Normalize all line endings to LF
And force shader code to always use LF endings. Post merge, there were a number of files that crept in with CRLF endings. Some Tint end-to-end tests take objection to CRLF endings. CRLF endings can be detected with: ``` git grep -I --files-with-matches --perl-regexp '\r' HEAD ``` And fixed with: ``` find . -type f -exec dos2unix {} \; ``` Bug: dawn:1339 Change-Id: Iee054bafd15875de744b86e28393cd8229bd3cfa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86140 Kokoro-Run: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
parent
6249b24581
commit
4d36557bce
|
@ -1,4 +1,9 @@
|
|||
* text=auto
|
||||
*.sh eol=lf
|
||||
*.glsl eol=lf
|
||||
*.gn eol=lf
|
||||
*.gni eol=lf
|
||||
*.hlsl eol=lf
|
||||
*.msl eol=lf
|
||||
*.sh eol=lf
|
||||
*.spvasm eol=lf
|
||||
*.wgsl eol=lf
|
||||
|
|
Loading…
Reference in New Issue