Improve validation errors in RenderPipeline
Updates all validation messages in RenderPipeline.cpp to give them better contextual information. Bug: dawn:563 Change-Id: Iccf2714c781c2e1d52eaf00bf81f1d5643635cf7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65484 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org>
This commit is contained in:
parent
56f3807741
commit
4d2bc396ea
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@ -28,9 +28,91 @@
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#include <sstream>
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namespace dawn_native {
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absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
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VertexFormatBaseType value,
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const absl::FormatConversionSpec& spec,
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absl::FormatSink* s) {
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switch (value) {
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case VertexFormatBaseType::Float:
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s->Append("Float");
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break;
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case VertexFormatBaseType::Uint:
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s->Append("Uint");
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break;
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case VertexFormatBaseType::Sint:
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s->Append("Sint");
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break;
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default:
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UNREACHABLE();
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}
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return {true};
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}
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absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
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InterStageComponentType value,
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const absl::FormatConversionSpec& spec,
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absl::FormatSink* s) {
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switch (value) {
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case InterStageComponentType::Float:
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s->Append("Float");
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break;
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case InterStageComponentType::Uint:
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s->Append("Uint");
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break;
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case InterStageComponentType::Sint:
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s->Append("Sint");
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break;
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default:
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UNREACHABLE();
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}
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return {true};
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}
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absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
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InterpolationType value,
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const absl::FormatConversionSpec& spec,
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absl::FormatSink* s) {
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switch (value) {
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case InterpolationType::Perspective:
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s->Append("Perspective");
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break;
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case InterpolationType::Linear:
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s->Append("Linear");
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break;
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case InterpolationType::Flat:
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s->Append("Flat");
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break;
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default:
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UNREACHABLE();
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}
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return {true};
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}
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absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
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InterpolationSampling value,
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const absl::FormatConversionSpec& spec,
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absl::FormatSink* s) {
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switch (value) {
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case InterpolationSampling::None:
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s->Append("None");
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break;
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case InterpolationSampling::Center:
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s->Append("Center");
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break;
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case InterpolationSampling::Centroid:
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s->Append("Centroid");
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break;
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case InterpolationSampling::Sample:
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s->Append("Sample");
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break;
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default:
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UNREACHABLE();
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}
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return {true};
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}
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// Helper functions
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namespace {
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MaybeError ValidateVertexAttribute(
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DeviceBase* device,
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const VertexAttribute* attribute,
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@ -40,40 +122,48 @@ namespace dawn_native {
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DAWN_TRY(ValidateVertexFormat(attribute->format));
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const VertexFormatInfo& formatInfo = GetVertexFormatInfo(attribute->format);
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if (attribute->shaderLocation >= kMaxVertexAttributes) {
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return DAWN_VALIDATION_ERROR("Setting attribute out of bounds");
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}
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DAWN_INVALID_IF(
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attribute->shaderLocation >= kMaxVertexAttributes,
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"Attribute shader location (%u) exceeds the maximum number of vertex attributes "
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"(%u).",
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attribute->shaderLocation, kMaxVertexAttributes);
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VertexAttributeLocation location(static_cast<uint8_t>(attribute->shaderLocation));
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// No underflow is possible because the max vertex format size is smaller than
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// kMaxVertexBufferArrayStride.
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ASSERT(kMaxVertexBufferArrayStride >= formatInfo.byteSize);
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if (attribute->offset > kMaxVertexBufferArrayStride - formatInfo.byteSize) {
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return DAWN_VALIDATION_ERROR("Setting attribute offset out of bounds");
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}
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DAWN_INVALID_IF(
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attribute->offset > kMaxVertexBufferArrayStride - formatInfo.byteSize,
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"Attribute offset (%u) with format %s (size: %u) doesn't fit in the maximum vertex "
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"buffer stride (%u).",
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attribute->offset, attribute->format, formatInfo.byteSize,
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kMaxVertexBufferArrayStride);
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// No overflow is possible because the offset is already validated to be less
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// than kMaxVertexBufferArrayStride.
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ASSERT(attribute->offset < kMaxVertexBufferArrayStride);
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if (vertexBufferStride > 0 &&
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attribute->offset + formatInfo.byteSize > vertexBufferStride) {
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return DAWN_VALIDATION_ERROR("Setting attribute offset out of bounds");
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}
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DAWN_INVALID_IF(
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vertexBufferStride > 0 &&
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attribute->offset + formatInfo.byteSize > vertexBufferStride,
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"Attribute offset (%u) with format %s (size: %u) doesn't fit in the vertex buffer "
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"stride (%u).",
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attribute->offset, attribute->format, formatInfo.byteSize, vertexBufferStride);
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if (attribute->offset % std::min(4u, formatInfo.byteSize) != 0) {
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return DAWN_VALIDATION_ERROR(
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"Attribute offset needs to be a multiple of min(4, formatSize)");
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}
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DAWN_INVALID_IF(attribute->offset % std::min(4u, formatInfo.byteSize) != 0,
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"Attribute offset (%u) in not a multiple of %u.", attribute->offset,
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std::min(4u, formatInfo.byteSize));
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if (metadata.usedVertexInputs[location] &&
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formatInfo.baseType != metadata.vertexInputBaseTypes[location]) {
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return DAWN_VALIDATION_ERROR(
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"Attribute base type must match the base type in the shader.");
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}
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DAWN_INVALID_IF(metadata.usedVertexInputs[location] &&
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formatInfo.baseType != metadata.vertexInputBaseTypes[location],
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"Attribute base type (%s) does not match the "
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"shader's base type (%s) in location (%u).",
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formatInfo.baseType, metadata.vertexInputBaseTypes[location],
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attribute->shaderLocation);
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if ((*attributesSetMask)[location]) {
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return DAWN_VALIDATION_ERROR("Setting already set attribute");
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}
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DAWN_INVALID_IF((*attributesSetMask)[location],
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"Attribute shader location (%u) is used more than once.",
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attribute->shaderLocation);
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attributesSetMask->set(location);
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return {};
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@ -85,18 +175,19 @@ namespace dawn_native {
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const EntryPointMetadata& metadata,
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ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>* attributesSetMask) {
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DAWN_TRY(ValidateVertexStepMode(buffer->stepMode));
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if (buffer->arrayStride > kMaxVertexBufferArrayStride) {
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return DAWN_VALIDATION_ERROR("Setting arrayStride out of bounds");
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}
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DAWN_INVALID_IF(
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buffer->arrayStride > kMaxVertexBufferArrayStride,
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"Vertex buffer arrayStride (%u) is larger than the maximum array stride (%u).",
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buffer->arrayStride, kMaxVertexBufferArrayStride);
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if (buffer->arrayStride % 4 != 0) {
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return DAWN_VALIDATION_ERROR(
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"arrayStride of Vertex buffer needs to be a multiple of 4 bytes");
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}
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DAWN_INVALID_IF(buffer->arrayStride % 4 != 0,
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"Vertex buffer arrayStride (%u) is not a multiple of 4.",
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buffer->arrayStride);
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for (uint32_t i = 0; i < buffer->attributeCount; ++i) {
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DAWN_TRY(ValidateVertexAttribute(device, &buffer->attributes[i], metadata,
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buffer->arrayStride, attributesSetMask));
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DAWN_TRY_CONTEXT(ValidateVertexAttribute(device, &buffer->attributes[i], metadata,
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buffer->arrayStride, attributesSetMask),
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"validating attributes[%u].", i);
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}
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return {};
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@ -105,25 +196,28 @@ namespace dawn_native {
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MaybeError ValidateVertexState(DeviceBase* device,
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const VertexState* descriptor,
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const PipelineLayoutBase* layout) {
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if (descriptor->nextInChain != nullptr) {
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return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
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}
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DAWN_INVALID_IF(descriptor->nextInChain != nullptr, "nextInChain must be nullptr.");
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if (descriptor->bufferCount > kMaxVertexBuffers) {
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return DAWN_VALIDATION_ERROR("Vertex buffer count exceeds maximum");
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}
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DAWN_INVALID_IF(
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descriptor->bufferCount > kMaxVertexBuffers,
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"Vertex buffer count (%u) exceeds the maximum number of vertex buffers (%u).",
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descriptor->bufferCount, kMaxVertexBuffers);
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DAWN_TRY(ValidateProgrammableStage(device, descriptor->module, descriptor->entryPoint,
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descriptor->constantCount, descriptor->constants,
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layout, SingleShaderStage::Vertex));
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DAWN_TRY_CONTEXT(
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ValidateProgrammableStage(device, descriptor->module, descriptor->entryPoint,
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descriptor->constantCount, descriptor->constants, layout,
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SingleShaderStage::Vertex),
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"validating vertex stage (module: %s, entryPoint: %s).", descriptor->module,
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descriptor->entryPoint);
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const EntryPointMetadata& vertexMetadata =
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descriptor->module->GetEntryPoint(descriptor->entryPoint);
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ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes> attributesSetMask;
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uint32_t totalAttributesNum = 0;
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for (uint32_t i = 0; i < descriptor->bufferCount; ++i) {
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DAWN_TRY(ValidateVertexBufferLayout(device, &descriptor->buffers[i], vertexMetadata,
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&attributesSetMask));
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DAWN_TRY_CONTEXT(ValidateVertexBufferLayout(device, &descriptor->buffers[i],
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vertexMetadata, &attributesSetMask),
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"validating buffers[%u].", i);
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totalAttributesNum += descriptor->buffers[i].attributeCount;
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}
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// attribute number never exceed kMaxVertexAttributes.
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ASSERT(totalAttributesNum <= kMaxVertexAttributes);
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if (!IsSubset(vertexMetadata.usedVertexInputs, attributesSetMask)) {
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return DAWN_VALIDATION_ERROR(
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// TODO(dawn:563): Specify which inputs were not used in error message.
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DAWN_INVALID_IF(!IsSubset(vertexMetadata.usedVertexInputs, attributesSetMask),
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"Pipeline vertex stage uses vertex buffers not in the vertex state");
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}
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return {};
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}
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// Pipeline descriptors must have stripIndexFormat != undefined IFF they are using strip
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// topologies.
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if (IsStripPrimitiveTopology(descriptor->topology)) {
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if (descriptor->stripIndexFormat == wgpu::IndexFormat::Undefined) {
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return DAWN_VALIDATION_ERROR(
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"stripIndexFormat must not be undefined when using strip primitive "
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"topologies");
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}
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} else if (descriptor->stripIndexFormat != wgpu::IndexFormat::Undefined) {
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return DAWN_VALIDATION_ERROR(
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"stripIndexFormat must be undefined when using non-strip primitive topologies");
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DAWN_INVALID_IF(
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descriptor->stripIndexFormat == wgpu::IndexFormat::Undefined,
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"StripIndexFormat is undefined when using a strip primitive topology (%s).",
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descriptor->topology);
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} else {
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DAWN_INVALID_IF(
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descriptor->stripIndexFormat != wgpu::IndexFormat::Undefined,
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"StripIndexFormat (%s) is not undefined when using a non-strip primitive "
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"topology (%s).",
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descriptor->stripIndexFormat, descriptor->topology);
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}
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return {};
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@ -189,31 +284,27 @@ namespace dawn_native {
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const Format* format;
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DAWN_TRY_ASSIGN(format, device->GetInternalFormat(descriptor->format));
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if (!format->HasDepthOrStencil() || !format->isRenderable) {
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return DAWN_VALIDATION_ERROR(
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"Depth stencil format must be depth-stencil renderable");
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}
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DAWN_INVALID_IF(!format->HasDepthOrStencil() || !format->isRenderable,
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"Depth stencil format (%s) is not depth-stencil renderable.",
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descriptor->format);
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if (std::isnan(descriptor->depthBiasSlopeScale) ||
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std::isnan(descriptor->depthBiasClamp)) {
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return DAWN_VALIDATION_ERROR("Depth bias parameters must not be NaN.");
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}
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DAWN_INVALID_IF(std::isnan(descriptor->depthBiasSlopeScale) ||
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std::isnan(descriptor->depthBiasClamp),
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"Either depthBiasSlopeScale (%f) or depthBiasClamp (%f) is NaN.",
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descriptor->depthBiasSlopeScale, descriptor->depthBiasClamp);
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return {};
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}
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MaybeError ValidateMultisampleState(const MultisampleState* descriptor) {
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if (descriptor->nextInChain != nullptr) {
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return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
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}
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DAWN_INVALID_IF(descriptor->nextInChain != nullptr, "nextInChain must be nullptr.");
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if (!IsValidSampleCount(descriptor->count)) {
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return DAWN_VALIDATION_ERROR("Multisample count is not supported");
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}
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DAWN_INVALID_IF(!IsValidSampleCount(descriptor->count),
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"Multisample count (%u) is not supported.", descriptor->count);
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if (descriptor->alphaToCoverageEnabled && descriptor->count <= 1) {
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return DAWN_VALIDATION_ERROR("Enabling alphaToCoverage requires sample count > 1");
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}
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DAWN_INVALID_IF(descriptor->alphaToCoverageEnabled && descriptor->count <= 1,
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"Multisample count (%u) must be > 1 when alphaToCoverage is enabled.",
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descriptor->count);
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return {};
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}
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@ -239,57 +330,58 @@ namespace dawn_native {
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const ColorTargetState* descriptor,
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bool fragmentWritten,
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const EntryPointMetadata::FragmentOutputVariableInfo& fragmentOutputVariable) {
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if (descriptor->nextInChain != nullptr) {
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return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
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}
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DAWN_INVALID_IF(descriptor->nextInChain != nullptr, "nextInChain must be nullptr.");
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if (descriptor->blend) {
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DAWN_TRY(ValidateBlendState(device, descriptor->blend));
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DAWN_TRY_CONTEXT(ValidateBlendState(device, descriptor->blend),
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"validating blend state.");
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}
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DAWN_TRY(ValidateColorWriteMask(descriptor->writeMask));
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const Format* format;
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DAWN_TRY_ASSIGN(format, device->GetInternalFormat(descriptor->format));
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if (!format->IsColor() || !format->isRenderable) {
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return DAWN_VALIDATION_ERROR("Color format must be color renderable");
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}
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if (descriptor->blend && !(format->GetAspectInfo(Aspect::Color).supportedSampleTypes &
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SampleTypeBit::Float)) {
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return DAWN_VALIDATION_ERROR(
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"Color format must be blendable when blending is enabled");
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}
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if (fragmentWritten) {
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if (fragmentOutputVariable.baseType !=
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format->GetAspectInfo(Aspect::Color).baseType) {
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return DAWN_VALIDATION_ERROR(
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"Color format must match the fragment stage output type");
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}
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DAWN_INVALID_IF(!format->IsColor() || !format->isRenderable,
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"Color format (%s) is not color renderable.", descriptor->format);
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if (fragmentOutputVariable.componentCount < format->componentCount) {
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return DAWN_VALIDATION_ERROR(
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"The fragment stage output components count must be no fewer than the "
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"color format channel count");
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}
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DAWN_INVALID_IF(
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descriptor->blend && !(format->GetAspectInfo(Aspect::Color).supportedSampleTypes &
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SampleTypeBit::Float),
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"Blending is enabled but color format (%s) is not blendable.", descriptor->format);
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if (fragmentWritten) {
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DAWN_INVALID_IF(fragmentOutputVariable.baseType !=
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format->GetAspectInfo(Aspect::Color).baseType,
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"Color format (%s) base type (%s) doesn't match the fragment "
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"module output type (%s).",
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descriptor->format, format->GetAspectInfo(Aspect::Color).baseType,
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fragmentOutputVariable.baseType);
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DAWN_INVALID_IF(
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fragmentOutputVariable.componentCount < format->componentCount,
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"The fragment stage has fewer output components (%u) than the color format "
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"(%s) component count (%u).",
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fragmentOutputVariable.componentCount, descriptor->format,
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format->componentCount);
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if (descriptor->blend) {
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if (fragmentOutputVariable.componentCount < 4u) {
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// No alpha channel output
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// Make sure there's no alpha involved in the blending operation
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if (BlendFactorContainsSrcAlpha(descriptor->blend->color.srcFactor) ||
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BlendFactorContainsSrcAlpha(descriptor->blend->color.dstFactor)) {
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return DAWN_VALIDATION_ERROR(
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"Color blending factor is reading alpha but it is missing from "
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"fragment output");
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}
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DAWN_INVALID_IF(
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BlendFactorContainsSrcAlpha(descriptor->blend->color.srcFactor) ||
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BlendFactorContainsSrcAlpha(descriptor->blend->color.dstFactor),
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"Color blending srcfactor (%s) or dstFactor (%s) is reading alpha "
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"but it is missing from fragment output.",
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descriptor->blend->color.srcFactor, descriptor->blend->color.dstFactor);
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}
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}
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} else {
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if (descriptor->writeMask != wgpu::ColorWriteMask::None) {
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return DAWN_VALIDATION_ERROR(
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"writeMask must be zero for color targets with no corresponding fragment "
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"stage output");
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}
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DAWN_INVALID_IF(
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descriptor->writeMask != wgpu::ColorWriteMask::None,
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"Color target has no corresponding fragment stage output but writeMask (%s) is "
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"not zero.",
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descriptor->writeMask);
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}
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return {};
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@ -298,26 +390,28 @@ namespace dawn_native {
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MaybeError ValidateFragmentState(DeviceBase* device,
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const FragmentState* descriptor,
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const PipelineLayoutBase* layout) {
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if (descriptor->nextInChain != nullptr) {
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return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
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}
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DAWN_INVALID_IF(descriptor->nextInChain != nullptr, "nextInChain must be nullptr.");
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DAWN_TRY(ValidateProgrammableStage(device, descriptor->module, descriptor->entryPoint,
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descriptor->constantCount, descriptor->constants,
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layout, SingleShaderStage::Fragment));
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DAWN_TRY_CONTEXT(
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ValidateProgrammableStage(device, descriptor->module, descriptor->entryPoint,
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descriptor->constantCount, descriptor->constants, layout,
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SingleShaderStage::Fragment),
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"validating fragment stage (module: %s, entryPoint: %s).", descriptor->module,
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descriptor->entryPoint);
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if (descriptor->targetCount > kMaxColorAttachments) {
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return DAWN_VALIDATION_ERROR("Number of color targets exceeds maximum");
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}
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DAWN_INVALID_IF(descriptor->targetCount > kMaxColorAttachments,
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"Number of targets (%u) exceeds the maximum (%u).",
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descriptor->targetCount, kMaxColorAttachments);
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const EntryPointMetadata& fragmentMetadata =
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descriptor->module->GetEntryPoint(descriptor->entryPoint);
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for (ColorAttachmentIndex i(uint8_t(0));
|
||||
i < ColorAttachmentIndex(static_cast<uint8_t>(descriptor->targetCount)); ++i) {
|
||||
DAWN_TRY(ValidateColorTargetState(device,
|
||||
&descriptor->targets[static_cast<uint8_t>(i)],
|
||||
DAWN_TRY_CONTEXT(
|
||||
ValidateColorTargetState(device, &descriptor->targets[static_cast<uint8_t>(i)],
|
||||
fragmentMetadata.fragmentOutputsWritten[i],
|
||||
fragmentMetadata.fragmentOutputVariables[i]));
|
||||
fragmentMetadata.fragmentOutputVariables[i]),
|
||||
"validating targets[%u].", static_cast<uint8_t>(i));
|
||||
}
|
||||
|
||||
return {};
|
||||
|
@ -331,36 +425,41 @@ namespace dawn_native {
|
|||
const EntryPointMetadata& fragmentMetadata =
|
||||
fragmentState.module->GetEntryPoint(fragmentState.entryPoint);
|
||||
|
||||
if (vertexMetadata.usedInterStageVariables !=
|
||||
fragmentMetadata.usedInterStageVariables) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
// TODO(dawn:563): Can this message give more details?
|
||||
DAWN_INVALID_IF(
|
||||
vertexMetadata.usedInterStageVariables != fragmentMetadata.usedInterStageVariables,
|
||||
"One or more fragment inputs and vertex outputs are not one-to-one matching");
|
||||
}
|
||||
|
||||
auto generateErrorString = [](const char* interStageAttribute, size_t location) {
|
||||
std::ostringstream stream;
|
||||
stream << "The " << interStageAttribute << " of the vertex output at location "
|
||||
<< location
|
||||
<< " is different from the one of the fragment input at the same location";
|
||||
return stream.str();
|
||||
};
|
||||
// TODO(dawn:802): Validate interpolation types and interpolition sampling types
|
||||
for (size_t i : IterateBitSet(vertexMetadata.usedInterStageVariables)) {
|
||||
const auto& vertexOutputInfo = vertexMetadata.interStageVariables[i];
|
||||
const auto& fragmentInputInfo = fragmentMetadata.interStageVariables[i];
|
||||
if (vertexOutputInfo.baseType != fragmentInputInfo.baseType) {
|
||||
return DAWN_VALIDATION_ERROR(generateErrorString("base type", i));
|
||||
}
|
||||
if (vertexOutputInfo.componentCount != fragmentInputInfo.componentCount) {
|
||||
return DAWN_VALIDATION_ERROR(generateErrorString("componentCount", i));
|
||||
}
|
||||
if (vertexOutputInfo.interpolationType != fragmentInputInfo.interpolationType) {
|
||||
return DAWN_VALIDATION_ERROR(generateErrorString("interpolation type", i));
|
||||
}
|
||||
if (vertexOutputInfo.interpolationSampling !=
|
||||
fragmentInputInfo.interpolationSampling) {
|
||||
return DAWN_VALIDATION_ERROR(generateErrorString("interpolation sampling", i));
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
vertexOutputInfo.baseType != fragmentInputInfo.baseType,
|
||||
"The base type (%s) of the vertex output at location %u is different from the "
|
||||
"base type (%s) of the fragment input at location %u.",
|
||||
vertexOutputInfo.baseType, i, fragmentInputInfo.baseType, i);
|
||||
|
||||
DAWN_INVALID_IF(
|
||||
vertexOutputInfo.componentCount != fragmentInputInfo.componentCount,
|
||||
"The component count (%u) of the vertex output at location %u is different "
|
||||
"from the component count (%u) of the fragment input at location %u.",
|
||||
vertexOutputInfo.componentCount, i, fragmentInputInfo.componentCount, i);
|
||||
|
||||
DAWN_INVALID_IF(
|
||||
vertexOutputInfo.interpolationType != fragmentInputInfo.interpolationType,
|
||||
"The interpolation type (%s) of the vertex output at location %u is different "
|
||||
"from the interpolation type (%s) of the fragment input at location %u.",
|
||||
vertexOutputInfo.interpolationType, i, fragmentInputInfo.interpolationType, i);
|
||||
|
||||
DAWN_INVALID_IF(
|
||||
vertexOutputInfo.interpolationSampling !=
|
||||
fragmentInputInfo.interpolationSampling,
|
||||
"The interpolation sampling (%s) of the vertex output at location %u is "
|
||||
"different from the interpolation sampling (%s) of the fragment input at "
|
||||
"location %u.",
|
||||
vertexOutputInfo.interpolationSampling, i,
|
||||
fragmentInputInfo.interpolationSampling, i);
|
||||
}
|
||||
|
||||
return {};
|
||||
|
@ -387,31 +486,33 @@ namespace dawn_native {
|
|||
|
||||
MaybeError ValidateRenderPipelineDescriptor(DeviceBase* device,
|
||||
const RenderPipelineDescriptor* descriptor) {
|
||||
if (descriptor->nextInChain != nullptr) {
|
||||
return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
|
||||
}
|
||||
DAWN_INVALID_IF(descriptor->nextInChain != nullptr, "nextInChain must be nullptr.");
|
||||
|
||||
if (descriptor->layout != nullptr) {
|
||||
DAWN_TRY(device->ValidateObject(descriptor->layout));
|
||||
}
|
||||
|
||||
DAWN_TRY(ValidateVertexState(device, &descriptor->vertex, descriptor->layout));
|
||||
DAWN_TRY_CONTEXT(ValidateVertexState(device, &descriptor->vertex, descriptor->layout),
|
||||
"validating vertex state.");
|
||||
|
||||
DAWN_TRY(ValidatePrimitiveState(device, &descriptor->primitive));
|
||||
DAWN_TRY_CONTEXT(ValidatePrimitiveState(device, &descriptor->primitive),
|
||||
"validating primitive state.");
|
||||
|
||||
if (descriptor->depthStencil) {
|
||||
DAWN_TRY(ValidateDepthStencilState(device, descriptor->depthStencil));
|
||||
DAWN_TRY_CONTEXT(ValidateDepthStencilState(device, descriptor->depthStencil),
|
||||
"validating depthStencil state.");
|
||||
}
|
||||
|
||||
DAWN_TRY(ValidateMultisampleState(&descriptor->multisample));
|
||||
DAWN_TRY_CONTEXT(ValidateMultisampleState(&descriptor->multisample),
|
||||
"validating multisample state.");
|
||||
|
||||
if (descriptor->fragment != nullptr) {
|
||||
DAWN_TRY(ValidateFragmentState(device, descriptor->fragment, descriptor->layout));
|
||||
DAWN_TRY_CONTEXT(
|
||||
ValidateFragmentState(device, descriptor->fragment, descriptor->layout),
|
||||
"validating fragment state.");
|
||||
|
||||
if (descriptor->fragment->targetCount == 0 && !descriptor->depthStencil) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Should have at least one color target or a depthStencil");
|
||||
}
|
||||
DAWN_INVALID_IF(descriptor->fragment->targetCount == 0 && !descriptor->depthStencil,
|
||||
"Must have at least one color or depthStencil target.");
|
||||
|
||||
DAWN_TRY(
|
||||
ValidateInterStageMatching(device, descriptor->vertex, *(descriptor->fragment)));
|
||||
|
|
Loading…
Reference in New Issue