tint: Make uniformity analysis failures a hard error

These have been warnings for multiple months.
Time to properly turn this on.

Bug: tint:880
Change-Id: I3b38f672309b5acd48c12a38dc5a1675f3c62470
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103480
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
This commit is contained in:
Ben Clayton 2022-09-26 12:30:05 +00:00 committed by Dawn LUCI CQ
parent 03199c2b44
commit 4c70d7fff2
55 changed files with 643 additions and 6520 deletions

View File

@ -18,6 +18,7 @@
### Breaking changes
* Uniformity analysis failures are now an error [tint:880](crbug.com/tint/880)
* Indexing an array, vector or matrix with a compile-time expression that's out-of-bounds is now an error [tint:1665](crbug.com/tint/1665)
## Changes for M106

View File

@ -167,7 +167,7 @@ bool Resolver::ResolveInternal() {
if (!enabled_extensions_.Contains(ast::Extension::kChromiumDisableUniformityAnalysis)) {
if (!AnalyzeUniformity(builder_, dependencies_)) {
// TODO(jrprice): Reject programs that fail uniformity analysis.
return false;
}
}

View File

@ -1548,9 +1548,8 @@ class UniformityGraph {
// Helper to produce a diagnostic message with the severity required by this invocation of
// the `MakeError` function.
auto report = [&](Source source, std::string msg) {
// TODO(jrprice): Switch to error instead of warning when feedback has settled.
diag::Diagnostic error{};
error.severity = note ? diag::Severity::Note : diag::Severity::Warning;
error.severity = note ? diag::Severity::Note : diag::Severity::Error;
error.system = diag::System::Resolver;
error.source = source;
error.message = msg;

File diff suppressed because it is too large Load Diff

View File

@ -229,7 +229,8 @@ fn GetSurfaceInfo(input : VertexOutput) -> SurfaceInfo {
let baseColorMap = textureSample(baseColorTexture, baseColorSampler, input.texcoord);
surface.baseColor = ((input.color * material.baseColorFactor) * baseColorMap);
if ((surface.baseColor.a < material.alphaCutoff)) {
discard;
// Violates uniformity analysis:
// discard;
}
surface.albedo = surface.baseColor.rgb;
let metallicRoughnessMap = textureSample(metallicRoughnessTexture, metallicRoughnessSampler, input.texcoord);

View File

@ -56,7 +56,9 @@ struct VertexOutputs {
discard;
}
var srcColor = textureSample(myTexture, mySampler, texcoord);
// Violates uniformity analysis:
// var srcColor = textureSample(myTexture, mySampler, texcoord);
var srcColor = vec4<f32>(0);
// Swizzling of texture formats when sampling / rendering is handled by the
// hardware so we don't need special logic in this shader. This is covered by tests.
return srcColor;

View File

@ -1,15 +1,3 @@
bug/dawn/947.wgsl:59:20 warning: 'textureSample' must only be called from uniform control flow
var srcColor = textureSample(myTexture, mySampler, texcoord);
^^^^^^^^^^^^^
bug/dawn/947.wgsl:55:5 note: control flow depends on non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^
bug/dawn/947.wgsl:55:33 note: reading from user-defined input 'texcoord' may result in a non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^^^^^^^
cbuffer cbuffer_uniforms : register(b0, space0) {
uint4 uniforms[1];
};
@ -65,7 +53,7 @@ float4 fs_main_inner(float2 texcoord) {
tint_discard = true;
return (0.0f).xxxx;
}
float4 srcColor = myTexture.Sample(mySampler, texcoord);
float4 srcColor = (0.0f).xxxx;
return srcColor;
}

View File

@ -1,15 +1,3 @@
bug/dawn/947.wgsl:59:20 warning: 'textureSample' must only be called from uniform control flow
var srcColor = textureSample(myTexture, mySampler, texcoord);
^^^^^^^^^^^^^
bug/dawn/947.wgsl:55:5 note: control flow depends on non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^
bug/dawn/947.wgsl:55:33 note: reading from user-defined input 'texcoord' may result in a non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^^^^^^^
cbuffer cbuffer_uniforms : register(b0, space0) {
uint4 uniforms[1];
};
@ -65,7 +53,7 @@ float4 fs_main_inner(float2 texcoord) {
tint_discard = true;
return (0.0f).xxxx;
}
float4 srcColor = myTexture.Sample(mySampler, texcoord);
float4 srcColor = (0.0f).xxxx;
return srcColor;
}

View File

@ -1,15 +1,3 @@
bug/dawn/947.wgsl:59:20 warning: 'textureSample' must only be called from uniform control flow
var srcColor = textureSample(myTexture, mySampler, texcoord);
^^^^^^^^^^^^^
bug/dawn/947.wgsl:55:5 note: control flow depends on non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^
bug/dawn/947.wgsl:55:33 note: reading from user-defined input 'texcoord' may result in a non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^^^^^^^
#version 310 es
layout(location = 0) out vec2 texcoords_1;
@ -61,15 +49,13 @@ struct VertexOutputs {
};
bool tint_discard = false;
uniform highp sampler2D myTexture_mySampler;
vec4 fs_main(vec2 texcoord) {
vec2 clampedTexcoord = clamp(texcoord, vec2(0.0f), vec2(1.0f));
if (!(all(equal(clampedTexcoord, texcoord)))) {
tint_discard = true;
return vec4(0.0f);
}
vec4 srcColor = texture(myTexture_mySampler, texcoord);
vec4 srcColor = vec4(0.0f);
return srcColor;
}

View File

@ -1,15 +1,3 @@
bug/dawn/947.wgsl:59:20 warning: 'textureSample' must only be called from uniform control flow
var srcColor = textureSample(myTexture, mySampler, texcoord);
^^^^^^^^^^^^^
bug/dawn/947.wgsl:55:5 note: control flow depends on non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^
bug/dawn/947.wgsl:55:33 note: reading from user-defined input 'texcoord' may result in a non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^^^^^^^
#include <metal_stdlib>
using namespace metal;
@ -70,13 +58,13 @@ struct tint_symbol_3 {
float4 value [[color(0)]];
};
float4 fs_main_inner(float2 texcoord, thread bool* const tint_symbol_7, texture2d<float, access::sample> tint_symbol_8, sampler tint_symbol_9) {
float4 fs_main_inner(float2 texcoord, thread bool* const tint_symbol_7) {
float2 clampedTexcoord = clamp(texcoord, float2(0.0f), float2(1.0f));
if (!(all((clampedTexcoord == texcoord)))) {
*(tint_symbol_7) = true;
return float4(0.0f);
}
float4 srcColor = tint_symbol_8.sample(tint_symbol_9, texcoord);
float4 srcColor = float4(0.0f);
return srcColor;
}
@ -84,10 +72,10 @@ void tint_discard_func() {
discard_fragment();
}
fragment tint_symbol_3 fs_main(texture2d<float, access::sample> tint_symbol_11 [[texture(0)]], sampler tint_symbol_12 [[sampler(0)]], tint_symbol_2 tint_symbol_1 [[stage_in]]) {
thread bool tint_symbol_10 = false;
float4 const inner_result_1 = fs_main_inner(tint_symbol_1.texcoord, &(tint_symbol_10), tint_symbol_11, tint_symbol_12);
if (tint_symbol_10) {
fragment tint_symbol_3 fs_main(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
thread bool tint_symbol_8 = false;
float4 const inner_result_1 = fs_main_inner(tint_symbol_1.texcoord, &(tint_symbol_8));
if (tint_symbol_8) {
tint_discard_func();
tint_symbol_3 const tint_symbol_4 = tint_symbol_3{};
return tint_symbol_4;

View File

@ -1,19 +1,7 @@
bug/dawn/947.wgsl:59:20 warning: 'textureSample' must only be called from uniform control flow
var srcColor = textureSample(myTexture, mySampler, texcoord);
^^^^^^^^^^^^^
bug/dawn/947.wgsl:55:5 note: control flow depends on non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^
bug/dawn/947.wgsl:55:33 note: reading from user-defined input 'texcoord' may result in a non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 138
; Bound: 133
; Schema: 0
OpCapability Shader
%117 = OpExtInstImport "GLSL.std.450"
@ -128,7 +116,6 @@ bug/dawn/947.wgsl:55:33 note: reading from user-defined input 'texcoord' may res
%102 = OpTypeFunction %void
%112 = OpTypeFunction %v4float %v2float
%v2bool = OpTypeVector %bool 2
%130 = OpTypeSampledImage %27
%vs_main_inner = OpFunction %VertexOutputs None %28
%VertexIndex = OpFunctionParameter %uint
%32 = OpLabel
@ -216,18 +203,14 @@ bug/dawn/947.wgsl:55:33 note: reading from user-defined input 'texcoord' may res
%126 = OpFunctionCall %void %tint_discard_func
OpReturnValue %12
%124 = OpLabel
%128 = OpLoad %24 %mySampler
%129 = OpLoad %27 %myTexture
%131 = OpSampledImage %130 %129 %128
%127 = OpImageSampleImplicitLod %v4float %131 %texcoord_0
OpStore %srcColor %127
%133 = OpLoad %v4float %srcColor
OpReturnValue %133
OpStore %srcColor %12
%128 = OpLoad %v4float %srcColor
OpReturnValue %128
OpFunctionEnd
%fs_main = OpFunction %void None %102
%135 = OpLabel
%137 = OpLoad %v2float %texcoord_1
%136 = OpFunctionCall %v4float %fs_main_inner %137
OpStore %value %136
%130 = OpLabel
%132 = OpLoad %v2float %texcoord_1
%131 = OpFunctionCall %v4float %fs_main_inner %132
OpStore %value %131
OpReturn
OpFunctionEnd

View File

@ -1,15 +1,3 @@
bug/dawn/947.wgsl:59:20 warning: 'textureSample' must only be called from uniform control flow
var srcColor = textureSample(myTexture, mySampler, texcoord);
^^^^^^^^^^^^^
bug/dawn/947.wgsl:55:5 note: control flow depends on non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^
bug/dawn/947.wgsl:55:33 note: reading from user-defined input 'texcoord' may result in a non-uniform value
if (!all(clampedTexcoord == texcoord)) {
^^^^^^^^
struct Uniforms {
u_scale : vec2<f32>,
u_offset : vec2<f32>,
@ -48,6 +36,6 @@ fn fs_main(@location(0) texcoord : vec2<f32>) -> @location(0) vec4<f32> {
if (!(all((clampedTexcoord == texcoord)))) {
discard;
}
var srcColor = textureSample(myTexture, mySampler, texcoord);
var srcColor = vec4<f32>(0);
return srcColor;
}

View File

@ -20,7 +20,9 @@ fn main(@location(0) vUV : vec2<f32>) -> @location(0) vec4<f32> {
continue;
}
let sampleDepth : f32 = textureSample(depthTexture, Sampler, offset.xy).r;
// Violates uniformity analysis:
// let sampleDepth : f32 = textureSample(depthTexture, Sampler, offset.xy).r;
let sampleDepth : f32 = 0;
i = i + 1;
}

View File

@ -1,15 +1,3 @@
bug/fxc/gradient_in_varying_loop/1112.wgsl:23:33 warning: 'textureSample' must only be called from uniform control flow
let sampleDepth : f32 = textureSample(depthTexture, Sampler, offset.xy).r;
^^^^^^^^^^^^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:18:28 note: control flow depends on non-uniform value
if (offset.x < 0.0 || offset.y < 0.0 || offset.x > 1.0 || offset.y > 1.0) {
^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:8:29 note: return value of 'textureSample' may be non-uniform
let random: vec3<f32> = textureSample(randomTexture, Sampler, vUV).rgb;
^^^^^^^^^^^^^
SamplerState tint_symbol : register(s0, space0);
Texture2D<float4> randomTexture : register(t1, space0);
Texture2D<float4> depthTexture : register(t2, space0);
@ -46,7 +34,7 @@ float4 main_inner(float2 vUV) {
i = (i + 1);
continue;
}
const float sampleDepth = depthTexture.Sample(tint_symbol, offset.xy).r;
const float sampleDepth = 0.0f;
i = (i + 1);
}
return (1.0f).xxxx;

View File

@ -1,15 +1,3 @@
bug/fxc/gradient_in_varying_loop/1112.wgsl:23:33 warning: 'textureSample' must only be called from uniform control flow
let sampleDepth : f32 = textureSample(depthTexture, Sampler, offset.xy).r;
^^^^^^^^^^^^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:18:28 note: control flow depends on non-uniform value
if (offset.x < 0.0 || offset.y < 0.0 || offset.x > 1.0 || offset.y > 1.0) {
^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:8:29 note: return value of 'textureSample' may be non-uniform
let random: vec3<f32> = textureSample(randomTexture, Sampler, vUV).rgb;
^^^^^^^^^^^^^
SamplerState tint_symbol : register(s0, space0);
Texture2D<float4> randomTexture : register(t1, space0);
Texture2D<float4> depthTexture : register(t2, space0);
@ -46,7 +34,7 @@ float4 main_inner(float2 vUV) {
i = (i + 1);
continue;
}
const float sampleDepth = depthTexture.Sample(tint_symbol, offset.xy).r;
const float sampleDepth = 0.0f;
i = (i + 1);
}
return (1.0f).xxxx;

View File

@ -1,22 +1,9 @@
bug/fxc/gradient_in_varying_loop/1112.wgsl:23:33 warning: 'textureSample' must only be called from uniform control flow
let sampleDepth : f32 = textureSample(depthTexture, Sampler, offset.xy).r;
^^^^^^^^^^^^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:18:28 note: control flow depends on non-uniform value
if (offset.x < 0.0 || offset.y < 0.0 || offset.x > 1.0 || offset.y > 1.0) {
^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:8:29 note: return value of 'textureSample' may be non-uniform
let random: vec3<f32> = textureSample(randomTexture, Sampler, vUV).rgb;
^^^^^^^^^^^^^
#version 310 es
precision mediump float;
layout(location = 0) in vec2 vUV_1;
layout(location = 0) out vec4 value;
uniform highp sampler2D randomTexture_Sampler;
uniform highp sampler2D depthTexture_Sampler;
vec4 tint_symbol(vec2 vUV) {
vec3 random = texture(randomTexture_Sampler, vUV).rgb;
@ -43,7 +30,7 @@ vec4 tint_symbol(vec2 vUV) {
i = (i + 1);
continue;
}
float sampleDepth = texture(depthTexture_Sampler, offset.xy).r;
float sampleDepth = 0.0f;
i = (i + 1);
}
return vec4(1.0f);

View File

@ -1,15 +1,3 @@
bug/fxc/gradient_in_varying_loop/1112.wgsl:23:33 warning: 'textureSample' must only be called from uniform control flow
let sampleDepth : f32 = textureSample(depthTexture, Sampler, offset.xy).r;
^^^^^^^^^^^^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:18:28 note: control flow depends on non-uniform value
if (offset.x < 0.0 || offset.y < 0.0 || offset.x > 1.0 || offset.y > 1.0) {
^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:8:29 note: return value of 'textureSample' may be non-uniform
let random: vec3<f32> = textureSample(randomTexture, Sampler, vUV).rgb;
^^^^^^^^^^^^^
#include <metal_stdlib>
using namespace metal;
@ -21,7 +9,7 @@ struct tint_symbol_3 {
float4 value [[color(0)]];
};
float4 tint_symbol_inner(float2 vUV, texture2d<float, access::sample> tint_symbol_4, sampler tint_symbol_5, texture2d<float, access::sample> tint_symbol_6) {
float4 tint_symbol_inner(float2 vUV, texture2d<float, access::sample> tint_symbol_4, sampler tint_symbol_5) {
float3 const random = float4(tint_symbol_4.sample(tint_symbol_5, vUV)).rgb;
int i = 0;
while (true) {
@ -34,14 +22,14 @@ float4 tint_symbol_inner(float2 vUV, texture2d<float, access::sample> tint_symbo
i = as_type<int>((as_type<uint>(i) + as_type<uint>(1)));
continue;
}
float const sampleDepth = tint_symbol_6.sample(tint_symbol_5, float3(offset).xy)[0];
float const sampleDepth = 0.0f;
i = as_type<int>((as_type<uint>(i) + as_type<uint>(1)));
}
return float4(1.0f);
}
fragment tint_symbol_3 tint_symbol(texture2d<float, access::sample> tint_symbol_7 [[texture(0)]], sampler tint_symbol_8 [[sampler(0)]], texture2d<float, access::sample> tint_symbol_9 [[texture(1)]], tint_symbol_2 tint_symbol_1 [[stage_in]]) {
float4 const inner_result = tint_symbol_inner(tint_symbol_1.vUV, tint_symbol_7, tint_symbol_8, tint_symbol_9);
fragment tint_symbol_3 tint_symbol(texture2d<float, access::sample> tint_symbol_6 [[texture(0)]], sampler tint_symbol_7 [[sampler(0)]], tint_symbol_2 tint_symbol_1 [[stage_in]]) {
float4 const inner_result = tint_symbol_inner(tint_symbol_1.vUV, tint_symbol_6, tint_symbol_7);
tint_symbol_3 wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;

View File

@ -1,19 +1,7 @@
bug/fxc/gradient_in_varying_loop/1112.wgsl:23:33 warning: 'textureSample' must only be called from uniform control flow
let sampleDepth : f32 = textureSample(depthTexture, Sampler, offset.xy).r;
^^^^^^^^^^^^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:18:28 note: control flow depends on non-uniform value
if (offset.x < 0.0 || offset.y < 0.0 || offset.x > 1.0 || offset.y > 1.0) {
^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:8:29 note: return value of 'textureSample' may be non-uniform
let random: vec3<f32> = textureSample(randomTexture, Sampler, vUV).rgb;
^^^^^^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 82
; Bound: 76
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
@ -61,9 +49,9 @@ bug/fxc/gradient_in_varying_loop/1112.wgsl:8:29 note: return value of 'textureSa
%bool = OpTypeBool
%45 = OpConstantNull %float
%float_1 = OpConstant %float 1
%75 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%69 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%void = OpTypeVoid
%76 = OpTypeFunction %void
%70 = OpTypeFunction %void
%main_inner = OpFunction %v4float None %16
%vUV = OpFunctionParameter %v2float
%19 = OpLabel
@ -124,25 +112,19 @@ bug/fxc/gradient_in_varying_loop/1112.wgsl:8:29 note: return value of 'textureSa
OpStore %i %66
OpBranch %33
%63 = OpLabel
%68 = OpLoad %11 %Sampler
%69 = OpLoad %14 %depthTexture
%70 = OpSampledImage %23 %69 %68
%71 = OpVectorShuffle %v2float %43 %43 0 1
%67 = OpImageSampleImplicitLod %v4float %70 %71
%72 = OpCompositeExtract %float %67 0
%73 = OpLoad %int %i
%74 = OpIAdd %int %73 %int_1
OpStore %i %74
%67 = OpLoad %int %i
%68 = OpIAdd %int %67 %int_1
OpStore %i %68
OpBranch %33
%33 = OpLabel
OpBranch %31
%32 = OpLabel
OpReturnValue %75
OpReturnValue %69
OpFunctionEnd
%main = OpFunction %void None %76
%79 = OpLabel
%81 = OpLoad %v2float %vUV_1
%80 = OpFunctionCall %v4float %main_inner %81
OpStore %value %80
%main = OpFunction %void None %70
%73 = OpLabel
%75 = OpLoad %v2float %vUV_1
%74 = OpFunctionCall %v4float %main_inner %75
OpStore %value %74
OpReturn
OpFunctionEnd

View File

@ -1,15 +1,3 @@
bug/fxc/gradient_in_varying_loop/1112.wgsl:23:33 warning: 'textureSample' must only be called from uniform control flow
let sampleDepth : f32 = textureSample(depthTexture, Sampler, offset.xy).r;
^^^^^^^^^^^^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:18:28 note: control flow depends on non-uniform value
if (offset.x < 0.0 || offset.y < 0.0 || offset.x > 1.0 || offset.y > 1.0) {
^^
bug/fxc/gradient_in_varying_loop/1112.wgsl:8:29 note: return value of 'textureSample' may be non-uniform
let random: vec3<f32> = textureSample(randomTexture, Sampler, vUV).rgb;
^^^^^^^^^^^^^
@group(0) @binding(0) var Sampler : sampler;
@group(0) @binding(1) var randomTexture : texture_2d<f32>;
@ -30,7 +18,7 @@ fn main(@location(0) vUV : vec2<f32>) -> @location(0) vec4<f32> {
i = (i + 1);
continue;
}
let sampleDepth : f32 = textureSample(depthTexture, Sampler, offset.xy).r;
let sampleDepth : f32 = 0;
i = (i + 1);
}
return vec4<f32>(1.0);

View File

@ -61,7 +61,8 @@ fn main_1() {
alpha = x_60;
let x_62 : vec3<f32> = vec3<f32>(0., 0., 0.);
let x_64 : vec3<f32> = vec3<f32>(0., 0., 0.);
normalW = normalize(-(cross(dpdx(x_62), dpdy(x_64))));
// Violates uniformity analysis:
// normalW = normalize(-(cross(dpdx(x_62), dpdy(x_64))));
uvOffset = vec2<f32>(0.0, 0.0);
let x_74 : vec4<f32> = vec4<f32>(0., 0., 0., 0.);
let x_76 : vec4<f32> = baseColor;

View File

@ -1,15 +1,3 @@
bug/tint/1118.wgsl:64:31 warning: 'dpdx' must only be called from uniform control flow
normalW = normalize(-(cross(dpdx(x_62), dpdy(x_64))));
^^^^
bug/tint/1118.wgsl:47:3 note: control flow depends on non-uniform value
if ((x_9 > 0.0)) {
^^
bug/tint/1118.wgsl:46:19 note: reading from module-scope private variable 'fClipDistance3' may result in a non-uniform value
let x_9 : f32 = fClipDistance3;
^^^^^^^^^^^^^^
static float fClipDistance3 = 0.0f;
static float fClipDistance4 = 0.0f;
cbuffer cbuffer_x_29 : register(b0, space0) {
@ -61,7 +49,6 @@ void main_1() {
alpha = x_60;
const float3 x_62 = (0.0f).xxx;
const float3 x_64 = (0.0f).xxx;
normalW = normalize(-(cross(ddx(x_62), ddy(x_64))));
uvOffset = (0.0f).xx;
const float4 x_74 = (0.0f).xxxx;
const float4 x_76 = baseColor;

View File

@ -1,15 +1,3 @@
bug/tint/1118.wgsl:64:31 warning: 'dpdx' must only be called from uniform control flow
normalW = normalize(-(cross(dpdx(x_62), dpdy(x_64))));
^^^^
bug/tint/1118.wgsl:47:3 note: control flow depends on non-uniform value
if ((x_9 > 0.0)) {
^^
bug/tint/1118.wgsl:46:19 note: reading from module-scope private variable 'fClipDistance3' may result in a non-uniform value
let x_9 : f32 = fClipDistance3;
^^^^^^^^^^^^^^
static float fClipDistance3 = 0.0f;
static float fClipDistance4 = 0.0f;
cbuffer cbuffer_x_29 : register(b0, space0) {
@ -61,7 +49,6 @@ void main_1() {
alpha = x_60;
const float3 x_62 = (0.0f).xxx;
const float3 x_64 = (0.0f).xxx;
normalW = normalize(-(cross(ddx(x_62), ddy(x_64))));
uvOffset = (0.0f).xx;
const float4 x_74 = (0.0f).xxxx;
const float4 x_76 = baseColor;

View File

@ -1,15 +1,3 @@
bug/tint/1118.wgsl:64:31 warning: 'dpdx' must only be called from uniform control flow
normalW = normalize(-(cross(dpdx(x_62), dpdy(x_64))));
^^^^
bug/tint/1118.wgsl:47:3 note: control flow depends on non-uniform value
if ((x_9 > 0.0)) {
^^
bug/tint/1118.wgsl:46:19 note: reading from module-scope private variable 'fClipDistance3' may result in a non-uniform value
let x_9 : f32 = fClipDistance3;
^^^^^^^^^^^^^^
#version 310 es
precision mediump float;
@ -76,7 +64,6 @@ void main_1() {
alpha = x_60;
vec3 x_62 = vec3(0.0f);
vec3 x_64 = vec3(0.0f);
normalW = normalize(-(cross(dFdx(x_62), dFdy(x_64))));
uvOffset = vec2(0.0f);
vec4 x_74 = vec4(0.0f);
vec4 x_76 = baseColor;

View File

@ -1,15 +1,3 @@
bug/tint/1118.wgsl:64:31 warning: 'dpdx' must only be called from uniform control flow
normalW = normalize(-(cross(dpdx(x_62), dpdy(x_64))));
^^^^
bug/tint/1118.wgsl:47:3 note: control flow depends on non-uniform value
if ((x_9 > 0.0)) {
^^
bug/tint/1118.wgsl:46:19 note: reading from module-scope private variable 'fClipDistance3' may result in a non-uniform value
let x_9 : f32 = fClipDistance3;
^^^^^^^^^^^^^^
#include <metal_stdlib>
using namespace metal;
@ -77,7 +65,6 @@ void main_1(thread float* const tint_symbol_7, thread bool* const tint_symbol_8,
alpha = x_60;
float3 const x_62 = float3(0.0f);
float3 const x_64 = float3(0.0f);
normalW = normalize(-(cross(dfdx(x_62), dfdy(x_64))));
uvOffset = float2(0.0f);
float4 const x_74 = float4(0.0f);
float4 const x_76 = baseColor;

View File

@ -1,19 +1,7 @@
bug/tint/1118.wgsl:64:31 warning: 'dpdx' must only be called from uniform control flow
normalW = normalize(-(cross(dpdx(x_62), dpdy(x_64))));
^^^^
bug/tint/1118.wgsl:47:3 note: control flow depends on non-uniform value
if ((x_9 > 0.0)) {
^^
bug/tint/1118.wgsl:46:19 note: reading from module-scope private variable 'fClipDistance3' may result in a non-uniform value
let x_9 : f32 = fClipDistance3;
^^^^^^^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 194
; Bound: 189
; Schema: 0
OpCapability Shader
%71 = OpExtInstImport "GLSL.std.450"
@ -132,13 +120,13 @@ bug/tint/1118.wgsl:46:19 note: reading from module-scope private variable 'fClip
%78 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%uint_3 = OpConstant %uint 3
%_ptr_Uniform_float = OpTypePointer Uniform %float
%110 = OpConstantComposite %v3float %float_1 %float_1 %float_1
%111 = OpConstantComposite %v4float %11 %11 %11 %float_1
%105 = OpConstantComposite %v3float %float_1 %float_1 %float_1
%106 = OpConstantComposite %v4float %11 %11 %11 %float_1
%_ptr_Uniform_v3float = OpTypePointer Uniform %v3float
%uint_1 = OpConstant %uint 1
%main_out = OpTypeStruct %v4float
%174 = OpTypeFunction %main_out %float %float
%185 = OpConstantNull %main_out
%169 = OpTypeFunction %main_out %float %float
%180 = OpConstantNull %main_out
%main_1 = OpFunction %void None %29
%32 = OpLabel
%viewDirectionW = OpVariable %_ptr_Function_v3float Function %35
@ -193,131 +181,125 @@ bug/tint/1118.wgsl:46:19 note: reading from module-scope private variable 'fClip
%87 = OpAccessChain %_ptr_Uniform_float %x_49 %uint_0 %uint_3
%88 = OpLoad %float %87
OpStore %alpha %88
%92 = OpDPdx %v3float %35
%93 = OpDPdy %v3float %35
%91 = OpExtInst %v3float %71 Cross %92 %93
%90 = OpFNegate %v3float %91
%89 = OpExtInst %v3float %71 Normalize %90
OpStore %normalW %89
OpStore %uvOffset %45
%94 = OpLoad %v4float %baseColor
%95 = OpCompositeExtract %float %94 0
%96 = OpCompositeExtract %float %94 1
%97 = OpCompositeExtract %float %94 2
%98 = OpCompositeConstruct %v3float %95 %96 %97
%99 = OpCompositeExtract %float %8 0
%100 = OpCompositeExtract %float %8 1
%101 = OpCompositeExtract %float %8 2
%102 = OpCompositeConstruct %v3float %99 %100 %101
%103 = OpFMul %v3float %98 %102
%104 = OpLoad %v4float %baseColor
%105 = OpCompositeExtract %float %103 0
%106 = OpCompositeExtract %float %103 1
%107 = OpCompositeExtract %float %103 2
%108 = OpCompositeExtract %float %104 3
%109 = OpCompositeConstruct %v4float %105 %106 %107 %108
OpStore %baseColor %109
OpStore %baseAmbientColor %110
%89 = OpLoad %v4float %baseColor
%90 = OpCompositeExtract %float %89 0
%91 = OpCompositeExtract %float %89 1
%92 = OpCompositeExtract %float %89 2
%93 = OpCompositeConstruct %v3float %90 %91 %92
%94 = OpCompositeExtract %float %8 0
%95 = OpCompositeExtract %float %8 1
%96 = OpCompositeExtract %float %8 2
%97 = OpCompositeConstruct %v3float %94 %95 %96
%98 = OpFMul %v3float %93 %97
%99 = OpLoad %v4float %baseColor
%100 = OpCompositeExtract %float %98 0
%101 = OpCompositeExtract %float %98 1
%102 = OpCompositeExtract %float %98 2
%103 = OpCompositeExtract %float %99 3
%104 = OpCompositeConstruct %v4float %100 %101 %102 %103
OpStore %baseColor %104
OpStore %baseAmbientColor %105
OpStore %glossiness %11
OpStore %diffuseBase %35
OpStore %shadow %float_1
OpStore %refractionColor %111
OpStore %reflectionColor %111
%113 = OpAccessChain %_ptr_Uniform_v3float %x_49 %uint_3
%114 = OpLoad %v3float %113
OpStore %emissiveColor %114
%115 = OpLoad %v3float %diffuseBase
%116 = OpLoad %v3float %diffuseColor
%117 = OpLoad %v3float %emissiveColor
%119 = OpAccessChain %_ptr_Uniform_v3float %x_49 %uint_1
%120 = OpLoad %v3float %119
%121 = OpLoad %v4float %baseColor
%123 = OpFMul %v3float %115 %116
%124 = OpFAdd %v3float %123 %117
%125 = OpFAdd %v3float %124 %120
%122 = OpExtInst %v3float %71 NClamp %125 %35 %110
%126 = OpCompositeExtract %float %121 0
%127 = OpCompositeExtract %float %121 1
%128 = OpCompositeExtract %float %121 2
%129 = OpCompositeConstruct %v3float %126 %127 %128
%130 = OpFMul %v3float %122 %129
OpStore %finalDiffuse %130
OpStore %refractionColor %106
OpStore %reflectionColor %106
%108 = OpAccessChain %_ptr_Uniform_v3float %x_49 %uint_3
%109 = OpLoad %v3float %108
OpStore %emissiveColor %109
%110 = OpLoad %v3float %diffuseBase
%111 = OpLoad %v3float %diffuseColor
%112 = OpLoad %v3float %emissiveColor
%114 = OpAccessChain %_ptr_Uniform_v3float %x_49 %uint_1
%115 = OpLoad %v3float %114
%116 = OpLoad %v4float %baseColor
%118 = OpFMul %v3float %110 %111
%119 = OpFAdd %v3float %118 %112
%120 = OpFAdd %v3float %119 %115
%117 = OpExtInst %v3float %71 NClamp %120 %35 %105
%121 = OpCompositeExtract %float %116 0
%122 = OpCompositeExtract %float %116 1
%123 = OpCompositeExtract %float %116 2
%124 = OpCompositeConstruct %v3float %121 %122 %123
%125 = OpFMul %v3float %117 %124
OpStore %finalDiffuse %125
OpStore %finalSpecular %35
%131 = OpLoad %v3float %finalDiffuse
%132 = OpLoad %v3float %baseAmbientColor
%133 = OpLoad %v3float %finalSpecular
%134 = OpLoad %v4float %reflectionColor
%135 = OpLoad %v4float %refractionColor
%136 = OpFMul %v3float %131 %132
%137 = OpFAdd %v3float %136 %133
%138 = OpCompositeExtract %float %134 0
%139 = OpCompositeExtract %float %134 1
%140 = OpCompositeExtract %float %134 2
%126 = OpLoad %v3float %finalDiffuse
%127 = OpLoad %v3float %baseAmbientColor
%128 = OpLoad %v3float %finalSpecular
%129 = OpLoad %v4float %reflectionColor
%130 = OpLoad %v4float %refractionColor
%131 = OpFMul %v3float %126 %127
%132 = OpFAdd %v3float %131 %128
%133 = OpCompositeExtract %float %129 0
%134 = OpCompositeExtract %float %129 1
%135 = OpCompositeExtract %float %129 2
%136 = OpCompositeConstruct %v3float %133 %134 %135
%137 = OpFAdd %v3float %132 %136
%138 = OpCompositeExtract %float %130 0
%139 = OpCompositeExtract %float %130 1
%140 = OpCompositeExtract %float %130 2
%141 = OpCompositeConstruct %v3float %138 %139 %140
%142 = OpFAdd %v3float %137 %141
%143 = OpCompositeExtract %float %135 0
%144 = OpCompositeExtract %float %135 1
%145 = OpCompositeExtract %float %135 2
%146 = OpCompositeConstruct %v3float %143 %144 %145
%147 = OpFAdd %v3float %142 %146
%148 = OpLoad %float %alpha
%149 = OpCompositeExtract %float %147 0
%150 = OpCompositeExtract %float %147 1
%151 = OpCompositeExtract %float %147 2
%152 = OpCompositeConstruct %v4float %149 %150 %151 %148
OpStore %color %152
%153 = OpLoad %v4float %color
%155 = OpCompositeExtract %float %153 0
%156 = OpCompositeExtract %float %153 1
%157 = OpCompositeExtract %float %153 2
%158 = OpCompositeConstruct %v3float %155 %156 %157
%154 = OpExtInst %v3float %71 NMax %158 %35
%159 = OpLoad %v4float %color
%160 = OpCompositeExtract %float %154 0
%161 = OpCompositeExtract %float %154 1
%162 = OpCompositeExtract %float %154 2
%163 = OpCompositeExtract %float %159 3
%164 = OpCompositeConstruct %v4float %160 %161 %162 %163
OpStore %color %164
%165 = OpAccessChain %_ptr_Uniform_float %x_137 %uint_0
%166 = OpLoad %float %165
%167 = OpAccessChain %_ptr_Function_float %color %uint_3
%168 = OpLoad %float %167
%169 = OpAccessChain %_ptr_Function_float %color %uint_3
%170 = OpFMul %float %168 %166
OpStore %169 %170
%171 = OpLoad %v4float %color
OpStore %glFragColor %171
%143 = OpLoad %float %alpha
%144 = OpCompositeExtract %float %142 0
%145 = OpCompositeExtract %float %142 1
%146 = OpCompositeExtract %float %142 2
%147 = OpCompositeConstruct %v4float %144 %145 %146 %143
OpStore %color %147
%148 = OpLoad %v4float %color
%150 = OpCompositeExtract %float %148 0
%151 = OpCompositeExtract %float %148 1
%152 = OpCompositeExtract %float %148 2
%153 = OpCompositeConstruct %v3float %150 %151 %152
%149 = OpExtInst %v3float %71 NMax %153 %35
%154 = OpLoad %v4float %color
%155 = OpCompositeExtract %float %149 0
%156 = OpCompositeExtract %float %149 1
%157 = OpCompositeExtract %float %149 2
%158 = OpCompositeExtract %float %154 3
%159 = OpCompositeConstruct %v4float %155 %156 %157 %158
OpStore %color %159
%160 = OpAccessChain %_ptr_Uniform_float %x_137 %uint_0
%161 = OpLoad %float %160
%162 = OpAccessChain %_ptr_Function_float %color %uint_3
%163 = OpLoad %float %162
%164 = OpAccessChain %_ptr_Function_float %color %uint_3
%165 = OpFMul %float %163 %161
OpStore %164 %165
%166 = OpLoad %v4float %color
OpStore %glFragColor %166
OpReturn
OpFunctionEnd
%tint_discard_func = OpFunction %void None %29
%173 = OpLabel
%168 = OpLabel
OpKill
OpFunctionEnd
%main_inner = OpFunction %main_out None %174
%main_inner = OpFunction %main_out None %169
%fClipDistance3_param = OpFunctionParameter %float
%fClipDistance4_param = OpFunctionParameter %float
%179 = OpLabel
%174 = OpLabel
OpStore %fClipDistance3 %fClipDistance3_param
OpStore %fClipDistance4 %fClipDistance4_param
%180 = OpFunctionCall %void %main_1
%181 = OpLoad %bool %tint_discard
OpSelectionMerge %182 None
OpBranchConditional %181 %183 %182
%183 = OpLabel
%184 = OpFunctionCall %void %tint_discard_func
OpReturnValue %185
%182 = OpLabel
%186 = OpLoad %v4float %glFragColor
%187 = OpCompositeConstruct %main_out %186
OpReturnValue %187
%175 = OpFunctionCall %void %main_1
%176 = OpLoad %bool %tint_discard
OpSelectionMerge %177 None
OpBranchConditional %176 %178 %177
%178 = OpLabel
%179 = OpFunctionCall %void %tint_discard_func
OpReturnValue %180
%177 = OpLabel
%181 = OpLoad %v4float %glFragColor
%182 = OpCompositeConstruct %main_out %181
OpReturnValue %182
OpFunctionEnd
%main = OpFunction %void None %29
%189 = OpLabel
%191 = OpLoad %float %fClipDistance3_param_1
%192 = OpLoad %float %fClipDistance4_param_1
%190 = OpFunctionCall %main_out %main_inner %191 %192
%193 = OpCompositeExtract %v4float %190 0
OpStore %glFragColor_1_1 %193
%184 = OpLabel
%186 = OpLoad %float %fClipDistance3_param_1
%187 = OpLoad %float %fClipDistance4_param_1
%185 = OpFunctionCall %main_out %main_inner %186 %187
%188 = OpCompositeExtract %v4float %185 0
OpStore %glFragColor_1_1 %188
OpReturn
OpFunctionEnd

View File

@ -1,15 +1,3 @@
bug/tint/1118.wgsl:64:31 warning: 'dpdx' must only be called from uniform control flow
normalW = normalize(-(cross(dpdx(x_62), dpdy(x_64))));
^^^^
bug/tint/1118.wgsl:47:3 note: control flow depends on non-uniform value
if ((x_9 > 0.0)) {
^^
bug/tint/1118.wgsl:46:19 note: reading from module-scope private variable 'fClipDistance3' may result in a non-uniform value
let x_9 : f32 = fClipDistance3;
^^^^^^^^^^^^^^
struct Scene {
vEyePosition : vec4<f32>,
}
@ -73,7 +61,6 @@ fn main_1() {
alpha = x_60;
let x_62 : vec3<f32> = vec3<f32>(0.0, 0.0, 0.0);
let x_64 : vec3<f32> = vec3<f32>(0.0, 0.0, 0.0);
normalW = normalize(-(cross(dpdx(x_62), dpdy(x_64))));
uvOffset = vec2<f32>(0.0, 0.0);
let x_74 : vec4<f32> = vec4<f32>(0.0, 0.0, 0.0, 0.0);
let x_76 : vec4<f32> = baseColor;

View File

@ -1,841 +0,0 @@
; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 10
; Bound: 515
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %gl_LocalInvocationID %gl_GlobalInvocationID
OpExecutionMode %main LocalSize 1 64 1
OpSource GLSL 450
OpName %main "main"
OpName %coordsInBounds_vi2_vi2_ "coordsInBounds(vi2;vi2;"
OpName %coord "coord"
OpName %shape "shape"
OpName %setOutput_i1_f1_ "setOutput(i1;f1;"
OpName %flatIndex "flatIndex"
OpName %value "value"
OpName %getOutputFlatIndex_vi3_ "getOutputFlatIndex(vi3;"
OpName %coords "coords"
OpName %setOutput_i1_i1_i1_f1_ "setOutput(i1;i1;i1;f1;"
OpName %d0 "d0"
OpName %d1 "d1"
OpName %d2 "d2"
OpName %value_0 "value"
OpName %mm_matMul_i1_i1_i1_ "mm_matMul(i1;i1;i1;"
OpName %dimAOuter "dimAOuter"
OpName %dimInner "dimInner"
OpName %dimBOuter "dimBOuter"
OpName %mm_readA_i1_i1_ "mm_readA(i1;i1;"
OpName %row "row"
OpName %col "col"
OpName %mm_readB_i1_i1_ "mm_readB(i1;i1;"
OpName %row_0 "row"
OpName %col_0 "col"
OpName %mm_write_i1_i1_f1_ "mm_write(i1;i1;f1;"
OpName %row_1 "row"
OpName %col_1 "col"
OpName %value_1 "value"
OpName %dimAOuter_0 "dimAOuter"
OpName %Uniforms "Uniforms"
OpMemberName %Uniforms 0 "NAN"
OpMemberName %Uniforms 1 "aShape"
OpMemberName %Uniforms 2 "bShape"
OpMemberName %Uniforms 3 "outShape"
OpMemberName %Uniforms 4 "outShapeStrides"
OpName %_ ""
OpName %dimInner_0 "dimInner"
OpName %dimBOuter_0 "dimBOuter"
OpName %ssbOut "ssbOut"
OpMemberName %ssbOut 0 "result"
OpName %__0 ""
OpName %flatIndex_0 "flatIndex"
OpName %param "param"
OpName %param_0 "param"
OpName %param_1 "param"
OpName %tileRow "tileRow"
OpName %gl_LocalInvocationID "gl_LocalInvocationID"
OpName %tileCol "tileCol"
OpName %globalRow "globalRow"
OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
OpName %globalCol "globalCol"
OpName %numTiles "numTiles"
OpName %innerRow "innerRow"
OpName %innerCol "innerCol"
OpName %acc "acc"
OpName %tileColA "tileColA"
OpName %tileRowB "tileRowB"
OpName %t "t"
OpName %innerRow_0 "innerRow"
OpName %innerCol_0 "innerCol"
OpName %inputRow "inputRow"
OpName %inputCol "inputCol"
OpName %mm_Asub "mm_Asub"
OpName %param_2 "param"
OpName %param_3 "param"
OpName %innerRow_1 "innerRow"
OpName %innerCol_1 "innerCol"
OpName %inputRow_0 "inputRow"
OpName %inputCol_0 "inputCol"
OpName %mm_Bsub "mm_Bsub"
OpName %param_4 "param"
OpName %param_5 "param"
OpName %k "k"
OpName %inner "inner"
OpName %BCached "BCached"
OpName %innerRow_2 "innerRow"
OpName %ACached "ACached"
OpName %innerCol_2 "innerCol"
OpName %innerRow_3 "innerRow"
OpName %innerCol_3 "innerCol"
OpName %param_6 "param"
OpName %param_7 "param"
OpName %param_8 "param"
OpName %batchASize "batchASize"
OpName %param_9 "param"
OpName %param_10 "param"
OpName %ssbA "ssbA"
OpMemberName %ssbA 0 "A"
OpName %__1 ""
OpName %batch "batch"
OpName %batchBSize "batchBSize"
OpName %param_11 "param"
OpName %param_12 "param"
OpName %ssbB "ssbB"
OpMemberName %ssbB 0 "B"
OpName %__2 ""
OpName %outCoord "outCoord"
OpName %param_13 "param"
OpName %param_14 "param"
OpName %param_15 "param"
OpName %param_16 "param"
OpName %param_17 "param"
OpName %param_18 "param"
OpName %param_19 "param"
OpMemberDecorate %Uniforms 0 Offset 0
OpMemberDecorate %Uniforms 1 Offset 16
OpMemberDecorate %Uniforms 2 Offset 32
OpMemberDecorate %Uniforms 3 Offset 48
OpMemberDecorate %Uniforms 4 Offset 64
OpDecorate %Uniforms Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 3
OpDecorate %_runtimearr_float ArrayStride 4
OpMemberDecorate %ssbOut 0 NonReadable
OpMemberDecorate %ssbOut 0 Offset 0
OpDecorate %ssbOut BufferBlock
OpDecorate %__0 DescriptorSet 0
OpDecorate %__0 Binding 0
OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId
OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
OpDecorate %_runtimearr_float_0 ArrayStride 4
OpMemberDecorate %ssbA 0 NonWritable
OpMemberDecorate %ssbA 0 Offset 0
OpDecorate %ssbA BufferBlock
OpDecorate %__1 DescriptorSet 0
OpDecorate %__1 Binding 1
OpDecorate %_runtimearr_float_1 ArrayStride 4
OpMemberDecorate %ssbB 0 NonWritable
OpMemberDecorate %ssbB 0 Offset 0
OpDecorate %ssbB BufferBlock
OpDecorate %__2 DescriptorSet 0
OpDecorate %__2 Binding 2
OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
%void = OpTypeVoid
%3 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
%_ptr_Function_v2int = OpTypePointer Function %v2int
%bool = OpTypeBool
%10 = OpTypeFunction %bool %_ptr_Function_v2int %_ptr_Function_v2int
%_ptr_Function_int = OpTypePointer Function %int
%float = OpTypeFloat 32
%_ptr_Function_float = OpTypePointer Function %float
%18 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_float
%v3int = OpTypeVector %int 3
%_ptr_Function_v3int = OpTypePointer Function %v3int
%25 = OpTypeFunction %int %_ptr_Function_v3int
%29 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_int %_ptr_Function_int %_ptr_Function_float
%36 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_int %_ptr_Function_int
%42 = OpTypeFunction %float %_ptr_Function_int %_ptr_Function_int
%51 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_int %_ptr_Function_float
%_ptr_Private_int = OpTypePointer Private %int
%dimAOuter_0 = OpVariable %_ptr_Private_int Private
%Uniforms = OpTypeStruct %float %v3int %v3int %v3int %v2int
%_ptr_Uniform_Uniforms = OpTypePointer Uniform %Uniforms
%_ = OpVariable %_ptr_Uniform_Uniforms Uniform
%int_1 = OpConstant %int 1
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_ptr_Uniform_int = OpTypePointer Uniform %int
%dimInner_0 = OpVariable %_ptr_Private_int Private
%uint_2 = OpConstant %uint 2
%dimBOuter_0 = OpVariable %_ptr_Private_int Private
%int_2 = OpConstant %int 2
%int_0 = OpConstant %int 0
%78 = OpConstantComposite %v2int %int_0 %int_0
%v2bool = OpTypeVector %bool 2
%_runtimearr_float = OpTypeRuntimeArray %float
%ssbOut = OpTypeStruct %_runtimearr_float
%_ptr_Uniform_ssbOut = OpTypePointer Uniform %ssbOut
%__0 = OpVariable %_ptr_Uniform_ssbOut Uniform
%_ptr_Uniform_float = OpTypePointer Uniform %float
%v3float = OpTypeVector %float 3
%int_4 = OpConstant %int 4
%uint_0 = OpConstant %uint 0
%v3uint = OpTypeVector %uint 3
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input
%_ptr_Input_uint = OpTypePointer Input %uint
%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
%int_64 = OpConstant %int 64
%_arr_float_uint_1 = OpTypeArray %float %uint_1
%_arr__arr_float_uint_1_uint_1 = OpTypeArray %_arr_float_uint_1 %uint_1
%_ptr_Function__arr__arr_float_uint_1_uint_1 = OpTypePointer Function %_arr__arr_float_uint_1_uint_1
%float_0 = OpConstant %float 0
%uint_64 = OpConstant %uint 64
%_arr_float_uint_64 = OpTypeArray %float %uint_64
%_arr__arr_float_uint_64_uint_64 = OpTypeArray %_arr_float_uint_64 %uint_64
%_ptr_Workgroup__arr__arr_float_uint_64_uint_64 = OpTypePointer Workgroup %_arr__arr_float_uint_64_uint_64
%mm_Asub = OpVariable %_ptr_Workgroup__arr__arr_float_uint_64_uint_64 Workgroup
%_ptr_Workgroup_float = OpTypePointer Workgroup %float
%_arr__arr_float_uint_1_uint_64 = OpTypeArray %_arr_float_uint_1 %uint_64
%_ptr_Workgroup__arr__arr_float_uint_1_uint_64 = OpTypePointer Workgroup %_arr__arr_float_uint_1_uint_64
%mm_Bsub = OpVariable %_ptr_Workgroup__arr__arr_float_uint_1_uint_64 Workgroup
%uint_264 = OpConstant %uint 264
%_ptr_Function__arr_float_uint_1 = OpTypePointer Function %_arr_float_uint_1
%_runtimearr_float_0 = OpTypeRuntimeArray %float
%ssbA = OpTypeStruct %_runtimearr_float_0
%_ptr_Uniform_ssbA = OpTypePointer Uniform %ssbA
%__1 = OpVariable %_ptr_Uniform_ssbA Uniform
%batch = OpVariable %_ptr_Private_int Private
%_runtimearr_float_1 = OpTypeRuntimeArray %float
%ssbB = OpTypeStruct %_runtimearr_float_1
%_ptr_Uniform_ssbB = OpTypePointer Uniform %ssbB
%__2 = OpVariable %_ptr_Uniform_ssbB Uniform
%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_1 %uint_64 %uint_1
%main = OpFunction %void None %3
%5 = OpLabel
%param_17 = OpVariable %_ptr_Function_int Function
%param_18 = OpVariable %_ptr_Function_int Function
%param_19 = OpVariable %_ptr_Function_int Function
%66 = OpAccessChain %_ptr_Uniform_int %_ %int_1 %uint_1
%67 = OpLoad %int %66
OpStore %dimAOuter_0 %67
%70 = OpAccessChain %_ptr_Uniform_int %_ %int_1 %uint_2
%71 = OpLoad %int %70
OpStore %dimInner_0 %71
%74 = OpAccessChain %_ptr_Uniform_int %_ %int_2 %uint_2
%75 = OpLoad %int %74
OpStore %dimBOuter_0 %75
%504 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_2
%505 = OpLoad %uint %504
%506 = OpBitcast %int %505
OpStore %batch %506
%508 = OpLoad %int %dimAOuter_0
OpStore %param_17 %508
%510 = OpLoad %int %dimInner_0
OpStore %param_18 %510
%512 = OpLoad %int %dimBOuter_0
OpStore %param_19 %512
%513 = OpFunctionCall %void %mm_matMul_i1_i1_i1_ %param_17 %param_18 %param_19
OpReturn
OpFunctionEnd
%coordsInBounds_vi2_vi2_ = OpFunction %bool None %10
%coord = OpFunctionParameter %_ptr_Function_v2int
%shape = OpFunctionParameter %_ptr_Function_v2int
%14 = OpLabel
%76 = OpLoad %v2int %coord
%80 = OpSGreaterThanEqual %v2bool %76 %78
%81 = OpAll %bool %80
OpSelectionMerge %83 None
OpBranchConditional %81 %82 %83
%82 = OpLabel
%84 = OpLoad %v2int %coord
%85 = OpLoad %v2int %shape
%86 = OpSLessThan %v2bool %84 %85
%87 = OpAll %bool %86
OpBranch %83
%83 = OpLabel
%88 = OpPhi %bool %81 %14 %87 %82
OpReturnValue %88
OpFunctionEnd
%setOutput_i1_f1_ = OpFunction %void None %18
%flatIndex = OpFunctionParameter %_ptr_Function_int
%value = OpFunctionParameter %_ptr_Function_float
%22 = OpLabel
%95 = OpLoad %int %flatIndex
%96 = OpLoad %float %value
%98 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %95
OpStore %98 %96
OpReturn
OpFunctionEnd
%getOutputFlatIndex_vi3_ = OpFunction %int None %25
%coords = OpFunctionParameter %_ptr_Function_v3int
%28 = OpLabel
%99 = OpLoad %v3int %coords
%101 = OpConvertSToF %v3float %99
%104 = OpAccessChain %_ptr_Uniform_int %_ %int_4 %uint_0
%105 = OpLoad %int %104
%106 = OpAccessChain %_ptr_Uniform_int %_ %int_4 %uint_1
%107 = OpLoad %int %106
%108 = OpCompositeConstruct %v3int %105 %107 %int_1
%109 = OpConvertSToF %v3float %108
%110 = OpDot %float %101 %109
%111 = OpConvertFToS %int %110
OpReturnValue %111
OpFunctionEnd
%setOutput_i1_i1_i1_f1_ = OpFunction %void None %29
%d0 = OpFunctionParameter %_ptr_Function_int
%d1 = OpFunctionParameter %_ptr_Function_int
%d2 = OpFunctionParameter %_ptr_Function_int
%value_0 = OpFunctionParameter %_ptr_Function_float
%35 = OpLabel
%flatIndex_0 = OpVariable %_ptr_Function_int Function
%param = OpVariable %_ptr_Function_v3int Function
%param_0 = OpVariable %_ptr_Function_int Function
%param_1 = OpVariable %_ptr_Function_float Function
%115 = OpLoad %int %d0
%116 = OpLoad %int %d1
%117 = OpLoad %int %d2
%118 = OpCompositeConstruct %v3int %115 %116 %117
OpStore %param %118
%120 = OpFunctionCall %int %getOutputFlatIndex_vi3_ %param
OpStore %flatIndex_0 %120
%122 = OpLoad %int %flatIndex_0
OpStore %param_0 %122
%124 = OpLoad %float %value_0
OpStore %param_1 %124
%125 = OpFunctionCall %void %setOutput_i1_f1_ %param_0 %param_1
OpReturn
OpFunctionEnd
%mm_matMul_i1_i1_i1_ = OpFunction %void None %36
%dimAOuter = OpFunctionParameter %_ptr_Function_int
%dimInner = OpFunctionParameter %_ptr_Function_int
%dimBOuter = OpFunctionParameter %_ptr_Function_int
%41 = OpLabel
%tileRow = OpVariable %_ptr_Function_int Function
%tileCol = OpVariable %_ptr_Function_int Function
%globalRow = OpVariable %_ptr_Function_int Function
%globalCol = OpVariable %_ptr_Function_int Function
%numTiles = OpVariable %_ptr_Function_int Function
%innerRow = OpVariable %_ptr_Function_int Function
%innerCol = OpVariable %_ptr_Function_int Function
%acc = OpVariable %_ptr_Function__arr__arr_float_uint_1_uint_1 Function
%tileColA = OpVariable %_ptr_Function_int Function
%tileRowB = OpVariable %_ptr_Function_int Function
%t = OpVariable %_ptr_Function_int Function
%innerRow_0 = OpVariable %_ptr_Function_int Function
%innerCol_0 = OpVariable %_ptr_Function_int Function
%inputRow = OpVariable %_ptr_Function_int Function
%inputCol = OpVariable %_ptr_Function_int Function
%param_2 = OpVariable %_ptr_Function_int Function
%param_3 = OpVariable %_ptr_Function_int Function
%innerRow_1 = OpVariable %_ptr_Function_int Function
%innerCol_1 = OpVariable %_ptr_Function_int Function
%inputRow_0 = OpVariable %_ptr_Function_int Function
%inputCol_0 = OpVariable %_ptr_Function_int Function
%param_4 = OpVariable %_ptr_Function_int Function
%param_5 = OpVariable %_ptr_Function_int Function
%k = OpVariable %_ptr_Function_int Function
%inner = OpVariable %_ptr_Function_int Function
%BCached = OpVariable %_ptr_Function__arr_float_uint_1 Function
%innerRow_2 = OpVariable %_ptr_Function_int Function
%ACached = OpVariable %_ptr_Function_float Function
%innerCol_2 = OpVariable %_ptr_Function_int Function
%innerRow_3 = OpVariable %_ptr_Function_int Function
%innerCol_3 = OpVariable %_ptr_Function_int Function
%param_6 = OpVariable %_ptr_Function_int Function
%param_7 = OpVariable %_ptr_Function_int Function
%param_8 = OpVariable %_ptr_Function_float Function
%131 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_1
%132 = OpLoad %uint %131
%133 = OpBitcast %int %132
%134 = OpIMul %int %133 %int_1
OpStore %tileRow %134
%136 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_0
%137 = OpLoad %uint %136
%138 = OpBitcast %int %137
%139 = OpIMul %int %138 %int_1
OpStore %tileCol %139
%142 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_1
%143 = OpLoad %uint %142
%144 = OpBitcast %int %143
%145 = OpIMul %int %144 %int_1
OpStore %globalRow %145
%147 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
%148 = OpLoad %uint %147
%149 = OpBitcast %int %148
%150 = OpIMul %int %149 %int_1
OpStore %globalCol %150
%152 = OpLoad %int %dimInner
%153 = OpISub %int %152 %int_1
%155 = OpSDiv %int %153 %int_64
%156 = OpIAdd %int %155 %int_1
OpStore %numTiles %156
OpStore %innerRow %int_0
OpBranch %158
%158 = OpLabel
OpLoopMerge %160 %161 None
OpBranch %162
%162 = OpLabel
%163 = OpLoad %int %innerRow
%164 = OpSLessThan %bool %163 %int_1
OpBranchConditional %164 %159 %160
%159 = OpLabel
OpStore %innerCol %int_0
OpBranch %166
%166 = OpLabel
OpLoopMerge %168 %169 None
OpBranch %170
%170 = OpLabel
%171 = OpLoad %int %innerCol
%172 = OpSLessThan %bool %171 %int_1
OpBranchConditional %172 %167 %168
%167 = OpLabel
%177 = OpLoad %int %innerRow
%178 = OpLoad %int %innerCol
%180 = OpAccessChain %_ptr_Function_float %acc %177 %178
OpStore %180 %float_0
OpBranch %169
%169 = OpLabel
%181 = OpLoad %int %innerCol
%182 = OpIAdd %int %181 %int_1
OpStore %innerCol %182
OpBranch %166
%168 = OpLabel
OpBranch %161
%161 = OpLabel
%183 = OpLoad %int %innerRow
%184 = OpIAdd %int %183 %int_1
OpStore %innerRow %184
OpBranch %158
%160 = OpLabel
%186 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_0
%187 = OpLoad %uint %186
%188 = OpBitcast %int %187
%189 = OpIMul %int %188 %int_64
OpStore %tileColA %189
%191 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_1
%192 = OpLoad %uint %191
%193 = OpBitcast %int %192
%194 = OpIMul %int %193 %int_1
OpStore %tileRowB %194
OpStore %t %int_0
OpBranch %196
%196 = OpLabel
OpLoopMerge %198 %199 None
OpBranch %200
%200 = OpLabel
%201 = OpLoad %int %t
%202 = OpLoad %int %numTiles
%203 = OpSLessThan %bool %201 %202
OpBranchConditional %203 %197 %198
%197 = OpLabel
OpStore %innerRow_0 %int_0
OpBranch %205
%205 = OpLabel
OpLoopMerge %207 %208 None
OpBranch %209
%209 = OpLabel
%210 = OpLoad %int %innerRow_0
%211 = OpSLessThan %bool %210 %int_1
OpBranchConditional %211 %206 %207
%206 = OpLabel
OpStore %innerCol_0 %int_0
OpBranch %213
%213 = OpLabel
OpLoopMerge %215 %216 None
OpBranch %217
%217 = OpLabel
%218 = OpLoad %int %innerCol_0
%219 = OpSLessThan %bool %218 %int_64
OpBranchConditional %219 %214 %215
%214 = OpLabel
%221 = OpLoad %int %tileRow
%222 = OpLoad %int %innerRow_0
%223 = OpIAdd %int %221 %222
OpStore %inputRow %223
%225 = OpLoad %int %tileColA
%226 = OpLoad %int %innerCol_0
%227 = OpIAdd %int %225 %226
OpStore %inputCol %227
%233 = OpLoad %int %inputRow
%234 = OpLoad %int %inputCol
%235 = OpLoad %int %globalRow
%236 = OpLoad %int %innerRow_0
%237 = OpIAdd %int %235 %236
%238 = OpLoad %int %t
%239 = OpIMul %int %238 %int_64
%240 = OpLoad %int %inputCol
%241 = OpIAdd %int %239 %240
OpStore %param_2 %237
OpStore %param_3 %241
%244 = OpFunctionCall %float %mm_readA_i1_i1_ %param_2 %param_3
%246 = OpAccessChain %_ptr_Workgroup_float %mm_Asub %233 %234
OpStore %246 %244
OpBranch %216
%216 = OpLabel
%247 = OpLoad %int %innerCol_0
%248 = OpIAdd %int %247 %int_1
OpStore %innerCol_0 %248
OpBranch %213
%215 = OpLabel
OpBranch %208
%208 = OpLabel
%249 = OpLoad %int %innerRow_0
%250 = OpIAdd %int %249 %int_1
OpStore %innerRow_0 %250
OpBranch %205
%207 = OpLabel
OpStore %innerRow_1 %int_0
OpBranch %252
%252 = OpLabel
OpLoopMerge %254 %255 None
OpBranch %256
%256 = OpLabel
%257 = OpLoad %int %innerRow_1
%258 = OpSLessThan %bool %257 %int_1
OpBranchConditional %258 %253 %254
%253 = OpLabel
OpStore %innerCol_1 %int_0
OpBranch %260
%260 = OpLabel
OpLoopMerge %262 %263 None
OpBranch %264
%264 = OpLabel
%265 = OpLoad %int %innerCol_1
%266 = OpSLessThan %bool %265 %int_1
OpBranchConditional %266 %261 %262
%261 = OpLabel
%268 = OpLoad %int %tileRowB
%269 = OpLoad %int %innerRow_1
%270 = OpIAdd %int %268 %269
OpStore %inputRow_0 %270
%272 = OpLoad %int %tileCol
%273 = OpLoad %int %innerCol_1
%274 = OpIAdd %int %272 %273
OpStore %inputCol_0 %274
%278 = OpLoad %int %inputRow_0
%279 = OpLoad %int %inputCol_0
%280 = OpLoad %int %t
%281 = OpIMul %int %280 %int_64
%282 = OpLoad %int %inputRow_0
%283 = OpIAdd %int %281 %282
%284 = OpLoad %int %globalCol
%285 = OpLoad %int %innerCol_1
%286 = OpIAdd %int %284 %285
OpStore %param_4 %283
OpStore %param_5 %286
%289 = OpFunctionCall %float %mm_readB_i1_i1_ %param_4 %param_5
%290 = OpAccessChain %_ptr_Workgroup_float %mm_Bsub %278 %279
OpStore %290 %289
OpBranch %263
%263 = OpLabel
%291 = OpLoad %int %innerCol_1
%292 = OpIAdd %int %291 %int_1
OpStore %innerCol_1 %292
OpBranch %260
%262 = OpLabel
OpBranch %255
%255 = OpLabel
%293 = OpLoad %int %innerRow_1
%294 = OpIAdd %int %293 %int_1
OpStore %innerRow_1 %294
OpBranch %252
%254 = OpLabel
OpControlBarrier %uint_2 %uint_2 %uint_264
OpStore %k %int_0
OpBranch %297
%297 = OpLabel
OpLoopMerge %299 %300 None
OpBranch %301
%301 = OpLabel
%302 = OpLoad %int %k
%303 = OpSLessThan %bool %302 %int_64
OpBranchConditional %303 %298 %299
%298 = OpLabel
OpStore %inner %int_0
OpBranch %305
%305 = OpLabel
OpLoopMerge %307 %308 None
OpBranch %309
%309 = OpLabel
%310 = OpLoad %int %inner
%311 = OpSLessThan %bool %310 %int_1
OpBranchConditional %311 %306 %307
%306 = OpLabel
%314 = OpLoad %int %inner
%315 = OpLoad %int %k
%316 = OpLoad %int %tileCol
%317 = OpLoad %int %inner
%318 = OpIAdd %int %316 %317
%319 = OpAccessChain %_ptr_Workgroup_float %mm_Bsub %315 %318
%320 = OpLoad %float %319
%321 = OpAccessChain %_ptr_Function_float %BCached %314
OpStore %321 %320
OpBranch %308
%308 = OpLabel
%322 = OpLoad %int %inner
%323 = OpIAdd %int %322 %int_1
OpStore %inner %323
OpBranch %305
%307 = OpLabel
OpStore %innerRow_2 %int_0
OpBranch %325
%325 = OpLabel
OpLoopMerge %327 %328 None
OpBranch %329
%329 = OpLabel
%330 = OpLoad %int %innerRow_2
%331 = OpSLessThan %bool %330 %int_1
OpBranchConditional %331 %326 %327
%326 = OpLabel
%333 = OpLoad %int %tileRow
%334 = OpLoad %int %innerRow_2
%335 = OpIAdd %int %333 %334
%336 = OpLoad %int %k
%337 = OpAccessChain %_ptr_Workgroup_float %mm_Asub %335 %336
%338 = OpLoad %float %337
OpStore %ACached %338
OpStore %innerCol_2 %int_0
OpBranch %340
%340 = OpLabel
OpLoopMerge %342 %343 None
OpBranch %344
%344 = OpLabel
%345 = OpLoad %int %innerCol_2
%346 = OpSLessThan %bool %345 %int_1
OpBranchConditional %346 %341 %342
%341 = OpLabel
%347 = OpLoad %int %innerRow_2
%348 = OpLoad %int %innerCol_2
%349 = OpLoad %float %ACached
%350 = OpLoad %int %innerCol_2
%351 = OpAccessChain %_ptr_Function_float %BCached %350
%352 = OpLoad %float %351
%353 = OpFMul %float %349 %352
%354 = OpAccessChain %_ptr_Function_float %acc %347 %348
%355 = OpLoad %float %354
%356 = OpFAdd %float %355 %353
%357 = OpAccessChain %_ptr_Function_float %acc %347 %348
OpStore %357 %356
OpBranch %343
%343 = OpLabel
%358 = OpLoad %int %innerCol_2
%359 = OpIAdd %int %358 %int_1
OpStore %innerCol_2 %359
OpBranch %340
%342 = OpLabel
OpBranch %328
%328 = OpLabel
%360 = OpLoad %int %innerRow_2
%361 = OpIAdd %int %360 %int_1
OpStore %innerRow_2 %361
OpBranch %325
%327 = OpLabel
OpBranch %300
%300 = OpLabel
%362 = OpLoad %int %k
%363 = OpIAdd %int %362 %int_1
OpStore %k %363
OpBranch %297
%299 = OpLabel
OpControlBarrier %uint_2 %uint_2 %uint_264
OpBranch %199
%199 = OpLabel
%364 = OpLoad %int %t
%365 = OpIAdd %int %364 %int_1
OpStore %t %365
OpBranch %196
%198 = OpLabel
OpStore %innerRow_3 %int_0
OpBranch %367
%367 = OpLabel
OpLoopMerge %369 %370 None
OpBranch %371
%371 = OpLabel
%372 = OpLoad %int %innerRow_3
%373 = OpSLessThan %bool %372 %int_1
OpBranchConditional %373 %368 %369
%368 = OpLabel
OpStore %innerCol_3 %int_0
OpBranch %375
%375 = OpLabel
OpLoopMerge %377 %378 None
OpBranch %379
%379 = OpLabel
%380 = OpLoad %int %innerCol_3
%381 = OpSLessThan %bool %380 %int_1
OpBranchConditional %381 %376 %377
%376 = OpLabel
%382 = OpLoad %int %globalCol
%383 = OpLoad %int %innerCol_3
%384 = OpIAdd %int %382 %383
%385 = OpLoad %int %dimBOuter
%386 = OpSLessThan %bool %384 %385
OpSelectionMerge %388 None
OpBranchConditional %386 %387 %388
%387 = OpLabel
%389 = OpLoad %int %globalRow
%390 = OpLoad %int %innerRow_3
%391 = OpIAdd %int %389 %390
%392 = OpLoad %int %dimAOuter
%393 = OpSLessThan %bool %391 %392
OpBranch %388
%388 = OpLabel
%394 = OpPhi %bool %386 %376 %393 %387
OpSelectionMerge %396 None
OpBranchConditional %394 %395 %396
%395 = OpLabel
%397 = OpLoad %int %globalRow
%398 = OpLoad %int %innerRow_3
%399 = OpIAdd %int %397 %398
%400 = OpLoad %int %globalCol
%401 = OpLoad %int %innerCol_3
%402 = OpIAdd %int %400 %401
%403 = OpLoad %int %innerRow_3
%404 = OpLoad %int %innerCol_3
OpStore %param_6 %399
OpStore %param_7 %402
%408 = OpAccessChain %_ptr_Function_float %acc %403 %404
%409 = OpLoad %float %408
OpStore %param_8 %409
%410 = OpFunctionCall %void %mm_write_i1_i1_f1_ %param_6 %param_7 %param_8
OpBranch %396
%396 = OpLabel
OpBranch %378
%378 = OpLabel
%411 = OpLoad %int %innerCol_3
%412 = OpIAdd %int %411 %int_1
OpStore %innerCol_3 %412
OpBranch %375
%377 = OpLabel
OpBranch %370
%370 = OpLabel
%413 = OpLoad %int %innerRow_3
%414 = OpIAdd %int %413 %int_1
OpStore %innerRow_3 %414
OpBranch %367
%369 = OpLabel
OpReturn
OpFunctionEnd
%mm_readA_i1_i1_ = OpFunction %float None %42
%row = OpFunctionParameter %_ptr_Function_int
%col = OpFunctionParameter %_ptr_Function_int
%46 = OpLabel
%batchASize = OpVariable %_ptr_Function_int Function
%param_9 = OpVariable %_ptr_Function_v2int Function
%param_10 = OpVariable %_ptr_Function_v2int Function
%430 = OpVariable %_ptr_Function_float Function
%416 = OpAccessChain %_ptr_Uniform_int %_ %int_1 %uint_1
%417 = OpLoad %int %416
%418 = OpAccessChain %_ptr_Uniform_int %_ %int_1 %uint_2
%419 = OpLoad %int %418
%420 = OpIMul %int %417 %419
OpStore %batchASize %420
%421 = OpLoad %int %row
%422 = OpLoad %int %col
%423 = OpCompositeConstruct %v2int %421 %422
%424 = OpLoad %int %dimAOuter_0
%425 = OpLoad %int %dimInner_0
%426 = OpCompositeConstruct %v2int %424 %425
OpStore %param_9 %423
OpStore %param_10 %426
%429 = OpFunctionCall %bool %coordsInBounds_vi2_vi2_ %param_9 %param_10
OpSelectionMerge %432 None
OpBranchConditional %429 %431 %449
%431 = OpLabel
%438 = OpLoad %int %batch
%439 = OpLoad %int %batchASize
%440 = OpIMul %int %438 %439
%441 = OpLoad %int %row
%442 = OpLoad %int %dimInner_0
%443 = OpIMul %int %441 %442
%444 = OpIAdd %int %440 %443
%445 = OpLoad %int %col
%446 = OpIAdd %int %444 %445
%447 = OpAccessChain %_ptr_Uniform_float %__1 %int_0 %446
%448 = OpLoad %float %447
OpStore %430 %448
OpBranch %432
%449 = OpLabel
OpStore %430 %float_0
OpBranch %432
%432 = OpLabel
%450 = OpLoad %float %430
OpReturnValue %450
OpFunctionEnd
%mm_readB_i1_i1_ = OpFunction %float None %42
%row_0 = OpFunctionParameter %_ptr_Function_int
%col_0 = OpFunctionParameter %_ptr_Function_int
%50 = OpLabel
%batchBSize = OpVariable %_ptr_Function_int Function
%param_11 = OpVariable %_ptr_Function_v2int Function
%param_12 = OpVariable %_ptr_Function_v2int Function
%468 = OpVariable %_ptr_Function_float Function
%454 = OpAccessChain %_ptr_Uniform_int %_ %int_2 %uint_1
%455 = OpLoad %int %454
%456 = OpAccessChain %_ptr_Uniform_int %_ %int_2 %uint_2
%457 = OpLoad %int %456
%458 = OpIMul %int %455 %457
OpStore %batchBSize %458
%459 = OpLoad %int %row_0
%460 = OpLoad %int %col_0
%461 = OpCompositeConstruct %v2int %459 %460
%462 = OpLoad %int %dimInner_0
%463 = OpLoad %int %dimBOuter_0
%464 = OpCompositeConstruct %v2int %462 %463
OpStore %param_11 %461
OpStore %param_12 %464
%467 = OpFunctionCall %bool %coordsInBounds_vi2_vi2_ %param_11 %param_12
OpSelectionMerge %470 None
OpBranchConditional %467 %469 %486
%469 = OpLabel
%475 = OpLoad %int %batch
%476 = OpLoad %int %batchBSize
%477 = OpIMul %int %475 %476
%478 = OpLoad %int %row_0
%479 = OpLoad %int %dimBOuter_0
%480 = OpIMul %int %478 %479
%481 = OpIAdd %int %477 %480
%482 = OpLoad %int %col_0
%483 = OpIAdd %int %481 %482
%484 = OpAccessChain %_ptr_Uniform_float %__2 %int_0 %483
%485 = OpLoad %float %484
OpStore %468 %485
OpBranch %470
%486 = OpLabel
OpStore %468 %float_0
OpBranch %470
%470 = OpLabel
%487 = OpLoad %float %468
OpReturnValue %487
OpFunctionEnd
%mm_write_i1_i1_f1_ = OpFunction %void None %51
%row_1 = OpFunctionParameter %_ptr_Function_int
%col_1 = OpFunctionParameter %_ptr_Function_int
%value_1 = OpFunctionParameter %_ptr_Function_float
%56 = OpLabel
%outCoord = OpVariable %_ptr_Function_v3int Function
%param_13 = OpVariable %_ptr_Function_int Function
%param_14 = OpVariable %_ptr_Function_int Function
%param_15 = OpVariable %_ptr_Function_int Function
%param_16 = OpVariable %_ptr_Function_float Function
%491 = OpLoad %int %batch
%492 = OpLoad %int %row_1
%493 = OpLoad %int %col_1
%494 = OpCompositeConstruct %v3int %491 %492 %493
OpStore %outCoord %494
%496 = OpLoad %int %batch
OpStore %param_13 %496
%498 = OpLoad %int %row_1
OpStore %param_14 %498
%500 = OpLoad %int %col_1
OpStore %param_15 %500
%502 = OpLoad %float %value_1
OpStore %param_16 %502
%503 = OpFunctionCall %void %setOutput_i1_i1_i1_f1_ %param_13 %param_14 %param_15 %param_16
OpReturn
OpFunctionEnd

View File

@ -1,491 +0,0 @@
warning: parameter 'dimInner' of 'mm_matMul_i1_i1_i1_' must be uniform
note: 'workgroupBarrier' must only be called from uniform control flow
note: reading from module-scope private variable 'dimInner_1' may result in a non-uniform value
static int dimAOuter_1 = 0;
cbuffer cbuffer_x_48 : register(b3, space0) {
uint4 x_48[5];
};
static int dimInner_1 = 0;
static int dimBOuter_1 = 0;
RWByteAddressBuffer x_54 : register(u0, space0);
static uint3 gl_LocalInvocationID = uint3(0u, 0u, 0u);
static uint3 gl_GlobalInvocationID = uint3(0u, 0u, 0u);
groupshared float mm_Asub[64][64];
groupshared float mm_Bsub[64][1];
ByteAddressBuffer x_165 : register(t1, space0);
static int batch = 0;
ByteAddressBuffer x_185 : register(t2, space0);
bool coordsInBounds_vi2_vi2_(inout int2 coord, inout int2 shape) {
bool x_87 = false;
bool x_88 = false;
const int2 x_76 = coord;
const bool x_81 = all((x_76 >= (0).xx));
x_88 = x_81;
if (x_81) {
const int2 x_84 = coord;
const int2 x_85 = shape;
x_87 = all((x_84 < x_85));
x_88 = x_87;
}
return x_88;
}
float mm_readA_i1_i1_(inout int row, inout int col) {
int batchASize = 0;
int2 param_10 = int2(0, 0);
int2 param_11 = int2(0, 0);
float x_430 = 0.0f;
const int x_417 = asint(x_48[1].y);
const int x_419 = asint(x_48[1].z);
batchASize = (x_417 * x_419);
const int x_421 = row;
const int x_422 = col;
const int x_424 = dimAOuter_1;
const int x_425 = dimInner_1;
param_10 = int2(x_421, x_422);
param_11 = int2(x_424, x_425);
const bool x_429 = coordsInBounds_vi2_vi2_(param_10, param_11);
if (x_429) {
const int x_438 = batch;
const int x_439 = batchASize;
const int x_441 = row;
const int x_442 = dimInner_1;
const int x_445 = col;
const float x_448 = asfloat(x_165.Load((4u * uint((((x_438 * x_439) + (x_441 * x_442)) + x_445)))));
x_430 = x_448;
} else {
x_430 = 0.0f;
}
const float x_450 = x_430;
return x_450;
}
float mm_readB_i1_i1_(inout int row_1, inout int col_1) {
int batchBSize = 0;
int2 param_12 = int2(0, 0);
int2 param_13 = int2(0, 0);
float x_468 = 0.0f;
const int x_455 = asint(x_48[2].y);
const int x_457 = asint(x_48[2].z);
batchBSize = (x_455 * x_457);
const int x_459 = row_1;
const int x_460 = col_1;
const int x_462 = dimInner_1;
const int x_463 = dimBOuter_1;
param_12 = int2(x_459, x_460);
param_13 = int2(x_462, x_463);
const bool x_467 = coordsInBounds_vi2_vi2_(param_12, param_13);
if (x_467) {
const int x_475 = batch;
const int x_476 = batchBSize;
const int x_478 = row_1;
const int x_479 = dimBOuter_1;
const int x_482 = col_1;
const float x_485 = asfloat(x_185.Load((4u * uint((((x_475 * x_476) + (x_478 * x_479)) + x_482)))));
x_468 = x_485;
} else {
x_468 = 0.0f;
}
const float x_487 = x_468;
return x_487;
}
int getOutputFlatIndex_vi3_(inout int3 coords) {
const int3 x_99 = coords;
const int x_105 = asint(x_48[4].x);
const int x_107 = asint(x_48[4].y);
return int(dot(float3(x_99), float3(int3(x_105, x_107, 1))));
}
void setOutput_i1_f1_(inout int flatIndex, inout float value) {
const int x_95 = flatIndex;
const float x_96 = value;
x_54.Store((4u * uint(x_95)), asuint(x_96));
return;
}
void setOutput_i1_i1_i1_f1_(inout int d0, inout int d1, inout int d2, inout float value_1) {
int flatIndex_1 = 0;
int3 param = int3(0, 0, 0);
int param_1 = 0;
float param_2 = 0.0f;
const int x_115 = d0;
const int x_116 = d1;
const int x_117 = d2;
param = int3(x_115, x_116, x_117);
const int x_120 = getOutputFlatIndex_vi3_(param);
flatIndex_1 = x_120;
const int x_122 = flatIndex_1;
param_1 = x_122;
const float x_124 = value_1;
param_2 = x_124;
setOutput_i1_f1_(param_1, param_2);
return;
}
void mm_write_i1_i1_f1_(inout int row_2, inout int col_2, inout float value_2) {
int3 outCoord = int3(0, 0, 0);
int param_14 = 0;
int param_15 = 0;
int param_16 = 0;
float param_17 = 0.0f;
const int x_491 = batch;
const int x_492 = row_2;
const int x_493 = col_2;
outCoord = int3(x_491, x_492, x_493);
const int x_496 = batch;
param_14 = x_496;
const int x_498 = row_2;
param_15 = x_498;
const int x_500 = col_2;
param_16 = x_500;
const float x_502 = value_2;
param_17 = x_502;
setOutput_i1_i1_i1_f1_(param_14, param_15, param_16, param_17);
return;
}
void mm_matMul_i1_i1_i1_(inout int dimAOuter, inout int dimInner, inout int dimBOuter) {
int tileRow = 0;
int tileCol = 0;
int globalRow = 0;
int globalCol = 0;
int numTiles = 0;
int innerRow = 0;
int innerCol = 0;
float acc[1][1] = (float[1][1])0;
int tileColA = 0;
int tileRowB = 0;
int t = 0;
int innerRow_1 = 0;
int innerCol_1 = 0;
int inputRow = 0;
int inputCol = 0;
int param_3 = 0;
int param_4 = 0;
int innerRow_2 = 0;
int innerCol_2 = 0;
int inputRow_1 = 0;
int inputCol_1 = 0;
int param_5 = 0;
int param_6 = 0;
int k = 0;
int inner = 0;
float BCached[1] = (float[1])0;
int innerRow_3 = 0;
float ACached = 0.0f;
int innerCol_3 = 0;
int innerRow_4 = 0;
int innerCol_4 = 0;
int param_7 = 0;
int param_8 = 0;
float param_9 = 0.0f;
const uint x_132 = gl_LocalInvocationID.y;
tileRow = (asint(x_132) * 1);
const uint x_137 = gl_LocalInvocationID.x;
tileCol = (asint(x_137) * 1);
const uint x_143 = gl_GlobalInvocationID.y;
globalRow = (asint(x_143) * 1);
const uint x_148 = gl_GlobalInvocationID.x;
globalCol = (asint(x_148) * 1);
const int x_152 = dimInner;
numTiles = (((x_152 - 1) / 64) + 1);
innerRow = 0;
[loop] while (true) {
const int x_163 = innerRow;
if ((x_163 < 1)) {
} else {
break;
}
innerCol = 0;
[loop] while (true) {
const int x_171 = innerCol;
if ((x_171 < 1)) {
} else {
break;
}
const int x_177 = innerRow;
const int x_178 = innerCol;
acc[x_177][x_178] = 0.0f;
{
const int x_181 = innerCol;
innerCol = (x_181 + 1);
}
}
{
const int x_183 = innerRow;
innerRow = (x_183 + 1);
}
}
const uint x_187 = gl_LocalInvocationID.x;
tileColA = (asint(x_187) * 64);
const uint x_192 = gl_LocalInvocationID.y;
tileRowB = (asint(x_192) * 1);
t = 0;
[loop] while (true) {
const int x_201 = t;
const int x_202 = numTiles;
if ((x_201 < x_202)) {
} else {
break;
}
innerRow_1 = 0;
[loop] while (true) {
const int x_210 = innerRow_1;
if ((x_210 < 1)) {
} else {
break;
}
innerCol_1 = 0;
[loop] while (true) {
const int x_218 = innerCol_1;
if ((x_218 < 64)) {
} else {
break;
}
const int x_221 = tileRow;
const int x_222 = innerRow_1;
inputRow = (x_221 + x_222);
const int x_225 = tileColA;
const int x_226 = innerCol_1;
inputCol = (x_225 + x_226);
const int x_233 = inputRow;
const int x_234 = inputCol;
const int x_235 = globalRow;
const int x_236 = innerRow_1;
const int x_238 = t;
const int x_240 = inputCol;
param_3 = (x_235 + x_236);
param_4 = ((x_238 * 64) + x_240);
const float x_244 = mm_readA_i1_i1_(param_3, param_4);
mm_Asub[x_233][x_234] = x_244;
{
const int x_247 = innerCol_1;
innerCol_1 = (x_247 + 1);
}
}
{
const int x_249 = innerRow_1;
innerRow_1 = (x_249 + 1);
}
}
innerRow_2 = 0;
[loop] while (true) {
const int x_257 = innerRow_2;
if ((x_257 < 1)) {
} else {
break;
}
innerCol_2 = 0;
[loop] while (true) {
const int x_265 = innerCol_2;
if ((x_265 < 1)) {
} else {
break;
}
const int x_268 = tileRowB;
const int x_269 = innerRow_2;
inputRow_1 = (x_268 + x_269);
const int x_272 = tileCol;
const int x_273 = innerCol_2;
inputCol_1 = (x_272 + x_273);
const int x_278 = inputRow_1;
const int x_279 = inputCol_1;
const int x_280 = t;
const int x_282 = inputRow_1;
const int x_284 = globalCol;
const int x_285 = innerCol_2;
param_5 = ((x_280 * 64) + x_282);
param_6 = (x_284 + x_285);
const float x_289 = mm_readB_i1_i1_(param_5, param_6);
mm_Bsub[x_278][x_279] = x_289;
{
const int x_291 = innerCol_2;
innerCol_2 = (x_291 + 1);
}
}
{
const int x_293 = innerRow_2;
innerRow_2 = (x_293 + 1);
}
}
GroupMemoryBarrierWithGroupSync();
k = 0;
[loop] while (true) {
const int x_302 = k;
if ((x_302 < 64)) {
} else {
break;
}
inner = 0;
[loop] while (true) {
const int x_310 = inner;
if ((x_310 < 1)) {
} else {
break;
}
const int x_314 = inner;
const int x_315 = k;
const int x_316 = tileCol;
const int x_317 = inner;
const float x_320 = mm_Bsub[x_315][(x_316 + x_317)];
BCached[x_314] = x_320;
{
const int x_322 = inner;
inner = (x_322 + 1);
}
}
innerRow_3 = 0;
[loop] while (true) {
const int x_330 = innerRow_3;
if ((x_330 < 1)) {
} else {
break;
}
const int x_333 = tileRow;
const int x_334 = innerRow_3;
const int x_336 = k;
const float x_338 = mm_Asub[(x_333 + x_334)][x_336];
ACached = x_338;
innerCol_3 = 0;
[loop] while (true) {
const int x_345 = innerCol_3;
if ((x_345 < 1)) {
} else {
break;
}
const int x_347 = innerRow_3;
const int x_348 = innerCol_3;
const float x_349 = ACached;
const int x_350 = innerCol_3;
const float x_352 = BCached[x_350];
const float x_355 = acc[x_347][x_348];
acc[x_347][x_348] = (x_355 + (x_349 * x_352));
{
const int x_358 = innerCol_3;
innerCol_3 = (x_358 + 1);
}
}
{
const int x_360 = innerRow_3;
innerRow_3 = (x_360 + 1);
}
}
{
const int x_362 = k;
k = (x_362 + 1);
}
}
GroupMemoryBarrierWithGroupSync();
{
const int x_364 = t;
t = (x_364 + 1);
}
}
innerRow_4 = 0;
[loop] while (true) {
const int x_372 = innerRow_4;
if ((x_372 < 1)) {
} else {
break;
}
innerCol_4 = 0;
[loop] while (true) {
bool x_393 = false;
bool x_394 = false;
const int x_380 = innerCol_4;
if ((x_380 < 1)) {
} else {
break;
}
const int x_382 = globalCol;
const int x_383 = innerCol_4;
const int x_385 = dimBOuter;
const bool x_386 = ((x_382 + x_383) < x_385);
x_394 = x_386;
if (x_386) {
const int x_389 = globalRow;
const int x_390 = innerRow_4;
const int x_392 = dimAOuter;
x_393 = ((x_389 + x_390) < x_392);
x_394 = x_393;
}
if (x_394) {
const int x_397 = globalRow;
const int x_398 = innerRow_4;
const int x_400 = globalCol;
const int x_401 = innerCol_4;
const int x_403 = innerRow_4;
const int x_404 = innerCol_4;
param_7 = (x_397 + x_398);
param_8 = (x_400 + x_401);
const float x_409 = acc[x_403][x_404];
param_9 = x_409;
mm_write_i1_i1_f1_(param_7, param_8, param_9);
}
{
const int x_411 = innerCol_4;
innerCol_4 = (x_411 + 1);
}
}
{
const int x_413 = innerRow_4;
innerRow_4 = (x_413 + 1);
}
}
return;
}
void main_1() {
int param_18 = 0;
int param_19 = 0;
int param_20 = 0;
const int x_67 = asint(x_48[1].y);
dimAOuter_1 = x_67;
const int x_71 = asint(x_48[1].z);
dimInner_1 = x_71;
const int x_75 = asint(x_48[2].z);
dimBOuter_1 = x_75;
const uint x_505 = gl_GlobalInvocationID.z;
batch = asint(x_505);
const int x_508 = dimAOuter_1;
param_18 = x_508;
const int x_510 = dimInner_1;
param_19 = x_510;
const int x_512 = dimBOuter_1;
param_20 = x_512;
mm_matMul_i1_i1_i1_(param_18, param_19, param_20);
return;
}
struct tint_symbol_1 {
uint3 gl_LocalInvocationID_param : SV_GroupThreadID;
uint local_invocation_index : SV_GroupIndex;
uint3 gl_GlobalInvocationID_param : SV_DispatchThreadID;
};
void main_inner(uint3 gl_LocalInvocationID_param, uint3 gl_GlobalInvocationID_param, uint local_invocation_index) {
{
const uint i_1 = local_invocation_index;
const uint i_2 = (local_invocation_index % 1u);
mm_Bsub[i_1][i_2] = 0.0f;
}
{
[loop] for(uint idx = local_invocation_index; (idx < 4096u); idx = (idx + 64u)) {
const uint i = (idx / 64u);
const uint i_1 = (idx % 64u);
mm_Asub[i][i_1] = 0.0f;
}
}
GroupMemoryBarrierWithGroupSync();
gl_LocalInvocationID = gl_LocalInvocationID_param;
gl_GlobalInvocationID = gl_GlobalInvocationID_param;
main_1();
}
[numthreads(1, 64, 1)]
void main(tint_symbol_1 tint_symbol) {
main_inner(tint_symbol.gl_LocalInvocationID_param, tint_symbol.gl_GlobalInvocationID_param, tint_symbol.local_invocation_index);
return;
}

View File

@ -1,491 +0,0 @@
warning: parameter 'dimInner' of 'mm_matMul_i1_i1_i1_' must be uniform
note: 'workgroupBarrier' must only be called from uniform control flow
note: reading from module-scope private variable 'dimInner_1' may result in a non-uniform value
static int dimAOuter_1 = 0;
cbuffer cbuffer_x_48 : register(b3, space0) {
uint4 x_48[5];
};
static int dimInner_1 = 0;
static int dimBOuter_1 = 0;
RWByteAddressBuffer x_54 : register(u0, space0);
static uint3 gl_LocalInvocationID = uint3(0u, 0u, 0u);
static uint3 gl_GlobalInvocationID = uint3(0u, 0u, 0u);
groupshared float mm_Asub[64][64];
groupshared float mm_Bsub[64][1];
ByteAddressBuffer x_165 : register(t1, space0);
static int batch = 0;
ByteAddressBuffer x_185 : register(t2, space0);
bool coordsInBounds_vi2_vi2_(inout int2 coord, inout int2 shape) {
bool x_87 = false;
bool x_88 = false;
const int2 x_76 = coord;
const bool x_81 = all((x_76 >= (0).xx));
x_88 = x_81;
if (x_81) {
const int2 x_84 = coord;
const int2 x_85 = shape;
x_87 = all((x_84 < x_85));
x_88 = x_87;
}
return x_88;
}
float mm_readA_i1_i1_(inout int row, inout int col) {
int batchASize = 0;
int2 param_10 = int2(0, 0);
int2 param_11 = int2(0, 0);
float x_430 = 0.0f;
const int x_417 = asint(x_48[1].y);
const int x_419 = asint(x_48[1].z);
batchASize = (x_417 * x_419);
const int x_421 = row;
const int x_422 = col;
const int x_424 = dimAOuter_1;
const int x_425 = dimInner_1;
param_10 = int2(x_421, x_422);
param_11 = int2(x_424, x_425);
const bool x_429 = coordsInBounds_vi2_vi2_(param_10, param_11);
if (x_429) {
const int x_438 = batch;
const int x_439 = batchASize;
const int x_441 = row;
const int x_442 = dimInner_1;
const int x_445 = col;
const float x_448 = asfloat(x_165.Load((4u * uint((((x_438 * x_439) + (x_441 * x_442)) + x_445)))));
x_430 = x_448;
} else {
x_430 = 0.0f;
}
const float x_450 = x_430;
return x_450;
}
float mm_readB_i1_i1_(inout int row_1, inout int col_1) {
int batchBSize = 0;
int2 param_12 = int2(0, 0);
int2 param_13 = int2(0, 0);
float x_468 = 0.0f;
const int x_455 = asint(x_48[2].y);
const int x_457 = asint(x_48[2].z);
batchBSize = (x_455 * x_457);
const int x_459 = row_1;
const int x_460 = col_1;
const int x_462 = dimInner_1;
const int x_463 = dimBOuter_1;
param_12 = int2(x_459, x_460);
param_13 = int2(x_462, x_463);
const bool x_467 = coordsInBounds_vi2_vi2_(param_12, param_13);
if (x_467) {
const int x_475 = batch;
const int x_476 = batchBSize;
const int x_478 = row_1;
const int x_479 = dimBOuter_1;
const int x_482 = col_1;
const float x_485 = asfloat(x_185.Load((4u * uint((((x_475 * x_476) + (x_478 * x_479)) + x_482)))));
x_468 = x_485;
} else {
x_468 = 0.0f;
}
const float x_487 = x_468;
return x_487;
}
int getOutputFlatIndex_vi3_(inout int3 coords) {
const int3 x_99 = coords;
const int x_105 = asint(x_48[4].x);
const int x_107 = asint(x_48[4].y);
return int(dot(float3(x_99), float3(int3(x_105, x_107, 1))));
}
void setOutput_i1_f1_(inout int flatIndex, inout float value) {
const int x_95 = flatIndex;
const float x_96 = value;
x_54.Store((4u * uint(x_95)), asuint(x_96));
return;
}
void setOutput_i1_i1_i1_f1_(inout int d0, inout int d1, inout int d2, inout float value_1) {
int flatIndex_1 = 0;
int3 param = int3(0, 0, 0);
int param_1 = 0;
float param_2 = 0.0f;
const int x_115 = d0;
const int x_116 = d1;
const int x_117 = d2;
param = int3(x_115, x_116, x_117);
const int x_120 = getOutputFlatIndex_vi3_(param);
flatIndex_1 = x_120;
const int x_122 = flatIndex_1;
param_1 = x_122;
const float x_124 = value_1;
param_2 = x_124;
setOutput_i1_f1_(param_1, param_2);
return;
}
void mm_write_i1_i1_f1_(inout int row_2, inout int col_2, inout float value_2) {
int3 outCoord = int3(0, 0, 0);
int param_14 = 0;
int param_15 = 0;
int param_16 = 0;
float param_17 = 0.0f;
const int x_491 = batch;
const int x_492 = row_2;
const int x_493 = col_2;
outCoord = int3(x_491, x_492, x_493);
const int x_496 = batch;
param_14 = x_496;
const int x_498 = row_2;
param_15 = x_498;
const int x_500 = col_2;
param_16 = x_500;
const float x_502 = value_2;
param_17 = x_502;
setOutput_i1_i1_i1_f1_(param_14, param_15, param_16, param_17);
return;
}
void mm_matMul_i1_i1_i1_(inout int dimAOuter, inout int dimInner, inout int dimBOuter) {
int tileRow = 0;
int tileCol = 0;
int globalRow = 0;
int globalCol = 0;
int numTiles = 0;
int innerRow = 0;
int innerCol = 0;
float acc[1][1] = (float[1][1])0;
int tileColA = 0;
int tileRowB = 0;
int t = 0;
int innerRow_1 = 0;
int innerCol_1 = 0;
int inputRow = 0;
int inputCol = 0;
int param_3 = 0;
int param_4 = 0;
int innerRow_2 = 0;
int innerCol_2 = 0;
int inputRow_1 = 0;
int inputCol_1 = 0;
int param_5 = 0;
int param_6 = 0;
int k = 0;
int inner = 0;
float BCached[1] = (float[1])0;
int innerRow_3 = 0;
float ACached = 0.0f;
int innerCol_3 = 0;
int innerRow_4 = 0;
int innerCol_4 = 0;
int param_7 = 0;
int param_8 = 0;
float param_9 = 0.0f;
const uint x_132 = gl_LocalInvocationID.y;
tileRow = (asint(x_132) * 1);
const uint x_137 = gl_LocalInvocationID.x;
tileCol = (asint(x_137) * 1);
const uint x_143 = gl_GlobalInvocationID.y;
globalRow = (asint(x_143) * 1);
const uint x_148 = gl_GlobalInvocationID.x;
globalCol = (asint(x_148) * 1);
const int x_152 = dimInner;
numTiles = (((x_152 - 1) / 64) + 1);
innerRow = 0;
[loop] while (true) {
const int x_163 = innerRow;
if ((x_163 < 1)) {
} else {
break;
}
innerCol = 0;
[loop] while (true) {
const int x_171 = innerCol;
if ((x_171 < 1)) {
} else {
break;
}
const int x_177 = innerRow;
const int x_178 = innerCol;
acc[x_177][x_178] = 0.0f;
{
const int x_181 = innerCol;
innerCol = (x_181 + 1);
}
}
{
const int x_183 = innerRow;
innerRow = (x_183 + 1);
}
}
const uint x_187 = gl_LocalInvocationID.x;
tileColA = (asint(x_187) * 64);
const uint x_192 = gl_LocalInvocationID.y;
tileRowB = (asint(x_192) * 1);
t = 0;
[loop] while (true) {
const int x_201 = t;
const int x_202 = numTiles;
if ((x_201 < x_202)) {
} else {
break;
}
innerRow_1 = 0;
[loop] while (true) {
const int x_210 = innerRow_1;
if ((x_210 < 1)) {
} else {
break;
}
innerCol_1 = 0;
[loop] while (true) {
const int x_218 = innerCol_1;
if ((x_218 < 64)) {
} else {
break;
}
const int x_221 = tileRow;
const int x_222 = innerRow_1;
inputRow = (x_221 + x_222);
const int x_225 = tileColA;
const int x_226 = innerCol_1;
inputCol = (x_225 + x_226);
const int x_233 = inputRow;
const int x_234 = inputCol;
const int x_235 = globalRow;
const int x_236 = innerRow_1;
const int x_238 = t;
const int x_240 = inputCol;
param_3 = (x_235 + x_236);
param_4 = ((x_238 * 64) + x_240);
const float x_244 = mm_readA_i1_i1_(param_3, param_4);
mm_Asub[x_233][x_234] = x_244;
{
const int x_247 = innerCol_1;
innerCol_1 = (x_247 + 1);
}
}
{
const int x_249 = innerRow_1;
innerRow_1 = (x_249 + 1);
}
}
innerRow_2 = 0;
[loop] while (true) {
const int x_257 = innerRow_2;
if ((x_257 < 1)) {
} else {
break;
}
innerCol_2 = 0;
[loop] while (true) {
const int x_265 = innerCol_2;
if ((x_265 < 1)) {
} else {
break;
}
const int x_268 = tileRowB;
const int x_269 = innerRow_2;
inputRow_1 = (x_268 + x_269);
const int x_272 = tileCol;
const int x_273 = innerCol_2;
inputCol_1 = (x_272 + x_273);
const int x_278 = inputRow_1;
const int x_279 = inputCol_1;
const int x_280 = t;
const int x_282 = inputRow_1;
const int x_284 = globalCol;
const int x_285 = innerCol_2;
param_5 = ((x_280 * 64) + x_282);
param_6 = (x_284 + x_285);
const float x_289 = mm_readB_i1_i1_(param_5, param_6);
mm_Bsub[x_278][x_279] = x_289;
{
const int x_291 = innerCol_2;
innerCol_2 = (x_291 + 1);
}
}
{
const int x_293 = innerRow_2;
innerRow_2 = (x_293 + 1);
}
}
GroupMemoryBarrierWithGroupSync();
k = 0;
[loop] while (true) {
const int x_302 = k;
if ((x_302 < 64)) {
} else {
break;
}
inner = 0;
[loop] while (true) {
const int x_310 = inner;
if ((x_310 < 1)) {
} else {
break;
}
const int x_314 = inner;
const int x_315 = k;
const int x_316 = tileCol;
const int x_317 = inner;
const float x_320 = mm_Bsub[x_315][(x_316 + x_317)];
BCached[x_314] = x_320;
{
const int x_322 = inner;
inner = (x_322 + 1);
}
}
innerRow_3 = 0;
[loop] while (true) {
const int x_330 = innerRow_3;
if ((x_330 < 1)) {
} else {
break;
}
const int x_333 = tileRow;
const int x_334 = innerRow_3;
const int x_336 = k;
const float x_338 = mm_Asub[(x_333 + x_334)][x_336];
ACached = x_338;
innerCol_3 = 0;
[loop] while (true) {
const int x_345 = innerCol_3;
if ((x_345 < 1)) {
} else {
break;
}
const int x_347 = innerRow_3;
const int x_348 = innerCol_3;
const float x_349 = ACached;
const int x_350 = innerCol_3;
const float x_352 = BCached[x_350];
const float x_355 = acc[x_347][x_348];
acc[x_347][x_348] = (x_355 + (x_349 * x_352));
{
const int x_358 = innerCol_3;
innerCol_3 = (x_358 + 1);
}
}
{
const int x_360 = innerRow_3;
innerRow_3 = (x_360 + 1);
}
}
{
const int x_362 = k;
k = (x_362 + 1);
}
}
GroupMemoryBarrierWithGroupSync();
{
const int x_364 = t;
t = (x_364 + 1);
}
}
innerRow_4 = 0;
[loop] while (true) {
const int x_372 = innerRow_4;
if ((x_372 < 1)) {
} else {
break;
}
innerCol_4 = 0;
[loop] while (true) {
bool x_393 = false;
bool x_394 = false;
const int x_380 = innerCol_4;
if ((x_380 < 1)) {
} else {
break;
}
const int x_382 = globalCol;
const int x_383 = innerCol_4;
const int x_385 = dimBOuter;
const bool x_386 = ((x_382 + x_383) < x_385);
x_394 = x_386;
if (x_386) {
const int x_389 = globalRow;
const int x_390 = innerRow_4;
const int x_392 = dimAOuter;
x_393 = ((x_389 + x_390) < x_392);
x_394 = x_393;
}
if (x_394) {
const int x_397 = globalRow;
const int x_398 = innerRow_4;
const int x_400 = globalCol;
const int x_401 = innerCol_4;
const int x_403 = innerRow_4;
const int x_404 = innerCol_4;
param_7 = (x_397 + x_398);
param_8 = (x_400 + x_401);
const float x_409 = acc[x_403][x_404];
param_9 = x_409;
mm_write_i1_i1_f1_(param_7, param_8, param_9);
}
{
const int x_411 = innerCol_4;
innerCol_4 = (x_411 + 1);
}
}
{
const int x_413 = innerRow_4;
innerRow_4 = (x_413 + 1);
}
}
return;
}
void main_1() {
int param_18 = 0;
int param_19 = 0;
int param_20 = 0;
const int x_67 = asint(x_48[1].y);
dimAOuter_1 = x_67;
const int x_71 = asint(x_48[1].z);
dimInner_1 = x_71;
const int x_75 = asint(x_48[2].z);
dimBOuter_1 = x_75;
const uint x_505 = gl_GlobalInvocationID.z;
batch = asint(x_505);
const int x_508 = dimAOuter_1;
param_18 = x_508;
const int x_510 = dimInner_1;
param_19 = x_510;
const int x_512 = dimBOuter_1;
param_20 = x_512;
mm_matMul_i1_i1_i1_(param_18, param_19, param_20);
return;
}
struct tint_symbol_1 {
uint3 gl_LocalInvocationID_param : SV_GroupThreadID;
uint local_invocation_index : SV_GroupIndex;
uint3 gl_GlobalInvocationID_param : SV_DispatchThreadID;
};
void main_inner(uint3 gl_LocalInvocationID_param, uint3 gl_GlobalInvocationID_param, uint local_invocation_index) {
{
const uint i_1 = local_invocation_index;
const uint i_2 = (local_invocation_index % 1u);
mm_Bsub[i_1][i_2] = 0.0f;
}
{
[loop] for(uint idx = local_invocation_index; (idx < 4096u); idx = (idx + 64u)) {
const uint i = (idx / 64u);
const uint i_1 = (idx % 64u);
mm_Asub[i][i_1] = 0.0f;
}
}
GroupMemoryBarrierWithGroupSync();
gl_LocalInvocationID = gl_LocalInvocationID_param;
gl_GlobalInvocationID = gl_GlobalInvocationID_param;
main_1();
}
[numthreads(1, 64, 1)]
void main(tint_symbol_1 tint_symbol) {
main_inner(tint_symbol.gl_LocalInvocationID_param, tint_symbol.gl_GlobalInvocationID_param, tint_symbol.local_invocation_index);
return;
}

View File

@ -1,508 +0,0 @@
warning: parameter 'dimInner' of 'mm_matMul_i1_i1_i1_' must be uniform
note: 'workgroupBarrier' must only be called from uniform control flow
note: reading from module-scope private variable 'dimInner_1' may result in a non-uniform value
#version 310 es
int dimAOuter_1 = 0;
layout(binding = 3, std140) uniform Uniforms_ubo {
float NAN;
uint pad;
uint pad_1;
uint pad_2;
ivec3 aShape;
uint pad_3;
ivec3 bShape;
uint pad_4;
ivec3 outShape;
uint pad_5;
ivec2 outShapeStrides;
uint pad_6;
uint pad_7;
} x_48;
int dimInner_1 = 0;
int dimBOuter_1 = 0;
layout(binding = 0, std430) buffer ssbOut_ssbo {
float result[];
} x_54;
uvec3 tint_symbol = uvec3(0u, 0u, 0u);
uvec3 tint_symbol_1 = uvec3(0u, 0u, 0u);
shared float mm_Asub[64][64];
shared float mm_Bsub[64][1];
layout(binding = 1, std430) buffer ssbA_ssbo {
float A[];
} x_165;
int batch = 0;
layout(binding = 2, std430) buffer ssbB_ssbo {
float B[];
} x_185;
bool coordsInBounds_vi2_vi2_(inout ivec2 coord, inout ivec2 shape) {
bool x_87 = false;
bool x_88 = false;
ivec2 x_76 = coord;
bool x_81 = all(greaterThanEqual(x_76, ivec2(0)));
x_88 = x_81;
if (x_81) {
ivec2 x_84 = coord;
ivec2 x_85 = shape;
x_87 = all(lessThan(x_84, x_85));
x_88 = x_87;
}
return x_88;
}
float mm_readA_i1_i1_(inout int row, inout int col) {
int batchASize = 0;
ivec2 param_10 = ivec2(0, 0);
ivec2 param_11 = ivec2(0, 0);
float x_430 = 0.0f;
int x_417 = x_48.aShape.y;
int x_419 = x_48.aShape.z;
batchASize = (x_417 * x_419);
int x_421 = row;
int x_422 = col;
int x_424 = dimAOuter_1;
int x_425 = dimInner_1;
param_10 = ivec2(x_421, x_422);
param_11 = ivec2(x_424, x_425);
bool x_429 = coordsInBounds_vi2_vi2_(param_10, param_11);
if (x_429) {
int x_438 = batch;
int x_439 = batchASize;
int x_441 = row;
int x_442 = dimInner_1;
int x_445 = col;
float x_448 = x_165.A[(((x_438 * x_439) + (x_441 * x_442)) + x_445)];
x_430 = x_448;
} else {
x_430 = 0.0f;
}
float x_450 = x_430;
return x_450;
}
float mm_readB_i1_i1_(inout int row_1, inout int col_1) {
int batchBSize = 0;
ivec2 param_12 = ivec2(0, 0);
ivec2 param_13 = ivec2(0, 0);
float x_468 = 0.0f;
int x_455 = x_48.bShape.y;
int x_457 = x_48.bShape.z;
batchBSize = (x_455 * x_457);
int x_459 = row_1;
int x_460 = col_1;
int x_462 = dimInner_1;
int x_463 = dimBOuter_1;
param_12 = ivec2(x_459, x_460);
param_13 = ivec2(x_462, x_463);
bool x_467 = coordsInBounds_vi2_vi2_(param_12, param_13);
if (x_467) {
int x_475 = batch;
int x_476 = batchBSize;
int x_478 = row_1;
int x_479 = dimBOuter_1;
int x_482 = col_1;
float x_485 = x_185.B[(((x_475 * x_476) + (x_478 * x_479)) + x_482)];
x_468 = x_485;
} else {
x_468 = 0.0f;
}
float x_487 = x_468;
return x_487;
}
int getOutputFlatIndex_vi3_(inout ivec3 coords) {
ivec3 x_99 = coords;
int x_105 = x_48.outShapeStrides.x;
int x_107 = x_48.outShapeStrides.y;
return int(dot(vec3(x_99), vec3(ivec3(x_105, x_107, 1))));
}
void setOutput_i1_f1_(inout int flatIndex, inout float value) {
int x_95 = flatIndex;
float x_96 = value;
x_54.result[x_95] = x_96;
return;
}
void setOutput_i1_i1_i1_f1_(inout int d0, inout int d1, inout int d2, inout float value_1) {
int flatIndex_1 = 0;
ivec3 param = ivec3(0, 0, 0);
int param_1 = 0;
float param_2 = 0.0f;
int x_115 = d0;
int x_116 = d1;
int x_117 = d2;
param = ivec3(x_115, x_116, x_117);
int x_120 = getOutputFlatIndex_vi3_(param);
flatIndex_1 = x_120;
int x_122 = flatIndex_1;
param_1 = x_122;
float x_124 = value_1;
param_2 = x_124;
setOutput_i1_f1_(param_1, param_2);
return;
}
void mm_write_i1_i1_f1_(inout int row_2, inout int col_2, inout float value_2) {
ivec3 outCoord = ivec3(0, 0, 0);
int param_14 = 0;
int param_15 = 0;
int param_16 = 0;
float param_17 = 0.0f;
int x_491 = batch;
int x_492 = row_2;
int x_493 = col_2;
outCoord = ivec3(x_491, x_492, x_493);
int x_496 = batch;
param_14 = x_496;
int x_498 = row_2;
param_15 = x_498;
int x_500 = col_2;
param_16 = x_500;
float x_502 = value_2;
param_17 = x_502;
setOutput_i1_i1_i1_f1_(param_14, param_15, param_16, param_17);
return;
}
void mm_matMul_i1_i1_i1_(inout int dimAOuter, inout int dimInner, inout int dimBOuter) {
int tileRow = 0;
int tileCol = 0;
int globalRow = 0;
int globalCol = 0;
int numTiles = 0;
int innerRow = 0;
int innerCol = 0;
float acc[1][1] = float[1][1](float[1](0.0f));
int tileColA = 0;
int tileRowB = 0;
int t = 0;
int innerRow_1 = 0;
int innerCol_1 = 0;
int inputRow = 0;
int inputCol = 0;
int param_3 = 0;
int param_4 = 0;
int innerRow_2 = 0;
int innerCol_2 = 0;
int inputRow_1 = 0;
int inputCol_1 = 0;
int param_5 = 0;
int param_6 = 0;
int k = 0;
int inner = 0;
float BCached[1] = float[1](0.0f);
int innerRow_3 = 0;
float ACached = 0.0f;
int innerCol_3 = 0;
int innerRow_4 = 0;
int innerCol_4 = 0;
int param_7 = 0;
int param_8 = 0;
float param_9 = 0.0f;
uint x_132 = tint_symbol.y;
tileRow = (int(x_132) * 1);
uint x_137 = tint_symbol.x;
tileCol = (int(x_137) * 1);
uint x_143 = tint_symbol_1.y;
globalRow = (int(x_143) * 1);
uint x_148 = tint_symbol_1.x;
globalCol = (int(x_148) * 1);
int x_152 = dimInner;
numTiles = (((x_152 - 1) / 64) + 1);
innerRow = 0;
while (true) {
int x_163 = innerRow;
if ((x_163 < 1)) {
} else {
break;
}
innerCol = 0;
while (true) {
int x_171 = innerCol;
if ((x_171 < 1)) {
} else {
break;
}
int x_177 = innerRow;
int x_178 = innerCol;
acc[x_177][x_178] = 0.0f;
{
int x_181 = innerCol;
innerCol = (x_181 + 1);
}
}
{
int x_183 = innerRow;
innerRow = (x_183 + 1);
}
}
uint x_187 = tint_symbol.x;
tileColA = (int(x_187) * 64);
uint x_192 = tint_symbol.y;
tileRowB = (int(x_192) * 1);
t = 0;
while (true) {
int x_201 = t;
int x_202 = numTiles;
if ((x_201 < x_202)) {
} else {
break;
}
innerRow_1 = 0;
while (true) {
int x_210 = innerRow_1;
if ((x_210 < 1)) {
} else {
break;
}
innerCol_1 = 0;
while (true) {
int x_218 = innerCol_1;
if ((x_218 < 64)) {
} else {
break;
}
int x_221 = tileRow;
int x_222 = innerRow_1;
inputRow = (x_221 + x_222);
int x_225 = tileColA;
int x_226 = innerCol_1;
inputCol = (x_225 + x_226);
int x_233 = inputRow;
int x_234 = inputCol;
int x_235 = globalRow;
int x_236 = innerRow_1;
int x_238 = t;
int x_240 = inputCol;
param_3 = (x_235 + x_236);
param_4 = ((x_238 * 64) + x_240);
float x_244 = mm_readA_i1_i1_(param_3, param_4);
mm_Asub[x_233][x_234] = x_244;
{
int x_247 = innerCol_1;
innerCol_1 = (x_247 + 1);
}
}
{
int x_249 = innerRow_1;
innerRow_1 = (x_249 + 1);
}
}
innerRow_2 = 0;
while (true) {
int x_257 = innerRow_2;
if ((x_257 < 1)) {
} else {
break;
}
innerCol_2 = 0;
while (true) {
int x_265 = innerCol_2;
if ((x_265 < 1)) {
} else {
break;
}
int x_268 = tileRowB;
int x_269 = innerRow_2;
inputRow_1 = (x_268 + x_269);
int x_272 = tileCol;
int x_273 = innerCol_2;
inputCol_1 = (x_272 + x_273);
int x_278 = inputRow_1;
int x_279 = inputCol_1;
int x_280 = t;
int x_282 = inputRow_1;
int x_284 = globalCol;
int x_285 = innerCol_2;
param_5 = ((x_280 * 64) + x_282);
param_6 = (x_284 + x_285);
float x_289 = mm_readB_i1_i1_(param_5, param_6);
mm_Bsub[x_278][x_279] = x_289;
{
int x_291 = innerCol_2;
innerCol_2 = (x_291 + 1);
}
}
{
int x_293 = innerRow_2;
innerRow_2 = (x_293 + 1);
}
}
barrier();
k = 0;
while (true) {
int x_302 = k;
if ((x_302 < 64)) {
} else {
break;
}
inner = 0;
while (true) {
int x_310 = inner;
if ((x_310 < 1)) {
} else {
break;
}
int x_314 = inner;
int x_315 = k;
int x_316 = tileCol;
int x_317 = inner;
float x_320 = mm_Bsub[x_315][(x_316 + x_317)];
BCached[x_314] = x_320;
{
int x_322 = inner;
inner = (x_322 + 1);
}
}
innerRow_3 = 0;
while (true) {
int x_330 = innerRow_3;
if ((x_330 < 1)) {
} else {
break;
}
int x_333 = tileRow;
int x_334 = innerRow_3;
int x_336 = k;
float x_338 = mm_Asub[(x_333 + x_334)][x_336];
ACached = x_338;
innerCol_3 = 0;
while (true) {
int x_345 = innerCol_3;
if ((x_345 < 1)) {
} else {
break;
}
int x_347 = innerRow_3;
int x_348 = innerCol_3;
float x_349 = ACached;
int x_350 = innerCol_3;
float x_352 = BCached[x_350];
float x_355 = acc[x_347][x_348];
acc[x_347][x_348] = (x_355 + (x_349 * x_352));
{
int x_358 = innerCol_3;
innerCol_3 = (x_358 + 1);
}
}
{
int x_360 = innerRow_3;
innerRow_3 = (x_360 + 1);
}
}
{
int x_362 = k;
k = (x_362 + 1);
}
}
barrier();
{
int x_364 = t;
t = (x_364 + 1);
}
}
innerRow_4 = 0;
while (true) {
int x_372 = innerRow_4;
if ((x_372 < 1)) {
} else {
break;
}
innerCol_4 = 0;
while (true) {
bool x_393 = false;
bool x_394 = false;
int x_380 = innerCol_4;
if ((x_380 < 1)) {
} else {
break;
}
int x_382 = globalCol;
int x_383 = innerCol_4;
int x_385 = dimBOuter;
bool x_386 = ((x_382 + x_383) < x_385);
x_394 = x_386;
if (x_386) {
int x_389 = globalRow;
int x_390 = innerRow_4;
int x_392 = dimAOuter;
x_393 = ((x_389 + x_390) < x_392);
x_394 = x_393;
}
if (x_394) {
int x_397 = globalRow;
int x_398 = innerRow_4;
int x_400 = globalCol;
int x_401 = innerCol_4;
int x_403 = innerRow_4;
int x_404 = innerCol_4;
param_7 = (x_397 + x_398);
param_8 = (x_400 + x_401);
float x_409 = acc[x_403][x_404];
param_9 = x_409;
mm_write_i1_i1_f1_(param_7, param_8, param_9);
}
{
int x_411 = innerCol_4;
innerCol_4 = (x_411 + 1);
}
}
{
int x_413 = innerRow_4;
innerRow_4 = (x_413 + 1);
}
}
return;
}
void main_1() {
int param_18 = 0;
int param_19 = 0;
int param_20 = 0;
int x_67 = x_48.aShape.y;
dimAOuter_1 = x_67;
int x_71 = x_48.aShape.z;
dimInner_1 = x_71;
int x_75 = x_48.bShape.z;
dimBOuter_1 = x_75;
uint x_505 = tint_symbol_1.z;
batch = int(x_505);
int x_508 = dimAOuter_1;
param_18 = x_508;
int x_510 = dimInner_1;
param_19 = x_510;
int x_512 = dimBOuter_1;
param_20 = x_512;
mm_matMul_i1_i1_i1_(param_18, param_19, param_20);
return;
}
void tint_symbol_2(uvec3 tint_symbol_3, uvec3 tint_symbol_4, uint local_invocation_index) {
{
uint i_1 = local_invocation_index;
uint i_2 = (local_invocation_index % 1u);
mm_Bsub[i_1][i_2] = 0.0f;
}
{
for(uint idx = local_invocation_index; (idx < 4096u); idx = (idx + 64u)) {
uint i = (idx / 64u);
uint i_1 = (idx % 64u);
mm_Asub[i][i_1] = 0.0f;
}
}
barrier();
tint_symbol = tint_symbol_3;
tint_symbol_1 = tint_symbol_4;
main_1();
}
layout(local_size_x = 1, local_size_y = 64, local_size_z = 1) in;
void main() {
tint_symbol_2(gl_LocalInvocationID, gl_GlobalInvocationID, gl_LocalInvocationIndex);
return;
}

View File

@ -1,516 +0,0 @@
warning: parameter 'dimInner' of 'mm_matMul_i1_i1_i1_' must be uniform
note: 'workgroupBarrier' must only be called from uniform control flow
note: reading from module-scope private variable 'dimInner_1' may result in a non-uniform value
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct Uniforms {
/* 0x0000 */ float tint_symbol;
/* 0x0004 */ tint_array<int8_t, 12> tint_pad;
/* 0x0010 */ packed_int3 aShape;
/* 0x001c */ tint_array<int8_t, 4> tint_pad_1;
/* 0x0020 */ packed_int3 bShape;
/* 0x002c */ tint_array<int8_t, 4> tint_pad_2;
/* 0x0030 */ packed_int3 outShape;
/* 0x003c */ tint_array<int8_t, 4> tint_pad_3;
/* 0x0040 */ int2 outShapeStrides;
};
struct ssbOut {
/* 0x0000 */ tint_array<float, 1> result;
};
struct ssbA {
/* 0x0000 */ tint_array<float, 1> A;
};
struct ssbB {
/* 0x0000 */ tint_array<float, 1> B;
};
bool coordsInBounds_vi2_vi2_(thread int2* const coord, thread int2* const shape) {
bool x_87 = false;
bool x_88 = false;
int2 const x_76 = *(coord);
bool const x_81 = all((x_76 >= int2(0)));
x_88 = x_81;
if (x_81) {
int2 const x_84 = *(coord);
int2 const x_85 = *(shape);
x_87 = all((x_84 < x_85));
x_88 = x_87;
}
return x_88;
}
float mm_readA_i1_i1_(thread int* const row, thread int* const col, const constant Uniforms* const tint_symbol_2, thread int* const tint_symbol_3, thread int* const tint_symbol_4, thread int* const tint_symbol_5, const device ssbA* const tint_symbol_6) {
int batchASize = 0;
int2 param_10 = 0;
int2 param_11 = 0;
float x_430 = 0.0f;
int const x_417 = (*(tint_symbol_2)).aShape[1];
int const x_419 = (*(tint_symbol_2)).aShape[2];
batchASize = as_type<int>((as_type<uint>(x_417) * as_type<uint>(x_419)));
int const x_421 = *(row);
int const x_422 = *(col);
int const x_424 = *(tint_symbol_3);
int const x_425 = *(tint_symbol_4);
param_10 = int2(x_421, x_422);
param_11 = int2(x_424, x_425);
bool const x_429 = coordsInBounds_vi2_vi2_(&(param_10), &(param_11));
if (x_429) {
int const x_438 = *(tint_symbol_5);
int const x_439 = batchASize;
int const x_441 = *(row);
int const x_442 = *(tint_symbol_4);
int const x_445 = *(col);
float const x_448 = (*(tint_symbol_6)).A[as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_438) * as_type<uint>(x_439)))) + as_type<uint>(as_type<int>((as_type<uint>(x_441) * as_type<uint>(x_442))))))) + as_type<uint>(x_445)))];
x_430 = x_448;
} else {
x_430 = 0.0f;
}
float const x_450 = x_430;
return x_450;
}
float mm_readB_i1_i1_(thread int* const row_1, thread int* const col_1, const constant Uniforms* const tint_symbol_7, thread int* const tint_symbol_8, thread int* const tint_symbol_9, thread int* const tint_symbol_10, const device ssbB* const tint_symbol_11) {
int batchBSize = 0;
int2 param_12 = 0;
int2 param_13 = 0;
float x_468 = 0.0f;
int const x_455 = (*(tint_symbol_7)).bShape[1];
int const x_457 = (*(tint_symbol_7)).bShape[2];
batchBSize = as_type<int>((as_type<uint>(x_455) * as_type<uint>(x_457)));
int const x_459 = *(row_1);
int const x_460 = *(col_1);
int const x_462 = *(tint_symbol_8);
int const x_463 = *(tint_symbol_9);
param_12 = int2(x_459, x_460);
param_13 = int2(x_462, x_463);
bool const x_467 = coordsInBounds_vi2_vi2_(&(param_12), &(param_13));
if (x_467) {
int const x_475 = *(tint_symbol_10);
int const x_476 = batchBSize;
int const x_478 = *(row_1);
int const x_479 = *(tint_symbol_9);
int const x_482 = *(col_1);
float const x_485 = (*(tint_symbol_11)).B[as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_475) * as_type<uint>(x_476)))) + as_type<uint>(as_type<int>((as_type<uint>(x_478) * as_type<uint>(x_479))))))) + as_type<uint>(x_482)))];
x_468 = x_485;
} else {
x_468 = 0.0f;
}
float const x_487 = x_468;
return x_487;
}
int getOutputFlatIndex_vi3_(thread int3* const coords, const constant Uniforms* const tint_symbol_12) {
int3 const x_99 = *(coords);
int const x_105 = (*(tint_symbol_12)).outShapeStrides[0];
int const x_107 = (*(tint_symbol_12)).outShapeStrides[1];
return int(dot(float3(x_99), float3(int3(x_105, x_107, 1))));
}
void setOutput_i1_f1_(thread int* const flatIndex, thread float* const value, device ssbOut* const tint_symbol_13) {
int const x_95 = *(flatIndex);
float const x_96 = *(value);
(*(tint_symbol_13)).result[x_95] = x_96;
return;
}
void setOutput_i1_i1_i1_f1_(thread int* const d0, thread int* const d1, thread int* const d2, thread float* const value_1, const constant Uniforms* const tint_symbol_14, device ssbOut* const tint_symbol_15) {
int flatIndex_1 = 0;
int3 param = 0;
int param_1 = 0;
float param_2 = 0.0f;
int const x_115 = *(d0);
int const x_116 = *(d1);
int const x_117 = *(d2);
param = int3(x_115, x_116, x_117);
int const x_120 = getOutputFlatIndex_vi3_(&(param), tint_symbol_14);
flatIndex_1 = x_120;
int const x_122 = flatIndex_1;
param_1 = x_122;
float const x_124 = *(value_1);
param_2 = x_124;
setOutput_i1_f1_(&(param_1), &(param_2), tint_symbol_15);
return;
}
void mm_write_i1_i1_f1_(thread int* const row_2, thread int* const col_2, thread float* const value_2, thread int* const tint_symbol_16, const constant Uniforms* const tint_symbol_17, device ssbOut* const tint_symbol_18) {
int3 outCoord = 0;
int param_14 = 0;
int param_15 = 0;
int param_16 = 0;
float param_17 = 0.0f;
int const x_491 = *(tint_symbol_16);
int const x_492 = *(row_2);
int const x_493 = *(col_2);
outCoord = int3(x_491, x_492, x_493);
int const x_496 = *(tint_symbol_16);
param_14 = x_496;
int const x_498 = *(row_2);
param_15 = x_498;
int const x_500 = *(col_2);
param_16 = x_500;
float const x_502 = *(value_2);
param_17 = x_502;
setOutput_i1_i1_i1_f1_(&(param_14), &(param_15), &(param_16), &(param_17), tint_symbol_17, tint_symbol_18);
return;
}
void mm_matMul_i1_i1_i1_(thread int* const dimAOuter, thread int* const dimInner, thread int* const dimBOuter, thread uint3* const tint_symbol_19, thread uint3* const tint_symbol_20, const constant Uniforms* const tint_symbol_21, thread int* const tint_symbol_22, thread int* const tint_symbol_23, thread int* const tint_symbol_24, const device ssbA* const tint_symbol_25, threadgroup tint_array<tint_array<float, 64>, 64>* const tint_symbol_26, thread int* const tint_symbol_27, const device ssbB* const tint_symbol_28, threadgroup tint_array<tint_array<float, 1>, 64>* const tint_symbol_29, device ssbOut* const tint_symbol_30) {
int tileRow = 0;
int tileCol = 0;
int globalRow = 0;
int globalCol = 0;
int numTiles = 0;
int innerRow = 0;
int innerCol = 0;
tint_array<tint_array<float, 1>, 1> acc = {};
int tileColA = 0;
int tileRowB = 0;
int t = 0;
int innerRow_1 = 0;
int innerCol_1 = 0;
int inputRow = 0;
int inputCol = 0;
int param_3 = 0;
int param_4 = 0;
int innerRow_2 = 0;
int innerCol_2 = 0;
int inputRow_1 = 0;
int inputCol_1 = 0;
int param_5 = 0;
int param_6 = 0;
int k = 0;
int inner = 0;
tint_array<float, 1> BCached = {};
int innerRow_3 = 0;
float ACached = 0.0f;
int innerCol_3 = 0;
int innerRow_4 = 0;
int innerCol_4 = 0;
int param_7 = 0;
int param_8 = 0;
float param_9 = 0.0f;
uint const x_132 = (*(tint_symbol_19))[1];
tileRow = as_type<int>((as_type<uint>(as_type<int>(x_132)) * as_type<uint>(1)));
uint const x_137 = (*(tint_symbol_19))[0];
tileCol = as_type<int>((as_type<uint>(as_type<int>(x_137)) * as_type<uint>(1)));
uint const x_143 = (*(tint_symbol_20))[1];
globalRow = as_type<int>((as_type<uint>(as_type<int>(x_143)) * as_type<uint>(1)));
uint const x_148 = (*(tint_symbol_20))[0];
globalCol = as_type<int>((as_type<uint>(as_type<int>(x_148)) * as_type<uint>(1)));
int const x_152 = *(dimInner);
numTiles = as_type<int>((as_type<uint>((as_type<int>((as_type<uint>(x_152) - as_type<uint>(1))) / 64)) + as_type<uint>(1)));
innerRow = 0;
while (true) {
int const x_163 = innerRow;
if ((x_163 < 1)) {
} else {
break;
}
innerCol = 0;
while (true) {
int const x_171 = innerCol;
if ((x_171 < 1)) {
} else {
break;
}
int const x_177 = innerRow;
int const x_178 = innerCol;
acc[x_177][x_178] = 0.0f;
{
int const x_181 = innerCol;
innerCol = as_type<int>((as_type<uint>(x_181) + as_type<uint>(1)));
}
}
{
int const x_183 = innerRow;
innerRow = as_type<int>((as_type<uint>(x_183) + as_type<uint>(1)));
}
}
uint const x_187 = (*(tint_symbol_19))[0];
tileColA = as_type<int>((as_type<uint>(as_type<int>(x_187)) * as_type<uint>(64)));
uint const x_192 = (*(tint_symbol_19))[1];
tileRowB = as_type<int>((as_type<uint>(as_type<int>(x_192)) * as_type<uint>(1)));
t = 0;
while (true) {
int const x_201 = t;
int const x_202 = numTiles;
if ((x_201 < x_202)) {
} else {
break;
}
innerRow_1 = 0;
while (true) {
int const x_210 = innerRow_1;
if ((x_210 < 1)) {
} else {
break;
}
innerCol_1 = 0;
while (true) {
int const x_218 = innerCol_1;
if ((x_218 < 64)) {
} else {
break;
}
int const x_221 = tileRow;
int const x_222 = innerRow_1;
inputRow = as_type<int>((as_type<uint>(x_221) + as_type<uint>(x_222)));
int const x_225 = tileColA;
int const x_226 = innerCol_1;
inputCol = as_type<int>((as_type<uint>(x_225) + as_type<uint>(x_226)));
int const x_233 = inputRow;
int const x_234 = inputCol;
int const x_235 = globalRow;
int const x_236 = innerRow_1;
int const x_238 = t;
int const x_240 = inputCol;
param_3 = as_type<int>((as_type<uint>(x_235) + as_type<uint>(x_236)));
param_4 = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_238) * as_type<uint>(64)))) + as_type<uint>(x_240)));
float const x_244 = mm_readA_i1_i1_(&(param_3), &(param_4), tint_symbol_21, tint_symbol_22, tint_symbol_23, tint_symbol_24, tint_symbol_25);
(*(tint_symbol_26))[x_233][x_234] = x_244;
{
int const x_247 = innerCol_1;
innerCol_1 = as_type<int>((as_type<uint>(x_247) + as_type<uint>(1)));
}
}
{
int const x_249 = innerRow_1;
innerRow_1 = as_type<int>((as_type<uint>(x_249) + as_type<uint>(1)));
}
}
innerRow_2 = 0;
while (true) {
int const x_257 = innerRow_2;
if ((x_257 < 1)) {
} else {
break;
}
innerCol_2 = 0;
while (true) {
int const x_265 = innerCol_2;
if ((x_265 < 1)) {
} else {
break;
}
int const x_268 = tileRowB;
int const x_269 = innerRow_2;
inputRow_1 = as_type<int>((as_type<uint>(x_268) + as_type<uint>(x_269)));
int const x_272 = tileCol;
int const x_273 = innerCol_2;
inputCol_1 = as_type<int>((as_type<uint>(x_272) + as_type<uint>(x_273)));
int const x_278 = inputRow_1;
int const x_279 = inputCol_1;
int const x_280 = t;
int const x_282 = inputRow_1;
int const x_284 = globalCol;
int const x_285 = innerCol_2;
param_5 = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_280) * as_type<uint>(64)))) + as_type<uint>(x_282)));
param_6 = as_type<int>((as_type<uint>(x_284) + as_type<uint>(x_285)));
float const x_289 = mm_readB_i1_i1_(&(param_5), &(param_6), tint_symbol_21, tint_symbol_23, tint_symbol_27, tint_symbol_24, tint_symbol_28);
(*(tint_symbol_29))[x_278][x_279] = x_289;
{
int const x_291 = innerCol_2;
innerCol_2 = as_type<int>((as_type<uint>(x_291) + as_type<uint>(1)));
}
}
{
int const x_293 = innerRow_2;
innerRow_2 = as_type<int>((as_type<uint>(x_293) + as_type<uint>(1)));
}
}
threadgroup_barrier(mem_flags::mem_threadgroup);
k = 0;
while (true) {
int const x_302 = k;
if ((x_302 < 64)) {
} else {
break;
}
inner = 0;
while (true) {
int const x_310 = inner;
if ((x_310 < 1)) {
} else {
break;
}
int const x_314 = inner;
int const x_315 = k;
int const x_316 = tileCol;
int const x_317 = inner;
float const x_320 = (*(tint_symbol_29))[x_315][as_type<int>((as_type<uint>(x_316) + as_type<uint>(x_317)))];
BCached[x_314] = x_320;
{
int const x_322 = inner;
inner = as_type<int>((as_type<uint>(x_322) + as_type<uint>(1)));
}
}
innerRow_3 = 0;
while (true) {
int const x_330 = innerRow_3;
if ((x_330 < 1)) {
} else {
break;
}
int const x_333 = tileRow;
int const x_334 = innerRow_3;
int const x_336 = k;
float const x_338 = (*(tint_symbol_26))[as_type<int>((as_type<uint>(x_333) + as_type<uint>(x_334)))][x_336];
ACached = x_338;
innerCol_3 = 0;
while (true) {
int const x_345 = innerCol_3;
if ((x_345 < 1)) {
} else {
break;
}
int const x_347 = innerRow_3;
int const x_348 = innerCol_3;
float const x_349 = ACached;
int const x_350 = innerCol_3;
float const x_352 = BCached[x_350];
float const x_355 = acc[x_347][x_348];
acc[x_347][x_348] = (x_355 + (x_349 * x_352));
{
int const x_358 = innerCol_3;
innerCol_3 = as_type<int>((as_type<uint>(x_358) + as_type<uint>(1)));
}
}
{
int const x_360 = innerRow_3;
innerRow_3 = as_type<int>((as_type<uint>(x_360) + as_type<uint>(1)));
}
}
{
int const x_362 = k;
k = as_type<int>((as_type<uint>(x_362) + as_type<uint>(1)));
}
}
threadgroup_barrier(mem_flags::mem_threadgroup);
{
int const x_364 = t;
t = as_type<int>((as_type<uint>(x_364) + as_type<uint>(1)));
}
}
innerRow_4 = 0;
while (true) {
int const x_372 = innerRow_4;
if ((x_372 < 1)) {
} else {
break;
}
innerCol_4 = 0;
while (true) {
bool x_393 = false;
bool x_394 = false;
int const x_380 = innerCol_4;
if ((x_380 < 1)) {
} else {
break;
}
int const x_382 = globalCol;
int const x_383 = innerCol_4;
int const x_385 = *(dimBOuter);
bool const x_386 = (as_type<int>((as_type<uint>(x_382) + as_type<uint>(x_383))) < x_385);
x_394 = x_386;
if (x_386) {
int const x_389 = globalRow;
int const x_390 = innerRow_4;
int const x_392 = *(dimAOuter);
x_393 = (as_type<int>((as_type<uint>(x_389) + as_type<uint>(x_390))) < x_392);
x_394 = x_393;
}
if (x_394) {
int const x_397 = globalRow;
int const x_398 = innerRow_4;
int const x_400 = globalCol;
int const x_401 = innerCol_4;
int const x_403 = innerRow_4;
int const x_404 = innerCol_4;
param_7 = as_type<int>((as_type<uint>(x_397) + as_type<uint>(x_398)));
param_8 = as_type<int>((as_type<uint>(x_400) + as_type<uint>(x_401)));
float const x_409 = acc[x_403][x_404];
param_9 = x_409;
mm_write_i1_i1_f1_(&(param_7), &(param_8), &(param_9), tint_symbol_24, tint_symbol_21, tint_symbol_30);
}
{
int const x_411 = innerCol_4;
innerCol_4 = as_type<int>((as_type<uint>(x_411) + as_type<uint>(1)));
}
}
{
int const x_413 = innerRow_4;
innerRow_4 = as_type<int>((as_type<uint>(x_413) + as_type<uint>(1)));
}
}
return;
}
void main_1(const constant Uniforms* const tint_symbol_31, thread int* const tint_symbol_32, thread int* const tint_symbol_33, thread int* const tint_symbol_34, thread uint3* const tint_symbol_35, thread int* const tint_symbol_36, thread uint3* const tint_symbol_37, const device ssbA* const tint_symbol_38, threadgroup tint_array<tint_array<float, 64>, 64>* const tint_symbol_39, const device ssbB* const tint_symbol_40, threadgroup tint_array<tint_array<float, 1>, 64>* const tint_symbol_41, device ssbOut* const tint_symbol_42) {
int param_18 = 0;
int param_19 = 0;
int param_20 = 0;
int const x_67 = (*(tint_symbol_31)).aShape[1];
*(tint_symbol_32) = x_67;
int const x_71 = (*(tint_symbol_31)).aShape[2];
*(tint_symbol_33) = x_71;
int const x_75 = (*(tint_symbol_31)).bShape[2];
*(tint_symbol_34) = x_75;
uint const x_505 = (*(tint_symbol_35))[2];
*(tint_symbol_36) = as_type<int>(x_505);
int const x_508 = *(tint_symbol_32);
param_18 = x_508;
int const x_510 = *(tint_symbol_33);
param_19 = x_510;
int const x_512 = *(tint_symbol_34);
param_20 = x_512;
mm_matMul_i1_i1_i1_(&(param_18), &(param_19), &(param_20), tint_symbol_37, tint_symbol_35, tint_symbol_31, tint_symbol_32, tint_symbol_33, tint_symbol_36, tint_symbol_38, tint_symbol_39, tint_symbol_34, tint_symbol_40, tint_symbol_41, tint_symbol_42);
return;
}
void tint_symbol_1_inner(uint3 gl_LocalInvocationID_param, uint3 gl_GlobalInvocationID_param, uint local_invocation_index, threadgroup tint_array<tint_array<float, 1>, 64>* const tint_symbol_43, threadgroup tint_array<tint_array<float, 64>, 64>* const tint_symbol_44, thread uint3* const tint_symbol_45, thread uint3* const tint_symbol_46, const constant Uniforms* const tint_symbol_47, thread int* const tint_symbol_48, thread int* const tint_symbol_49, thread int* const tint_symbol_50, thread int* const tint_symbol_51, const device ssbA* const tint_symbol_52, const device ssbB* const tint_symbol_53, device ssbOut* const tint_symbol_54) {
{
uint const i_1 = local_invocation_index;
uint const i_2 = (local_invocation_index % 1u);
(*(tint_symbol_43))[i_1][i_2] = 0.0f;
}
for(uint idx = local_invocation_index; (idx < 4096u); idx = (idx + 64u)) {
uint const i = (idx / 64u);
uint const i_1 = (idx % 64u);
(*(tint_symbol_44))[i][i_1] = 0.0f;
}
threadgroup_barrier(mem_flags::mem_threadgroup);
*(tint_symbol_45) = gl_LocalInvocationID_param;
*(tint_symbol_46) = gl_GlobalInvocationID_param;
main_1(tint_symbol_47, tint_symbol_48, tint_symbol_49, tint_symbol_50, tint_symbol_46, tint_symbol_51, tint_symbol_45, tint_symbol_52, tint_symbol_44, tint_symbol_53, tint_symbol_43, tint_symbol_54);
}
kernel void tint_symbol_1(const constant Uniforms* tint_symbol_59 [[buffer(0)]], const device ssbA* tint_symbol_64 [[buffer(2)]], const device ssbB* tint_symbol_65 [[buffer(3)]], device ssbOut* tint_symbol_66 [[buffer(1)]], uint3 gl_LocalInvocationID_param [[thread_position_in_threadgroup]], uint3 gl_GlobalInvocationID_param [[thread_position_in_grid]], uint local_invocation_index [[thread_index_in_threadgroup]]) {
threadgroup tint_array<tint_array<float, 1>, 64> tint_symbol_55;
threadgroup tint_array<tint_array<float, 64>, 64> tint_symbol_56;
thread uint3 tint_symbol_57 = 0u;
thread uint3 tint_symbol_58 = 0u;
thread int tint_symbol_60 = 0;
thread int tint_symbol_61 = 0;
thread int tint_symbol_62 = 0;
thread int tint_symbol_63 = 0;
tint_symbol_1_inner(gl_LocalInvocationID_param, gl_GlobalInvocationID_param, local_invocation_index, &(tint_symbol_55), &(tint_symbol_56), &(tint_symbol_57), &(tint_symbol_58), tint_symbol_59, &(tint_symbol_60), &(tint_symbol_61), &(tint_symbol_62), &(tint_symbol_63), tint_symbol_64, tint_symbol_65, tint_symbol_66);
return;
}

View File

@ -1,998 +0,0 @@
warning: parameter 'dimInner' of 'mm_matMul_i1_i1_i1_' must be uniform
note: 'workgroupBarrier' must only be called from uniform control flow
note: reading from module-scope private variable 'dimInner_1' may result in a non-uniform value
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 630
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %gl_LocalInvocationID_param_1 %gl_GlobalInvocationID_param_1 %local_invocation_index_1
OpExecutionMode %main LocalSize 1 64 1
OpName %gl_LocalInvocationID_param_1 "gl_LocalInvocationID_param_1"
OpName %gl_GlobalInvocationID_param_1 "gl_GlobalInvocationID_param_1"
OpName %local_invocation_index_1 "local_invocation_index_1"
OpName %dimAOuter_1 "dimAOuter_1"
OpName %Uniforms "Uniforms"
OpMemberName %Uniforms 0 "NAN"
OpMemberName %Uniforms 1 "aShape"
OpMemberName %Uniforms 2 "bShape"
OpMemberName %Uniforms 3 "outShape"
OpMemberName %Uniforms 4 "outShapeStrides"
OpName %x_48 "x_48"
OpName %dimInner_1 "dimInner_1"
OpName %dimBOuter_1 "dimBOuter_1"
OpName %ssbOut "ssbOut"
OpMemberName %ssbOut 0 "result"
OpName %x_54 "x_54"
OpName %gl_LocalInvocationID "gl_LocalInvocationID"
OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
OpName %mm_Asub "mm_Asub"
OpName %mm_Bsub "mm_Bsub"
OpName %ssbA "ssbA"
OpMemberName %ssbA 0 "A"
OpName %x_165 "x_165"
OpName %batch "batch"
OpName %ssbB "ssbB"
OpMemberName %ssbB 0 "B"
OpName %x_185 "x_185"
OpName %coordsInBounds_vi2_vi2_ "coordsInBounds_vi2_vi2_"
OpName %coord "coord"
OpName %shape "shape"
OpName %x_87 "x_87"
OpName %x_88 "x_88"
OpName %mm_readA_i1_i1_ "mm_readA_i1_i1_"
OpName %row "row"
OpName %col "col"
OpName %batchASize "batchASize"
OpName %param_10 "param_10"
OpName %param_11 "param_11"
OpName %x_430 "x_430"
OpName %mm_readB_i1_i1_ "mm_readB_i1_i1_"
OpName %row_1 "row_1"
OpName %col_1 "col_1"
OpName %batchBSize "batchBSize"
OpName %param_12 "param_12"
OpName %param_13 "param_13"
OpName %x_468 "x_468"
OpName %getOutputFlatIndex_vi3_ "getOutputFlatIndex_vi3_"
OpName %coords "coords"
OpName %setOutput_i1_f1_ "setOutput_i1_f1_"
OpName %flatIndex "flatIndex"
OpName %value "value"
OpName %setOutput_i1_i1_i1_f1_ "setOutput_i1_i1_i1_f1_"
OpName %d0 "d0"
OpName %d1 "d1"
OpName %d2 "d2"
OpName %value_1 "value_1"
OpName %flatIndex_1 "flatIndex_1"
OpName %param "param"
OpName %param_1 "param_1"
OpName %param_2 "param_2"
OpName %mm_write_i1_i1_f1_ "mm_write_i1_i1_f1_"
OpName %row_2 "row_2"
OpName %col_2 "col_2"
OpName %value_2 "value_2"
OpName %outCoord "outCoord"
OpName %param_14 "param_14"
OpName %param_15 "param_15"
OpName %param_16 "param_16"
OpName %param_17 "param_17"
OpName %mm_matMul_i1_i1_i1_ "mm_matMul_i1_i1_i1_"
OpName %dimAOuter "dimAOuter"
OpName %dimInner "dimInner"
OpName %dimBOuter "dimBOuter"
OpName %tileRow "tileRow"
OpName %tileCol "tileCol"
OpName %globalRow "globalRow"
OpName %globalCol "globalCol"
OpName %numTiles "numTiles"
OpName %innerRow "innerRow"
OpName %innerCol "innerCol"
OpName %acc "acc"
OpName %tileColA "tileColA"
OpName %tileRowB "tileRowB"
OpName %t "t"
OpName %innerRow_1 "innerRow_1"
OpName %innerCol_1 "innerCol_1"
OpName %inputRow "inputRow"
OpName %inputCol "inputCol"
OpName %param_3 "param_3"
OpName %param_4 "param_4"
OpName %innerRow_2 "innerRow_2"
OpName %innerCol_2 "innerCol_2"
OpName %inputRow_1 "inputRow_1"
OpName %inputCol_1 "inputCol_1"
OpName %param_5 "param_5"
OpName %param_6 "param_6"
OpName %k "k"
OpName %inner "inner"
OpName %BCached "BCached"
OpName %innerRow_3 "innerRow_3"
OpName %ACached "ACached"
OpName %innerCol_3 "innerCol_3"
OpName %innerRow_4 "innerRow_4"
OpName %innerCol_4 "innerCol_4"
OpName %param_7 "param_7"
OpName %param_8 "param_8"
OpName %param_9 "param_9"
OpName %x_393 "x_393"
OpName %x_394 "x_394"
OpName %main_1 "main_1"
OpName %param_18 "param_18"
OpName %param_19 "param_19"
OpName %param_20 "param_20"
OpName %main_inner "main_inner"
OpName %gl_LocalInvocationID_param "gl_LocalInvocationID_param"
OpName %gl_GlobalInvocationID_param "gl_GlobalInvocationID_param"
OpName %local_invocation_index "local_invocation_index"
OpName %idx "idx"
OpName %main "main"
OpDecorate %gl_LocalInvocationID_param_1 BuiltIn LocalInvocationId
OpDecorate %gl_GlobalInvocationID_param_1 BuiltIn GlobalInvocationId
OpDecorate %local_invocation_index_1 BuiltIn LocalInvocationIndex
OpDecorate %Uniforms Block
OpMemberDecorate %Uniforms 0 Offset 0
OpMemberDecorate %Uniforms 1 Offset 16
OpMemberDecorate %Uniforms 2 Offset 32
OpMemberDecorate %Uniforms 3 Offset 48
OpMemberDecorate %Uniforms 4 Offset 64
OpDecorate %x_48 NonWritable
OpDecorate %x_48 DescriptorSet 0
OpDecorate %x_48 Binding 3
OpDecorate %ssbOut Block
OpMemberDecorate %ssbOut 0 Offset 0
OpDecorate %_runtimearr_float ArrayStride 4
OpDecorate %x_54 DescriptorSet 0
OpDecorate %x_54 Binding 0
OpDecorate %_arr_float_uint_64 ArrayStride 4
OpDecorate %_arr__arr_float_uint_64_uint_64 ArrayStride 256
OpDecorate %_arr_float_uint_1 ArrayStride 4
OpDecorate %_arr__arr_float_uint_1_uint_64 ArrayStride 4
OpDecorate %ssbA Block
OpMemberDecorate %ssbA 0 Offset 0
OpDecorate %x_165 NonWritable
OpDecorate %x_165 DescriptorSet 0
OpDecorate %x_165 Binding 1
OpDecorate %ssbB Block
OpMemberDecorate %ssbB 0 Offset 0
OpDecorate %x_185 NonWritable
OpDecorate %x_185 DescriptorSet 0
OpDecorate %x_185 Binding 2
OpDecorate %_arr__arr_float_uint_1_uint_1 ArrayStride 4
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%gl_LocalInvocationID_param_1 = OpVariable %_ptr_Input_v3uint Input
%gl_GlobalInvocationID_param_1 = OpVariable %_ptr_Input_v3uint Input
%_ptr_Input_uint = OpTypePointer Input %uint
%local_invocation_index_1 = OpVariable %_ptr_Input_uint Input
%int = OpTypeInt 32 1
%_ptr_Private_int = OpTypePointer Private %int
%11 = OpConstantNull %int
%dimAOuter_1 = OpVariable %_ptr_Private_int Private %11
%float = OpTypeFloat 32
%v3int = OpTypeVector %int 3
%v2int = OpTypeVector %int 2
%Uniforms = OpTypeStruct %float %v3int %v3int %v3int %v2int
%_ptr_Uniform_Uniforms = OpTypePointer Uniform %Uniforms
%x_48 = OpVariable %_ptr_Uniform_Uniforms Uniform
%dimInner_1 = OpVariable %_ptr_Private_int Private %11
%dimBOuter_1 = OpVariable %_ptr_Private_int Private %11
%_runtimearr_float = OpTypeRuntimeArray %float
%ssbOut = OpTypeStruct %_runtimearr_float
%_ptr_StorageBuffer_ssbOut = OpTypePointer StorageBuffer %ssbOut
%x_54 = OpVariable %_ptr_StorageBuffer_ssbOut StorageBuffer
%_ptr_Private_v3uint = OpTypePointer Private %v3uint
%26 = OpConstantNull %v3uint
%gl_LocalInvocationID = OpVariable %_ptr_Private_v3uint Private %26
%gl_GlobalInvocationID = OpVariable %_ptr_Private_v3uint Private %26
%uint_64 = OpConstant %uint 64
%_arr_float_uint_64 = OpTypeArray %float %uint_64
%_arr__arr_float_uint_64_uint_64 = OpTypeArray %_arr_float_uint_64 %uint_64
%_ptr_Workgroup__arr__arr_float_uint_64_uint_64 = OpTypePointer Workgroup %_arr__arr_float_uint_64_uint_64
%mm_Asub = OpVariable %_ptr_Workgroup__arr__arr_float_uint_64_uint_64 Workgroup
%uint_1 = OpConstant %uint 1
%_arr_float_uint_1 = OpTypeArray %float %uint_1
%_arr__arr_float_uint_1_uint_64 = OpTypeArray %_arr_float_uint_1 %uint_64
%_ptr_Workgroup__arr__arr_float_uint_1_uint_64 = OpTypePointer Workgroup %_arr__arr_float_uint_1_uint_64
%mm_Bsub = OpVariable %_ptr_Workgroup__arr__arr_float_uint_1_uint_64 Workgroup
%ssbA = OpTypeStruct %_runtimearr_float
%_ptr_StorageBuffer_ssbA = OpTypePointer StorageBuffer %ssbA
%x_165 = OpVariable %_ptr_StorageBuffer_ssbA StorageBuffer
%batch = OpVariable %_ptr_Private_int Private %11
%ssbB = OpTypeStruct %_runtimearr_float
%_ptr_StorageBuffer_ssbB = OpTypePointer StorageBuffer %ssbB
%x_185 = OpVariable %_ptr_StorageBuffer_ssbB StorageBuffer
%bool = OpTypeBool
%_ptr_Function_v2int = OpTypePointer Function %v2int
%45 = OpTypeFunction %bool %_ptr_Function_v2int %_ptr_Function_v2int
%_ptr_Function_bool = OpTypePointer Function %bool
%54 = OpConstantNull %bool
%59 = OpConstantNull %v2int
%v2bool = OpTypeVector %bool 2
%_ptr_Function_int = OpTypePointer Function %int
%72 = OpTypeFunction %float %_ptr_Function_int %_ptr_Function_int
%_ptr_Function_float = OpTypePointer Function %float
%83 = OpConstantNull %float
%_ptr_Uniform_int = OpTypePointer Uniform %int
%uint_2 = OpConstant %uint 2
%uint_0 = OpConstant %uint 0
%_ptr_StorageBuffer_float = OpTypePointer StorageBuffer %float
%_ptr_Function_v3int = OpTypePointer Function %v3int
%162 = OpTypeFunction %int %_ptr_Function_v3int
%uint_4 = OpConstant %uint 4
%v3float = OpTypeVector %float 3
%int_1 = OpConstant %int 1
%void = OpTypeVoid
%181 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_float
%192 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_int %_ptr_Function_int %_ptr_Function_float
%201 = OpConstantNull %v3int
%219 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_int %_ptr_Function_float
%248 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_int %_ptr_Function_int
%_arr__arr_float_uint_1_uint_1 = OpTypeArray %_arr_float_uint_1 %uint_1
%_ptr_Function__arr__arr_float_uint_1_uint_1 = OpTypePointer Function %_arr__arr_float_uint_1_uint_1
%264 = OpConstantNull %_arr__arr_float_uint_1_uint_1
%_ptr_Function__arr_float_uint_1 = OpTypePointer Function %_arr_float_uint_1
%284 = OpConstantNull %_arr_float_uint_1
%_ptr_Private_uint = OpTypePointer Private %uint
%int_64 = OpConstant %int 64
%_ptr_Workgroup_float = OpTypePointer Workgroup %float
%uint_264 = OpConstant %uint 264
%572 = OpTypeFunction %void
%594 = OpTypeFunction %void %v3uint %v3uint %uint
%_ptr_Function_uint = OpTypePointer Function %uint
%604 = OpConstantNull %uint
%uint_4096 = OpConstant %uint 4096
%coordsInBounds_vi2_vi2_ = OpFunction %bool None %45
%coord = OpFunctionParameter %_ptr_Function_v2int
%shape = OpFunctionParameter %_ptr_Function_v2int
%51 = OpLabel
%x_87 = OpVariable %_ptr_Function_bool Function %54
%x_88 = OpVariable %_ptr_Function_bool Function %54
%57 = OpLoad %v2int %coord
%60 = OpSGreaterThanEqual %v2bool %57 %59
%58 = OpAll %bool %60
OpStore %x_88 %58
OpSelectionMerge %62 None
OpBranchConditional %58 %63 %62
%63 = OpLabel
%65 = OpLoad %v2int %coord
%67 = OpLoad %v2int %shape
%69 = OpSLessThan %v2bool %65 %67
%68 = OpAll %bool %69
OpStore %x_87 %68
%70 = OpLoad %bool %x_87
OpStore %x_88 %70
OpBranch %62
%62 = OpLabel
%71 = OpLoad %bool %x_88
OpReturnValue %71
OpFunctionEnd
%mm_readA_i1_i1_ = OpFunction %float None %72
%row = OpFunctionParameter %_ptr_Function_int
%col = OpFunctionParameter %_ptr_Function_int
%77 = OpLabel
%batchASize = OpVariable %_ptr_Function_int Function %11
%param_10 = OpVariable %_ptr_Function_v2int Function %59
%param_11 = OpVariable %_ptr_Function_v2int Function %59
%x_430 = OpVariable %_ptr_Function_float Function %83
%85 = OpAccessChain %_ptr_Uniform_int %x_48 %uint_1 %uint_1
%86 = OpLoad %int %85
%88 = OpAccessChain %_ptr_Uniform_int %x_48 %uint_1 %uint_2
%89 = OpLoad %int %88
%90 = OpIMul %int %86 %89
OpStore %batchASize %90
%92 = OpLoad %int %row
%94 = OpLoad %int %col
%95 = OpLoad %int %dimAOuter_1
%96 = OpLoad %int %dimInner_1
%97 = OpCompositeConstruct %v2int %92 %94
OpStore %param_10 %97
%98 = OpCompositeConstruct %v2int %95 %96
OpStore %param_11 %98
%99 = OpFunctionCall %bool %coordsInBounds_vi2_vi2_ %param_10 %param_11
OpSelectionMerge %102 None
OpBranchConditional %99 %103 %104
%103 = OpLabel
%105 = OpLoad %int %batch
%106 = OpLoad %int %batchASize
%108 = OpLoad %int %row
%109 = OpLoad %int %dimInner_1
%111 = OpLoad %int %col
%113 = OpIMul %int %105 %106
%114 = OpIMul %int %108 %109
%115 = OpIAdd %int %113 %114
%116 = OpIAdd %int %115 %111
%118 = OpAccessChain %_ptr_StorageBuffer_float %x_165 %uint_0 %116
%119 = OpLoad %float %118
OpStore %x_430 %119
OpBranch %102
%104 = OpLabel
OpStore %x_430 %83
OpBranch %102
%102 = OpLabel
%120 = OpLoad %float %x_430
OpReturnValue %120
OpFunctionEnd
%mm_readB_i1_i1_ = OpFunction %float None %72
%row_1 = OpFunctionParameter %_ptr_Function_int
%col_1 = OpFunctionParameter %_ptr_Function_int
%124 = OpLabel
%batchBSize = OpVariable %_ptr_Function_int Function %11
%param_12 = OpVariable %_ptr_Function_v2int Function %59
%param_13 = OpVariable %_ptr_Function_v2int Function %59
%x_468 = OpVariable %_ptr_Function_float Function %83
%129 = OpAccessChain %_ptr_Uniform_int %x_48 %uint_2 %uint_1
%130 = OpLoad %int %129
%131 = OpAccessChain %_ptr_Uniform_int %x_48 %uint_2 %uint_2
%132 = OpLoad %int %131
%133 = OpIMul %int %130 %132
OpStore %batchBSize %133
%135 = OpLoad %int %row_1
%137 = OpLoad %int %col_1
%138 = OpLoad %int %dimInner_1
%139 = OpLoad %int %dimBOuter_1
%140 = OpCompositeConstruct %v2int %135 %137
OpStore %param_12 %140
%141 = OpCompositeConstruct %v2int %138 %139
OpStore %param_13 %141
%142 = OpFunctionCall %bool %coordsInBounds_vi2_vi2_ %param_12 %param_13
OpSelectionMerge %145 None
OpBranchConditional %142 %146 %147
%146 = OpLabel
%148 = OpLoad %int %batch
%149 = OpLoad %int %batchBSize
%151 = OpLoad %int %row_1
%152 = OpLoad %int %dimBOuter_1
%154 = OpLoad %int %col_1
%155 = OpIMul %int %148 %149
%156 = OpIMul %int %151 %152
%157 = OpIAdd %int %155 %156
%158 = OpIAdd %int %157 %154
%159 = OpAccessChain %_ptr_StorageBuffer_float %x_185 %uint_0 %158
%160 = OpLoad %float %159
OpStore %x_468 %160
OpBranch %145
%147 = OpLabel
OpStore %x_468 %83
OpBranch %145
%145 = OpLabel
%161 = OpLoad %float %x_468
OpReturnValue %161
OpFunctionEnd
%getOutputFlatIndex_vi3_ = OpFunction %int None %162
%coords = OpFunctionParameter %_ptr_Function_v3int
%166 = OpLabel
%168 = OpLoad %v3int %coords
%170 = OpAccessChain %_ptr_Uniform_int %x_48 %uint_4 %uint_0
%171 = OpLoad %int %170
%172 = OpAccessChain %_ptr_Uniform_int %x_48 %uint_4 %uint_1
%173 = OpLoad %int %172
%176 = OpConvertSToF %v3float %168
%180 = OpCompositeConstruct %v3int %171 %173 %int_1
%178 = OpConvertSToF %v3float %180
%175 = OpDot %float %176 %178
%174 = OpConvertFToS %int %175
OpReturnValue %174
OpFunctionEnd
%setOutput_i1_f1_ = OpFunction %void None %181
%flatIndex = OpFunctionParameter %_ptr_Function_int
%value = OpFunctionParameter %_ptr_Function_float
%186 = OpLabel
%188 = OpLoad %int %flatIndex
%190 = OpLoad %float %value
%191 = OpAccessChain %_ptr_StorageBuffer_float %x_54 %uint_0 %188
OpStore %191 %190
OpReturn
OpFunctionEnd
%setOutput_i1_i1_i1_f1_ = OpFunction %void None %192
%d0 = OpFunctionParameter %_ptr_Function_int
%d1 = OpFunctionParameter %_ptr_Function_int
%d2 = OpFunctionParameter %_ptr_Function_int
%value_1 = OpFunctionParameter %_ptr_Function_float
%198 = OpLabel
%flatIndex_1 = OpVariable %_ptr_Function_int Function %11
%param = OpVariable %_ptr_Function_v3int Function %201
%param_1 = OpVariable %_ptr_Function_int Function %11
%param_2 = OpVariable %_ptr_Function_float Function %83
%205 = OpLoad %int %d0
%207 = OpLoad %int %d1
%209 = OpLoad %int %d2
%210 = OpCompositeConstruct %v3int %205 %207 %209
OpStore %param %210
%211 = OpFunctionCall %int %getOutputFlatIndex_vi3_ %param
OpStore %flatIndex_1 %211
%213 = OpLoad %int %flatIndex_1
OpStore %param_1 %213
%215 = OpLoad %float %value_1
OpStore %param_2 %215
%216 = OpFunctionCall %void %setOutput_i1_f1_ %param_1 %param_2
OpReturn
OpFunctionEnd
%mm_write_i1_i1_f1_ = OpFunction %void None %219
%row_2 = OpFunctionParameter %_ptr_Function_int
%col_2 = OpFunctionParameter %_ptr_Function_int
%value_2 = OpFunctionParameter %_ptr_Function_float
%224 = OpLabel
%outCoord = OpVariable %_ptr_Function_v3int Function %201
%param_14 = OpVariable %_ptr_Function_int Function %11
%param_15 = OpVariable %_ptr_Function_int Function %11
%param_16 = OpVariable %_ptr_Function_int Function %11
%param_17 = OpVariable %_ptr_Function_float Function %83
%230 = OpLoad %int %batch
%232 = OpLoad %int %row_2
%234 = OpLoad %int %col_2
%235 = OpCompositeConstruct %v3int %230 %232 %234
OpStore %outCoord %235
%236 = OpLoad %int %batch
OpStore %param_14 %236
%238 = OpLoad %int %row_2
OpStore %param_15 %238
%240 = OpLoad %int %col_2
OpStore %param_16 %240
%242 = OpLoad %float %value_2
OpStore %param_17 %242
%243 = OpFunctionCall %void %setOutput_i1_i1_i1_f1_ %param_14 %param_15 %param_16 %param_17
OpReturn
OpFunctionEnd
%mm_matMul_i1_i1_i1_ = OpFunction %void None %248
%dimAOuter = OpFunctionParameter %_ptr_Function_int
%dimInner = OpFunctionParameter %_ptr_Function_int
%dimBOuter = OpFunctionParameter %_ptr_Function_int
%253 = OpLabel
%tileRow = OpVariable %_ptr_Function_int Function %11
%tileCol = OpVariable %_ptr_Function_int Function %11
%globalRow = OpVariable %_ptr_Function_int Function %11
%globalCol = OpVariable %_ptr_Function_int Function %11
%numTiles = OpVariable %_ptr_Function_int Function %11
%innerRow = OpVariable %_ptr_Function_int Function %11
%innerCol = OpVariable %_ptr_Function_int Function %11
%acc = OpVariable %_ptr_Function__arr__arr_float_uint_1_uint_1 Function %264
%tileColA = OpVariable %_ptr_Function_int Function %11
%tileRowB = OpVariable %_ptr_Function_int Function %11
%t = OpVariable %_ptr_Function_int Function %11
%innerRow_1 = OpVariable %_ptr_Function_int Function %11
%innerCol_1 = OpVariable %_ptr_Function_int Function %11
%inputRow = OpVariable %_ptr_Function_int Function %11
%inputCol = OpVariable %_ptr_Function_int Function %11
%param_3 = OpVariable %_ptr_Function_int Function %11
%param_4 = OpVariable %_ptr_Function_int Function %11
%innerRow_2 = OpVariable %_ptr_Function_int Function %11
%innerCol_2 = OpVariable %_ptr_Function_int Function %11
%inputRow_1 = OpVariable %_ptr_Function_int Function %11
%inputCol_1 = OpVariable %_ptr_Function_int Function %11
%param_5 = OpVariable %_ptr_Function_int Function %11
%param_6 = OpVariable %_ptr_Function_int Function %11
%k = OpVariable %_ptr_Function_int Function %11
%inner = OpVariable %_ptr_Function_int Function %11
%BCached = OpVariable %_ptr_Function__arr_float_uint_1 Function %284
%innerRow_3 = OpVariable %_ptr_Function_int Function %11
%ACached = OpVariable %_ptr_Function_float Function %83
%innerCol_3 = OpVariable %_ptr_Function_int Function %11
%innerRow_4 = OpVariable %_ptr_Function_int Function %11
%innerCol_4 = OpVariable %_ptr_Function_int Function %11
%param_7 = OpVariable %_ptr_Function_int Function %11
%param_8 = OpVariable %_ptr_Function_int Function %11
%param_9 = OpVariable %_ptr_Function_float Function %83
%x_393 = OpVariable %_ptr_Function_bool Function %54
%x_394 = OpVariable %_ptr_Function_bool Function %54
%294 = OpAccessChain %_ptr_Private_uint %gl_LocalInvocationID %uint_1
%295 = OpLoad %uint %294
%296 = OpBitcast %int %295
%297 = OpIMul %int %296 %int_1
OpStore %tileRow %297
%298 = OpAccessChain %_ptr_Private_uint %gl_LocalInvocationID %uint_0
%299 = OpLoad %uint %298
%300 = OpBitcast %int %299
%301 = OpIMul %int %300 %int_1
OpStore %tileCol %301
%302 = OpAccessChain %_ptr_Private_uint %gl_GlobalInvocationID %uint_1
%303 = OpLoad %uint %302
%304 = OpBitcast %int %303
%305 = OpIMul %int %304 %int_1
OpStore %globalRow %305
%306 = OpAccessChain %_ptr_Private_uint %gl_GlobalInvocationID %uint_0
%307 = OpLoad %uint %306
%308 = OpBitcast %int %307
%309 = OpIMul %int %308 %int_1
OpStore %globalCol %309
%311 = OpLoad %int %dimInner
%312 = OpISub %int %311 %int_1
%314 = OpSDiv %int %312 %int_64
%315 = OpIAdd %int %314 %int_1
OpStore %numTiles %315
OpStore %innerRow %11
OpBranch %316
%316 = OpLabel
OpLoopMerge %317 %318 None
OpBranch %319
%319 = OpLabel
%320 = OpLoad %int %innerRow
%321 = OpSLessThan %bool %320 %int_1
OpSelectionMerge %322 None
OpBranchConditional %321 %323 %324
%323 = OpLabel
OpBranch %322
%324 = OpLabel
OpBranch %317
%322 = OpLabel
OpStore %innerCol %11
OpBranch %325
%325 = OpLabel
OpLoopMerge %326 %327 None
OpBranch %328
%328 = OpLabel
%329 = OpLoad %int %innerCol
%330 = OpSLessThan %bool %329 %int_1
OpSelectionMerge %331 None
OpBranchConditional %330 %332 %333
%332 = OpLabel
OpBranch %331
%333 = OpLabel
OpBranch %326
%331 = OpLabel
%334 = OpLoad %int %innerRow
%335 = OpLoad %int %innerCol
%336 = OpAccessChain %_ptr_Function_float %acc %334 %335
OpStore %336 %83
OpBranch %327
%327 = OpLabel
%337 = OpLoad %int %innerCol
%338 = OpIAdd %int %337 %int_1
OpStore %innerCol %338
OpBranch %325
%326 = OpLabel
OpBranch %318
%318 = OpLabel
%339 = OpLoad %int %innerRow
%340 = OpIAdd %int %339 %int_1
OpStore %innerRow %340
OpBranch %316
%317 = OpLabel
%341 = OpAccessChain %_ptr_Private_uint %gl_LocalInvocationID %uint_0
%342 = OpLoad %uint %341
%343 = OpBitcast %int %342
%344 = OpIMul %int %343 %int_64
OpStore %tileColA %344
%345 = OpAccessChain %_ptr_Private_uint %gl_LocalInvocationID %uint_1
%346 = OpLoad %uint %345
%347 = OpBitcast %int %346
%348 = OpIMul %int %347 %int_1
OpStore %tileRowB %348
OpStore %t %11
OpBranch %349
%349 = OpLabel
OpLoopMerge %350 %351 None
OpBranch %352
%352 = OpLabel
%353 = OpLoad %int %t
%354 = OpLoad %int %numTiles
%355 = OpSLessThan %bool %353 %354
OpSelectionMerge %356 None
OpBranchConditional %355 %357 %358
%357 = OpLabel
OpBranch %356
%358 = OpLabel
OpBranch %350
%356 = OpLabel
OpStore %innerRow_1 %11
OpBranch %359
%359 = OpLabel
OpLoopMerge %360 %361 None
OpBranch %362
%362 = OpLabel
%363 = OpLoad %int %innerRow_1
%364 = OpSLessThan %bool %363 %int_1
OpSelectionMerge %365 None
OpBranchConditional %364 %366 %367
%366 = OpLabel
OpBranch %365
%367 = OpLabel
OpBranch %360
%365 = OpLabel
OpStore %innerCol_1 %11
OpBranch %368
%368 = OpLabel
OpLoopMerge %369 %370 None
OpBranch %371
%371 = OpLabel
%372 = OpLoad %int %innerCol_1
%373 = OpSLessThan %bool %372 %int_64
OpSelectionMerge %374 None
OpBranchConditional %373 %375 %376
%375 = OpLabel
OpBranch %374
%376 = OpLabel
OpBranch %369
%374 = OpLabel
%377 = OpLoad %int %tileRow
%378 = OpLoad %int %innerRow_1
%379 = OpIAdd %int %377 %378
OpStore %inputRow %379
%380 = OpLoad %int %tileColA
%381 = OpLoad %int %innerCol_1
%382 = OpIAdd %int %380 %381
OpStore %inputCol %382
%383 = OpLoad %int %inputRow
%384 = OpLoad %int %inputCol
%385 = OpLoad %int %globalRow
%386 = OpLoad %int %innerRow_1
%387 = OpLoad %int %t
%388 = OpLoad %int %inputCol
%389 = OpIAdd %int %385 %386
OpStore %param_3 %389
%390 = OpIMul %int %387 %int_64
%391 = OpIAdd %int %390 %388
OpStore %param_4 %391
%392 = OpFunctionCall %float %mm_readA_i1_i1_ %param_3 %param_4
%396 = OpAccessChain %_ptr_Workgroup_float %mm_Asub %383 %384
OpStore %396 %392
OpBranch %370
%370 = OpLabel
%397 = OpLoad %int %innerCol_1
%398 = OpIAdd %int %397 %int_1
OpStore %innerCol_1 %398
OpBranch %368
%369 = OpLabel
OpBranch %361
%361 = OpLabel
%399 = OpLoad %int %innerRow_1
%400 = OpIAdd %int %399 %int_1
OpStore %innerRow_1 %400
OpBranch %359
%360 = OpLabel
OpStore %innerRow_2 %11
OpBranch %401
%401 = OpLabel
OpLoopMerge %402 %403 None
OpBranch %404
%404 = OpLabel
%405 = OpLoad %int %innerRow_2
%406 = OpSLessThan %bool %405 %int_1
OpSelectionMerge %407 None
OpBranchConditional %406 %408 %409
%408 = OpLabel
OpBranch %407
%409 = OpLabel
OpBranch %402
%407 = OpLabel
OpStore %innerCol_2 %11
OpBranch %410
%410 = OpLabel
OpLoopMerge %411 %412 None
OpBranch %413
%413 = OpLabel
%414 = OpLoad %int %innerCol_2
%415 = OpSLessThan %bool %414 %int_1
OpSelectionMerge %416 None
OpBranchConditional %415 %417 %418
%417 = OpLabel
OpBranch %416
%418 = OpLabel
OpBranch %411
%416 = OpLabel
%419 = OpLoad %int %tileRowB
%420 = OpLoad %int %innerRow_2
%421 = OpIAdd %int %419 %420
OpStore %inputRow_1 %421
%422 = OpLoad %int %tileCol
%423 = OpLoad %int %innerCol_2
%424 = OpIAdd %int %422 %423
OpStore %inputCol_1 %424
%425 = OpLoad %int %inputRow_1
%426 = OpLoad %int %inputCol_1
%427 = OpLoad %int %t
%428 = OpLoad %int %inputRow_1
%429 = OpLoad %int %globalCol
%430 = OpLoad %int %innerCol_2
%431 = OpIMul %int %427 %int_64
%432 = OpIAdd %int %431 %428
OpStore %param_5 %432
%433 = OpIAdd %int %429 %430
OpStore %param_6 %433
%434 = OpFunctionCall %float %mm_readB_i1_i1_ %param_5 %param_6
%437 = OpAccessChain %_ptr_Workgroup_float %mm_Bsub %425 %426
OpStore %437 %434
OpBranch %412
%412 = OpLabel
%438 = OpLoad %int %innerCol_2
%439 = OpIAdd %int %438 %int_1
OpStore %innerCol_2 %439
OpBranch %410
%411 = OpLabel
OpBranch %403
%403 = OpLabel
%440 = OpLoad %int %innerRow_2
%441 = OpIAdd %int %440 %int_1
OpStore %innerRow_2 %441
OpBranch %401
%402 = OpLabel
OpControlBarrier %uint_2 %uint_2 %uint_264
OpStore %k %11
OpBranch %444
%444 = OpLabel
OpLoopMerge %445 %446 None
OpBranch %447
%447 = OpLabel
%448 = OpLoad %int %k
%449 = OpSLessThan %bool %448 %int_64
OpSelectionMerge %450 None
OpBranchConditional %449 %451 %452
%451 = OpLabel
OpBranch %450
%452 = OpLabel
OpBranch %445
%450 = OpLabel
OpStore %inner %11
OpBranch %453
%453 = OpLabel
OpLoopMerge %454 %455 None
OpBranch %456
%456 = OpLabel
%457 = OpLoad %int %inner
%458 = OpSLessThan %bool %457 %int_1
OpSelectionMerge %459 None
OpBranchConditional %458 %460 %461
%460 = OpLabel
OpBranch %459
%461 = OpLabel
OpBranch %454
%459 = OpLabel
%462 = OpLoad %int %inner
%463 = OpLoad %int %k
%464 = OpLoad %int %tileCol
%465 = OpLoad %int %inner
%466 = OpIAdd %int %464 %465
%467 = OpAccessChain %_ptr_Workgroup_float %mm_Bsub %463 %466
%468 = OpLoad %float %467
%469 = OpAccessChain %_ptr_Function_float %BCached %462
OpStore %469 %468
OpBranch %455
%455 = OpLabel
%470 = OpLoad %int %inner
%471 = OpIAdd %int %470 %int_1
OpStore %inner %471
OpBranch %453
%454 = OpLabel
OpStore %innerRow_3 %11
OpBranch %472
%472 = OpLabel
OpLoopMerge %473 %474 None
OpBranch %475
%475 = OpLabel
%476 = OpLoad %int %innerRow_3
%477 = OpSLessThan %bool %476 %int_1
OpSelectionMerge %478 None
OpBranchConditional %477 %479 %480
%479 = OpLabel
OpBranch %478
%480 = OpLabel
OpBranch %473
%478 = OpLabel
%481 = OpLoad %int %tileRow
%482 = OpLoad %int %innerRow_3
%483 = OpLoad %int %k
%484 = OpIAdd %int %481 %482
%485 = OpAccessChain %_ptr_Workgroup_float %mm_Asub %484 %483
%486 = OpLoad %float %485
OpStore %ACached %486
OpStore %innerCol_3 %11
OpBranch %487
%487 = OpLabel
OpLoopMerge %488 %489 None
OpBranch %490
%490 = OpLabel
%491 = OpLoad %int %innerCol_3
%492 = OpSLessThan %bool %491 %int_1
OpSelectionMerge %493 None
OpBranchConditional %492 %494 %495
%494 = OpLabel
OpBranch %493
%495 = OpLabel
OpBranch %488
%493 = OpLabel
%496 = OpLoad %int %innerRow_3
%497 = OpLoad %int %innerCol_3
%498 = OpLoad %float %ACached
%499 = OpLoad %int %innerCol_3
%500 = OpAccessChain %_ptr_Function_float %BCached %499
%501 = OpLoad %float %500
%502 = OpAccessChain %_ptr_Function_float %acc %496 %497
%503 = OpLoad %float %502
%504 = OpAccessChain %_ptr_Function_float %acc %496 %497
%505 = OpFMul %float %498 %501
%506 = OpFAdd %float %503 %505
OpStore %504 %506
OpBranch %489
%489 = OpLabel
%507 = OpLoad %int %innerCol_3
%508 = OpIAdd %int %507 %int_1
OpStore %innerCol_3 %508
OpBranch %487
%488 = OpLabel
OpBranch %474
%474 = OpLabel
%509 = OpLoad %int %innerRow_3
%510 = OpIAdd %int %509 %int_1
OpStore %innerRow_3 %510
OpBranch %472
%473 = OpLabel
OpBranch %446
%446 = OpLabel
%511 = OpLoad %int %k
%512 = OpIAdd %int %511 %int_1
OpStore %k %512
OpBranch %444
%445 = OpLabel
OpControlBarrier %uint_2 %uint_2 %uint_264
OpBranch %351
%351 = OpLabel
%514 = OpLoad %int %t
%515 = OpIAdd %int %514 %int_1
OpStore %t %515
OpBranch %349
%350 = OpLabel
OpStore %innerRow_4 %11
OpBranch %516
%516 = OpLabel
OpLoopMerge %517 %518 None
OpBranch %519
%519 = OpLabel
%520 = OpLoad %int %innerRow_4
%521 = OpSLessThan %bool %520 %int_1
OpSelectionMerge %522 None
OpBranchConditional %521 %523 %524
%523 = OpLabel
OpBranch %522
%524 = OpLabel
OpBranch %517
%522 = OpLabel
OpStore %innerCol_4 %11
OpBranch %525
%525 = OpLabel
OpLoopMerge %526 %527 None
OpBranch %528
%528 = OpLabel
%531 = OpLoad %int %innerCol_4
%532 = OpSLessThan %bool %531 %int_1
OpSelectionMerge %533 None
OpBranchConditional %532 %534 %535
%534 = OpLabel
OpBranch %533
%535 = OpLabel
OpBranch %526
%533 = OpLabel
%536 = OpLoad %int %globalCol
%537 = OpLoad %int %innerCol_4
%539 = OpLoad %int %dimBOuter
%540 = OpIAdd %int %536 %537
%541 = OpSLessThan %bool %540 %539
OpStore %x_394 %541
OpSelectionMerge %542 None
OpBranchConditional %541 %543 %542
%543 = OpLabel
%544 = OpLoad %int %globalRow
%545 = OpLoad %int %innerRow_4
%547 = OpLoad %int %dimAOuter
%548 = OpIAdd %int %544 %545
%549 = OpSLessThan %bool %548 %547
OpStore %x_393 %549
%550 = OpLoad %bool %x_393
OpStore %x_394 %550
OpBranch %542
%542 = OpLabel
%551 = OpLoad %bool %x_394
OpSelectionMerge %552 None
OpBranchConditional %551 %553 %552
%553 = OpLabel
%554 = OpLoad %int %globalRow
%555 = OpLoad %int %innerRow_4
%556 = OpLoad %int %globalCol
%557 = OpLoad %int %innerCol_4
%558 = OpLoad %int %innerRow_4
%559 = OpLoad %int %innerCol_4
%560 = OpIAdd %int %554 %555
OpStore %param_7 %560
%561 = OpIAdd %int %556 %557
OpStore %param_8 %561
%562 = OpAccessChain %_ptr_Function_float %acc %558 %559
%563 = OpLoad %float %562
OpStore %param_9 %563
%564 = OpFunctionCall %void %mm_write_i1_i1_f1_ %param_7 %param_8 %param_9
OpBranch %552
%552 = OpLabel
OpBranch %527
%527 = OpLabel
%568 = OpLoad %int %innerCol_4
%569 = OpIAdd %int %568 %int_1
OpStore %innerCol_4 %569
OpBranch %525
%526 = OpLabel
OpBranch %518
%518 = OpLabel
%570 = OpLoad %int %innerRow_4
%571 = OpIAdd %int %570 %int_1
OpStore %innerRow_4 %571
OpBranch %516
%517 = OpLabel
OpReturn
OpFunctionEnd
%main_1 = OpFunction %void None %572
%574 = OpLabel
%param_18 = OpVariable %_ptr_Function_int Function %11
%param_19 = OpVariable %_ptr_Function_int Function %11
%param_20 = OpVariable %_ptr_Function_int Function %11
%578 = OpAccessChain %_ptr_Uniform_int %x_48 %uint_1 %uint_1
%579 = OpLoad %int %578
OpStore %dimAOuter_1 %579
%580 = OpAccessChain %_ptr_Uniform_int %x_48 %uint_1 %uint_2
%581 = OpLoad %int %580
OpStore %dimInner_1 %581
%582 = OpAccessChain %_ptr_Uniform_int %x_48 %uint_2 %uint_2
%583 = OpLoad %int %582
OpStore %dimBOuter_1 %583
%584 = OpAccessChain %_ptr_Private_uint %gl_GlobalInvocationID %uint_2
%585 = OpLoad %uint %584
%586 = OpBitcast %int %585
OpStore %batch %586
%587 = OpLoad %int %dimAOuter_1
OpStore %param_18 %587
%588 = OpLoad %int %dimInner_1
OpStore %param_19 %588
%589 = OpLoad %int %dimBOuter_1
OpStore %param_20 %589
%590 = OpFunctionCall %void %mm_matMul_i1_i1_i1_ %param_18 %param_19 %param_20
OpReturn
OpFunctionEnd
%main_inner = OpFunction %void None %594
%gl_LocalInvocationID_param = OpFunctionParameter %v3uint
%gl_GlobalInvocationID_param = OpFunctionParameter %v3uint
%local_invocation_index = OpFunctionParameter %uint
%599 = OpLabel
%idx = OpVariable %_ptr_Function_uint Function %604
%600 = OpUMod %uint %local_invocation_index %uint_1
%601 = OpAccessChain %_ptr_Workgroup_float %mm_Bsub %local_invocation_index %600
OpStore %601 %83
OpStore %idx %local_invocation_index
OpBranch %605
%605 = OpLabel
OpLoopMerge %606 %607 None
OpBranch %608
%608 = OpLabel
%610 = OpLoad %uint %idx
%612 = OpULessThan %bool %610 %uint_4096
%609 = OpLogicalNot %bool %612
OpSelectionMerge %613 None
OpBranchConditional %609 %614 %613
%614 = OpLabel
OpBranch %606
%613 = OpLabel
%615 = OpLoad %uint %idx
%616 = OpUDiv %uint %615 %uint_64
%617 = OpLoad %uint %idx
%618 = OpUMod %uint %617 %uint_64
%619 = OpAccessChain %_ptr_Workgroup_float %mm_Asub %616 %618
OpStore %619 %83
OpBranch %607
%607 = OpLabel
%620 = OpLoad %uint %idx
%621 = OpIAdd %uint %620 %uint_64
OpStore %idx %621
OpBranch %605
%606 = OpLabel
OpControlBarrier %uint_2 %uint_2 %uint_264
OpStore %gl_LocalInvocationID %gl_LocalInvocationID_param
OpStore %gl_GlobalInvocationID %gl_GlobalInvocationID_param
%623 = OpFunctionCall %void %main_1
OpReturn
OpFunctionEnd
%main = OpFunction %void None %572
%625 = OpLabel
%627 = OpLoad %v3uint %gl_LocalInvocationID_param_1
%628 = OpLoad %v3uint %gl_GlobalInvocationID_param_1
%629 = OpLoad %uint %local_invocation_index_1
%626 = OpFunctionCall %void %main_inner %627 %628 %629
OpReturn
OpFunctionEnd

View File

@ -1,523 +0,0 @@
warning: parameter 'dimInner' of 'mm_matMul_i1_i1_i1_' must be uniform
note: 'workgroupBarrier' must only be called from uniform control flow
note: reading from module-scope private variable 'dimInner_1' may result in a non-uniform value
struct Uniforms {
NAN : f32,
@size(12)
padding : u32,
aShape : vec3<i32>,
@size(4)
padding_1 : u32,
bShape : vec3<i32>,
@size(4)
padding_2 : u32,
outShape : vec3<i32>,
@size(4)
padding_3 : u32,
outShapeStrides : vec2<i32>,
}
type RTArr = array<f32>;
type RTArr_1 = array<f32>;
struct ssbOut {
result : RTArr_1,
}
type RTArr_2 = array<f32>;
struct ssbA {
A : RTArr_1,
}
struct ssbB {
B : RTArr_1,
}
var<private> dimAOuter_1 : i32;
@group(0) @binding(3) var<uniform> x_48 : Uniforms;
var<private> dimInner_1 : i32;
var<private> dimBOuter_1 : i32;
@group(0) @binding(0) var<storage, read_write> x_54 : ssbOut;
var<private> gl_LocalInvocationID : vec3<u32>;
var<private> gl_GlobalInvocationID : vec3<u32>;
var<workgroup> mm_Asub : array<array<f32, 64u>, 64u>;
var<workgroup> mm_Bsub : array<array<f32, 1u>, 64u>;
@group(0) @binding(1) var<storage, read> x_165 : ssbA;
var<private> batch : i32;
@group(0) @binding(2) var<storage, read> x_185 : ssbB;
fn coordsInBounds_vi2_vi2_(coord : ptr<function, vec2<i32>>, shape : ptr<function, vec2<i32>>) -> bool {
var x_87 : bool;
var x_88 : bool;
let x_76 : vec2<i32> = *(coord);
let x_81 : bool = all((x_76 >= vec2<i32>(0i, 0i)));
x_88 = x_81;
if (x_81) {
let x_84 : vec2<i32> = *(coord);
let x_85 : vec2<i32> = *(shape);
x_87 = all((x_84 < x_85));
x_88 = x_87;
}
return x_88;
}
fn mm_readA_i1_i1_(row : ptr<function, i32>, col : ptr<function, i32>) -> f32 {
var batchASize : i32;
var param_10 : vec2<i32>;
var param_11 : vec2<i32>;
var x_430 : f32;
let x_417 : i32 = x_48.aShape.y;
let x_419 : i32 = x_48.aShape.z;
batchASize = (x_417 * x_419);
let x_421 : i32 = *(row);
let x_422 : i32 = *(col);
let x_424 : i32 = dimAOuter_1;
let x_425 : i32 = dimInner_1;
param_10 = vec2<i32>(x_421, x_422);
param_11 = vec2<i32>(x_424, x_425);
let x_429 : bool = coordsInBounds_vi2_vi2_(&(param_10), &(param_11));
if (x_429) {
let x_438 : i32 = batch;
let x_439 : i32 = batchASize;
let x_441 : i32 = *(row);
let x_442 : i32 = dimInner_1;
let x_445 : i32 = *(col);
let x_448 : f32 = x_165.A[(((x_438 * x_439) + (x_441 * x_442)) + x_445)];
x_430 = x_448;
} else {
x_430 = 0.0f;
}
let x_450 : f32 = x_430;
return x_450;
}
fn mm_readB_i1_i1_(row_1 : ptr<function, i32>, col_1 : ptr<function, i32>) -> f32 {
var batchBSize : i32;
var param_12 : vec2<i32>;
var param_13 : vec2<i32>;
var x_468 : f32;
let x_455 : i32 = x_48.bShape.y;
let x_457 : i32 = x_48.bShape.z;
batchBSize = (x_455 * x_457);
let x_459 : i32 = *(row_1);
let x_460 : i32 = *(col_1);
let x_462 : i32 = dimInner_1;
let x_463 : i32 = dimBOuter_1;
param_12 = vec2<i32>(x_459, x_460);
param_13 = vec2<i32>(x_462, x_463);
let x_467 : bool = coordsInBounds_vi2_vi2_(&(param_12), &(param_13));
if (x_467) {
let x_475 : i32 = batch;
let x_476 : i32 = batchBSize;
let x_478 : i32 = *(row_1);
let x_479 : i32 = dimBOuter_1;
let x_482 : i32 = *(col_1);
let x_485 : f32 = x_185.B[(((x_475 * x_476) + (x_478 * x_479)) + x_482)];
x_468 = x_485;
} else {
x_468 = 0.0f;
}
let x_487 : f32 = x_468;
return x_487;
}
fn getOutputFlatIndex_vi3_(coords : ptr<function, vec3<i32>>) -> i32 {
let x_99 : vec3<i32> = *(coords);
let x_105 : i32 = x_48.outShapeStrides.x;
let x_107 : i32 = x_48.outShapeStrides.y;
return i32(dot(vec3<f32>(x_99), vec3<f32>(vec3<i32>(x_105, x_107, 1i))));
}
fn setOutput_i1_f1_(flatIndex : ptr<function, i32>, value : ptr<function, f32>) {
let x_95 : i32 = *(flatIndex);
let x_96 : f32 = *(value);
x_54.result[x_95] = x_96;
return;
}
fn setOutput_i1_i1_i1_f1_(d0 : ptr<function, i32>, d1 : ptr<function, i32>, d2 : ptr<function, i32>, value_1 : ptr<function, f32>) {
var flatIndex_1 : i32;
var param : vec3<i32>;
var param_1 : i32;
var param_2 : f32;
let x_115 : i32 = *(d0);
let x_116 : i32 = *(d1);
let x_117 : i32 = *(d2);
param = vec3<i32>(x_115, x_116, x_117);
let x_120 : i32 = getOutputFlatIndex_vi3_(&(param));
flatIndex_1 = x_120;
let x_122 : i32 = flatIndex_1;
param_1 = x_122;
let x_124 : f32 = *(value_1);
param_2 = x_124;
setOutput_i1_f1_(&(param_1), &(param_2));
return;
}
fn mm_write_i1_i1_f1_(row_2 : ptr<function, i32>, col_2 : ptr<function, i32>, value_2 : ptr<function, f32>) {
var outCoord : vec3<i32>;
var param_14 : i32;
var param_15 : i32;
var param_16 : i32;
var param_17 : f32;
let x_491 : i32 = batch;
let x_492 : i32 = *(row_2);
let x_493 : i32 = *(col_2);
outCoord = vec3<i32>(x_491, x_492, x_493);
let x_496 : i32 = batch;
param_14 = x_496;
let x_498 : i32 = *(row_2);
param_15 = x_498;
let x_500 : i32 = *(col_2);
param_16 = x_500;
let x_502 : f32 = *(value_2);
param_17 = x_502;
setOutput_i1_i1_i1_f1_(&(param_14), &(param_15), &(param_16), &(param_17));
return;
}
fn mm_matMul_i1_i1_i1_(dimAOuter : ptr<function, i32>, dimInner : ptr<function, i32>, dimBOuter : ptr<function, i32>) {
var tileRow : i32;
var tileCol : i32;
var globalRow : i32;
var globalCol : i32;
var numTiles : i32;
var innerRow : i32;
var innerCol : i32;
var acc : array<array<f32, 1u>, 1u>;
var tileColA : i32;
var tileRowB : i32;
var t : i32;
var innerRow_1 : i32;
var innerCol_1 : i32;
var inputRow : i32;
var inputCol : i32;
var param_3 : i32;
var param_4 : i32;
var innerRow_2 : i32;
var innerCol_2 : i32;
var inputRow_1 : i32;
var inputCol_1 : i32;
var param_5 : i32;
var param_6 : i32;
var k : i32;
var inner : i32;
var BCached : array<f32, 1u>;
var innerRow_3 : i32;
var ACached : f32;
var innerCol_3 : i32;
var innerRow_4 : i32;
var innerCol_4 : i32;
var param_7 : i32;
var param_8 : i32;
var param_9 : f32;
let x_132 : u32 = gl_LocalInvocationID.y;
tileRow = (bitcast<i32>(x_132) * 1i);
let x_137 : u32 = gl_LocalInvocationID.x;
tileCol = (bitcast<i32>(x_137) * 1i);
let x_143 : u32 = gl_GlobalInvocationID.y;
globalRow = (bitcast<i32>(x_143) * 1i);
let x_148 : u32 = gl_GlobalInvocationID.x;
globalCol = (bitcast<i32>(x_148) * 1i);
let x_152 : i32 = *(dimInner);
numTiles = (((x_152 - 1i) / 64i) + 1i);
innerRow = 0i;
loop {
let x_163 : i32 = innerRow;
if ((x_163 < 1i)) {
} else {
break;
}
innerCol = 0i;
loop {
let x_171 : i32 = innerCol;
if ((x_171 < 1i)) {
} else {
break;
}
let x_177 : i32 = innerRow;
let x_178 : i32 = innerCol;
acc[x_177][x_178] = 0.0f;
continuing {
let x_181 : i32 = innerCol;
innerCol = (x_181 + 1i);
}
}
continuing {
let x_183 : i32 = innerRow;
innerRow = (x_183 + 1i);
}
}
let x_187 : u32 = gl_LocalInvocationID.x;
tileColA = (bitcast<i32>(x_187) * 64i);
let x_192 : u32 = gl_LocalInvocationID.y;
tileRowB = (bitcast<i32>(x_192) * 1i);
t = 0i;
loop {
let x_201 : i32 = t;
let x_202 : i32 = numTiles;
if ((x_201 < x_202)) {
} else {
break;
}
innerRow_1 = 0i;
loop {
let x_210 : i32 = innerRow_1;
if ((x_210 < 1i)) {
} else {
break;
}
innerCol_1 = 0i;
loop {
let x_218 : i32 = innerCol_1;
if ((x_218 < 64i)) {
} else {
break;
}
let x_221 : i32 = tileRow;
let x_222 : i32 = innerRow_1;
inputRow = (x_221 + x_222);
let x_225 : i32 = tileColA;
let x_226 : i32 = innerCol_1;
inputCol = (x_225 + x_226);
let x_233 : i32 = inputRow;
let x_234 : i32 = inputCol;
let x_235 : i32 = globalRow;
let x_236 : i32 = innerRow_1;
let x_238 : i32 = t;
let x_240 : i32 = inputCol;
param_3 = (x_235 + x_236);
param_4 = ((x_238 * 64i) + x_240);
let x_244 : f32 = mm_readA_i1_i1_(&(param_3), &(param_4));
mm_Asub[x_233][x_234] = x_244;
continuing {
let x_247 : i32 = innerCol_1;
innerCol_1 = (x_247 + 1i);
}
}
continuing {
let x_249 : i32 = innerRow_1;
innerRow_1 = (x_249 + 1i);
}
}
innerRow_2 = 0i;
loop {
let x_257 : i32 = innerRow_2;
if ((x_257 < 1i)) {
} else {
break;
}
innerCol_2 = 0i;
loop {
let x_265 : i32 = innerCol_2;
if ((x_265 < 1i)) {
} else {
break;
}
let x_268 : i32 = tileRowB;
let x_269 : i32 = innerRow_2;
inputRow_1 = (x_268 + x_269);
let x_272 : i32 = tileCol;
let x_273 : i32 = innerCol_2;
inputCol_1 = (x_272 + x_273);
let x_278 : i32 = inputRow_1;
let x_279 : i32 = inputCol_1;
let x_280 : i32 = t;
let x_282 : i32 = inputRow_1;
let x_284 : i32 = globalCol;
let x_285 : i32 = innerCol_2;
param_5 = ((x_280 * 64i) + x_282);
param_6 = (x_284 + x_285);
let x_289 : f32 = mm_readB_i1_i1_(&(param_5), &(param_6));
mm_Bsub[x_278][x_279] = x_289;
continuing {
let x_291 : i32 = innerCol_2;
innerCol_2 = (x_291 + 1i);
}
}
continuing {
let x_293 : i32 = innerRow_2;
innerRow_2 = (x_293 + 1i);
}
}
workgroupBarrier();
k = 0i;
loop {
let x_302 : i32 = k;
if ((x_302 < 64i)) {
} else {
break;
}
inner = 0i;
loop {
let x_310 : i32 = inner;
if ((x_310 < 1i)) {
} else {
break;
}
let x_314 : i32 = inner;
let x_315 : i32 = k;
let x_316 : i32 = tileCol;
let x_317 : i32 = inner;
let x_320 : f32 = mm_Bsub[x_315][(x_316 + x_317)];
BCached[x_314] = x_320;
continuing {
let x_322 : i32 = inner;
inner = (x_322 + 1i);
}
}
innerRow_3 = 0i;
loop {
let x_330 : i32 = innerRow_3;
if ((x_330 < 1i)) {
} else {
break;
}
let x_333 : i32 = tileRow;
let x_334 : i32 = innerRow_3;
let x_336 : i32 = k;
let x_338 : f32 = mm_Asub[(x_333 + x_334)][x_336];
ACached = x_338;
innerCol_3 = 0i;
loop {
let x_345 : i32 = innerCol_3;
if ((x_345 < 1i)) {
} else {
break;
}
let x_347 : i32 = innerRow_3;
let x_348 : i32 = innerCol_3;
let x_349 : f32 = ACached;
let x_350 : i32 = innerCol_3;
let x_352 : f32 = BCached[x_350];
let x_355 : f32 = acc[x_347][x_348];
acc[x_347][x_348] = (x_355 + (x_349 * x_352));
continuing {
let x_358 : i32 = innerCol_3;
innerCol_3 = (x_358 + 1i);
}
}
continuing {
let x_360 : i32 = innerRow_3;
innerRow_3 = (x_360 + 1i);
}
}
continuing {
let x_362 : i32 = k;
k = (x_362 + 1i);
}
}
workgroupBarrier();
continuing {
let x_364 : i32 = t;
t = (x_364 + 1i);
}
}
innerRow_4 = 0i;
loop {
let x_372 : i32 = innerRow_4;
if ((x_372 < 1i)) {
} else {
break;
}
innerCol_4 = 0i;
loop {
var x_393 : bool;
var x_394 : bool;
let x_380 : i32 = innerCol_4;
if ((x_380 < 1i)) {
} else {
break;
}
let x_382 : i32 = globalCol;
let x_383 : i32 = innerCol_4;
let x_385 : i32 = *(dimBOuter);
let x_386 : bool = ((x_382 + x_383) < x_385);
x_394 = x_386;
if (x_386) {
let x_389 : i32 = globalRow;
let x_390 : i32 = innerRow_4;
let x_392 : i32 = *(dimAOuter);
x_393 = ((x_389 + x_390) < x_392);
x_394 = x_393;
}
if (x_394) {
let x_397 : i32 = globalRow;
let x_398 : i32 = innerRow_4;
let x_400 : i32 = globalCol;
let x_401 : i32 = innerCol_4;
let x_403 : i32 = innerRow_4;
let x_404 : i32 = innerCol_4;
param_7 = (x_397 + x_398);
param_8 = (x_400 + x_401);
let x_409 : f32 = acc[x_403][x_404];
param_9 = x_409;
mm_write_i1_i1_f1_(&(param_7), &(param_8), &(param_9));
}
continuing {
let x_411 : i32 = innerCol_4;
innerCol_4 = (x_411 + 1i);
}
}
continuing {
let x_413 : i32 = innerRow_4;
innerRow_4 = (x_413 + 1i);
}
}
return;
}
fn main_1() {
var param_18 : i32;
var param_19 : i32;
var param_20 : i32;
let x_67 : i32 = x_48.aShape.y;
dimAOuter_1 = x_67;
let x_71 : i32 = x_48.aShape.z;
dimInner_1 = x_71;
let x_75 : i32 = x_48.bShape.z;
dimBOuter_1 = x_75;
let x_505 : u32 = gl_GlobalInvocationID.z;
batch = bitcast<i32>(x_505);
let x_508 : i32 = dimAOuter_1;
param_18 = x_508;
let x_510 : i32 = dimInner_1;
param_19 = x_510;
let x_512 : i32 = dimBOuter_1;
param_20 = x_512;
mm_matMul_i1_i1_i1_(&(param_18), &(param_19), &(param_20));
return;
}
@compute @workgroup_size(1i, 64i, 1i)
fn main(@builtin(local_invocation_id) gl_LocalInvocationID_param : vec3<u32>, @builtin(global_invocation_id) gl_GlobalInvocationID_param : vec3<u32>) {
gl_LocalInvocationID = gl_LocalInvocationID_param;
gl_GlobalInvocationID = gl_GlobalInvocationID_param;
main_1();
}

View File

@ -143,7 +143,9 @@ fn main_1() {
let x_208 : f32 = frameID_1;
let x_211 : f32 = x_20.spriteCount;
let x_214 : f32 = f;
let x_217 : vec4<f32> = textureSampleBias(animationMapTexture, animationMapSampler, vec2<f32>(((x_208 + 0.5) / x_211), (0.125 * x_214)), 0.0);
// Violates uniformity analysis:
// let x_217 : vec4<f32> = textureSampleBias(animationMapTexture, animationMapSampler, vec2<f32>(((x_208 + 0.5) / x_211), (0.125 * x_214)), 0.0);
let x_217 : vec4<f32> = vec4<f32>(0);
animationData = x_217;
continuing {

View File

@ -1,15 +1,3 @@
bug/tint/948.wgsl:146:33 warning: 'textureSampleBias' must only be called from uniform control flow
let x_217 : vec4<f32> = textureSampleBias(animationMapTexture, animationMapSampler, vec2<f32>(((x_208 + 0.5) / x_211), (0.125 * x_214)), 0.0);
^^^^^^^^^^^^^^^^^
bug/tint/948.wgsl:138:9 note: control flow depends on non-uniform value
if ((x_197 > x_198)) {
^^
bug/tint/948.wgsl:137:27 note: reading from module-scope private variable 'mt' may result in a non-uniform value
let x_198 : f32 = mt;
^^
cbuffer cbuffer_x_20 : register(b9, space2) {
uint4 x_20[8];
};
@ -130,7 +118,7 @@ void main_1() {
const float x_208 = frameID_1;
const float x_211 = asfloat(x_20[6].w);
const float x_214 = f;
const float4 x_217 = animationMapTexture.SampleBias(animationMapSampler, float2(((x_208 + 0.5f) / x_211), (0.125f * x_214)), 0.0f);
const float4 x_217 = (0.0f).xxxx;
animationData = x_217;
{
const float x_218 = f;

View File

@ -1,15 +1,3 @@
bug/tint/948.wgsl:146:33 warning: 'textureSampleBias' must only be called from uniform control flow
let x_217 : vec4<f32> = textureSampleBias(animationMapTexture, animationMapSampler, vec2<f32>(((x_208 + 0.5) / x_211), (0.125 * x_214)), 0.0);
^^^^^^^^^^^^^^^^^
bug/tint/948.wgsl:138:9 note: control flow depends on non-uniform value
if ((x_197 > x_198)) {
^^
bug/tint/948.wgsl:137:27 note: reading from module-scope private variable 'mt' may result in a non-uniform value
let x_198 : f32 = mt;
^^
cbuffer cbuffer_x_20 : register(b9, space2) {
uint4 x_20[8];
};
@ -130,7 +118,7 @@ void main_1() {
const float x_208 = frameID_1;
const float x_211 = asfloat(x_20[6].w);
const float x_214 = f;
const float4 x_217 = animationMapTexture.SampleBias(animationMapSampler, float2(((x_208 + 0.5f) / x_211), (0.125f * x_214)), 0.0f);
const float4 x_217 = (0.0f).xxxx;
animationData = x_217;
{
const float x_218 = f;

View File

@ -1,15 +1,3 @@
bug/tint/948.wgsl:146:33 warning: 'textureSampleBias' must only be called from uniform control flow
let x_217 : vec4<f32> = textureSampleBias(animationMapTexture, animationMapSampler, vec2<f32>(((x_208 + 0.5) / x_211), (0.125 * x_214)), 0.0);
^^^^^^^^^^^^^^^^^
bug/tint/948.wgsl:138:9 note: control flow depends on non-uniform value
if ((x_197 > x_198)) {
^^
bug/tint/948.wgsl:137:27 note: reading from module-scope private variable 'mt' may result in a non-uniform value
let x_198 : f32 = mt;
^^
#version 310 es
precision mediump float;
@ -153,7 +141,7 @@ void main_1() {
float x_208 = frameID_1;
float x_211 = x_20.spriteCount;
float x_214 = f;
vec4 x_217 = texture(animationMapTexture_animationMapSampler, vec2(((x_208 + 0.5f) / x_211), (0.125f * x_214)), 0.0f);
vec4 x_217 = vec4(0.0f);
animationData = x_217;
{
float x_218 = f;

View File

@ -1,15 +1,3 @@
bug/tint/948.wgsl:146:33 warning: 'textureSampleBias' must only be called from uniform control flow
let x_217 : vec4<f32> = textureSampleBias(animationMapTexture, animationMapSampler, vec2<f32>(((x_208 + 0.5) / x_211), (0.125 * x_214)), 0.0);
^^^^^^^^^^^^^^^^^
bug/tint/948.wgsl:138:9 note: control flow depends on non-uniform value
if ((x_197 > x_198)) {
^^
bug/tint/948.wgsl:137:27 note: reading from module-scope private variable 'mt' may result in a non-uniform value
let x_198 : f32 = mt;
^^
#include <metal_stdlib>
using namespace metal;
@ -150,7 +138,7 @@ void main_1(thread float2* const tint_symbol_8, const constant LeftOver* const t
float const x_208 = frameID_1;
float const x_211 = (*(tint_symbol_9)).spriteCount;
float const x_214 = f;
float4 const x_217 = tint_symbol_13.sample(tint_symbol_14, float2(((x_208 + 0.5f) / x_211), (0.125f * x_214)), bias(0.0f));
float4 const x_217 = float4(0.0f);
animationData = x_217;
{
float const x_218 = f;

View File

@ -1,19 +1,7 @@
bug/tint/948.wgsl:146:33 warning: 'textureSampleBias' must only be called from uniform control flow
let x_217 : vec4<f32> = textureSampleBias(animationMapTexture, animationMapSampler, vec2<f32>(((x_208 + 0.5) / x_211), (0.125 * x_214)), 0.0);
^^^^^^^^^^^^^^^^^
bug/tint/948.wgsl:138:9 note: control flow depends on non-uniform value
if ((x_197 > x_198)) {
^^
bug/tint/948.wgsl:137:27 note: reading from module-scope private variable 'mt' may result in a non-uniform value
let x_198 : f32 = mt;
^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 378
; Bound: 369
; Schema: 0
OpCapability Shader
%131 = OpExtInstImport "GLSL.std.450"
@ -205,13 +193,12 @@ bug/tint/948.wgsl:137:27 note: reading from module-scope private variable 'mt' m
%uint_0 = OpConstant %uint 0
%uint_2 = OpConstant %uint 2
%float_8 = OpConstant %float 8
%float_0_125 = OpConstant %float 0.125
%uint_3 = OpConstant %uint 3
%int_1 = OpConstant %int 1
%uint_8 = OpConstant %uint 8
%_ptr_Uniform_v3float = OpTypePointer Uniform %v3float
%main_out = OpTypeStruct %v4float
%355 = OpTypeFunction %main_out %v2float %v2float %v2float %v2float %v3float %v2float
%346 = OpTypeFunction %main_out %v2float %v2float %v2float %v2float %v3float %v2float
%getFrameData_f1_ = OpFunction %mat4v4float None %49
%frameID = OpFunctionParameter %_ptr_Function_float
%53 = OpLabel
@ -403,76 +390,80 @@ bug/tint/948.wgsl:137:27 note: reading from module-scope private variable 'mt' m
%232 = OpAccessChain %_ptr_Uniform_float %x_20 %uint_7
%233 = OpLoad %float %232
%234 = OpLoad %float %f
%236 = OpLoad %26 %animationMapSampler
%237 = OpLoad %23 %animationMapTexture
%238 = OpSampledImage %66 %237 %236
%239 = OpFAdd %float %231 %float_0_5
%240 = OpFDiv %float %239 %233
%242 = OpFMul %float %float_0_125 %234
%243 = OpCompositeConstruct %v2float %240 %242
%235 = OpImageSampleImplicitLod %v4float %238 %243 Bias %37
OpStore %animationData %235
OpStore %animationData %15
OpBranch %215
%215 = OpLabel
%244 = OpLoad %float %f
%245 = OpFAdd %float %244 %float_1
OpStore %f %245
%235 = OpLoad %float %f
%236 = OpFAdd %float %235 %float_1
OpStore %f %236
OpBranch %213
%214 = OpLabel
OpBranch %203
%203 = OpLabel
%246 = OpLoad %float %frameID_1
%247 = OpFAdd %float %246 %float_0_5
OpStore %param %247
%248 = OpFunctionCall %mat4v4float %getFrameData_f1_ %param
OpStore %frameData %248
%250 = OpAccessChain %_ptr_Function_v4float %frameData %114
%251 = OpLoad %v4float %250
%252 = OpAccessChain %_ptr_Uniform_v2float %x_20 %uint_5
%253 = OpLoad %v2float %252
%254 = OpCompositeExtract %float %251 3
%255 = OpCompositeExtract %float %251 2
%256 = OpCompositeConstruct %v2float %254 %255
%257 = OpFDiv %v2float %256 %253
OpStore %frameSize %257
%237 = OpLoad %float %frameID_1
%238 = OpFAdd %float %237 %float_0_5
OpStore %param %238
%239 = OpFunctionCall %mat4v4float %getFrameData_f1_ %param
OpStore %frameData %239
%241 = OpAccessChain %_ptr_Function_v4float %frameData %114
%242 = OpLoad %v4float %241
%243 = OpAccessChain %_ptr_Uniform_v2float %x_20 %uint_5
%244 = OpLoad %v2float %243
%245 = OpCompositeExtract %float %242 3
%246 = OpCompositeExtract %float %242 2
%247 = OpCompositeConstruct %v2float %245 %246
%248 = OpFDiv %v2float %247 %244
OpStore %frameSize %248
%249 = OpAccessChain %_ptr_Function_v4float %frameData %114
%250 = OpLoad %v4float %249
%251 = OpLoad %v2float %sheetUnits
%252 = OpCompositeExtract %float %250 0
%253 = OpCompositeExtract %float %250 1
%254 = OpCompositeConstruct %v2float %252 %253
%255 = OpFMul %v2float %254 %251
OpStore %offset_1 %255
%256 = OpAccessChain %_ptr_Function_v4float %frameData %int_2
%257 = OpLoad %v4float %256
%258 = OpAccessChain %_ptr_Function_v4float %frameData %114
%259 = OpLoad %v4float %258
%260 = OpLoad %v2float %sheetUnits
%261 = OpCompositeExtract %float %259 0
%262 = OpCompositeExtract %float %259 1
%263 = OpCompositeConstruct %v2float %261 %262
%264 = OpFMul %v2float %263 %260
OpStore %offset_1 %264
%265 = OpAccessChain %_ptr_Function_v4float %frameData %int_2
%266 = OpLoad %v4float %265
%267 = OpAccessChain %_ptr_Function_v4float %frameData %114
%268 = OpLoad %v4float %267
%269 = OpCompositeExtract %float %266 0
%270 = OpCompositeExtract %float %266 1
%271 = OpCompositeConstruct %v2float %269 %270
%272 = OpCompositeExtract %float %268 3
%273 = OpCompositeExtract %float %268 2
%274 = OpCompositeConstruct %v2float %272 %273
%275 = OpFDiv %v2float %271 %274
OpStore %ratio %275
%276 = OpAccessChain %_ptr_Function_float %frameData %int_2 %uint_2
%277 = OpLoad %float %276
%278 = OpFOrdEqual %bool %277 %float_1
OpSelectionMerge %279 None
OpBranchConditional %278 %280 %279
%280 = OpLabel
%281 = OpLoad %v2float %tileUV
%282 = OpCompositeExtract %float %281 1
%283 = OpCompositeExtract %float %281 0
%284 = OpCompositeConstruct %v2float %282 %283
OpStore %tileUV %284
OpBranch %279
%260 = OpCompositeExtract %float %257 0
%261 = OpCompositeExtract %float %257 1
%262 = OpCompositeConstruct %v2float %260 %261
%263 = OpCompositeExtract %float %259 3
%264 = OpCompositeExtract %float %259 2
%265 = OpCompositeConstruct %v2float %263 %264
%266 = OpFDiv %v2float %262 %265
OpStore %ratio %266
%267 = OpAccessChain %_ptr_Function_float %frameData %int_2 %uint_2
%268 = OpLoad %float %267
%269 = OpFOrdEqual %bool %268 %float_1
OpSelectionMerge %270 None
OpBranchConditional %269 %271 %270
%271 = OpLabel
%272 = OpLoad %v2float %tileUV
%273 = OpCompositeExtract %float %272 1
%274 = OpCompositeExtract %float %272 0
%275 = OpCompositeConstruct %v2float %273 %274
OpStore %tileUV %275
OpBranch %270
%270 = OpLabel
%276 = OpLoad %int %i
%277 = OpIEqual %bool %276 %114
OpSelectionMerge %278 None
OpBranchConditional %277 %279 %280
%279 = OpLabel
%285 = OpLoad %int %i
%286 = OpIEqual %bool %285 %114
OpSelectionMerge %287 None
OpBranchConditional %286 %288 %289
%288 = OpLabel
%281 = OpLoad %v2float %tileUV
%282 = OpLoad %v2float %frameSize
%283 = OpLoad %v2float %offset_1
%285 = OpLoad %26 %spriteSheetSampler
%286 = OpLoad %23 %spriteSheetTexture
%287 = OpSampledImage %66 %286 %285
%288 = OpFMul %v2float %281 %282
%289 = OpFAdd %v2float %288 %283
%284 = OpImageSampleImplicitLod %v4float %287 %289
OpStore %color %284
OpBranch %278
%280 = OpLabel
%290 = OpLoad %v2float %tileUV
%291 = OpLoad %v2float %frameSize
%292 = OpLoad %v2float %offset_1
@ -482,105 +473,93 @@ bug/tint/948.wgsl:137:27 note: reading from module-scope private variable 'mt' m
%297 = OpFMul %v2float %290 %291
%298 = OpFAdd %v2float %297 %292
%293 = OpImageSampleImplicitLod %v4float %296 %298
OpStore %color %293
OpBranch %287
%289 = OpLabel
%299 = OpLoad %v2float %tileUV
%300 = OpLoad %v2float %frameSize
%301 = OpLoad %v2float %offset_1
%303 = OpLoad %26 %spriteSheetSampler
%304 = OpLoad %23 %spriteSheetTexture
%305 = OpSampledImage %66 %304 %303
%306 = OpFMul %v2float %299 %300
%307 = OpFAdd %v2float %306 %301
%302 = OpImageSampleImplicitLod %v4float %305 %307
OpStore %nc %302
%309 = OpAccessChain %_ptr_Function_float %color %uint_3
%310 = OpLoad %float %309
%311 = OpAccessChain %_ptr_Function_float %nc %uint_3
%312 = OpLoad %float %311
%314 = OpFAdd %float %310 %312
%313 = OpExtInst %float %131 NMin %314 %float_1
OpStore %alpha %313
%315 = OpLoad %v4float %color
%316 = OpLoad %v4float %nc
%317 = OpAccessChain %_ptr_Function_float %nc %uint_3
%318 = OpLoad %float %317
%320 = OpCompositeExtract %float %315 0
%321 = OpCompositeExtract %float %315 1
%322 = OpCompositeExtract %float %315 2
%323 = OpCompositeConstruct %v3float %320 %321 %322
%324 = OpCompositeExtract %float %316 0
%325 = OpCompositeExtract %float %316 1
%326 = OpCompositeExtract %float %316 2
%327 = OpCompositeConstruct %v3float %324 %325 %326
%328 = OpCompositeConstruct %v3float %318 %318 %318
%319 = OpExtInst %v3float %131 FMix %323 %327 %328
OpStore %mixed %319
%329 = OpLoad %v3float %mixed
%330 = OpLoad %float %alpha
%331 = OpCompositeExtract %float %329 0
%332 = OpCompositeExtract %float %329 1
%333 = OpCompositeExtract %float %329 2
%334 = OpCompositeConstruct %v4float %331 %332 %333 %330
OpStore %color %334
OpBranch %287
%287 = OpLabel
OpStore %nc %293
%300 = OpAccessChain %_ptr_Function_float %color %uint_3
%301 = OpLoad %float %300
%302 = OpAccessChain %_ptr_Function_float %nc %uint_3
%303 = OpLoad %float %302
%305 = OpFAdd %float %301 %303
%304 = OpExtInst %float %131 NMin %305 %float_1
OpStore %alpha %304
%306 = OpLoad %v4float %color
%307 = OpLoad %v4float %nc
%308 = OpAccessChain %_ptr_Function_float %nc %uint_3
%309 = OpLoad %float %308
%311 = OpCompositeExtract %float %306 0
%312 = OpCompositeExtract %float %306 1
%313 = OpCompositeExtract %float %306 2
%314 = OpCompositeConstruct %v3float %311 %312 %313
%315 = OpCompositeExtract %float %307 0
%316 = OpCompositeExtract %float %307 1
%317 = OpCompositeExtract %float %307 2
%318 = OpCompositeConstruct %v3float %315 %316 %317
%319 = OpCompositeConstruct %v3float %309 %309 %309
%310 = OpExtInst %v3float %131 FMix %314 %318 %319
OpStore %mixed %310
%320 = OpLoad %v3float %mixed
%321 = OpLoad %float %alpha
%322 = OpCompositeExtract %float %320 0
%323 = OpCompositeExtract %float %320 1
%324 = OpCompositeExtract %float %320 2
%325 = OpCompositeConstruct %v4float %322 %323 %324 %321
OpStore %color %325
OpBranch %278
%278 = OpLabel
OpBranch %155
%155 = OpLabel
%335 = OpLoad %int %i
%337 = OpIAdd %int %335 %int_1
OpStore %i %337
%326 = OpLoad %int %i
%328 = OpIAdd %int %326 %int_1
OpStore %i %328
OpBranch %153
%154 = OpLabel
%340 = OpAccessChain %_ptr_Uniform_v3float %x_20 %uint_8
%341 = OpLoad %v3float %340
%342 = OpLoad %v4float %color
%343 = OpCompositeExtract %float %342 0
%344 = OpCompositeExtract %float %342 1
%345 = OpCompositeExtract %float %342 2
%346 = OpCompositeConstruct %v3float %343 %344 %345
%347 = OpFMul %v3float %346 %341
%348 = OpLoad %v4float %color
%349 = OpCompositeExtract %float %347 0
%350 = OpCompositeExtract %float %347 1
%351 = OpCompositeExtract %float %347 2
%352 = OpCompositeExtract %float %348 3
%353 = OpCompositeConstruct %v4float %349 %350 %351 %352
OpStore %color %353
%354 = OpLoad %v4float %color
OpStore %glFragColor %354
%331 = OpAccessChain %_ptr_Uniform_v3float %x_20 %uint_8
%332 = OpLoad %v3float %331
%333 = OpLoad %v4float %color
%334 = OpCompositeExtract %float %333 0
%335 = OpCompositeExtract %float %333 1
%336 = OpCompositeExtract %float %333 2
%337 = OpCompositeConstruct %v3float %334 %335 %336
%338 = OpFMul %v3float %337 %332
%339 = OpLoad %v4float %color
%340 = OpCompositeExtract %float %338 0
%341 = OpCompositeExtract %float %338 1
%342 = OpCompositeExtract %float %338 2
%343 = OpCompositeExtract %float %339 3
%344 = OpCompositeConstruct %v4float %340 %341 %342 %343
OpStore %color %344
%345 = OpLoad %v4float %color
OpStore %glFragColor %345
OpReturn
OpFunctionEnd
%main_inner = OpFunction %main_out None %355
%main_inner = OpFunction %main_out None %346
%tUV_param = OpFunctionParameter %v2float
%tileID_1_param = OpFunctionParameter %v2float
%levelUnits_param = OpFunctionParameter %v2float
%stageUnits_1_param = OpFunctionParameter %v2float
%vPosition_param = OpFunctionParameter %v3float
%vUV_param = OpFunctionParameter %v2float
%364 = OpLabel
%355 = OpLabel
OpStore %tUV %tUV_param
OpStore %tileID_1 %tileID_1_param
OpStore %levelUnits %levelUnits_param
OpStore %stageUnits_1 %stageUnits_1_param
OpStore %vPosition %vPosition_param
OpStore %vUV %vUV_param
%365 = OpFunctionCall %void %main_1
%366 = OpLoad %v4float %glFragColor
%367 = OpCompositeConstruct %main_out %366
OpReturnValue %367
%356 = OpFunctionCall %void %main_1
%357 = OpLoad %v4float %glFragColor
%358 = OpCompositeConstruct %main_out %357
OpReturnValue %358
OpFunctionEnd
%main = OpFunction %void None %99
%369 = OpLabel
%371 = OpLoad %v2float %tUV_param_1
%372 = OpLoad %v2float %tileID_1_param_1
%373 = OpLoad %v2float %levelUnits_param_1
%374 = OpLoad %v2float %stageUnits_1_param_1
%375 = OpLoad %v3float %vPosition_param_1
%376 = OpLoad %v2float %vUV_param_1
%370 = OpFunctionCall %main_out %main_inner %371 %372 %373 %374 %375 %376
%377 = OpCompositeExtract %v4float %370 0
OpStore %glFragColor_1_1 %377
%360 = OpLabel
%362 = OpLoad %v2float %tUV_param_1
%363 = OpLoad %v2float %tileID_1_param_1
%364 = OpLoad %v2float %levelUnits_param_1
%365 = OpLoad %v2float %stageUnits_1_param_1
%366 = OpLoad %v3float %vPosition_param_1
%367 = OpLoad %v2float %vUV_param_1
%361 = OpFunctionCall %main_out %main_inner %362 %363 %364 %365 %366 %367
%368 = OpCompositeExtract %v4float %361 0
OpStore %glFragColor_1_1 %368
OpReturn
OpFunctionEnd

View File

@ -1,15 +1,3 @@
bug/tint/948.wgsl:146:33 warning: 'textureSampleBias' must only be called from uniform control flow
let x_217 : vec4<f32> = textureSampleBias(animationMapTexture, animationMapSampler, vec2<f32>(((x_208 + 0.5) / x_211), (0.125 * x_214)), 0.0);
^^^^^^^^^^^^^^^^^
bug/tint/948.wgsl:138:9 note: control flow depends on non-uniform value
if ((x_197 > x_198)) {
^^
bug/tint/948.wgsl:137:27 note: reading from module-scope private variable 'mt' may result in a non-uniform value
let x_198 : f32 = mt;
^^
struct LeftOver {
time : f32,
@size(12)
@ -155,7 +143,7 @@ fn main_1() {
let x_208 : f32 = frameID_1;
let x_211 : f32 = x_20.spriteCount;
let x_214 : f32 = f;
let x_217 : vec4<f32> = textureSampleBias(animationMapTexture, animationMapSampler, vec2<f32>(((x_208 + 0.5) / x_211), (0.125 * x_214)), 0.0);
let x_217 : vec4<f32> = vec4<f32>(0);
animationData = x_217;
continuing {

View File

@ -323,7 +323,9 @@ fn main_1() {
}
let x_394 : vec2<f32> = v_uv;
let x_395 : vec2<f32> = vCurrOffset;
let x_397 : vec4<f32> = textureSample(TextureSamplerTexture, TextureSamplerSampler, (x_394 + x_395));
// Violates uniformity analysis:
// let x_397 : vec4<f32> = textureSample(TextureSamplerTexture, TextureSamplerSampler, (x_394 + x_395));
let x_397 : vec4<f32> = vec4<f32>();
currSampledHeight = x_397.w;
let x_400 : f32 = currSampledHeight;
let x_401 : f32 = currRayHeight;

View File

@ -1,15 +1,3 @@
bug/tint/949.wgsl:326:29 warning: 'textureSample' must only be called from uniform control flow
let x_397 : vec4<f32> = textureSample(TextureSamplerTexture, TextureSamplerSampler, (x_394 + x_395));
^^^^^^^^^^^^^
bug/tint/949.wgsl:330:5 note: control flow depends on non-uniform value
if ((x_400 > x_401)) {
^^
bug/tint/949.wgsl:308:27 note: reading from module-scope private variable 'v_output2' may result in a non-uniform value
let x_366 : vec4<f32> = v_output2;
^^^^^^^^^
struct lightingInfo {
float3 diffuse;
float3 specular;
@ -298,7 +286,7 @@ void main_1() {
}
const float2 x_394 = v_uv;
const float2 x_395 = vCurrOffset;
const float4 x_397 = TextureSamplerTexture.Sample(TextureSamplerSampler, (x_394 + x_395));
const float4 x_397 = (0.0f).xxxx;
currSampledHeight = x_397.w;
const float x_400 = currSampledHeight;
const float x_401 = currRayHeight;

View File

@ -1,15 +1,3 @@
bug/tint/949.wgsl:326:29 warning: 'textureSample' must only be called from uniform control flow
let x_397 : vec4<f32> = textureSample(TextureSamplerTexture, TextureSamplerSampler, (x_394 + x_395));
^^^^^^^^^^^^^
bug/tint/949.wgsl:330:5 note: control flow depends on non-uniform value
if ((x_400 > x_401)) {
^^
bug/tint/949.wgsl:308:27 note: reading from module-scope private variable 'v_output2' may result in a non-uniform value
let x_366 : vec4<f32> = v_output2;
^^^^^^^^^
struct lightingInfo {
float3 diffuse;
float3 specular;
@ -298,7 +286,7 @@ void main_1() {
}
const float2 x_394 = v_uv;
const float2 x_395 = vCurrOffset;
const float4 x_397 = TextureSamplerTexture.Sample(TextureSamplerSampler, (x_394 + x_395));
const float4 x_397 = (0.0f).xxxx;
currSampledHeight = x_397.w;
const float x_400 = currSampledHeight;
const float x_401 = currRayHeight;

View File

@ -1,15 +1,3 @@
bug/tint/949.wgsl:326:29 warning: 'textureSample' must only be called from uniform control flow
let x_397 : vec4<f32> = textureSample(TextureSamplerTexture, TextureSamplerSampler, (x_394 + x_395));
^^^^^^^^^^^^^
bug/tint/949.wgsl:330:5 note: control flow depends on non-uniform value
if ((x_400 > x_401)) {
^^
bug/tint/949.wgsl:308:27 note: reading from module-scope private variable 'v_output2' may result in a non-uniform value
let x_366 : vec4<f32> = v_output2;
^^^^^^^^^
#version 310 es
precision mediump float;
@ -322,7 +310,7 @@ void main_1() {
}
vec2 x_394 = v_uv;
vec2 x_395 = vCurrOffset;
vec4 x_397 = texture(TextureSamplerTexture_TextureSamplerSampler, (x_394 + x_395));
vec4 x_397 = vec4(0.0f);
currSampledHeight = x_397.w;
float x_400 = currSampledHeight;
float x_401 = currRayHeight;

View File

@ -1,15 +1,3 @@
bug/tint/949.wgsl:326:29 warning: 'textureSample' must only be called from uniform control flow
let x_397 : vec4<f32> = textureSample(TextureSamplerTexture, TextureSamplerSampler, (x_394 + x_395));
^^^^^^^^^^^^^
bug/tint/949.wgsl:330:5 note: control flow depends on non-uniform value
if ((x_400 > x_401)) {
^^
bug/tint/949.wgsl:308:27 note: reading from module-scope private variable 'v_output2' may result in a non-uniform value
let x_366 : vec4<f32> = v_output2;
^^^^^^^^^
#include <metal_stdlib>
using namespace metal;
@ -329,7 +317,7 @@ void main_1(thread float2* const tint_symbol_7, texture2d<float, access::sample>
}
float2 const x_394 = *(tint_symbol_13);
float2 const x_395 = vCurrOffset;
float4 const x_397 = tint_symbol_8.sample(tint_symbol_9, (x_394 + x_395));
float4 const x_397 = float4(0.0f);
currSampledHeight = x_397[3];
float const x_400 = currSampledHeight;
float const x_401 = currRayHeight;

View File

@ -1,19 +1,7 @@
bug/tint/949.wgsl:326:29 warning: 'textureSample' must only be called from uniform control flow
let x_397 : vec4<f32> = textureSample(TextureSamplerTexture, TextureSamplerSampler, (x_394 + x_395));
^^^^^^^^^^^^^
bug/tint/949.wgsl:330:5 note: control flow depends on non-uniform value
if ((x_400 > x_401)) {
^^
bug/tint/949.wgsl:308:27 note: reading from module-scope private variable 'v_output2' may result in a non-uniform value
let x_366 : vec4<f32> = v_output2;
^^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 670
; Bound: 665
; Schema: 0
OpCapability Shader
%88 = OpExtInstImport "GLSL.std.450"
@ -313,7 +301,7 @@ bug/tint/949.wgsl:308:27 note: reading from module-scope private variable 'v_out
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
%uint_3 = OpConstant %uint 3
%main_out = OpTypeStruct %v4float
%649 = OpTypeFunction %main_out %v2float %v4float %bool %v2float %v4float
%644 = OpTypeFunction %main_out %v2float %v4float %bool %v2float %v4float
%cotangent_frame_vf3_vf3_vf2_vf2_ = OpFunction %mat3v3float None %52
%normal_1 = OpFunctionParameter %_ptr_Function_v3float
%p = OpFunctionParameter %_ptr_Function_v3float
@ -752,226 +740,221 @@ bug/tint/949.wgsl:308:27 note: reading from module-scope private variable 'v_out
%488 = OpLabel
%491 = OpLoad %v2float %v_uv
%492 = OpLoad %v2float %vCurrOffset
%494 = OpLoad %28 %TextureSamplerSampler
%495 = OpLoad %25 %TextureSamplerTexture
%496 = OpSampledImage %374 %495 %494
%497 = OpFAdd %v2float %491 %492
%493 = OpImageSampleImplicitLod %v4float %496 %497
%498 = OpCompositeExtract %float %493 3
OpStore %currSampledHeight %498
%499 = OpLoad %float %currSampledHeight
%500 = OpLoad %float %currRayHeight
%501 = OpFOrdGreaterThan %bool %499 %500
OpSelectionMerge %502 None
OpBranchConditional %501 %503 %504
%503 = OpLabel
%505 = OpLoad %float %currSampledHeight
%506 = OpLoad %float %currRayHeight
%507 = OpFSub %float %505 %506
OpStore %delta1 %507
%508 = OpLoad %float %currRayHeight
%509 = OpLoad %float %stepSize
%510 = OpLoad %float %lastSampledHeight
%511 = OpFAdd %float %508 %509
%512 = OpFSub %float %511 %510
OpStore %delta2 %512
%513 = OpLoad %float %delta1
%514 = OpLoad %float %delta1
%515 = OpLoad %float %delta2
%516 = OpFAdd %float %514 %515
%517 = OpFDiv %float %513 %516
OpStore %ratio %517
%518 = OpLoad %float %ratio
%519 = OpLoad %v2float %vLastOffset
%520 = OpLoad %float %ratio
%521 = OpLoad %v2float %vCurrOffset
%522 = OpVectorTimesScalar %v2float %519 %518
%523 = OpFSub %float %float_1 %520
%524 = OpVectorTimesScalar %v2float %521 %523
%525 = OpFAdd %v2float %522 %524
OpStore %vCurrOffset %525
%493 = OpCompositeExtract %float %15 3
OpStore %currSampledHeight %493
%494 = OpLoad %float %currSampledHeight
%495 = OpLoad %float %currRayHeight
%496 = OpFOrdGreaterThan %bool %494 %495
OpSelectionMerge %497 None
OpBranchConditional %496 %498 %499
%498 = OpLabel
%500 = OpLoad %float %currSampledHeight
%501 = OpLoad %float %currRayHeight
%502 = OpFSub %float %500 %501
OpStore %delta1 %502
%503 = OpLoad %float %currRayHeight
%504 = OpLoad %float %stepSize
%505 = OpLoad %float %lastSampledHeight
%506 = OpFAdd %float %503 %504
%507 = OpFSub %float %506 %505
OpStore %delta2 %507
%508 = OpLoad %float %delta1
%509 = OpLoad %float %delta1
%510 = OpLoad %float %delta2
%511 = OpFAdd %float %509 %510
%512 = OpFDiv %float %508 %511
OpStore %ratio %512
%513 = OpLoad %float %ratio
%514 = OpLoad %v2float %vLastOffset
%515 = OpLoad %float %ratio
%516 = OpLoad %v2float %vCurrOffset
%517 = OpVectorTimesScalar %v2float %514 %513
%518 = OpFSub %float %float_1 %515
%519 = OpVectorTimesScalar %v2float %516 %518
%520 = OpFAdd %v2float %517 %519
OpStore %vCurrOffset %520
OpBranch %482
%504 = OpLabel
%526 = OpLoad %float %stepSize
%527 = OpLoad %float %currRayHeight
%528 = OpFSub %float %527 %526
OpStore %currRayHeight %528
%529 = OpLoad %v2float %vCurrOffset
OpStore %vLastOffset %529
%530 = OpLoad %float %stepSize
%531 = OpLoad %v2float %vMaxOffset
%532 = OpLoad %v2float %vCurrOffset
%533 = OpVectorTimesScalar %v2float %531 %530
%534 = OpFAdd %v2float %532 %533
OpStore %vCurrOffset %534
%535 = OpLoad %float %currSampledHeight
OpStore %lastSampledHeight %535
OpBranch %502
%502 = OpLabel
%499 = OpLabel
%521 = OpLoad %float %stepSize
%522 = OpLoad %float %currRayHeight
%523 = OpFSub %float %522 %521
OpStore %currRayHeight %523
%524 = OpLoad %v2float %vCurrOffset
OpStore %vLastOffset %524
%525 = OpLoad %float %stepSize
%526 = OpLoad %v2float %vMaxOffset
%527 = OpLoad %v2float %vCurrOffset
%528 = OpVectorTimesScalar %v2float %526 %525
%529 = OpFAdd %v2float %527 %528
OpStore %vCurrOffset %529
%530 = OpLoad %float %currSampledHeight
OpStore %lastSampledHeight %530
OpBranch %497
%497 = OpLabel
OpBranch %483
%483 = OpLabel
%536 = OpLoad %int %i
%537 = OpIAdd %int %536 %int_1
OpStore %i %537
%531 = OpLoad %int %i
%532 = OpIAdd %int %531 %int_1
OpStore %i %532
OpBranch %481
%482 = OpLabel
%538 = OpLoad %v2float %vCurrOffset
OpStore %parallaxOcclusion_0 %538
%539 = OpLoad %v2float %parallaxOcclusion_0
OpStore %uvOffset %539
%540 = OpLoad %v2float %v_uv
%541 = OpLoad %v2float %uvOffset
%543 = OpLoad %28 %TextureSamplerSampler
%544 = OpLoad %25 %TextureSamplerTexture
%545 = OpSampledImage %374 %544 %543
%546 = OpFAdd %v2float %540 %541
%542 = OpImageSampleImplicitLod %v4float %545 %546
%547 = OpAccessChain %_ptr_Uniform_float %x_269 %uint_2
%548 = OpLoad %float %547
%549 = OpLoad %mat3v3float %TBN
OpStore %param_8 %549
%550 = OpCompositeExtract %float %542 0
%551 = OpCompositeExtract %float %542 1
%552 = OpCompositeExtract %float %542 2
%553 = OpCompositeConstruct %v3float %550 %551 %552
OpStore %param_9 %553
%554 = OpFDiv %float %float_1 %548
OpStore %param_10 %554
%555 = OpFunctionCall %v3float %perturbNormal_mf33_vf3_f1_ %param_8 %param_9 %param_10
%559 = OpLoad %v4float %output4
%560 = OpCompositeExtract %float %555 0
%561 = OpCompositeExtract %float %555 1
%562 = OpCompositeExtract %float %555 2
%563 = OpCompositeExtract %float %559 3
%564 = OpCompositeConstruct %v4float %560 %561 %562 %563
OpStore %output4 %564
%565 = OpLoad %v2float %v_uv
%566 = OpLoad %v2float %uvOffset
%567 = OpFAdd %v2float %565 %566
OpStore %output6 %567
%568 = OpLoad %v2float %output6
%570 = OpLoad %28 %TextureSampler1Sampler
%571 = OpLoad %25 %TextureSampler1Texture
%572 = OpSampledImage %374 %571 %570
%569 = OpImageSampleImplicitLod %v4float %572 %568
OpStore %tempTextureRead1 %569
%573 = OpLoad %v4float %tempTextureRead1
%574 = OpCompositeExtract %float %573 0
%575 = OpCompositeExtract %float %573 1
%576 = OpCompositeExtract %float %573 2
%577 = OpCompositeConstruct %v3float %574 %575 %576
OpStore %rgb1 %577
%578 = OpAccessChain %_ptr_Uniform_v3float %x_269 %uint_4
%579 = OpLoad %v3float %578
%580 = OpLoad %v4float %v_output1
%582 = OpCompositeExtract %float %580 0
%583 = OpCompositeExtract %float %580 1
%584 = OpCompositeExtract %float %580 2
%585 = OpCompositeConstruct %v3float %582 %583 %584
%586 = OpFSub %v3float %579 %585
%581 = OpExtInst %v3float %88 Normalize %586
OpStore %viewDirectionW_1 %581
%533 = OpLoad %v2float %vCurrOffset
OpStore %parallaxOcclusion_0 %533
%534 = OpLoad %v2float %parallaxOcclusion_0
OpStore %uvOffset %534
%535 = OpLoad %v2float %v_uv
%536 = OpLoad %v2float %uvOffset
%538 = OpLoad %28 %TextureSamplerSampler
%539 = OpLoad %25 %TextureSamplerTexture
%540 = OpSampledImage %374 %539 %538
%541 = OpFAdd %v2float %535 %536
%537 = OpImageSampleImplicitLod %v4float %540 %541
%542 = OpAccessChain %_ptr_Uniform_float %x_269 %uint_2
%543 = OpLoad %float %542
%544 = OpLoad %mat3v3float %TBN
OpStore %param_8 %544
%545 = OpCompositeExtract %float %537 0
%546 = OpCompositeExtract %float %537 1
%547 = OpCompositeExtract %float %537 2
%548 = OpCompositeConstruct %v3float %545 %546 %547
OpStore %param_9 %548
%549 = OpFDiv %float %float_1 %543
OpStore %param_10 %549
%550 = OpFunctionCall %v3float %perturbNormal_mf33_vf3_f1_ %param_8 %param_9 %param_10
%554 = OpLoad %v4float %output4
%555 = OpCompositeExtract %float %550 0
%556 = OpCompositeExtract %float %550 1
%557 = OpCompositeExtract %float %550 2
%558 = OpCompositeExtract %float %554 3
%559 = OpCompositeConstruct %v4float %555 %556 %557 %558
OpStore %output4 %559
%560 = OpLoad %v2float %v_uv
%561 = OpLoad %v2float %uvOffset
%562 = OpFAdd %v2float %560 %561
OpStore %output6 %562
%563 = OpLoad %v2float %output6
%565 = OpLoad %28 %TextureSampler1Sampler
%566 = OpLoad %25 %TextureSampler1Texture
%567 = OpSampledImage %374 %566 %565
%564 = OpImageSampleImplicitLod %v4float %567 %563
OpStore %tempTextureRead1 %564
%568 = OpLoad %v4float %tempTextureRead1
%569 = OpCompositeExtract %float %568 0
%570 = OpCompositeExtract %float %568 1
%571 = OpCompositeExtract %float %568 2
%572 = OpCompositeConstruct %v3float %569 %570 %571
OpStore %rgb1 %572
%573 = OpAccessChain %_ptr_Uniform_v3float %x_269 %uint_4
%574 = OpLoad %v3float %573
%575 = OpLoad %v4float %v_output1
%577 = OpCompositeExtract %float %575 0
%578 = OpCompositeExtract %float %575 1
%579 = OpCompositeExtract %float %575 2
%580 = OpCompositeConstruct %v3float %577 %578 %579
%581 = OpFSub %v3float %574 %580
%576 = OpExtInst %v3float %88 Normalize %581
OpStore %viewDirectionW_1 %576
OpStore %shadow %float_1
%587 = OpLoad %float %u_Float
%588 = OpFMul %float %float_1 %587
OpStore %glossiness_1 %588
%582 = OpLoad %float %u_Float
%583 = OpFMul %float %float_1 %582
OpStore %glossiness_1 %583
OpStore %diffuseBase %22
OpStore %specularBase %22
%589 = OpLoad %v4float %output4
%590 = OpCompositeExtract %float %589 0
%591 = OpCompositeExtract %float %589 1
%592 = OpCompositeExtract %float %589 2
%593 = OpCompositeConstruct %v3float %590 %591 %592
OpStore %normalW %593
%594 = OpLoad %v3float %viewDirectionW_1
OpStore %param_11 %594
%595 = OpLoad %v3float %normalW
OpStore %param_12 %595
%597 = OpAccessChain %_ptr_Uniform_v4float %light0 %uint_0
%598 = OpLoad %v4float %597
OpStore %param_13 %598
%599 = OpAccessChain %_ptr_Uniform_v4float %light0 %uint_1
%600 = OpLoad %v4float %599
%601 = OpCompositeExtract %float %600 0
%602 = OpCompositeExtract %float %600 1
%603 = OpCompositeExtract %float %600 2
%604 = OpCompositeConstruct %v3float %601 %602 %603
OpStore %param_14 %604
%605 = OpAccessChain %_ptr_Uniform_v4float %light0 %uint_2
%606 = OpLoad %v4float %605
%607 = OpCompositeExtract %float %606 0
%608 = OpCompositeExtract %float %606 1
%609 = OpCompositeExtract %float %606 2
%610 = OpCompositeConstruct %v3float %607 %608 %609
OpStore %param_15 %610
%612 = OpAccessChain %_ptr_Uniform_v3float %light0 %uint_3
%613 = OpLoad %v3float %612
OpStore %param_16 %613
%614 = OpLoad %float %glossiness_1
OpStore %param_17 %614
%615 = OpFunctionCall %lightingInfo %computeHemisphericLighting_vf3_vf3_vf4_vf3_vf3_vf3_f1_ %param_11 %param_12 %param_13 %param_14 %param_15 %param_16 %param_17
OpStore %info %615
%584 = OpLoad %v4float %output4
%585 = OpCompositeExtract %float %584 0
%586 = OpCompositeExtract %float %584 1
%587 = OpCompositeExtract %float %584 2
%588 = OpCompositeConstruct %v3float %585 %586 %587
OpStore %normalW %588
%589 = OpLoad %v3float %viewDirectionW_1
OpStore %param_11 %589
%590 = OpLoad %v3float %normalW
OpStore %param_12 %590
%592 = OpAccessChain %_ptr_Uniform_v4float %light0 %uint_0
%593 = OpLoad %v4float %592
OpStore %param_13 %593
%594 = OpAccessChain %_ptr_Uniform_v4float %light0 %uint_1
%595 = OpLoad %v4float %594
%596 = OpCompositeExtract %float %595 0
%597 = OpCompositeExtract %float %595 1
%598 = OpCompositeExtract %float %595 2
%599 = OpCompositeConstruct %v3float %596 %597 %598
OpStore %param_14 %599
%600 = OpAccessChain %_ptr_Uniform_v4float %light0 %uint_2
%601 = OpLoad %v4float %600
%602 = OpCompositeExtract %float %601 0
%603 = OpCompositeExtract %float %601 1
%604 = OpCompositeExtract %float %601 2
%605 = OpCompositeConstruct %v3float %602 %603 %604
OpStore %param_15 %605
%607 = OpAccessChain %_ptr_Uniform_v3float %light0 %uint_3
%608 = OpLoad %v3float %607
OpStore %param_16 %608
%609 = OpLoad %float %glossiness_1
OpStore %param_17 %609
%610 = OpFunctionCall %lightingInfo %computeHemisphericLighting_vf3_vf3_vf4_vf3_vf3_vf3_f1_ %param_11 %param_12 %param_13 %param_14 %param_15 %param_16 %param_17
OpStore %info %610
OpStore %shadow %float_1
%623 = OpAccessChain %_ptr_Function_v3float %info %uint_0
%624 = OpLoad %v3float %623
%625 = OpLoad %float %shadow
%626 = OpLoad %v3float %diffuseBase
%627 = OpVectorTimesScalar %v3float %624 %625
%628 = OpFAdd %v3float %626 %627
OpStore %diffuseBase %628
%629 = OpAccessChain %_ptr_Function_v3float %info %uint_1
%630 = OpLoad %v3float %629
%631 = OpLoad %float %shadow
%632 = OpLoad %v3float %specularBase
%633 = OpVectorTimesScalar %v3float %630 %631
%634 = OpFAdd %v3float %632 %633
OpStore %specularBase %634
%635 = OpLoad %v3float %diffuseBase
%636 = OpLoad %v3float %rgb1
%637 = OpFMul %v3float %635 %636
OpStore %diffuseOutput %637
%638 = OpLoad %v3float %specularBase
%639 = OpLoad %v3float %u_Color
%640 = OpFMul %v3float %638 %639
OpStore %specularOutput %640
%641 = OpLoad %v3float %diffuseOutput
%642 = OpLoad %v3float %specularOutput
%643 = OpFAdd %v3float %641 %642
OpStore %output3 %643
%644 = OpLoad %v3float %output3
%645 = OpCompositeExtract %float %644 0
%646 = OpCompositeExtract %float %644 1
%647 = OpCompositeExtract %float %644 2
%648 = OpCompositeConstruct %v4float %645 %646 %647 %float_1
OpStore %glFragColor %648
%618 = OpAccessChain %_ptr_Function_v3float %info %uint_0
%619 = OpLoad %v3float %618
%620 = OpLoad %float %shadow
%621 = OpLoad %v3float %diffuseBase
%622 = OpVectorTimesScalar %v3float %619 %620
%623 = OpFAdd %v3float %621 %622
OpStore %diffuseBase %623
%624 = OpAccessChain %_ptr_Function_v3float %info %uint_1
%625 = OpLoad %v3float %624
%626 = OpLoad %float %shadow
%627 = OpLoad %v3float %specularBase
%628 = OpVectorTimesScalar %v3float %625 %626
%629 = OpFAdd %v3float %627 %628
OpStore %specularBase %629
%630 = OpLoad %v3float %diffuseBase
%631 = OpLoad %v3float %rgb1
%632 = OpFMul %v3float %630 %631
OpStore %diffuseOutput %632
%633 = OpLoad %v3float %specularBase
%634 = OpLoad %v3float %u_Color
%635 = OpFMul %v3float %633 %634
OpStore %specularOutput %635
%636 = OpLoad %v3float %diffuseOutput
%637 = OpLoad %v3float %specularOutput
%638 = OpFAdd %v3float %636 %637
OpStore %output3 %638
%639 = OpLoad %v3float %output3
%640 = OpCompositeExtract %float %639 0
%641 = OpCompositeExtract %float %639 1
%642 = OpCompositeExtract %float %639 2
%643 = OpCompositeConstruct %v4float %640 %641 %642 %float_1
OpStore %glFragColor %643
OpReturn
OpFunctionEnd
%main_inner = OpFunction %main_out None %649
%main_inner = OpFunction %main_out None %644
%vMainuv_param = OpFunctionParameter %v2float
%v_output1_param = OpFunctionParameter %v4float
%gl_FrontFacing_param = OpFunctionParameter %bool
%v_uv_param = OpFunctionParameter %v2float
%v_output2_param = OpFunctionParameter %v4float
%657 = OpLabel
%652 = OpLabel
OpStore %vMainuv %vMainuv_param
OpStore %v_output1 %v_output1_param
OpStore %gl_FrontFacing %gl_FrontFacing_param
OpStore %v_uv %v_uv_param
OpStore %v_output2 %v_output2_param
%658 = OpFunctionCall %void %main_1
%659 = OpLoad %v4float %glFragColor
%660 = OpCompositeConstruct %main_out %659
OpReturnValue %660
%653 = OpFunctionCall %void %main_1
%654 = OpLoad %v4float %glFragColor
%655 = OpCompositeConstruct %main_out %654
OpReturnValue %655
OpFunctionEnd
%main = OpFunction %void None %310
%662 = OpLabel
%664 = OpLoad %v2float %vMainuv_param_1
%665 = OpLoad %v4float %v_output1_param_1
%666 = OpLoad %bool %gl_FrontFacing_param_1
%667 = OpLoad %v2float %v_uv_param_1
%668 = OpLoad %v4float %v_output2_param_1
%663 = OpFunctionCall %main_out %main_inner %664 %665 %666 %667 %668
%669 = OpCompositeExtract %v4float %663 0
OpStore %glFragColor_1_1 %669
%657 = OpLabel
%659 = OpLoad %v2float %vMainuv_param_1
%660 = OpLoad %v4float %v_output1_param_1
%661 = OpLoad %bool %gl_FrontFacing_param_1
%662 = OpLoad %v2float %v_uv_param_1
%663 = OpLoad %v4float %v_output2_param_1
%658 = OpFunctionCall %main_out %main_inner %659 %660 %661 %662 %663
%664 = OpCompositeExtract %v4float %658 0
OpStore %glFragColor_1_1 %664
OpReturn
OpFunctionEnd

View File

@ -1,15 +1,3 @@
bug/tint/949.wgsl:326:29 warning: 'textureSample' must only be called from uniform control flow
let x_397 : vec4<f32> = textureSample(TextureSamplerTexture, TextureSamplerSampler, (x_394 + x_395));
^^^^^^^^^^^^^
bug/tint/949.wgsl:330:5 note: control flow depends on non-uniform value
if ((x_400 > x_401)) {
^^
bug/tint/949.wgsl:308:27 note: reading from module-scope private variable 'v_output2' may result in a non-uniform value
let x_366 : vec4<f32> = v_output2;
^^^^^^^^^
struct lightingInfo {
diffuse : vec3<f32>,
specular : vec3<f32>,
@ -334,7 +322,7 @@ fn main_1() {
}
let x_394 : vec2<f32> = v_uv;
let x_395 : vec2<f32> = vCurrOffset;
let x_397 : vec4<f32> = textureSample(TextureSamplerTexture, TextureSamplerSampler, (x_394 + x_395));
let x_397 : vec4<f32> = vec4<f32>();
currSampledHeight = x_397.w;
let x_400 : f32 = currSampledHeight;
let x_401 : f32 = currRayHeight;

View File

@ -1,125 +0,0 @@
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %gl_LocalInvocationID
OpExecutionMode %main LocalSize 16 1 1
OpSource ESSL 310
OpName %main "main"
OpName %lid "lid"
OpName %gl_LocalInvocationID "gl_LocalInvocationID"
OpName %val "val"
OpName %doesNotMatter "doesNotMatter"
OpMemberName %doesNotMatter 0 "global_seed"
OpMemberName %doesNotMatter 1 "data"
OpName %_ ""
OpName %i "i"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "injectionSwitch"
OpName %__0 ""
OpDecorate %gl_LocalInvocationID BuiltIn LocalInvocationId
OpDecorate %_runtimearr_int ArrayStride 4
OpMemberDecorate %doesNotMatter 0 Offset 0
OpMemberDecorate %doesNotMatter 1 Offset 4
OpDecorate %doesNotMatter BufferBlock
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %buf1 Block
OpDecorate %__0 DescriptorSet 0
OpDecorate %__0 Binding 1
OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
%void = OpTypeVoid
%14 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%gl_LocalInvocationID = OpVariable %_ptr_Input_v3uint Input
%uint_0 = OpConstant %uint 0
%_ptr_Input_uint = OpTypePointer Input %uint
%_runtimearr_int = OpTypeRuntimeArray %int
%doesNotMatter = OpTypeStruct %int %_runtimearr_int
%_ptr_Uniform_doesNotMatter = OpTypePointer Uniform %doesNotMatter
%_ = OpVariable %_ptr_Uniform_doesNotMatter Uniform
%int_0 = OpConstant %int 0
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_2 = OpConstant %int 2
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%float = OpTypeFloat 32
%v2float = OpTypeVector %float 2
%buf1 = OpTypeStruct %v2float
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%__0 = OpVariable %_ptr_Uniform_buf1 Uniform
%_ptr_Uniform_float = OpTypePointer Uniform %float
%float_100 = OpConstant %float 100
%uint_2 = OpConstant %uint 2
%uint_264 = OpConstant %uint 264
%int_42 = OpConstant %int 42
%uint_16 = OpConstant %uint 16
%uint_1 = OpConstant %uint 1
%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_16 %uint_1 %uint_1
%main = OpFunction %void None %14
%38 = OpLabel
%lid = OpVariable %_ptr_Function_int Function
%val = OpVariable %_ptr_Function_int Function
%i = OpVariable %_ptr_Function_int Function
%39 = OpAccessChain %_ptr_Input_uint %gl_LocalInvocationID %uint_0
%40 = OpLoad %uint %39
%41 = OpBitcast %int %40
OpStore %lid %41
%42 = OpAccessChain %_ptr_Uniform_int %_ %int_0
%43 = OpLoad %int %42
OpStore %val %43
OpStore %i %int_0
OpBranch %44
%44 = OpLabel
OpLoopMerge %45 %46 None
OpBranch %47
%47 = OpLabel
%48 = OpLoad %int %i
%49 = OpSLessThan %bool %48 %int_2
OpBranchConditional %49 %50 %45
%50 = OpLabel
%51 = OpLoad %int %lid
%52 = OpSGreaterThan %bool %51 %int_0
OpSelectionMerge %53 None
OpBranchConditional %52 %54 %53
%54 = OpLabel
%55 = OpLoad %int %lid
%56 = OpISub %int %55 %int_1
%57 = OpAccessChain %_ptr_Uniform_int %_ %int_1 %56
%58 = OpLoad %int %57
%59 = OpLoad %int %val
%60 = OpIAdd %int %59 %58
OpStore %val %60
%61 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %uint_0
%62 = OpLoad %float %61
%63 = OpFOrdGreaterThan %bool %62 %float_100
OpSelectionMerge %64 None
OpBranchConditional %63 %65 %64
%65 = OpLabel
OpBranch %45
%64 = OpLabel
OpBranch %53
%53 = OpLabel
OpControlBarrier %uint_2 %uint_2 %uint_264
OpBranch %46
%46 = OpLabel
%66 = OpLoad %int %i
%67 = OpIAdd %int %66 %int_1
OpStore %i %67
OpBranch %44
%45 = OpLabel
%68 = OpLoad %int %lid
%69 = OpIEqual %bool %68 %int_0
OpSelectionMerge %70 None
OpBranchConditional %69 %71 %70
%71 = OpLabel
%72 = OpAccessChain %_ptr_Uniform_int %_ %int_1 %int_0
OpStore %72 %int_42
OpBranch %70
%70 = OpLabel
OpReturn
OpFunctionEnd

View File

@ -1,62 +0,0 @@
type RTArr = array<i32>;
struct doesNotMatter {
global_seed : i32,
data : RTArr,
}
struct buf1 {
injectionSwitch : vec2<f32>,
}
var<private> gl_LocalInvocationID : vec3<u32>;
@group(0) @binding(0) var<storage, read_write> x_7 : doesNotMatter;
@group(0) @binding(1) var<uniform> x_10 : buf1;
fn main_1() {
var lid : i32;
var val : i32;
var i : i32;
let x_40 : u32 = gl_LocalInvocationID.x;
lid = bitcast<i32>(x_40);
let x_43 : i32 = x_7.global_seed;
val = x_43;
i = 0;
loop {
let x_48 : i32 = i;
if ((x_48 < 2)) {
} else {
break;
}
let x_51 : i32 = lid;
if ((x_51 > 0)) {
let x_55 : i32 = lid;
let x_58 : i32 = x_7.data[(x_55 - 1)];
let x_59 : i32 = val;
val = (x_59 + x_58);
let x_62 : f32 = x_10.injectionSwitch.x;
if ((x_62 > 100.0)) {
break;
}
}
workgroupBarrier();
continuing {
let x_66 : i32 = i;
i = (x_66 + 1);
}
}
let x_68 : i32 = lid;
if ((x_68 == 0)) {
x_7.data[0] = 42;
}
return;
}
@compute @workgroup_size(16, 1, 1)
fn main(@builtin(local_invocation_id) gl_LocalInvocationID_param : vec3<u32>) {
gl_LocalInvocationID = gl_LocalInvocationID_param;
main_1();
}

View File

@ -1,152 +0,0 @@
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color %gl_FragCoord
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %f1_f1_ "f1(f1;"
OpName %a "a"
OpName %_GLF_color "_GLF_color"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "_GLF_uniform_int_values"
OpName %_ ""
OpName %gl_FragCoord "gl_FragCoord"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "_GLF_uniform_float_values"
OpName %__0 ""
OpName %v2 "v2"
OpName %a_0 "a"
OpName %param "param"
OpDecorate %_GLF_color Location 0
OpDecorate %_arr_int_uint_2 ArrayStride 16
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
OpDecorate %gl_FragCoord BuiltIn FragCoord
OpDecorate %_arr_float_uint_2 ArrayStride 16
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %buf1 Block
OpDecorate %__0 DescriptorSet 0
OpDecorate %__0 Binding 1
%void = OpTypeVoid
%17 = OpTypeFunction %void
%float = OpTypeFloat 32
%_ptr_Function_float = OpTypePointer Function %float
%20 = OpTypeFunction %float %_ptr_Function_float
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_int_uint_2 = OpTypeArray %int %uint_2
%buf0 = OpTypeStruct %_arr_int_uint_2
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%_ = OpVariable %_ptr_Uniform_buf0 Uniform
%int_0 = OpConstant %int 0
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_1 = OpConstant %int 1
%_ptr_Input_v4float = OpTypePointer Input %v4float
%gl_FragCoord = OpVariable %_ptr_Input_v4float Input
%uint_0 = OpConstant %uint 0
%_ptr_Input_float = OpTypePointer Input %float
%_arr_float_uint_2 = OpTypeArray %float %uint_2
%buf1 = OpTypeStruct %_arr_float_uint_2
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%__0 = OpVariable %_ptr_Uniform_buf1 Uniform
%_ptr_Uniform_float = OpTypePointer Uniform %float
%bool = OpTypeBool
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_1 = OpConstant %float 1
%v3float = OpTypeVector %float 3
%main = OpFunction %void None %17
%39 = OpLabel
%v2 = OpVariable %_ptr_Function_v4float Function
%a_0 = OpVariable %_ptr_Function_float Function
%40 = OpVariable %_ptr_Function_float Function
%param = OpVariable %_ptr_Function_float Function
%41 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%42 = OpLoad %int %41
%43 = OpConvertSToF %float %42
%44 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%45 = OpLoad %int %44
%46 = OpConvertSToF %float %45
%47 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%48 = OpLoad %int %47
%49 = OpConvertSToF %float %48
%50 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%51 = OpLoad %int %50
%52 = OpConvertSToF %float %51
%53 = OpCompositeConstruct %v4float %43 %46 %49 %52
OpStore %_GLF_color %53
%54 = OpAccessChain %_ptr_Input_float %gl_FragCoord %uint_0
%55 = OpLoad %float %54
%56 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_1
%57 = OpLoad %float %56
%58 = OpFOrdLessThan %bool %55 %57
OpSelectionMerge %59 None
OpBranchConditional %58 %60 %59
%60 = OpLabel
%61 = OpAccessChain %_ptr_Function_float %v2 %uint_0
%62 = OpLoad %float %61
%63 = OpFOrdLessThan %bool %62 %float_1
%64 = OpLogicalNot %bool %63
OpSelectionMerge %65 None
OpBranchConditional %64 %66 %65
%66 = OpLabel
%67 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_1
%68 = OpLoad %float %67
%69 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_1
%70 = OpLoad %float %69
%71 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_0
%72 = OpLoad %float %71
%73 = OpFOrdGreaterThan %bool %70 %72
OpSelectionMerge %74 None
OpBranchConditional %73 %75 %76
%75 = OpLabel
%77 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_0
%78 = OpLoad %float %77
OpStore %param %78
%79 = OpFunctionCall %float %f1_f1_ %param
OpStore %40 %79
OpBranch %74
%76 = OpLabel
%80 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_0
%81 = OpLoad %float %80
OpStore %40 %81
OpBranch %74
%74 = OpLabel
%82 = OpLoad %float %40
%83 = OpFDiv %float %68 %82
OpStore %a_0 %83
%84 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_0
%85 = OpLoad %float %84
%86 = OpCompositeConstruct %v3float %85 %85 %85
%87 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_0
%88 = OpLoad %float %87
%89 = OpCompositeConstruct %v3float %88 %88 %88
%90 = OpLoad %float %a_0
%91 = OpCompositeConstruct %v3float %90 %90 %90
%92 = OpExtInst %v3float %1 FMix %86 %89 %91
%93 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %int_1
%94 = OpLoad %float %93
%95 = OpCompositeExtract %float %92 0
%96 = OpCompositeExtract %float %92 1
%97 = OpCompositeExtract %float %92 2
%98 = OpCompositeConstruct %v4float %95 %96 %97 %94
OpStore %_GLF_color %98
OpBranch %65
%65 = OpLabel
OpBranch %59
%59 = OpLabel
OpReturn
OpFunctionEnd
%f1_f1_ = OpFunction %float None %20
%a = OpFunctionParameter %_ptr_Function_float
%99 = OpLabel
%100 = OpLoad %float %a
%101 = OpDPdx %float %100
OpReturnValue %101
OpFunctionEnd

View File

@ -1,86 +0,0 @@
struct strided_arr {
@size(16)
el : i32,
}
type Arr = array<strided_arr, 2u>;
struct buf0 {
x_GLF_uniform_int_values : Arr,
}
struct strided_arr_1 {
@size(16)
el : f32,
}
type Arr_1 = array<strided_arr_1, 2u>;
struct buf1 {
x_GLF_uniform_float_values : Arr_1,
}
var<private> x_GLF_color : vec4<f32>;
@group(0) @binding(0) var<uniform> x_8 : buf0;
var<private> gl_FragCoord : vec4<f32>;
@group(0) @binding(1) var<uniform> x_10 : buf1;
fn f1_f1_(a : ptr<function, f32>) -> f32 {
let x_100 : f32 = *(a);
return dpdx(x_100);
}
fn main_1() {
var v2 : vec4<f32>;
var a_1 : f32;
var x_40 : f32;
var param : f32;
let x_42 : i32 = x_8.x_GLF_uniform_int_values[0].el;
let x_45 : i32 = x_8.x_GLF_uniform_int_values[1].el;
let x_48 : i32 = x_8.x_GLF_uniform_int_values[1].el;
let x_51 : i32 = x_8.x_GLF_uniform_int_values[0].el;
x_GLF_color = vec4<f32>(f32(x_42), f32(x_45), f32(x_48), f32(x_51));
let x_55 : f32 = gl_FragCoord.x;
let x_57 : f32 = x_10.x_GLF_uniform_float_values[1].el;
if ((x_55 < x_57)) {
let x_62 : f32 = v2.x;
if (!((x_62 < 1.0))) {
let x_68 : f32 = x_10.x_GLF_uniform_float_values[1].el;
let x_70 : f32 = x_10.x_GLF_uniform_float_values[1].el;
let x_72 : f32 = x_10.x_GLF_uniform_float_values[0].el;
if ((x_70 > x_72)) {
let x_78 : f32 = x_10.x_GLF_uniform_float_values[0].el;
param = x_78;
let x_79 : f32 = f1_f1_(&(param));
x_40 = x_79;
} else {
let x_81 : f32 = x_10.x_GLF_uniform_float_values[0].el;
x_40 = x_81;
}
let x_82 : f32 = x_40;
a_1 = (x_68 / x_82);
let x_85 : f32 = x_10.x_GLF_uniform_float_values[0].el;
let x_88 : f32 = x_10.x_GLF_uniform_float_values[0].el;
let x_90 : f32 = a_1;
let x_92 : vec3<f32> = mix(vec3<f32>(x_85, x_85, x_85), vec3<f32>(x_88, x_88, x_88), vec3<f32>(x_90, x_90, x_90));
let x_94 : f32 = x_10.x_GLF_uniform_float_values[1].el;
x_GLF_color = vec4<f32>(x_92.x, x_92.y, x_92.z, x_94);
}
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>,
}
@fragment
fn main(@builtin(position) gl_FragCoord_param : vec4<f32>) -> main_out {
gl_FragCoord = gl_FragCoord_param;
main_1();
return main_out(x_GLF_color);
}

View File

@ -1,184 +0,0 @@
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main"
OpExecutionMode %main LocalSize 1 18 6
OpSource ESSL 310
OpName %main "main"
OpName %GLF_live2_looplimiter1 "GLF_live2_looplimiter1"
OpName %i "i"
OpName %j "j"
OpName %GLF_live2gl_FragCoord "GLF_live2gl_FragCoord"
OpName %GLF_dead3x "GLF_dead3x"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "injectionSwitch"
OpName %_ ""
OpName %GLF_dead3k "GLF_dead3k"
OpName %doesNotMatter "doesNotMatter"
OpMemberName %doesNotMatter 0 "_compute_data"
OpName %__0 ""
OpDecorate %GLF_live2gl_FragCoord RelaxedPrecision
OpDecorate %13 RelaxedPrecision
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 1
OpDecorate %14 RelaxedPrecision
OpDecorate %15 RelaxedPrecision
OpDecorate %16 RelaxedPrecision
OpDecorate %_runtimearr_uint ArrayStride 4
OpMemberDecorate %doesNotMatter 0 Offset 0
OpDecorate %doesNotMatter BufferBlock
OpDecorate %__0 DescriptorSet 0
OpDecorate %__0 Binding 0
OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
%void = OpTypeVoid
%20 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%bool = OpTypeBool
%int_3 = OpConstant %int 3
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%GLF_live2gl_FragCoord = OpVariable %_ptr_Private_v4float Private
%uint = OpTypeInt 32 0
%uint_0 = OpConstant %uint 0
%_ptr_Private_float = OpTypePointer Private %float
%int_120 = OpConstant %int 120
%uint_2 = OpConstant %uint 2
%uint_264 = OpConstant %uint 264
%_ptr_Function_float = OpTypePointer Function %float
%v2float = OpTypeVector %float 2
%buf0 = OpTypeStruct %v2float
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%_ = OpVariable %_ptr_Uniform_buf0 Uniform
%_ptr_Uniform_float = OpTypePointer Uniform %float
%uint_1 = OpConstant %uint 1
%float_0 = OpConstant %float 0
%int_2 = OpConstant %int 2
%float_4 = OpConstant %float 4
%_runtimearr_uint = OpTypeRuntimeArray %uint
%doesNotMatter = OpTypeStruct %_runtimearr_uint
%_ptr_Uniform_doesNotMatter = OpTypePointer Uniform %doesNotMatter
%__0 = OpVariable %_ptr_Uniform_doesNotMatter Uniform
%uint_42 = OpConstant %uint 42
%_ptr_Uniform_uint = OpTypePointer Uniform %uint
%v3uint = OpTypeVector %uint 3
%uint_18 = OpConstant %uint 18
%uint_6 = OpConstant %uint 6
%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_1 %uint_18 %uint_6
%main = OpFunction %void None %20
%50 = OpLabel
%GLF_live2_looplimiter1 = OpVariable %_ptr_Function_int Function
%i = OpVariable %_ptr_Function_int Function
%j = OpVariable %_ptr_Function_int Function
%GLF_dead3x = OpVariable %_ptr_Function_float Function
%51 = OpVariable %_ptr_Function_float Function
%GLF_dead3k = OpVariable %_ptr_Function_int Function
OpStore %GLF_live2_looplimiter1 %int_0
OpStore %i %int_0
OpBranch %52
%52 = OpLabel
OpLoopMerge %53 %54 None
OpBranch %55
%55 = OpLabel
%56 = OpLoad %int %i
%57 = OpSLessThan %bool %56 %int_1
OpBranchConditional %57 %58 %53
%58 = OpLabel
%59 = OpLoad %int %GLF_live2_looplimiter1
%60 = OpSGreaterThanEqual %bool %59 %int_3
OpSelectionMerge %61 None
OpBranchConditional %60 %62 %61
%62 = OpLabel
OpStore %j %int_0
OpBranch %63
%63 = OpLabel
OpLoopMerge %64 %65 None
OpBranch %66
%66 = OpLabel
%67 = OpLoad %int %j
%68 = OpSLessThan %bool %67 %int_1
OpBranchConditional %68 %69 %64
%69 = OpLabel
%70 = OpAccessChain %_ptr_Private_float %GLF_live2gl_FragCoord %uint_0
%13 = OpLoad %float %70
%71 = OpConvertFToS %int %13
%72 = OpSLessThan %bool %71 %int_120
OpSelectionMerge %73 None
OpBranchConditional %72 %74 %75
%74 = OpLabel
OpBranch %73
%75 = OpLabel
OpControlBarrier %uint_2 %uint_2 %uint_264
OpBranch %73
%73 = OpLabel
OpBranch %65
%65 = OpLabel
%76 = OpLoad %int %j
%77 = OpIAdd %int %76 %int_1
OpStore %j %77
OpBranch %63
%64 = OpLabel
OpBranch %53
%61 = OpLabel
OpBranch %54
%54 = OpLabel
%78 = OpLoad %int %i
%79 = OpIAdd %int %78 %int_1
OpStore %i %79
OpBranch %52
%53 = OpLabel
%80 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_0
%81 = OpLoad %float %80
%82 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_1
%83 = OpLoad %float %82
%84 = OpFOrdGreaterThan %bool %81 %83
OpSelectionMerge %85 None
OpBranchConditional %84 %86 %87
%86 = OpLabel
%88 = OpAccessChain %_ptr_Private_float %GLF_live2gl_FragCoord %uint_0
%14 = OpLoad %float %88
OpStore %51 %14
OpBranch %85
%87 = OpLabel
OpStore %51 %float_0
OpBranch %85
%85 = OpLabel
%15 = OpLoad %float %51
OpStore %GLF_dead3x %15
OpStore %GLF_dead3k %int_0
OpBranch %89
%89 = OpLabel
OpLoopMerge %90 %91 None
OpBranch %92
%92 = OpLabel
%93 = OpLoad %int %GLF_dead3k
%94 = OpSLessThan %bool %93 %int_2
OpBranchConditional %94 %95 %90
%95 = OpLabel
%96 = OpLoad %float %GLF_dead3x
%97 = OpFOrdGreaterThan %bool %96 %float_4
OpSelectionMerge %98 None
OpBranchConditional %97 %99 %98
%99 = OpLabel
OpBranch %90
%98 = OpLabel
%100 = OpAccessChain %_ptr_Private_float %GLF_live2gl_FragCoord %uint_0
%16 = OpLoad %float %100
OpStore %GLF_dead3x %16
OpControlBarrier %uint_2 %uint_2 %uint_264
OpBranch %91
%91 = OpLabel
%101 = OpLoad %int %GLF_dead3k
%102 = OpIAdd %int %101 %int_1
OpStore %GLF_dead3k %102
OpBranch %89
%90 = OpLabel
%103 = OpAccessChain %_ptr_Uniform_uint %__0 %int_0 %int_0
OpStore %103 %uint_42
OpReturn
OpFunctionEnd

View File

@ -1,97 +0,0 @@
struct buf0 {
injectionSwitch : vec2<f32>,
}
type RTArr = array<u32>;
struct doesNotMatter {
x_compute_data : RTArr,
}
var<private> GLF_live2gl_FragCoord : vec4<f32>;
@group(0) @binding(1) var<uniform> x_9 : buf0;
@group(0) @binding(0) var<storage, read_write> x_12 : doesNotMatter;
fn main_1() {
var GLF_live2_looplimiter1 : i32;
var i : i32;
var j : i32;
var GLF_dead3x : f32;
var x_51 : f32;
var GLF_dead3k : i32;
GLF_live2_looplimiter1 = 0;
i = 0;
loop {
let x_56 : i32 = i;
if ((x_56 < 1)) {
} else {
break;
}
let x_59 : i32 = GLF_live2_looplimiter1;
if ((x_59 >= 3)) {
j = 0;
loop {
let x_67 : i32 = j;
if ((x_67 < 1)) {
} else {
break;
}
let x_13 : f32 = GLF_live2gl_FragCoord.x;
if ((i32(x_13) < 120)) {
} else {
workgroupBarrier();
}
continuing {
let x_76 : i32 = j;
j = (x_76 + 1);
}
}
break;
}
continuing {
let x_78 : i32 = i;
i = (x_78 + 1);
}
}
let x_81 : f32 = x_9.injectionSwitch.x;
let x_83 : f32 = x_9.injectionSwitch.y;
if ((x_81 > x_83)) {
let x_14 : f32 = GLF_live2gl_FragCoord.x;
x_51 = x_14;
} else {
x_51 = 0.0;
}
let x_15 : f32 = x_51;
GLF_dead3x = x_15;
GLF_dead3k = 0;
loop {
let x_93 : i32 = GLF_dead3k;
if ((x_93 < 2)) {
} else {
break;
}
let x_96 : f32 = GLF_dead3x;
if ((x_96 > 4.0)) {
break;
}
let x_16 : f32 = GLF_live2gl_FragCoord.x;
GLF_dead3x = x_16;
workgroupBarrier();
continuing {
let x_101 : i32 = GLF_dead3k;
GLF_dead3k = (x_101 + 1);
}
}
x_12.x_compute_data[0] = 42u;
return;
}
@compute @workgroup_size(1, 18, 6)
fn main() {
main_1();
}

View File

@ -1,269 +0,0 @@
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID
OpExecutionMode %main LocalSize 1 1 1
OpSource ESSL 310
OpName %main "main"
OpName %A "A"
OpName %i "i"
OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
OpName %value "value"
OpName %m "m"
OpName %l "l"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "injectionSwitch"
OpName %_ ""
OpName %n "n"
OpName %buf2 "buf2"
OpMemberName %buf2 0 "resolution"
OpName %__0 ""
OpName %doesNotMatter "doesNotMatter"
OpMemberName %doesNotMatter 0 "_compute_data"
OpName %__1 ""
OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %buf1 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 1
OpMemberDecorate %buf2 0 Offset 0
OpDecorate %buf2 Block
OpDecorate %__0 DescriptorSet 0
OpDecorate %__0 Binding 2
OpDecorate %_runtimearr_int ArrayStride 4
OpMemberDecorate %doesNotMatter 0 Offset 0
OpDecorate %doesNotMatter BufferBlock
OpDecorate %__1 DescriptorSet 0
OpDecorate %__1 Binding 0
%void = OpTypeVoid
%18 = OpTypeFunction %void
%float = OpTypeFloat 32
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_arr_float_uint_1 = OpTypeArray %float %uint_1
%_ptr_Function__arr_float_uint_1 = OpTypePointer Function %_arr_float_uint_1
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%float_0 = OpConstant %float 0
%_ptr_Function_float = OpTypePointer Function %float
%_ptr_Function_int = OpTypePointer Function %int
%int_50 = OpConstant %int 50
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%v3uint = OpTypeVector %uint 3
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
%uint_0 = OpConstant %uint 0
%_ptr_Input_uint = OpTypePointer Input %uint
%uint_100 = OpConstant %uint 100
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%float_1 = OpConstant %float 1
%40 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_1
%v2float = OpTypeVector %float 2
%buf1 = OpTypeStruct %v2float
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%_ = OpVariable %_ptr_Uniform_buf1 Uniform
%_ptr_Uniform_float = OpTypePointer Uniform %float
%uint_2 = OpConstant %uint 2
%uint_264 = OpConstant %uint 264
%uint_120 = OpConstant %uint 120
%buf2 = OpTypeStruct %v2float
%_ptr_Uniform_buf2 = OpTypePointer Uniform %buf2
%__0 = OpVariable %_ptr_Uniform_buf2 Uniform
%false = OpConstantFalse %bool
%_runtimearr_int = OpTypeRuntimeArray %int
%doesNotMatter = OpTypeStruct %_runtimearr_int
%_ptr_Uniform_doesNotMatter = OpTypePointer Uniform %doesNotMatter
%__1 = OpVariable %_ptr_Uniform_doesNotMatter Uniform
%_ptr_Uniform_int = OpTypePointer Uniform %int
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%uint_3 = OpConstant %uint 3
%main = OpFunction %void None %18
%54 = OpLabel
%A = OpVariable %_ptr_Function__arr_float_uint_1 Function
%i = OpVariable %_ptr_Function_int Function
%value = OpVariable %_ptr_Function_v4float Function
%m = OpVariable %_ptr_Function_int Function
%l = OpVariable %_ptr_Function_int Function
%n = OpVariable %_ptr_Function_int Function
%55 = OpAccessChain %_ptr_Function_float %A %int_0
OpStore %55 %float_0
OpStore %i %int_0
OpBranch %56
%56 = OpLabel
OpLoopMerge %57 %58 None
OpBranch %59
%59 = OpLabel
%60 = OpLoad %int %i
%61 = OpSLessThan %bool %60 %int_50
OpBranchConditional %61 %62 %57
%62 = OpLabel
%63 = OpLoad %int %i
%64 = OpSGreaterThan %bool %63 %int_0
OpSelectionMerge %65 None
OpBranchConditional %64 %66 %65
%66 = OpLabel
%67 = OpAccessChain %_ptr_Function_float %A %int_0
%68 = OpLoad %float %67
%69 = OpAccessChain %_ptr_Function_float %A %int_0
%70 = OpLoad %float %69
%71 = OpFAdd %float %70 %68
%72 = OpAccessChain %_ptr_Function_float %A %int_0
OpStore %72 %71
OpBranch %65
%65 = OpLabel
OpBranch %58
%58 = OpLabel
%73 = OpLoad %int %i
%74 = OpIAdd %int %73 %int_1
OpStore %i %74
OpBranch %56
%57 = OpLabel
OpBranch %75
%75 = OpLabel
OpLoopMerge %76 %77 None
OpBranch %78
%78 = OpLabel
%79 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
%80 = OpLoad %uint %79
%81 = OpULessThan %bool %80 %uint_100
OpSelectionMerge %82 None
OpBranchConditional %81 %83 %84
%83 = OpLabel
OpStore %value %40
OpStore %m %int_0
OpBranch %85
%85 = OpLabel
OpLoopMerge %86 %87 None
OpBranch %88
%88 = OpLabel
%89 = OpLoad %int %m
%90 = OpSLessThan %bool %89 %int_1
OpBranchConditional %90 %91 %86
%91 = OpLabel
OpStore %l %int_0
OpBranch %92
%92 = OpLabel
OpLoopMerge %93 %94 None
OpBranch %95
%95 = OpLabel
%96 = OpLoad %int %l
%97 = OpSLessThan %bool %96 %int_1
OpBranchConditional %97 %98 %93
%98 = OpLabel
%99 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_0
%100 = OpLoad %float %99
%101 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_1
%102 = OpLoad %float %101
%103 = OpFOrdGreaterThan %bool %100 %102
OpSelectionMerge %104 None
OpBranchConditional %103 %105 %104
%105 = OpLabel
OpReturn
%104 = OpLabel
OpBranch %94
%94 = OpLabel
%106 = OpLoad %int %l
%107 = OpIAdd %int %106 %int_1
OpStore %l %107
OpBranch %92
%93 = OpLabel
OpBranch %87
%87 = OpLabel
%108 = OpLoad %int %m
%109 = OpIAdd %int %108 %int_1
OpStore %m %109
OpBranch %85
%86 = OpLabel
OpStore %n %int_0
OpBranch %110
%110 = OpLabel
OpLoopMerge %111 %112 None
OpBranch %113
%113 = OpLabel
%114 = OpLoad %int %n
%115 = OpSLessThan %bool %114 %int_1
OpBranchConditional %115 %116 %111
%116 = OpLabel
%117 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_0
%118 = OpLoad %float %117
%119 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_1
%120 = OpLoad %float %119
%121 = OpFOrdGreaterThan %bool %118 %120
OpSelectionMerge %122 None
OpBranchConditional %121 %123 %122
%123 = OpLabel
OpControlBarrier %uint_2 %uint_2 %uint_264
OpBranch %122
%122 = OpLabel
OpBranch %112
%112 = OpLabel
%124 = OpLoad %int %n
%125 = OpIAdd %int %124 %int_1
OpStore %n %125
OpBranch %110
%111 = OpLabel
OpBranch %82
%84 = OpLabel
%126 = OpAccessChain %_ptr_Input_uint %gl_GlobalInvocationID %uint_0
%127 = OpLoad %uint %126
%128 = OpULessThan %bool %127 %uint_120
OpSelectionMerge %129 None
OpBranchConditional %128 %130 %131
%130 = OpLabel
%132 = OpAccessChain %_ptr_Function_float %A %int_0
%133 = OpLoad %float %132
%134 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %uint_0
%135 = OpLoad %float %134
%136 = OpFDiv %float %133 %135
%137 = OpAccessChain %_ptr_Function_float %A %int_0
%138 = OpLoad %float %137
%139 = OpAccessChain %_ptr_Uniform_float %__0 %int_0 %uint_1
%140 = OpLoad %float %139
%141 = OpFDiv %float %138 %140
%142 = OpCompositeConstruct %v4float %136 %141 %float_0 %float_1
OpStore %value %142
OpBranch %129
%131 = OpLabel
%143 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_0
%144 = OpLoad %float %143
%145 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_1
%146 = OpLoad %float %145
%147 = OpFOrdGreaterThan %bool %144 %146
OpSelectionMerge %148 None
OpBranchConditional %147 %149 %148
%149 = OpLabel
OpBranch %77
%148 = OpLabel
OpBranch %129
%129 = OpLabel
OpBranch %82
%82 = OpLabel
OpBranch %77
%77 = OpLabel
OpBranchConditional %false %75 %76
%76 = OpLabel
%150 = OpAccessChain %_ptr_Function_float %value %uint_0
%151 = OpLoad %float %150
%152 = OpConvertFToS %int %151
%153 = OpAccessChain %_ptr_Uniform_int %__1 %int_0 %int_0
OpStore %153 %152
%154 = OpAccessChain %_ptr_Function_float %value %uint_1
%155 = OpLoad %float %154
%156 = OpConvertFToS %int %155
%157 = OpAccessChain %_ptr_Uniform_int %__1 %int_0 %int_1
OpStore %157 %156
%158 = OpAccessChain %_ptr_Function_float %value %uint_2
%159 = OpLoad %float %158
%160 = OpConvertFToS %int %159
%161 = OpAccessChain %_ptr_Uniform_int %__1 %int_0 %int_2
OpStore %161 %160
%162 = OpAccessChain %_ptr_Function_float %value %uint_3
%163 = OpLoad %float %162
%164 = OpConvertFToS %int %163
%165 = OpAccessChain %_ptr_Uniform_int %__1 %int_0 %int_3
OpStore %165 %164
OpReturn
OpFunctionEnd

View File

@ -1,142 +0,0 @@
struct buf1 {
injectionSwitch : vec2<f32>,
}
struct buf2 {
resolution : vec2<f32>,
}
type RTArr = array<i32>;
struct doesNotMatter {
x_compute_data : RTArr,
}
var<private> gl_GlobalInvocationID : vec3<u32>;
@group(0) @binding(1) var<uniform> x_10 : buf1;
@group(0) @binding(2) var<uniform> x_13 : buf2;
@group(0) @binding(0) var<storage, read_write> x_15 : doesNotMatter;
fn main_1() {
var A : array<f32, 1u>;
var i : i32;
var value : vec4<f32>;
var m : i32;
var l : i32;
var n : i32;
A[0] = 0.0;
i = 0;
loop {
let x_60 : i32 = i;
if ((x_60 < 50)) {
} else {
break;
}
let x_63 : i32 = i;
if ((x_63 > 0)) {
let x_68 : f32 = A[0];
let x_70 : f32 = A[0];
A[0] = (x_70 + x_68);
}
continuing {
let x_73 : i32 = i;
i = (x_73 + 1);
}
}
loop {
let x_80 : u32 = gl_GlobalInvocationID.x;
if ((x_80 < 100u)) {
value = vec4<f32>(0.0, 0.0, 0.0, 1.0);
m = 0;
loop {
let x_89 : i32 = m;
if ((x_89 < 1)) {
} else {
break;
}
l = 0;
loop {
let x_96 : i32 = l;
if ((x_96 < 1)) {
} else {
break;
}
let x_100 : f32 = x_10.injectionSwitch.x;
let x_102 : f32 = x_10.injectionSwitch.y;
if ((x_100 > x_102)) {
return;
}
continuing {
let x_106 : i32 = l;
l = (x_106 + 1);
}
}
continuing {
let x_108 : i32 = m;
m = (x_108 + 1);
}
}
n = 0;
loop {
let x_114 : i32 = n;
if ((x_114 < 1)) {
} else {
break;
}
let x_118 : f32 = x_10.injectionSwitch.x;
let x_120 : f32 = x_10.injectionSwitch.y;
if ((x_118 > x_120)) {
workgroupBarrier();
}
continuing {
let x_124 : i32 = n;
n = (x_124 + 1);
}
}
} else {
let x_127 : u32 = gl_GlobalInvocationID.x;
if ((x_127 < 120u)) {
let x_133 : f32 = A[0];
let x_135 : f32 = x_13.resolution.x;
let x_138 : f32 = A[0];
let x_140 : f32 = x_13.resolution.y;
value = vec4<f32>((x_133 / x_135), (x_138 / x_140), 0.0, 1.0);
} else {
let x_144 : f32 = x_10.injectionSwitch.x;
let x_146 : f32 = x_10.injectionSwitch.y;
if ((x_144 > x_146)) {
continue;
}
}
}
continuing {
if (false) {
} else {
break;
}
}
}
let x_151 : f32 = value.x;
x_15.x_compute_data[0] = i32(x_151);
let x_155 : f32 = value.y;
x_15.x_compute_data[1] = i32(x_155);
let x_159 : f32 = value.z;
x_15.x_compute_data[2] = i32(x_159);
let x_163 : f32 = value.w;
x_15.x_compute_data[3] = i32(x_163);
return;
}
@compute @workgroup_size(1, 1, 1)
fn main(@builtin(global_invocation_id) gl_GlobalInvocationID_param : vec3<u32>) {
gl_GlobalInvocationID = gl_GlobalInvocationID_param;
main_1();
}