(const dawnSwapChainImplementation* swapChain);
DAWN_NATIVE_EXPORT DawnTextureFormat
GetNativeSwapChainPreferredFormat(const DawnSwapChainImplementation* swapChain);
}} // namespace dawn_native::vulkan
#endif // DAWNNATIVE_VULKANBACKEND_H_

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@@ -30,8 +30,8 @@ namespace dawn_wire {
WireClient(CommandSerializer* serializer);
~WireClient();
dawnDevice GetDevice() const;
dawnProcTable GetProcs() const;
DawnDevice GetDevice() const;
DawnProcTable GetProcs() const;
const char* HandleCommands(const char* commands, size_t size) override final;
private:

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@@ -27,7 +27,7 @@ namespace dawn_wire {
class DAWN_WIRE_EXPORT WireServer : public CommandHandler {
public:
WireServer(dawnDevice device, const dawnProcTable& procs, CommandSerializer* serializer);
WireServer(DawnDevice device, const DawnProcTable& procs, CommandSerializer* serializer);
~WireServer();
const char* HandleCommands(const char* commands, size_t size) override final;