Add CompilationInfo wire test, check offset/length
Change-Id: Ifc457d6b58f20c294531444836693cb31e036ca1 Bug: dawn:746 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57941 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org>
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@ -239,6 +239,7 @@ test("dawn_unittests") {
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"unittests/wire/WireMemoryTransferServiceTests.cpp",
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"unittests/wire/WireOptionalTests.cpp",
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"unittests/wire/WireQueueTests.cpp",
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"unittests/wire/WireShaderModuleTests.cpp",
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"unittests/wire/WireTest.cpp",
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"unittests/wire/WireTest.h",
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"unittests/wire/WireWGPUDevicePropertiesTests.cpp",
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@ -174,12 +174,14 @@ TEST_F(ShaderModuleValidationTest, GetCompilationMessages) {
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messages->AddMessageForTesting("Info Message");
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messages->AddMessageForTesting("Warning Message", wgpu::CompilationMessageType::Warning);
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messages->AddMessageForTesting("Error Message", wgpu::CompilationMessageType::Error, 3, 4);
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messages->AddMessageForTesting("Complete Message", wgpu::CompilationMessageType::Info, 3, 4, 5,
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6);
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auto callback = [](WGPUCompilationInfoRequestStatus status, const WGPUCompilationInfo* info,
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void* userdata) {
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ASSERT_EQ(WGPUCompilationInfoRequestStatus_Success, status);
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ASSERT_NE(nullptr, info);
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ASSERT_EQ(3u, info->messageCount);
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ASSERT_EQ(4u, info->messageCount);
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const WGPUCompilationMessage* message = &info->messages[0];
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ASSERT_STREQ("Info Message", message->message);
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@ -198,6 +200,14 @@ TEST_F(ShaderModuleValidationTest, GetCompilationMessages) {
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ASSERT_EQ(WGPUCompilationMessageType_Error, message->type);
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ASSERT_EQ(3u, message->lineNum);
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ASSERT_EQ(4u, message->linePos);
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message = &info->messages[3];
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ASSERT_STREQ("Complete Message", message->message);
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ASSERT_EQ(WGPUCompilationMessageType_Info, message->type);
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ASSERT_EQ(3u, message->lineNum);
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ASSERT_EQ(4u, message->linePos);
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ASSERT_EQ(5u, message->offset);
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ASSERT_EQ(6u, message->length);
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};
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shaderModule.GetCompilationInfo(callback, nullptr);
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@ -0,0 +1,120 @@
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// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "tests/unittests/wire/WireTest.h"
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#include "dawn_wire/WireClient.h"
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using namespace testing;
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using namespace dawn_wire;
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namespace {
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// Mock class to add expectations on the wire calling callbacks
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class MockCompilationInfoCallback {
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public:
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MOCK_METHOD(void,
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Call,
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(WGPUCompilationInfoRequestStatus status,
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const WGPUCompilationInfo* info,
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void* userdata));
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};
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std::unique_ptr<StrictMock<MockCompilationInfoCallback>> mockCompilationInfoCallback;
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void ToMockGetCompilationInfoCallback(WGPUCompilationInfoRequestStatus status,
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const WGPUCompilationInfo* info,
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void* userdata) {
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mockCompilationInfoCallback->Call(status, info, userdata);
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}
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} // anonymous namespace
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class WireShaderModuleTests : public WireTest {
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public:
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WireShaderModuleTests() {
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}
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~WireShaderModuleTests() override = default;
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void SetUp() override {
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WireTest::SetUp();
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mockCompilationInfoCallback = std::make_unique<StrictMock<MockCompilationInfoCallback>>();
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apiShaderModule = api.GetNewShaderModule();
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WGPUShaderModuleDescriptor descriptor = {};
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shaderModule = wgpuDeviceCreateShaderModule(device, &descriptor);
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EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _))
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.WillOnce(Return(apiShaderModule))
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.RetiresOnSaturation();
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FlushClient();
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}
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void TearDown() override {
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WireTest::TearDown();
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// Delete mock so that expectations are checked
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mockCompilationInfoCallback = nullptr;
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}
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void FlushClient() {
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WireTest::FlushClient();
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Mock::VerifyAndClearExpectations(&mockCompilationInfoCallback);
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}
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void FlushServer() {
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WireTest::FlushServer();
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Mock::VerifyAndClearExpectations(&mockCompilationInfoCallback);
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}
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protected:
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WGPUShaderModule shaderModule;
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WGPUShaderModule apiShaderModule;
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};
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// Check getting CompilationInfo for a successfully created shader module
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TEST_F(WireShaderModuleTests, GetCompilationInfo) {
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wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockGetCompilationInfoCallback, nullptr);
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WGPUCompilationMessage message = {"Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8};
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WGPUCompilationInfo compilationInfo;
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compilationInfo.messageCount = 1;
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compilationInfo.messages = &message;
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EXPECT_CALL(api, OnShaderModuleGetCompilationInfo(apiShaderModule, _, _))
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallShaderModuleGetCompilationInfoCallback(
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apiShaderModule, WGPUCompilationInfoRequestStatus_Success, &compilationInfo);
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}));
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FlushClient();
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EXPECT_CALL(*mockCompilationInfoCallback,
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Call(WGPUCompilationInfoRequestStatus_Success,
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MatchesLambda([&](const WGPUCompilationInfo* info) -> bool {
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if (info->messageCount != compilationInfo.messageCount) {
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return false;
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}
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const WGPUCompilationMessage* infoMessage = &info->messages[0];
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return strcmp(infoMessage->message, message.message) == 0 &&
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infoMessage->type == message.type &&
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infoMessage->lineNum == message.lineNum &&
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infoMessage->linePos == message.linePos &&
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infoMessage->offset == message.offset &&
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infoMessage->length == message.length;
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}),
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_))
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.Times(1);
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FlushServer();
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}
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