Rename nxt:: to dawn:: in examples

This commit is contained in:
Corentin Wallez
2018-07-18 13:45:46 +02:00
committed by Corentin Wallez
parent 54e58c20b2
commit 4828d92df3
8 changed files with 241 additions and 241 deletions

View File

@@ -45,7 +45,7 @@ void init() {
"void main() {\n"
" gl_Position = vec4(pos[gl_VertexIndex], 0.0, 1.0);\n"
"}\n";
nxtShaderModule vsModule = utils::CreateShaderModule(nxt::Device(device), nxt::ShaderStage::Vertex, vs).Release();
nxtShaderModule vsModule = utils::CreateShaderModule(dawn::Device(device), dawn::ShaderStage::Vertex, vs).Release();
const char* fs =
"#version 450\n"
@@ -53,7 +53,7 @@ void init() {
"void main() {\n"
" fragColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
"}\n";
nxtShaderModule fsModule = utils::CreateShaderModule(device, nxt::ShaderStage::Fragment, fs).Release();
nxtShaderModule fsModule = utils::CreateShaderModule(device, dawn::ShaderStage::Fragment, fs).Release();
{
nxtRenderPipelineBuilder builder = nxtDeviceCreateRenderPipelineBuilder(device);