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tools/remote-compile: clang-format
This was using the old tint code style Change-Id: I1aff541eb4cc0d7ec0e045b555710aa605c4da28 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105141 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
This commit is contained in:
parent
c8f1075310
commit
467e6e3fc6
@ -19,10 +19,10 @@
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/// The return structure of a compile function
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/// The return structure of a compile function
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struct CompileResult {
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struct CompileResult {
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/// True if shader compiled
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/// True if shader compiled
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bool success = false;
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bool success = false;
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/// Output of the compiler
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/// Output of the compiler
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std::string output;
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std::string output;
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};
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};
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CompileResult CompileMslUsingMetalAPI(const std::string& src);
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CompileResult CompileMslUsingMetalAPI(const std::string& src);
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@ -34,8 +34,8 @@ namespace {
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/// Print the tool usage, and exit with 1.
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/// Print the tool usage, and exit with 1.
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void ShowUsage() {
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void ShowUsage() {
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const char* name = "tint-remote-compile";
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const char* name = "tint-remote-compile";
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printf(R"(%s is a tool for compiling a shader on a remote machine
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printf(R"(%s is a tool for compiling a shader on a remote machine
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usage as server:
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usage as server:
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%s -s [-p port-number]
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%s -s [-p port-number]
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@ -48,8 +48,8 @@ usage as client:
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Alternatively, you can pass xcrun arguments so %s can be used as a
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Alternatively, you can pass xcrun arguments so %s can be used as a
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drop-in replacement.
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drop-in replacement.
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)",
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)",
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name, name, name, name);
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name, name, name, name);
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exit(1);
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exit(1);
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}
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}
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/// The protocol version code. Bump each time the protocol changes
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/// The protocol version code. Bump each time the protocol changes
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@ -57,98 +57,98 @@ constexpr uint32_t kProtocolVersion = 1;
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/// Supported shader source languages
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/// Supported shader source languages
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enum SourceLanguage {
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enum SourceLanguage {
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MSL,
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MSL,
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};
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};
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/// Stream is a serialization wrapper around a socket
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/// Stream is a serialization wrapper around a socket
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struct Stream {
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struct Stream {
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/// The underlying socket
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/// The underlying socket
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Socket* const socket;
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Socket* const socket;
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/// Error state
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/// Error state
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std::string error;
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std::string error;
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/// Writes a uint32_t to the socket
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/// Writes a uint32_t to the socket
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Stream operator<<(uint32_t v) {
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Stream operator<<(uint32_t v) {
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if (error.empty()) {
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if (error.empty()) {
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Write(&v, sizeof(v));
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Write(&v, sizeof(v));
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}
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return *this;
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}
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/// Reads a uint32_t from the socket
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Stream operator>>(uint32_t& v) {
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if (error.empty()) {
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Read(&v, sizeof(v));
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}
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return *this;
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}
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/// Writes a std::string to the socket
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Stream operator<<(const std::string& v) {
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if (error.empty()) {
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uint32_t count = static_cast<uint32_t>(v.size());
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*this << count;
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if (count) {
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Write(v.data(), count);
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}
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}
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return *this;
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}
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/// Reads a std::string from the socket
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Stream operator>>(std::string& v) {
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uint32_t count = 0;
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*this >> count;
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if (count) {
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std::vector<char> buf(count);
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if (Read(buf.data(), count)) {
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v = std::string(buf.data(), buf.size());
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}
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} else {
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v.clear();
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}
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return *this;
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}
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/// Writes an enum value to the socket
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template <typename T>
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std::enable_if_t<std::is_enum<T>::value, Stream> operator<<(T e) {
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return *this << static_cast<uint32_t>(e);
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}
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/// Reads an enum value from the socket
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template <typename T>
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std::enable_if_t<std::is_enum<T>::value, Stream> operator>>(T& e) {
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uint32_t v;
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*this >> v;
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e = static_cast<T>(v);
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return *this;
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}
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private:
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bool Write(const void* data, size_t size) {
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if (error.empty()) {
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if (!socket->Write(data, size)) {
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error = "Socket::Write() failed";
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}
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}
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return error.empty();
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}
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bool Read(void* data, size_t size) {
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auto buf = reinterpret_cast<uint8_t*>(data);
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while (size > 0 && error.empty()) {
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if (auto n = socket->Read(buf, size)) {
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if (n > size) {
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error = "Socket::Read() returned more bytes than requested";
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return false;
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}
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}
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size -= n;
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return *this;
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buf += n;
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}
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}
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/// Reads a uint32_t from the socket
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Stream operator>>(uint32_t& v) {
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if (error.empty()) {
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Read(&v, sizeof(v));
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}
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return *this;
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}
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/// Writes a std::string to the socket
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Stream operator<<(const std::string& v) {
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if (error.empty()) {
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uint32_t count = static_cast<uint32_t>(v.size());
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*this << count;
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if (count) {
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Write(v.data(), count);
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}
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}
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return *this;
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}
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/// Reads a std::string from the socket
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Stream operator>>(std::string& v) {
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uint32_t count = 0;
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*this >> count;
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if (count) {
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std::vector<char> buf(count);
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if (Read(buf.data(), count)) {
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v = std::string(buf.data(), buf.size());
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}
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} else {
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v.clear();
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}
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return *this;
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}
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/// Writes an enum value to the socket
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template <typename T>
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std::enable_if_t<std::is_enum<T>::value, Stream> operator<<(T e) {
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return *this << static_cast<uint32_t>(e);
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}
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/// Reads an enum value from the socket
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template <typename T>
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std::enable_if_t<std::is_enum<T>::value, Stream> operator>>(T& e) {
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uint32_t v;
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*this >> v;
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e = static_cast<T>(v);
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return *this;
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}
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private:
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bool Write(const void* data, size_t size) {
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if (error.empty()) {
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if (!socket->Write(data, size)) {
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error = "Socket::Write() failed";
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}
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}
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return error.empty();
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}
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bool Read(void* data, size_t size) {
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auto buf = reinterpret_cast<uint8_t*>(data);
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while (size > 0 && error.empty()) {
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if (auto n = socket->Read(buf, size)) {
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if (n > size) {
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error = "Socket::Read() returned more bytes than requested";
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return false;
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}
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size -= n;
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buf += n;
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}
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}
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return error.empty();
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}
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}
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return error.empty();
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}
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};
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};
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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@ -157,113 +157,111 @@ struct Stream {
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/// Base class for all messages
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/// Base class for all messages
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struct Message {
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struct Message {
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/// The type of the message
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/// The type of the message
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enum class Type {
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enum class Type {
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ConnectionRequest,
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ConnectionRequest,
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ConnectionResponse,
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ConnectionResponse,
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CompileRequest,
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CompileRequest,
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CompileResponse,
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CompileResponse,
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};
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};
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explicit Message(Type ty) : type(ty) {}
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explicit Message(Type ty) : type(ty) {}
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const Type type;
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const Type type;
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};
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};
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struct ConnectionResponse : Message { // Server -> Client
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struct ConnectionResponse : Message { // Server -> Client
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ConnectionResponse() : Message(Type::ConnectionResponse) {}
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ConnectionResponse() : Message(Type::ConnectionResponse) {}
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template <typename T>
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template <typename T>
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void Serialize(T&& f) {
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void Serialize(T&& f) {
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f(error);
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f(error);
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}
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}
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std::string error;
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std::string error;
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};
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};
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struct ConnectionRequest : Message { // Client -> Server
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struct ConnectionRequest : Message { // Client -> Server
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using Response = ConnectionResponse;
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using Response = ConnectionResponse;
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explicit ConnectionRequest(uint32_t proto_ver = kProtocolVersion)
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explicit ConnectionRequest(uint32_t proto_ver = kProtocolVersion)
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: Message(Type::ConnectionRequest), protocol_version(proto_ver) {}
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: Message(Type::ConnectionRequest), protocol_version(proto_ver) {}
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template <typename T>
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template <typename T>
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void Serialize(T&& f) {
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void Serialize(T&& f) {
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f(protocol_version);
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f(protocol_version);
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}
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}
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uint32_t protocol_version;
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uint32_t protocol_version;
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};
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};
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struct CompileResponse : Message { // Server -> Client
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struct CompileResponse : Message { // Server -> Client
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CompileResponse() : Message(Type::CompileResponse) {}
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CompileResponse() : Message(Type::CompileResponse) {}
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template <typename T>
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template <typename T>
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void Serialize(T&& f) {
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void Serialize(T&& f) {
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f(error);
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f(error);
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}
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}
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std::string error;
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std::string error;
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};
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};
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struct CompileRequest : Message { // Client -> Server
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struct CompileRequest : Message { // Client -> Server
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using Response = CompileResponse;
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using Response = CompileResponse;
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CompileRequest() : Message(Type::CompileRequest) {}
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CompileRequest() : Message(Type::CompileRequest) {}
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CompileRequest(SourceLanguage lang, std::string src)
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CompileRequest(SourceLanguage lang, std::string src)
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: Message(Type::CompileRequest), language(lang), source(src) {}
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: Message(Type::CompileRequest), language(lang), source(src) {}
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template <typename T>
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template <typename T>
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void Serialize(T&& f) {
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void Serialize(T&& f) {
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f(language);
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f(language);
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f(source);
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f(source);
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}
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}
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SourceLanguage language;
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SourceLanguage language;
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std::string source;
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std::string source;
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};
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};
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/// Writes the message `m` to the stream `s`
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/// Writes the message `m` to the stream `s`
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template <typename MESSAGE>
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template <typename MESSAGE>
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std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator<<(
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std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator<<(Stream& s,
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Stream& s,
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const MESSAGE& m) {
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const MESSAGE& m) {
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s << m.type;
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s << m.type;
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const_cast<MESSAGE&>(m).Serialize([&s](const auto& value) { s << value; });
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const_cast<MESSAGE&>(m).Serialize([&s](const auto& value) { s << value; });
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return s;
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return s;
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}
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}
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/// Reads the message `m` from the stream `s`
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/// Reads the message `m` from the stream `s`
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template <typename MESSAGE>
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template <typename MESSAGE>
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std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator>>(
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std::enable_if_t<std::is_base_of<Message, MESSAGE>::value, Stream>& operator>>(Stream& s,
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Stream& s,
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MESSAGE& m) {
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MESSAGE& m) {
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Message::Type ty;
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Message::Type ty;
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s >> ty;
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s >> ty;
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if (ty == m.type) {
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if (ty == m.type) {
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m.Serialize([&s](auto& value) { s >> value; });
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m.Serialize([&s](auto& value) { s >> value; });
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} else {
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} else {
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std::stringstream ss;
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std::stringstream ss;
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ss << "expected message type " << static_cast<int>(m.type) << ", got "
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ss << "expected message type " << static_cast<int>(m.type) << ", got "
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<< static_cast<int>(ty);
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<< static_cast<int>(ty);
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s.error = ss.str();
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s.error = ss.str();
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}
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}
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return s;
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return s;
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}
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}
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|
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/// Writes the request message `req` to the stream `s`, then reads and returns
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/// Writes the request message `req` to the stream `s`, then reads and returns
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/// the response message from the same stream.
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/// the response message from the same stream.
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template <typename REQUEST, typename RESPONSE = typename REQUEST::Response>
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template <typename REQUEST, typename RESPONSE = typename REQUEST::Response>
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RESPONSE Send(Stream& s, const REQUEST& req) {
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RESPONSE Send(Stream& s, const REQUEST& req) {
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s << req;
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s << req;
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if (s.error.empty()) {
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RESPONSE resp;
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s >> resp;
|
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if (s.error.empty()) {
|
if (s.error.empty()) {
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return resp;
|
RESPONSE resp;
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|
s >> resp;
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|
if (s.error.empty()) {
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|
return resp;
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|
}
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}
|
}
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}
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return {};
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return {};
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}
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}
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|
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} // namespace
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} // namespace
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@ -272,173 +270,172 @@ bool RunServer(std::string port);
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bool RunClient(std::string address, std::string port, std::string file);
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bool RunClient(std::string address, std::string port, std::string file);
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|
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int main(int argc, char* argv[]) {
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int main(int argc, char* argv[]) {
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bool run_server = false;
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bool run_server = false;
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std::string port = "19000";
|
std::string port = "19000";
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|
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std::vector<std::string> args;
|
std::vector<std::string> args;
|
||||||
for (int i = 1; i < argc; i++) {
|
for (int i = 1; i < argc; i++) {
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||||||
std::string arg = argv[i];
|
std::string arg = argv[i];
|
||||||
if (arg == "-s" || arg == "--server") {
|
if (arg == "-s" || arg == "--server") {
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run_server = true;
|
run_server = true;
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continue;
|
continue;
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|
}
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|
if (arg == "-p" || arg == "--port") {
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|
if (i < argc - 1) {
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|
i++;
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|
port = argv[i];
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||||||
|
} else {
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|
printf("expected port number");
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|
exit(1);
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|
}
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|
continue;
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|
}
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|
|
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|
// xcrun flags are ignored so this executable can be used as a replacement
|
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|
// for xcrun.
|
||||||
|
if ((arg == "-x" || arg == "-sdk") && (i < argc - 1)) {
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|
i++;
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|
continue;
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|
}
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|
if (arg == "metal") {
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|
for (; i < argc; i++) {
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||||||
|
if (std::string(argv[i]) == "-c") {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
args.emplace_back(arg);
|
||||||
}
|
}
|
||||||
if (arg == "-p" || arg == "--port") {
|
|
||||||
if (i < argc - 1) {
|
bool success = false;
|
||||||
i++;
|
|
||||||
port = argv[i];
|
if (run_server) {
|
||||||
} else {
|
success = RunServer(port);
|
||||||
printf("expected port number");
|
} else {
|
||||||
|
std::string address;
|
||||||
|
std::string file;
|
||||||
|
switch (args.size()) {
|
||||||
|
case 1:
|
||||||
|
if (auto* addr = getenv("TINT_REMOTE_COMPILE_ADDRESS")) {
|
||||||
|
address = addr;
|
||||||
|
}
|
||||||
|
file = args[0];
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
address = args[0];
|
||||||
|
file = args[1];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (address.empty() || file.empty()) {
|
||||||
|
ShowUsage();
|
||||||
|
}
|
||||||
|
success = RunClient(address, port, file);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!success) {
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// xcrun flags are ignored so this executable can be used as a replacement
|
return 0;
|
||||||
// for xcrun.
|
|
||||||
if ((arg == "-x" || arg == "-sdk") && (i < argc - 1)) {
|
|
||||||
i++;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (arg == "metal") {
|
|
||||||
for (; i < argc; i++) {
|
|
||||||
if (std::string(argv[i]) == "-c") {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
args.emplace_back(arg);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool success = false;
|
|
||||||
|
|
||||||
if (run_server) {
|
|
||||||
success = RunServer(port);
|
|
||||||
} else {
|
|
||||||
std::string address;
|
|
||||||
std::string file;
|
|
||||||
switch (args.size()) {
|
|
||||||
case 1:
|
|
||||||
if (auto* addr = getenv("TINT_REMOTE_COMPILE_ADDRESS")) {
|
|
||||||
address = addr;
|
|
||||||
}
|
|
||||||
file = args[0];
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
address = args[0];
|
|
||||||
file = args[1];
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if (address.empty() || file.empty()) {
|
|
||||||
ShowUsage();
|
|
||||||
}
|
|
||||||
success = RunClient(address, port, file);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!success) {
|
|
||||||
exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool RunServer(std::string port) {
|
bool RunServer(std::string port) {
|
||||||
auto server_socket = Socket::Listen("", port.c_str());
|
auto server_socket = Socket::Listen("", port.c_str());
|
||||||
if (!server_socket) {
|
if (!server_socket) {
|
||||||
printf("Failed to listen on port %s\n", port.c_str());
|
printf("Failed to listen on port %s\n", port.c_str());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
printf("Listening on port %s...\n", port.c_str());
|
printf("Listening on port %s...\n", port.c_str());
|
||||||
while (auto conn = server_socket->Accept()) {
|
while (auto conn = server_socket->Accept()) {
|
||||||
std::thread([=] {
|
std::thread([=] {
|
||||||
DEBUG("Client connected...");
|
DEBUG("Client connected...");
|
||||||
Stream stream{conn.get()};
|
Stream stream{conn.get()};
|
||||||
|
|
||||||
{
|
{
|
||||||
ConnectionRequest req;
|
ConnectionRequest req;
|
||||||
stream >> req;
|
stream >> req;
|
||||||
if (!stream.error.empty()) {
|
if (!stream.error.empty()) {
|
||||||
printf("%s\n", stream.error.c_str());
|
printf("%s\n", stream.error.c_str());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
ConnectionResponse resp;
|
ConnectionResponse resp;
|
||||||
if (req.protocol_version != kProtocolVersion) {
|
if (req.protocol_version != kProtocolVersion) {
|
||||||
DEBUG("Protocol version mismatch");
|
DEBUG("Protocol version mismatch");
|
||||||
resp.error = "Protocol version mismatch";
|
resp.error = "Protocol version mismatch";
|
||||||
stream << resp;
|
stream << resp;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
stream << resp;
|
stream << resp;
|
||||||
}
|
}
|
||||||
DEBUG("Connection established");
|
DEBUG("Connection established");
|
||||||
{
|
{
|
||||||
CompileRequest req;
|
CompileRequest req;
|
||||||
stream >> req;
|
stream >> req;
|
||||||
if (!stream.error.empty()) {
|
if (!stream.error.empty()) {
|
||||||
printf("%s\n", stream.error.c_str());
|
printf("%s\n", stream.error.c_str());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
#ifdef TINT_ENABLE_MSL_COMPILATION_USING_METAL_API
|
#ifdef TINT_ENABLE_MSL_COMPILATION_USING_METAL_API
|
||||||
if (req.language == SourceLanguage::MSL) {
|
if (req.language == SourceLanguage::MSL) {
|
||||||
auto result = CompileMslUsingMetalAPI(req.source);
|
auto result = CompileMslUsingMetalAPI(req.source);
|
||||||
CompileResponse resp;
|
CompileResponse resp;
|
||||||
if (!result.success) {
|
if (!result.success) {
|
||||||
resp.error = result.output;
|
resp.error = result.output;
|
||||||
}
|
}
|
||||||
stream << resp;
|
stream << resp;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
CompileResponse resp;
|
CompileResponse resp;
|
||||||
resp.error = "server cannot compile this type of shader";
|
resp.error = "server cannot compile this type of shader";
|
||||||
stream << resp;
|
stream << resp;
|
||||||
}
|
}
|
||||||
}).detach();
|
}).detach();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool RunClient(std::string address, std::string port, std::string file) {
|
bool RunClient(std::string address, std::string port, std::string file) {
|
||||||
// Read the file
|
// Read the file
|
||||||
std::ifstream input(file, std::ios::binary);
|
std::ifstream input(file, std::ios::binary);
|
||||||
if (!input) {
|
if (!input) {
|
||||||
printf("Couldn't open '%s'\n", file.c_str());
|
printf("Couldn't open '%s'\n", file.c_str());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
std::string source((std::istreambuf_iterator<char>(input)),
|
std::string source((std::istreambuf_iterator<char>(input)), std::istreambuf_iterator<char>());
|
||||||
std::istreambuf_iterator<char>());
|
|
||||||
|
|
||||||
constexpr const int timeout_ms = 10000;
|
constexpr const int timeout_ms = 10000;
|
||||||
DEBUG("Connecting to %s:%s...", address.c_str(), port.c_str());
|
DEBUG("Connecting to %s:%s...", address.c_str(), port.c_str());
|
||||||
auto conn = Socket::Connect(address.c_str(), port.c_str(), timeout_ms);
|
auto conn = Socket::Connect(address.c_str(), port.c_str(), timeout_ms);
|
||||||
if (!conn) {
|
if (!conn) {
|
||||||
printf("Connection failed\n");
|
printf("Connection failed\n");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Stream stream{conn.get()};
|
Stream stream{conn.get()};
|
||||||
|
|
||||||
DEBUG("Sending connection request...");
|
DEBUG("Sending connection request...");
|
||||||
auto conn_resp = Send(stream, ConnectionRequest{kProtocolVersion});
|
auto conn_resp = Send(stream, ConnectionRequest{kProtocolVersion});
|
||||||
if (!stream.error.empty()) {
|
if (!stream.error.empty()) {
|
||||||
printf("%s\n", stream.error.c_str());
|
printf("%s\n", stream.error.c_str());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (!conn_resp.error.empty()) {
|
if (!conn_resp.error.empty()) {
|
||||||
printf("%s\n", conn_resp.error.c_str());
|
printf("%s\n", conn_resp.error.c_str());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
DEBUG("Connection established. Requesting compile...");
|
DEBUG("Connection established. Requesting compile...");
|
||||||
auto comp_resp = Send(stream, CompileRequest{SourceLanguage::MSL, source});
|
auto comp_resp = Send(stream, CompileRequest{SourceLanguage::MSL, source});
|
||||||
if (!stream.error.empty()) {
|
if (!stream.error.empty()) {
|
||||||
printf("%s\n", stream.error.c_str());
|
printf("%s\n", stream.error.c_str());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (!comp_resp.error.empty()) {
|
if (!comp_resp.error.empty()) {
|
||||||
printf("%s\n", comp_resp.error.c_str());
|
printf("%s\n", comp_resp.error.c_str());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
DEBUG("Compilation successful");
|
DEBUG("Compilation successful");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -23,34 +23,33 @@
|
|||||||
#pragma clang diagnostic pop
|
#pragma clang diagnostic pop
|
||||||
|
|
||||||
CompileResult CompileMslUsingMetalAPI(const std::string& src) {
|
CompileResult CompileMslUsingMetalAPI(const std::string& src) {
|
||||||
CompileResult result;
|
CompileResult result;
|
||||||
result.success = false;
|
|
||||||
|
|
||||||
NSError* error = nil;
|
|
||||||
|
|
||||||
id<MTLDevice> device = MTLCreateSystemDefaultDevice();
|
|
||||||
if (!device) {
|
|
||||||
result.output = "MTLCreateSystemDefaultDevice returned null";
|
|
||||||
result.success = false;
|
result.success = false;
|
||||||
|
|
||||||
|
NSError* error = nil;
|
||||||
|
|
||||||
|
id<MTLDevice> device = MTLCreateSystemDefaultDevice();
|
||||||
|
if (!device) {
|
||||||
|
result.output = "MTLCreateSystemDefaultDevice returned null";
|
||||||
|
result.success = false;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
NSString* source = [NSString stringWithCString:src.c_str() encoding:NSUTF8StringEncoding];
|
||||||
|
|
||||||
|
MTLCompileOptions* compileOptions = [MTLCompileOptions new];
|
||||||
|
compileOptions.languageVersion = MTLLanguageVersion1_2;
|
||||||
|
|
||||||
|
id<MTLLibrary> library = [device newLibraryWithSource:source
|
||||||
|
options:compileOptions
|
||||||
|
error:&error];
|
||||||
|
if (!library) {
|
||||||
|
NSString* output = [error localizedDescription];
|
||||||
|
result.output = [output UTF8String];
|
||||||
|
result.success = false;
|
||||||
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
|
||||||
|
|
||||||
NSString* source = [NSString stringWithCString:src.c_str()
|
|
||||||
encoding:NSUTF8StringEncoding];
|
|
||||||
|
|
||||||
MTLCompileOptions* compileOptions = [MTLCompileOptions new];
|
|
||||||
compileOptions.languageVersion = MTLLanguageVersion1_2;
|
|
||||||
|
|
||||||
id<MTLLibrary> library = [device newLibraryWithSource:source
|
|
||||||
options:compileOptions
|
|
||||||
error:&error];
|
|
||||||
if (!library) {
|
|
||||||
NSString* output = [error localizedDescription];
|
|
||||||
result.output = [output UTF8String];
|
|
||||||
result.success = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -26,62 +26,62 @@
|
|||||||
/// The lock can be held by an arbitrary number of readers or a single writer.
|
/// The lock can be held by an arbitrary number of readers or a single writer.
|
||||||
/// Also known as a shared mutex.
|
/// Also known as a shared mutex.
|
||||||
class RWMutex {
|
class RWMutex {
|
||||||
public:
|
public:
|
||||||
inline RWMutex() = default;
|
inline RWMutex() = default;
|
||||||
|
|
||||||
/// lockReader() locks the mutex for reading.
|
/// lockReader() locks the mutex for reading.
|
||||||
/// Multiple read locks can be held while there are no writer locks.
|
/// Multiple read locks can be held while there are no writer locks.
|
||||||
inline void lockReader();
|
inline void lockReader();
|
||||||
|
|
||||||
/// unlockReader() unlocks the mutex for reading.
|
/// unlockReader() unlocks the mutex for reading.
|
||||||
inline void unlockReader();
|
inline void unlockReader();
|
||||||
|
|
||||||
/// lockWriter() locks the mutex for writing.
|
/// lockWriter() locks the mutex for writing.
|
||||||
/// If the lock is already locked for reading or writing, lockWriter blocks
|
/// If the lock is already locked for reading or writing, lockWriter blocks
|
||||||
/// until the lock is available.
|
/// until the lock is available.
|
||||||
inline void lockWriter();
|
inline void lockWriter();
|
||||||
|
|
||||||
/// unlockWriter() unlocks the mutex for writing.
|
/// unlockWriter() unlocks the mutex for writing.
|
||||||
inline void unlockWriter();
|
inline void unlockWriter();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
RWMutex(const RWMutex&) = delete;
|
RWMutex(const RWMutex&) = delete;
|
||||||
RWMutex& operator=(const RWMutex&) = delete;
|
RWMutex& operator=(const RWMutex&) = delete;
|
||||||
|
|
||||||
int readLocks = 0;
|
int readLocks = 0;
|
||||||
int pendingWriteLocks = 0;
|
int pendingWriteLocks = 0;
|
||||||
std::mutex mutex;
|
std::mutex mutex;
|
||||||
std::condition_variable cv;
|
std::condition_variable cv;
|
||||||
};
|
};
|
||||||
|
|
||||||
void RWMutex::lockReader() {
|
void RWMutex::lockReader() {
|
||||||
std::unique_lock<std::mutex> lock(mutex);
|
std::unique_lock<std::mutex> lock(mutex);
|
||||||
readLocks++;
|
readLocks++;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RWMutex::unlockReader() {
|
void RWMutex::unlockReader() {
|
||||||
std::unique_lock<std::mutex> lock(mutex);
|
std::unique_lock<std::mutex> lock(mutex);
|
||||||
readLocks--;
|
readLocks--;
|
||||||
if (readLocks == 0 && pendingWriteLocks > 0) {
|
if (readLocks == 0 && pendingWriteLocks > 0) {
|
||||||
cv.notify_one();
|
cv.notify_one();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RWMutex::lockWriter() {
|
void RWMutex::lockWriter() {
|
||||||
std::unique_lock<std::mutex> lock(mutex);
|
std::unique_lock<std::mutex> lock(mutex);
|
||||||
if (readLocks > 0) {
|
if (readLocks > 0) {
|
||||||
pendingWriteLocks++;
|
pendingWriteLocks++;
|
||||||
cv.wait(lock, [&] { return readLocks == 0; });
|
cv.wait(lock, [&] { return readLocks == 0; });
|
||||||
pendingWriteLocks--;
|
pendingWriteLocks--;
|
||||||
}
|
}
|
||||||
lock.release(); // Keep lock held
|
lock.release(); // Keep lock held
|
||||||
}
|
}
|
||||||
|
|
||||||
void RWMutex::unlockWriter() {
|
void RWMutex::unlockWriter() {
|
||||||
if (pendingWriteLocks > 0) {
|
if (pendingWriteLocks > 0) {
|
||||||
cv.notify_one();
|
cv.notify_one();
|
||||||
}
|
}
|
||||||
mutex.unlock();
|
mutex.unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
@ -90,49 +90,49 @@ void RWMutex::unlockWriter() {
|
|||||||
|
|
||||||
/// RLock is a RAII read lock helper for a RWMutex.
|
/// RLock is a RAII read lock helper for a RWMutex.
|
||||||
class RLock {
|
class RLock {
|
||||||
public:
|
public:
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// Locks `mutex` with a read-lock for the lifetime of the WLock.
|
/// Locks `mutex` with a read-lock for the lifetime of the WLock.
|
||||||
/// @param mutex the mutex
|
/// @param mutex the mutex
|
||||||
explicit inline RLock(RWMutex& mutex);
|
explicit inline RLock(RWMutex& mutex);
|
||||||
/// Destructor.
|
/// Destructor.
|
||||||
/// Unlocks the RWMutex.
|
/// Unlocks the RWMutex.
|
||||||
inline ~RLock();
|
inline ~RLock();
|
||||||
|
|
||||||
/// Move constructor
|
/// Move constructor
|
||||||
/// @param other the other RLock to move into this RLock.
|
/// @param other the other RLock to move into this RLock.
|
||||||
inline RLock(RLock&& other);
|
inline RLock(RLock&& other);
|
||||||
/// Move assignment operator
|
/// Move assignment operator
|
||||||
/// @param other the other RLock to move into this RLock.
|
/// @param other the other RLock to move into this RLock.
|
||||||
/// @returns this RLock so calls can be chained
|
/// @returns this RLock so calls can be chained
|
||||||
inline RLock& operator=(RLock&& other);
|
inline RLock& operator=(RLock&& other);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
RLock(const RLock&) = delete;
|
RLock(const RLock&) = delete;
|
||||||
RLock& operator=(const RLock&) = delete;
|
RLock& operator=(const RLock&) = delete;
|
||||||
|
|
||||||
RWMutex* m;
|
RWMutex* m;
|
||||||
};
|
};
|
||||||
|
|
||||||
RLock::RLock(RWMutex& mutex) : m(&mutex) {
|
RLock::RLock(RWMutex& mutex) : m(&mutex) {
|
||||||
m->lockReader();
|
m->lockReader();
|
||||||
}
|
}
|
||||||
|
|
||||||
RLock::~RLock() {
|
RLock::~RLock() {
|
||||||
if (m != nullptr) {
|
if (m != nullptr) {
|
||||||
m->unlockReader();
|
m->unlockReader();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
RLock::RLock(RLock&& other) {
|
RLock::RLock(RLock&& other) {
|
||||||
m = other.m;
|
m = other.m;
|
||||||
other.m = nullptr;
|
other.m = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
RLock& RLock::operator=(RLock&& other) {
|
RLock& RLock::operator=(RLock&& other) {
|
||||||
m = other.m;
|
m = other.m;
|
||||||
other.m = nullptr;
|
other.m = nullptr;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
@ -141,50 +141,50 @@ RLock& RLock::operator=(RLock&& other) {
|
|||||||
|
|
||||||
/// WLock is a RAII write lock helper for a RWMutex.
|
/// WLock is a RAII write lock helper for a RWMutex.
|
||||||
class WLock {
|
class WLock {
|
||||||
public:
|
public:
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// Locks `mutex` with a write-lock for the lifetime of the WLock.
|
/// Locks `mutex` with a write-lock for the lifetime of the WLock.
|
||||||
/// @param mutex the mutex
|
/// @param mutex the mutex
|
||||||
explicit inline WLock(RWMutex& mutex);
|
explicit inline WLock(RWMutex& mutex);
|
||||||
|
|
||||||
/// Destructor.
|
/// Destructor.
|
||||||
/// Unlocks the RWMutex.
|
/// Unlocks the RWMutex.
|
||||||
inline ~WLock();
|
inline ~WLock();
|
||||||
|
|
||||||
/// Move constructor
|
/// Move constructor
|
||||||
/// @param other the other WLock to move into this WLock.
|
/// @param other the other WLock to move into this WLock.
|
||||||
inline WLock(WLock&& other);
|
inline WLock(WLock&& other);
|
||||||
/// Move assignment operator
|
/// Move assignment operator
|
||||||
/// @param other the other WLock to move into this WLock.
|
/// @param other the other WLock to move into this WLock.
|
||||||
/// @returns this WLock so calls can be chained
|
/// @returns this WLock so calls can be chained
|
||||||
inline WLock& operator=(WLock&& other);
|
inline WLock& operator=(WLock&& other);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
WLock(const WLock&) = delete;
|
WLock(const WLock&) = delete;
|
||||||
WLock& operator=(const WLock&) = delete;
|
WLock& operator=(const WLock&) = delete;
|
||||||
|
|
||||||
RWMutex* m;
|
RWMutex* m;
|
||||||
};
|
};
|
||||||
|
|
||||||
WLock::WLock(RWMutex& mutex) : m(&mutex) {
|
WLock::WLock(RWMutex& mutex) : m(&mutex) {
|
||||||
m->lockWriter();
|
m->lockWriter();
|
||||||
}
|
}
|
||||||
|
|
||||||
WLock::~WLock() {
|
WLock::~WLock() {
|
||||||
if (m != nullptr) {
|
if (m != nullptr) {
|
||||||
m->unlockWriter();
|
m->unlockWriter();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WLock::WLock(WLock&& other) {
|
WLock::WLock(WLock&& other) {
|
||||||
m = other.m;
|
m = other.m;
|
||||||
other.m = nullptr;
|
other.m = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
WLock& WLock::operator=(WLock&& other) {
|
WLock& WLock::operator=(WLock&& other) {
|
||||||
m = other.m;
|
m = other.m;
|
||||||
other.m = nullptr;
|
other.m = nullptr;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // TOOLS_SRC_CMD_REMOTE_COMPILE_RWMUTEX_H_
|
#endif // TOOLS_SRC_CMD_REMOTE_COMPILE_RWMUTEX_H_
|
||||||
|
@ -45,266 +45,257 @@ namespace {
|
|||||||
constexpr SOCKET InvalidSocket = static_cast<SOCKET>(-1);
|
constexpr SOCKET InvalidSocket = static_cast<SOCKET>(-1);
|
||||||
void init() {
|
void init() {
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
if (wsaInitCount++ == 0) {
|
if (wsaInitCount++ == 0) {
|
||||||
WSADATA winsockData;
|
WSADATA winsockData;
|
||||||
(void)WSAStartup(MAKEWORD(2, 2), &winsockData);
|
(void)WSAStartup(MAKEWORD(2, 2), &winsockData);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void term() {
|
void term() {
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
if (--wsaInitCount == 0) {
|
if (--wsaInitCount == 0) {
|
||||||
WSACleanup();
|
WSACleanup();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
bool setBlocking(SOCKET s, bool blocking) {
|
bool setBlocking(SOCKET s, bool blocking) {
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
u_long mode = blocking ? 0 : 1;
|
u_long mode = blocking ? 0 : 1;
|
||||||
return ioctlsocket(s, FIONBIO, &mode) == NO_ERROR;
|
return ioctlsocket(s, FIONBIO, &mode) == NO_ERROR;
|
||||||
#else
|
#else
|
||||||
auto arg = fcntl(s, F_GETFL, nullptr);
|
auto arg = fcntl(s, F_GETFL, nullptr);
|
||||||
if (arg < 0) {
|
if (arg < 0) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
arg = blocking ? (arg & ~O_NONBLOCK) : (arg | O_NONBLOCK);
|
arg = blocking ? (arg & ~O_NONBLOCK) : (arg | O_NONBLOCK);
|
||||||
return fcntl(s, F_SETFL, arg) >= 0;
|
return fcntl(s, F_SETFL, arg) >= 0;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
bool errored(SOCKET s) {
|
bool errored(SOCKET s) {
|
||||||
if (s == InvalidSocket) {
|
if (s == InvalidSocket) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
char error = 0;
|
char error = 0;
|
||||||
socklen_t len = sizeof(error);
|
socklen_t len = sizeof(error);
|
||||||
getsockopt(s, SOL_SOCKET, SO_ERROR, &error, &len);
|
getsockopt(s, SOL_SOCKET, SO_ERROR, &error, &len);
|
||||||
return error != 0;
|
return error != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
class Impl : public Socket {
|
class Impl : public Socket {
|
||||||
public:
|
public:
|
||||||
static std::shared_ptr<Impl> create(const char* address, const char* port) {
|
static std::shared_ptr<Impl> create(const char* address, const char* port) {
|
||||||
init();
|
init();
|
||||||
|
|
||||||
addrinfo hints = {};
|
addrinfo hints = {};
|
||||||
hints.ai_family = AF_INET;
|
hints.ai_family = AF_INET;
|
||||||
hints.ai_socktype = SOCK_STREAM;
|
hints.ai_socktype = SOCK_STREAM;
|
||||||
hints.ai_protocol = IPPROTO_TCP;
|
hints.ai_protocol = IPPROTO_TCP;
|
||||||
hints.ai_flags = AI_PASSIVE;
|
hints.ai_flags = AI_PASSIVE;
|
||||||
|
|
||||||
addrinfo* info = nullptr;
|
addrinfo* info = nullptr;
|
||||||
auto err = getaddrinfo(address, port, &hints, &info);
|
auto err = getaddrinfo(address, port, &hints, &info);
|
||||||
#if !defined(_WIN32)
|
#if !defined(_WIN32)
|
||||||
if (err) {
|
if (err) {
|
||||||
printf("getaddrinfo(%s, %s) error: %s\n", address, port,
|
printf("getaddrinfo(%s, %s) error: %s\n", address, port, gai_strerror(err));
|
||||||
gai_strerror(err));
|
}
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (info) {
|
if (info) {
|
||||||
auto socket =
|
auto socket = ::socket(info->ai_family, info->ai_socktype, info->ai_protocol);
|
||||||
::socket(info->ai_family, info->ai_socktype, info->ai_protocol);
|
auto out = std::make_shared<Impl>(info, socket);
|
||||||
auto out = std::make_shared<Impl>(info, socket);
|
out->setOptions();
|
||||||
out->setOptions();
|
return out;
|
||||||
return out;
|
}
|
||||||
|
|
||||||
|
freeaddrinfo(info);
|
||||||
|
term();
|
||||||
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
freeaddrinfo(info);
|
explicit Impl(SOCKET socket) : info(nullptr), s(socket) {}
|
||||||
term();
|
Impl(addrinfo* info, SOCKET socket) : info(info), s(socket) {}
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
explicit Impl(SOCKET socket) : info(nullptr), s(socket) {}
|
~Impl() {
|
||||||
Impl(addrinfo* info, SOCKET socket) : info(info), s(socket) {}
|
freeaddrinfo(info);
|
||||||
|
Close();
|
||||||
~Impl() {
|
term();
|
||||||
freeaddrinfo(info);
|
|
||||||
Close();
|
|
||||||
term();
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename FUNCTION>
|
|
||||||
void lock(FUNCTION&& f) {
|
|
||||||
RLock l(mutex);
|
|
||||||
f(s, info);
|
|
||||||
}
|
|
||||||
|
|
||||||
void setOptions() {
|
|
||||||
RLock l(mutex);
|
|
||||||
if (s == InvalidSocket) {
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int enable = 1;
|
template <typename FUNCTION>
|
||||||
|
void lock(FUNCTION&& f) {
|
||||||
|
RLock l(mutex);
|
||||||
|
f(s, info);
|
||||||
|
}
|
||||||
|
|
||||||
|
void setOptions() {
|
||||||
|
RLock l(mutex);
|
||||||
|
if (s == InvalidSocket) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int enable = 1;
|
||||||
|
|
||||||
#if !defined(_WIN32)
|
#if !defined(_WIN32)
|
||||||
// Prevent sockets lingering after process termination, causing
|
// Prevent sockets lingering after process termination, causing
|
||||||
// reconnection issues on the same port.
|
// reconnection issues on the same port.
|
||||||
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<char*>(&enable),
|
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<char*>(&enable), sizeof(enable));
|
||||||
sizeof(enable));
|
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
int l_onoff; /* linger active */
|
int l_onoff; /* linger active */
|
||||||
int l_linger; /* how many seconds to linger for */
|
int l_linger; /* how many seconds to linger for */
|
||||||
} linger = {false, 0};
|
} linger = {false, 0};
|
||||||
setsockopt(s, SOL_SOCKET, SO_LINGER, reinterpret_cast<char*>(&linger),
|
setsockopt(s, SOL_SOCKET, SO_LINGER, reinterpret_cast<char*>(&linger), sizeof(linger));
|
||||||
sizeof(linger));
|
|
||||||
#endif // !defined(_WIN32)
|
#endif // !defined(_WIN32)
|
||||||
|
|
||||||
// Enable TCP_NODELAY.
|
// Enable TCP_NODELAY.
|
||||||
setsockopt(s, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char*>(&enable),
|
setsockopt(s, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char*>(&enable), sizeof(enable));
|
||||||
sizeof(enable));
|
|
||||||
}
|
|
||||||
|
|
||||||
bool IsOpen() override {
|
|
||||||
{
|
|
||||||
RLock l(mutex);
|
|
||||||
if ((s != InvalidSocket) && !errored(s)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
WLock lock(mutex);
|
|
||||||
s = InvalidSocket;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Close() override {
|
bool IsOpen() override {
|
||||||
{
|
{
|
||||||
RLock l(mutex);
|
RLock l(mutex);
|
||||||
if (s != InvalidSocket) {
|
if ((s != InvalidSocket) && !errored(s)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
WLock lock(mutex);
|
||||||
|
s = InvalidSocket;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Close() override {
|
||||||
|
{
|
||||||
|
RLock l(mutex);
|
||||||
|
if (s != InvalidSocket) {
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
closesocket(s);
|
closesocket(s);
|
||||||
#else
|
#else
|
||||||
::shutdown(s, SHUT_RDWR);
|
::shutdown(s, SHUT_RDWR);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WLock l(mutex);
|
WLock l(mutex);
|
||||||
if (s != InvalidSocket) {
|
if (s != InvalidSocket) {
|
||||||
#if !defined(_WIN32)
|
#if !defined(_WIN32)
|
||||||
::close(s);
|
::close(s);
|
||||||
#endif
|
#endif
|
||||||
s = InvalidSocket;
|
s = InvalidSocket;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
size_t Read(void* buffer, size_t bytes) override {
|
size_t Read(void* buffer, size_t bytes) override {
|
||||||
RLock lock(mutex);
|
RLock lock(mutex);
|
||||||
if (s == InvalidSocket) {
|
if (s == InvalidSocket) {
|
||||||
return 0;
|
return 0;
|
||||||
|
}
|
||||||
|
auto len = recv(s, reinterpret_cast<char*>(buffer), static_cast<int>(bytes), 0);
|
||||||
|
return (len < 0) ? 0 : len;
|
||||||
}
|
}
|
||||||
auto len =
|
|
||||||
recv(s, reinterpret_cast<char*>(buffer), static_cast<int>(bytes), 0);
|
|
||||||
return (len < 0) ? 0 : len;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool Write(const void* buffer, size_t bytes) override {
|
bool Write(const void* buffer, size_t bytes) override {
|
||||||
RLock lock(mutex);
|
RLock lock(mutex);
|
||||||
if (s == InvalidSocket) {
|
if (s == InvalidSocket) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
if (bytes == 0) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return ::send(s, reinterpret_cast<const char*>(buffer), static_cast<int>(bytes), 0) > 0;
|
||||||
}
|
}
|
||||||
if (bytes == 0) {
|
|
||||||
return true;
|
std::shared_ptr<Socket> Accept() override {
|
||||||
|
std::shared_ptr<Impl> out;
|
||||||
|
lock([&](SOCKET socket, const addrinfo*) {
|
||||||
|
if (socket != InvalidSocket) {
|
||||||
|
init();
|
||||||
|
out = std::make_shared<Impl>(::accept(socket, 0, 0));
|
||||||
|
out->setOptions();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
return out;
|
||||||
}
|
}
|
||||||
return ::send(s, reinterpret_cast<const char*>(buffer),
|
|
||||||
static_cast<int>(bytes), 0) > 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::shared_ptr<Socket> Accept() override {
|
private:
|
||||||
std::shared_ptr<Impl> out;
|
addrinfo* const info;
|
||||||
lock([&](SOCKET socket, const addrinfo*) {
|
SOCKET s = InvalidSocket;
|
||||||
if (socket != InvalidSocket) {
|
RWMutex mutex;
|
||||||
init();
|
|
||||||
out = std::make_shared<Impl>(::accept(socket, 0, 0));
|
|
||||||
out->setOptions();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return out;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
addrinfo* const info;
|
|
||||||
SOCKET s = InvalidSocket;
|
|
||||||
RWMutex mutex;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // anonymous namespace
|
} // anonymous namespace
|
||||||
|
|
||||||
std::shared_ptr<Socket> Socket::Listen(const char* address, const char* port) {
|
std::shared_ptr<Socket> Socket::Listen(const char* address, const char* port) {
|
||||||
auto impl = Impl::create(address, port);
|
auto impl = Impl::create(address, port);
|
||||||
if (!impl) {
|
if (!impl) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
|
||||||
impl->lock([&](SOCKET socket, const addrinfo* info) {
|
|
||||||
if (bind(socket, info->ai_addr, static_cast<int>(info->ai_addrlen)) != 0) {
|
|
||||||
impl.reset();
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
impl->lock([&](SOCKET socket, const addrinfo* info) {
|
||||||
|
if (bind(socket, info->ai_addr, static_cast<int>(info->ai_addrlen)) != 0) {
|
||||||
|
impl.reset();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (listen(socket, 0) != 0) {
|
if (listen(socket, 0) != 0) {
|
||||||
impl.reset();
|
impl.reset();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
return impl;
|
return impl;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::shared_ptr<Socket> Socket::Connect(const char* address,
|
std::shared_ptr<Socket> Socket::Connect(const char* address,
|
||||||
const char* port,
|
const char* port,
|
||||||
uint32_t timeoutMillis) {
|
uint32_t timeoutMillis) {
|
||||||
auto impl = Impl::create(address, port);
|
auto impl = Impl::create(address, port);
|
||||||
if (!impl) {
|
if (!impl) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
|
||||||
|
|
||||||
std::shared_ptr<Socket> out;
|
|
||||||
impl->lock([&](SOCKET socket, const addrinfo* info) {
|
|
||||||
if (socket == InvalidSocket) {
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (timeoutMillis == 0) {
|
std::shared_ptr<Socket> out;
|
||||||
if (::connect(socket, info->ai_addr,
|
impl->lock([&](SOCKET socket, const addrinfo* info) {
|
||||||
static_cast<int>(info->ai_addrlen)) == 0) {
|
if (socket == InvalidSocket) {
|
||||||
out = impl;
|
return;
|
||||||
}
|
}
|
||||||
return;
|
|
||||||
|
if (timeoutMillis == 0) {
|
||||||
|
if (::connect(socket, info->ai_addr, static_cast<int>(info->ai_addrlen)) == 0) {
|
||||||
|
out = impl;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!setBlocking(socket, false)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto res = ::connect(socket, info->ai_addr, static_cast<int>(info->ai_addrlen));
|
||||||
|
if (res == 0) {
|
||||||
|
if (setBlocking(socket, true)) {
|
||||||
|
out = impl;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
const auto microseconds = timeoutMillis * 1000;
|
||||||
|
|
||||||
|
fd_set fdset;
|
||||||
|
FD_ZERO(&fdset);
|
||||||
|
FD_SET(socket, &fdset);
|
||||||
|
|
||||||
|
timeval tv;
|
||||||
|
tv.tv_sec = microseconds / 1000000;
|
||||||
|
tv.tv_usec = microseconds - static_cast<uint32_t>(tv.tv_sec * 1000000);
|
||||||
|
res = select(static_cast<int>(socket + 1), nullptr, &fdset, nullptr, &tv);
|
||||||
|
if (res > 0 && !errored(socket) && setBlocking(socket, true)) {
|
||||||
|
out = impl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
if (!out) {
|
||||||
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!setBlocking(socket, false)) {
|
return out->IsOpen() ? out : nullptr;
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
auto res =
|
|
||||||
::connect(socket, info->ai_addr, static_cast<int>(info->ai_addrlen));
|
|
||||||
if (res == 0) {
|
|
||||||
if (setBlocking(socket, true)) {
|
|
||||||
out = impl;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
const auto microseconds = timeoutMillis * 1000;
|
|
||||||
|
|
||||||
fd_set fdset;
|
|
||||||
FD_ZERO(&fdset);
|
|
||||||
FD_SET(socket, &fdset);
|
|
||||||
|
|
||||||
timeval tv;
|
|
||||||
tv.tv_sec = microseconds / 1000000;
|
|
||||||
tv.tv_usec = microseconds - static_cast<uint32_t>(tv.tv_sec * 1000000);
|
|
||||||
res = select(static_cast<int>(socket + 1), nullptr, &fdset, nullptr, &tv);
|
|
||||||
if (res > 0 && !errored(socket) && setBlocking(socket, true)) {
|
|
||||||
out = impl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
if (!out) {
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
return out->IsOpen() ? out : nullptr;
|
|
||||||
}
|
}
|
||||||
|
@ -20,52 +20,52 @@
|
|||||||
|
|
||||||
/// Socket provides an OS abstraction to a TCP socket.
|
/// Socket provides an OS abstraction to a TCP socket.
|
||||||
class Socket {
|
class Socket {
|
||||||
public:
|
public:
|
||||||
/// Connects to the given TCP address and port.
|
/// Connects to the given TCP address and port.
|
||||||
/// @param address the target socket address
|
/// @param address the target socket address
|
||||||
/// @param port the target socket port
|
/// @param port the target socket port
|
||||||
/// @param timeoutMillis the timeout for the connection attempt.
|
/// @param timeoutMillis the timeout for the connection attempt.
|
||||||
/// If timeoutMillis is non-zero and no connection was made before
|
/// If timeoutMillis is non-zero and no connection was made before
|
||||||
/// timeoutMillis milliseconds, then nullptr is returned.
|
/// timeoutMillis milliseconds, then nullptr is returned.
|
||||||
/// @returns the connected Socket, or nullptr on failure
|
/// @returns the connected Socket, or nullptr on failure
|
||||||
static std::shared_ptr<Socket> Connect(const char* address,
|
static std::shared_ptr<Socket> Connect(const char* address,
|
||||||
const char* port,
|
const char* port,
|
||||||
uint32_t timeoutMillis);
|
uint32_t timeoutMillis);
|
||||||
|
|
||||||
/// Begins listening for connections on the given TCP address and port.
|
/// Begins listening for connections on the given TCP address and port.
|
||||||
/// Call Accept() on the returned Socket to block and wait for a connection.
|
/// Call Accept() on the returned Socket to block and wait for a connection.
|
||||||
/// @param address the socket address to listen on. Use "localhost" for
|
/// @param address the socket address to listen on. Use "localhost" for
|
||||||
/// connections from only this machine, or an empty string to allow
|
/// connections from only this machine, or an empty string to allow
|
||||||
/// connections from any incoming address.
|
/// connections from any incoming address.
|
||||||
/// @param port the socket port to listen on
|
/// @param port the socket port to listen on
|
||||||
/// @returns the Socket that listens for connections
|
/// @returns the Socket that listens for connections
|
||||||
static std::shared_ptr<Socket> Listen(const char* address, const char* port);
|
static std::shared_ptr<Socket> Listen(const char* address, const char* port);
|
||||||
|
|
||||||
/// Attempts to read at most `n` bytes into buffer, returning the actual
|
/// Attempts to read at most `n` bytes into buffer, returning the actual
|
||||||
/// number of bytes read.
|
/// number of bytes read.
|
||||||
/// read() will block until the socket is closed or at least one byte is read.
|
/// read() will block until the socket is closed or at least one byte is read.
|
||||||
/// @param buffer the output buffer. Must be at least `n` bytes in size.
|
/// @param buffer the output buffer. Must be at least `n` bytes in size.
|
||||||
/// @param n the maximum number of bytes to read
|
/// @param n the maximum number of bytes to read
|
||||||
/// @return the number of bytes read, or 0 if the socket was closed
|
/// @return the number of bytes read, or 0 if the socket was closed
|
||||||
virtual size_t Read(void* buffer, size_t n) = 0;
|
virtual size_t Read(void* buffer, size_t n) = 0;
|
||||||
|
|
||||||
/// Writes `n` bytes from buffer into the socket.
|
/// Writes `n` bytes from buffer into the socket.
|
||||||
/// @param buffer the source data buffer. Must be at least `n` bytes in size.
|
/// @param buffer the source data buffer. Must be at least `n` bytes in size.
|
||||||
/// @param n the number of bytes to read from `buffer`
|
/// @param n the number of bytes to read from `buffer`
|
||||||
/// @returns true on success, or false if there was an error or the socket was
|
/// @returns true on success, or false if there was an error or the socket was
|
||||||
/// closed.
|
/// closed.
|
||||||
virtual bool Write(const void* buffer, size_t n) = 0;
|
virtual bool Write(const void* buffer, size_t n) = 0;
|
||||||
|
|
||||||
/// @returns true if the socket has not been closed.
|
/// @returns true if the socket has not been closed.
|
||||||
virtual bool IsOpen() = 0;
|
virtual bool IsOpen() = 0;
|
||||||
|
|
||||||
/// Closes the socket.
|
/// Closes the socket.
|
||||||
virtual void Close() = 0;
|
virtual void Close() = 0;
|
||||||
|
|
||||||
/// Blocks for a connection to be made to the listening port, or for the
|
/// Blocks for a connection to be made to the listening port, or for the
|
||||||
/// Socket to be closed.
|
/// Socket to be closed.
|
||||||
/// @returns a pointer to the next established incoming connection
|
/// @returns a pointer to the next established incoming connection
|
||||||
virtual std::shared_ptr<Socket> Accept() = 0;
|
virtual std::shared_ptr<Socket> Accept() = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // TOOLS_SRC_CMD_REMOTE_COMPILE_SOCKET_H_
|
#endif // TOOLS_SRC_CMD_REMOTE_COMPILE_SOCKET_H_
|
||||||
|
Loading…
x
Reference in New Issue
Block a user