Fix linter warnings, stdout test spew
Change-Id: I2fed4cf2a052686e2121066588686f05907a169f Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/33200 Commit-Queue: Ben Clayton <bclayton@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
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@ -851,11 +851,6 @@ TEST_P(SpvParserTest_RegisterHandleUsage_SampledImage, FunctionParam) {
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Usage su = p->GetHandleUsage(10);
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Usage iu = p->GetHandleUsage(20);
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std::cout << p->GetHandleUsage(10) << std::endl;
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std::cout << p->GetHandleUsage(20) << std::endl;
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std::cout << p->GetHandleUsage(110) << std::endl;
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std::cout << p->GetHandleUsage(120) << std::endl;
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EXPECT_THAT(su.to_str(), Eq(GetParam().expected_sampler_usage));
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EXPECT_THAT(iu.to_str(), Eq(GetParam().expected_image_usage));
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}
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@ -923,9 +918,7 @@ INSTANTIATE_TEST_SUITE_P(
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// OpImageQueryLod
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SampledImageCase{
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"%result = OpImageQueryLod %v2float %sampled_image %coords",
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"Usage(Sampler( ))", "Usage(Texture( is_sampled ))"}
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));
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"Usage(Sampler( ))", "Usage(Texture( is_sampled ))"}));
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// Test RegisterHandleUsage, raw image cases.
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// For these we test the use of an image value directly, and not combined
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@ -1052,9 +1045,7 @@ INSTANTIATE_TEST_SUITE_P(
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RawImageCase{"f_texture_2d_ms",
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"%result = OpImageQuerySamples "
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"%uint %im",
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"Usage(Texture( is_sampled ms ))"}
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));
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"Usage(Texture( is_sampled ms ))"}));
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} // namespace
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} // namespace spirv
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@ -39,8 +39,12 @@ namespace spirv {
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/// AddSampledTexture and AddDepthTexture usages
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class Usage {
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public:
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/// Constructor
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Usage();
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/// Copy constructor
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/// @param other the Usage to clone
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Usage(const Usage& other);
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/// Destructor
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~Usage();
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/// @returns true if this usage is internally consistent
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@ -94,16 +98,16 @@ class Usage {
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void AddTexture();
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/// Records usage as a read-only storage texture.
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void AddStorageReadTexture();
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// Records usage as a write-only storage texture.
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/// Records usage as a write-only storage texture.
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void AddStorageWriteTexture();
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// Records usage as a sampled texture.
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/// Records usage as a sampled texture.
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void AddSampledTexture();
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// Records usage as a multisampled texture.
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/// Records usage as a multisampled texture.
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void AddMultisampledTexture();
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/// Records usage as a depth texture.
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void AddDepthTexture();
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/// Returns this usage object as a string.
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/// @returns this usage object as a string.
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std::string to_str() const;
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private:
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