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msl: Only emit packed vectors when the width is 3
MSL vectors with other widths already match WGSL's rules for alignment and size. Change-Id: I237052372463ea8323eab47c3b4ca90c6d8afcc3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62600 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
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@@ -18,10 +18,10 @@ struct buf1 {
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/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values;
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};
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struct buf2 {
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/* 0x0000 */ packed_float2 zeroVec;
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/* 0x0000 */ float2 zeroVec;
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};
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struct buf3 {
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/* 0x0000 */ packed_float2 oneVec;
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/* 0x0000 */ float2 oneVec;
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};
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struct tint_padded_array_element_1 {
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/* 0x0000 */ int el;
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@@ -18,10 +18,10 @@ struct buf1 {
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/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values;
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};
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struct buf2 {
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/* 0x0000 */ packed_float2 zeroVec;
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/* 0x0000 */ float2 zeroVec;
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};
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struct buf3 {
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/* 0x0000 */ packed_float2 oneVec;
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/* 0x0000 */ float2 oneVec;
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};
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struct tint_padded_array_element_1 {
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/* 0x0000 */ int el;
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