ValidationTests: add B->T copy tests

This commit is contained in:
Corentin Wallez 2017-06-26 15:54:39 -04:00 committed by Corentin Wallez
parent b6d52b4ad1
commit 492cbe4a43
1 changed files with 171 additions and 41 deletions

View File

@ -14,22 +14,40 @@
#include "ValidationTest.h"
class CopyCommandTest_B2B : public ValidationTest {
class CopyCommandTest : public ValidationTest {
protected:
nxt::Buffer CreateFrozenBuffer(uint32_t size, nxt::BufferUsageBit usage) {
nxt::Buffer buf = AssertWillBeSuccess(device.CreateBufferBuilder())
.SetSize(size)
.SetAllowedUsage(usage)
.GetResult();
buf.FreezeUsage(usage);
return buf;
}
nxt::Texture CreateFrozen2DTexture(uint32_t width, uint32_t height, uint32_t levels,
nxt::TextureFormat format, nxt::TextureUsageBit usage) {
nxt::Texture tex = AssertWillBeSuccess(device.CreateTextureBuilder())
.SetDimension(nxt::TextureDimension::e2D)
.SetExtent(width, height, 1)
.SetFormat(format)
.SetMipLevels(levels)
.SetAllowedUsage(usage)
.GetResult();
tex.FreezeUsage(usage);
return tex;
}
};
class CopyCommandTest_B2B : public CopyCommandTest {
};
// TODO(cwallez@chromium.org): Test that copies are forbidden inside renderpasses
// Test a successfull B2B copy
TEST_F(CopyCommandTest_B2B, Success) {
nxt::Buffer source = device.CreateBufferBuilder()
.SetSize(16)
.SetAllowedUsage(nxt::BufferUsageBit::TransferSrc)
.GetResult();
source.FreezeUsage(nxt::BufferUsageBit::TransferSrc);
nxt::Buffer destination = device.CreateBufferBuilder()
.SetSize(16)
.SetAllowedUsage(nxt::BufferUsageBit::TransferDst)
.GetResult();
destination.FreezeUsage(nxt::BufferUsageBit::TransferDst);
nxt::Buffer source = CreateFrozenBuffer(16, nxt::BufferUsageBit::TransferSrc);
nxt::Buffer destination = CreateFrozenBuffer(16, nxt::BufferUsageBit::TransferDst);
// Copy different copies, including some that touch the OOB condition
{
@ -52,17 +70,8 @@ TEST_F(CopyCommandTest_B2B, Success) {
// Test B2B copies with OOB
TEST_F(CopyCommandTest_B2B, OutOfBounds) {
nxt::Buffer source = device.CreateBufferBuilder()
.SetSize(16)
.SetAllowedUsage(nxt::BufferUsageBit::TransferSrc)
.GetResult();
source.FreezeUsage(nxt::BufferUsageBit::TransferSrc);
nxt::Buffer destination = device.CreateBufferBuilder()
.SetSize(16)
.SetAllowedUsage(nxt::BufferUsageBit::TransferDst)
.GetResult();
destination.FreezeUsage(nxt::BufferUsageBit::TransferDst);
nxt::Buffer source = CreateFrozenBuffer(16, nxt::BufferUsageBit::TransferSrc);
nxt::Buffer destination = CreateFrozenBuffer(16, nxt::BufferUsageBit::TransferDst);
// OOB on the source
{
@ -81,23 +90,9 @@ TEST_F(CopyCommandTest_B2B, OutOfBounds) {
// Test B2B copies with incorrect buffer usage
TEST_F(CopyCommandTest_B2B, BadUsage) {
nxt::Buffer source = device.CreateBufferBuilder()
.SetSize(16)
.SetAllowedUsage(nxt::BufferUsageBit::TransferSrc)
.GetResult();
source.FreezeUsage(nxt::BufferUsageBit::TransferSrc);
nxt::Buffer destination = device.CreateBufferBuilder()
.SetSize(16)
.SetAllowedUsage(nxt::BufferUsageBit::TransferDst)
.GetResult();
destination.FreezeUsage(nxt::BufferUsageBit::TransferDst);
nxt::Buffer vertex = device.CreateBufferBuilder()
.SetSize(16)
.SetAllowedUsage(nxt::BufferUsageBit::Vertex)
.GetResult();
vertex.FreezeUsage(nxt::BufferUsageBit::Vertex);
nxt::Buffer source = CreateFrozenBuffer(16, nxt::BufferUsageBit::TransferSrc);
nxt::Buffer destination = CreateFrozenBuffer(16, nxt::BufferUsageBit::TransferDst);
nxt::Buffer vertex = CreateFrozenBuffer(16, nxt::BufferUsageBit::Vertex);
// Source with incorrect usage
{
@ -114,4 +109,139 @@ TEST_F(CopyCommandTest_B2B, BadUsage) {
}
}
// TODO(cwallez@chromium.org): Test that B2B copies are forbidden inside renderpasses
class CopyCommandTest_B2T : public CopyCommandTest {
};
// Test a successfull B2T copy
TEST_F(CopyCommandTest_B2T, Success) {
nxt::Buffer source = CreateFrozenBuffer(16 * 4, nxt::BufferUsageBit::TransferSrc);
nxt::Texture destination = CreateFrozen2DTexture(16, 16, 5, nxt::TextureFormat::R8G8B8A8Unorm,
nxt::TextureUsageBit::TransferDst);
// Different copies, including some that touch the OOB condition
{
nxt::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
// Copy 4x4 block in corner of first mip.
.CopyBufferToTexture(source, 0, destination, 0, 0, 0, 4, 4, 1, 0)
// Copy 4x4 block in opposite corner of first mip.
.CopyBufferToTexture(source, 0, destination, 12, 12, 0, 4, 4, 1, 0)
// Copy 4x4 block in the 4x4 mip.
.CopyBufferToTexture(source, 0, destination, 0, 0, 0, 4, 4, 1, 2)
// Copy with a buffer offset
.CopyBufferToTexture(source, 15 * 4, destination, 0, 0, 0, 1, 1, 1, 4)
.GetResult();
}
// Empty copies are valid
{
nxt::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
// An empty copy
.CopyBufferToTexture(source, 0, destination, 0, 0, 0, 0, 0, 1, 0)
// An empty copy touching the end of the buffer
.CopyBufferToTexture(source, 16 * 4, destination, 0, 0, 0, 0, 0, 1, 0)
// An empty copy touching the side of the texture
.CopyBufferToTexture(source, 0, destination, 16, 16, 0, 0, 0, 1, 0)
.GetResult();
}
}
// Test OOB conditions on the buffer
TEST_F(CopyCommandTest_B2T, OutOfBoundsOnBuffer) {
nxt::Buffer source = CreateFrozenBuffer(16 * 4, nxt::BufferUsageBit::TransferSrc);
nxt::Texture destination = CreateFrozen2DTexture(16, 16, 5, nxt::TextureFormat::R8G8B8A8Unorm,
nxt::TextureUsageBit::TransferDst);
// OOB on the buffer because we copy too many pixels
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, destination, 0, 0, 0, 4, 5, 1, 0)
.GetResult();
}
// OOB on the buffer because of the offset
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 1, destination, 0, 0, 0, 4, 4, 1, 0)
.GetResult();
}
}
// Test OOB conditions on the texture
TEST_F(CopyCommandTest_B2T, OutOfBoundsOnTexture) {
nxt::Buffer source = CreateFrozenBuffer(16 * 4, nxt::BufferUsageBit::TransferSrc);
nxt::Texture destination = CreateFrozen2DTexture(16, 16, 5, nxt::TextureFormat::R8G8B8A8Unorm,
nxt::TextureUsageBit::TransferDst);
// OOB on the texture because x + width overflows
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, destination, 13, 12, 0, 4, 4, 1, 0)
.GetResult();
}
// OOB on the texture because y + width overflows
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, destination, 12, 13, 0, 4, 4, 1, 0)
.GetResult();
}
// OOB on the texture because we overflow a non-zero mip
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, destination, 1, 0, 0, 4, 4, 1, 2)
.GetResult();
}
// OOB on the texture even on an empty copy when we copy to a non-existent mip.
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, destination, 0, 0, 0, 0, 0, 1, 5)
.GetResult();
}
}
// Test that we force Z=0 and Depth=1 on copies to 2D textures
TEST_F(CopyCommandTest_B2T, ZDepthConstraintFor2DTextures) {
nxt::Buffer source = CreateFrozenBuffer(16 * 4, nxt::BufferUsageBit::TransferSrc);
nxt::Texture destination = CreateFrozen2DTexture(16, 16, 5, nxt::TextureFormat::R8G8B8A8Unorm,
nxt::TextureUsageBit::TransferDst);
// Z=1 on an empty copy still errors
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, destination, 0, 0, 1, 0, 0, 1, 0)
.GetResult();
}
// Depth=0 on an empty copy still errors
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, destination, 0, 0, 0, 0, 0, 0, 0)
.GetResult();
}
}
// Test B2B copies with incorrect buffer usage
TEST_F(CopyCommandTest_B2T, IncorrectUsage) {
nxt::Buffer source = CreateFrozenBuffer(16 * 4, nxt::BufferUsageBit::TransferSrc);
nxt::Buffer vertex = CreateFrozenBuffer(16 * 4, nxt::BufferUsageBit::Vertex);
nxt::Texture destination = CreateFrozen2DTexture(16, 16, 5, nxt::TextureFormat::R8G8B8A8Unorm,
nxt::TextureUsageBit::TransferDst);
nxt::Texture sampled = CreateFrozen2DTexture(16, 16, 5, nxt::TextureFormat::R8G8B8A8Unorm,
nxt::TextureUsageBit::Sampled);
// Incorrect source usage
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(vertex, 0, destination, 0, 0, 0, 4, 4, 1, 0)
.GetResult();
}
// Incorrect destination usage
{
nxt::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, sampled, 0, 0, 0, 4, 4, 1, 0)
.GetResult();
}
}