dawn_wire: Implement device-related callbacks for multiple devices
Bug: dawn:565 Change-Id: Ic80a3bc1bbfd479af04e77afa0eb3f4ca3387ecd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38282 Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
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f1f8394de0
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@ -52,7 +52,7 @@
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{ "name": "descriptor", "type": "render pipeline descriptor", "annotation": "const*"}
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],
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"device pop error scope": [
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{ "name": "device", "type": "device" },
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{ "name": "device id", "type": "ObjectId" },
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{ "name": "request serial", "type": "uint64_t" }
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],
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"destroy object": [
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@ -89,23 +89,28 @@
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{ "name": "read initial data info", "type": "uint8_t", "annotation": "const*", "length": "read initial data info length", "skip_serialize": true }
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],
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"device create ready compute pipeline callback": [
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{ "name": "device", "type": "ObjectHandle", "handle_type": "device" },
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{ "name": "request serial", "type": "uint64_t" },
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{ "name": "status", "type": "create ready pipeline status" },
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{ "name": "message", "type": "char", "annotation": "const*", "length": "strlen" }
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],
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"device create ready render pipeline callback": [
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{ "name": "device", "type": "ObjectHandle", "handle_type": "device" },
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{ "name": "request serial", "type": "uint64_t" },
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{ "name": "status", "type": "create ready pipeline status" },
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{ "name": "message", "type": "char", "annotation": "const*", "length": "strlen" }
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],
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"device uncaptured error callback": [
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{ "name": "device", "type": "ObjectHandle", "handle_type": "device" },
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{ "name": "type", "type": "error type"},
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{ "name": "message", "type": "char", "annotation": "const*", "length": "strlen" }
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],
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"device lost callback" : [
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{ "name": "device", "type": "ObjectHandle", "handle_type": "device" },
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{ "name": "message", "type": "char", "annotation": "const*", "length": "strlen" }
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],
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"device pop error scope callback": [
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{ "name": "device", "type": "ObjectHandle", "handle_type": "device" },
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{ "name": "request serial", "type": "uint64_t" },
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{ "name": "type", "type": "error type" },
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{ "name": "message", "type": "char", "annotation": "const*", "length": "strlen" }
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@ -129,14 +129,18 @@ namespace dawn_wire { namespace client {
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void Client::Disconnect() {
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mDisconnected = true;
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mSerializer = ChunkedCommandSerializer(NoopCommandSerializer::GetInstance());
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if (mDevice != nullptr) {
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mDevice->HandleDeviceLost("GPU connection lost");
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auto& deviceList = mObjects[ObjectType::Device];
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{
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for (LinkNode<ObjectBase>* device = deviceList.head(); device != deviceList.end();
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device = device->next()) {
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static_cast<Device*>(device->value())->HandleDeviceLost("GPU connection lost");
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}
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}
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for (auto& objectList : mObjects) {
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LinkNode<ObjectBase>* object = objectList.head();
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while (object != objectList.end()) {
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for (LinkNode<ObjectBase>* object = objectList.head(); object != objectList.end();
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object = object->next()) {
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object->value()->CancelCallbacksForDisconnect();
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object = object->next();
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}
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}
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}
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@ -20,7 +20,9 @@
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namespace dawn_wire { namespace client {
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bool Client::DoDeviceUncapturedErrorCallback(WGPUErrorType errorType, const char* message) {
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bool Client::DoDeviceUncapturedErrorCallback(Device* device,
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WGPUErrorType errorType,
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const char* message) {
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switch (errorType) {
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case WGPUErrorType_NoError:
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case WGPUErrorType_Validation:
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@ -31,19 +33,20 @@ namespace dawn_wire { namespace client {
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default:
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return false;
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}
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mDevice->HandleError(errorType, message);
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device->HandleError(errorType, message);
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return true;
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}
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bool Client::DoDeviceLostCallback(char const* message) {
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mDevice->HandleDeviceLost(message);
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bool Client::DoDeviceLostCallback(Device* device, char const* message) {
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device->HandleDeviceLost(message);
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return true;
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}
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bool Client::DoDevicePopErrorScopeCallback(uint64_t requestSerial,
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bool Client::DoDevicePopErrorScopeCallback(Device* device,
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uint64_t requestSerial,
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WGPUErrorType errorType,
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const char* message) {
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return mDevice->OnPopErrorScopeCallback(requestSerial, errorType, message);
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return device->OnPopErrorScopeCallback(requestSerial, errorType, message);
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}
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bool Client::DoBufferMapAsyncCallback(Buffer* buffer,
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@ -82,16 +85,26 @@ namespace dawn_wire { namespace client {
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return true;
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}
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bool Client::DoDeviceCreateReadyComputePipelineCallback(uint64_t requestSerial,
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bool Client::DoDeviceCreateReadyComputePipelineCallback(Device* device,
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uint64_t requestSerial,
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WGPUCreateReadyPipelineStatus status,
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const char* message) {
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return mDevice->OnCreateReadyComputePipelineCallback(requestSerial, status, message);
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// The device might have been deleted or recreated so this isn't an error.
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if (device == nullptr) {
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return true;
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}
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return device->OnCreateReadyComputePipelineCallback(requestSerial, status, message);
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}
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bool Client::DoDeviceCreateReadyRenderPipelineCallback(uint64_t requestSerial,
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bool Client::DoDeviceCreateReadyRenderPipelineCallback(Device* device,
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uint64_t requestSerial,
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WGPUCreateReadyPipelineStatus status,
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const char* message) {
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return mDevice->OnCreateReadyRenderPipelineCallback(requestSerial, status, message);
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// The device might have been deleted or recreated so this isn't an error.
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if (device == nullptr) {
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return true;
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}
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return device->OnCreateReadyRenderPipelineCallback(requestSerial, status, message);
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}
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}} // namespace dawn_wire::client
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@ -146,7 +146,7 @@ namespace dawn_wire { namespace client {
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mErrorScopes[serial] = {callback, userdata};
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DevicePopErrorScopeCmd cmd;
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cmd.device = ToAPI(this);
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cmd.deviceId = this->id;
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cmd.requestSerial = serial;
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client->SerializeCommand(cmd);
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@ -26,6 +26,8 @@ namespace dawn_wire { namespace server {
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struct DeviceInfo {
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std::unordered_set<uint64_t> childObjectTypesAndIds;
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Server* server;
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ObjectHandle self;
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};
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template <typename T>
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@ -90,6 +90,8 @@ namespace dawn_wire { namespace server {
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data->handle = device;
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data->generation = generation;
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data->allocated = true;
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data->info->server = this;
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data->info->self = ObjectHandle{id, generation};
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// The device is externally owned so it shouldn't be destroyed when we receive a destroy
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// message from the client. Add a reference to counterbalance the eventual release.
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@ -97,21 +99,23 @@ namespace dawn_wire { namespace server {
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// Set callbacks to forward errors to the client.
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// Note: these callbacks are manually inlined here since they do not acquire and
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// free their userdata.
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// free their userdata. Also unlike other callbacks, these are cleared and unset when
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// the server is destroyed, so we don't need to check if the server is still alive
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// inside them.
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mProcs.deviceSetUncapturedErrorCallback(
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device,
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[](WGPUErrorType type, const char* message, void* userdata) {
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Server* server = static_cast<Server*>(userdata);
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server->OnUncapturedError(type, message);
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DeviceInfo* info = static_cast<DeviceInfo*>(userdata);
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info->server->OnUncapturedError(info->self, type, message);
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},
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this);
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data->info.get());
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mProcs.deviceSetDeviceLostCallback(
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device,
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[](const char* message, void* userdata) {
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Server* server = static_cast<Server*>(userdata);
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server->OnDeviceLost(message);
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DeviceInfo* info = static_cast<DeviceInfo*>(userdata);
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info->server->OnDeviceLost(info->self, message);
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},
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this);
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data->info.get());
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return true;
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}
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@ -123,8 +123,7 @@ namespace dawn_wire { namespace server {
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struct ErrorScopeUserdata : CallbackUserdata {
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using CallbackUserdata::CallbackUserdata;
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// TODO(enga): ObjectHandle device;
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// when the wire supports multiple devices.
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ObjectHandle device;
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uint64_t requestSerial;
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};
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@ -145,6 +144,7 @@ namespace dawn_wire { namespace server {
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struct CreateReadyPipelineUserData : CallbackUserdata {
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using CallbackUserdata::CallbackUserdata;
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ObjectHandle device;
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uint64_t requestSerial;
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ObjectId pipelineObjectID;
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};
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@ -193,8 +193,8 @@ namespace dawn_wire { namespace server {
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void ClearDeviceCallbacks(WGPUDevice device);
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// Error callbacks
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void OnUncapturedError(WGPUErrorType type, const char* message);
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void OnDeviceLost(const char* message);
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void OnUncapturedError(ObjectHandle device, WGPUErrorType type, const char* message);
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void OnDeviceLost(ObjectHandle device, const char* message);
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void OnDevicePopErrorScope(WGPUErrorType type,
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const char* message,
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ErrorScopeUserdata* userdata);
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@ -16,28 +16,62 @@
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namespace dawn_wire { namespace server {
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void Server::OnUncapturedError(WGPUErrorType type, const char* message) {
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namespace {
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template <ObjectType objectType, typename Pipeline>
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void HandleCreateReadyRenderPipelineCallbackResult(KnownObjects<Pipeline>* knownObjects,
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WGPUCreateReadyPipelineStatus status,
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Pipeline pipeline,
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const char* message,
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CreateReadyPipelineUserData* data) {
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auto* pipelineObject = knownObjects->Get(data->pipelineObjectID);
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if (status == WGPUCreateReadyPipelineStatus_Success) {
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ASSERT(pipelineObject != nullptr);
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pipelineObject->handle = pipeline;
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} else if (pipelineObject != nullptr) {
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// May be null if the device was destroyed. Device destruction destroys child
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// objects on the wire.
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if (!UntrackDeviceChild(pipelineObject->deviceInfo, objectType,
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data->pipelineObjectID)) {
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UNREACHABLE();
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}
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knownObjects->Free(data->pipelineObjectID);
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}
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}
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} // anonymous namespace
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void Server::OnUncapturedError(ObjectHandle device, WGPUErrorType type, const char* message) {
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ReturnDeviceUncapturedErrorCallbackCmd cmd;
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cmd.device = device;
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cmd.type = type;
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cmd.message = message;
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SerializeCommand(cmd);
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}
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void Server::OnDeviceLost(const char* message) {
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void Server::OnDeviceLost(ObjectHandle device, const char* message) {
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ReturnDeviceLostCallbackCmd cmd;
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cmd.device = device;
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cmd.message = message;
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SerializeCommand(cmd);
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}
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bool Server::DoDevicePopErrorScope(WGPUDevice cDevice, uint64_t requestSerial) {
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bool Server::DoDevicePopErrorScope(ObjectId deviceId, uint64_t requestSerial) {
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auto* device = DeviceObjects().Get(deviceId);
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if (device == nullptr) {
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return false;
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}
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auto userdata = MakeUserdata<ErrorScopeUserdata>();
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userdata->requestSerial = requestSerial;
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userdata->device = ObjectHandle{deviceId, device->generation};
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ErrorScopeUserdata* unownedUserdata = userdata.release();
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bool success = mProcs.devicePopErrorScope(
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cDevice,
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device->handle,
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ForwardToServer<decltype(
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&Server::OnDevicePopErrorScope)>::Func<&Server::OnDevicePopErrorScope>(),
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unownedUserdata);
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const char* message,
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ErrorScopeUserdata* userdata) {
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ReturnDevicePopErrorScopeCallbackCmd cmd;
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cmd.device = userdata->device;
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cmd.requestSerial = userdata->requestSerial;
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cmd.type = type;
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cmd.message = message;
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}
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auto userdata = MakeUserdata<CreateReadyPipelineUserData>();
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userdata->device = ObjectHandle{deviceId, device->generation};
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userdata->requestSerial = requestSerial;
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userdata->pipelineObjectID = pipelineObjectHandle.id;
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WGPUComputePipeline pipeline,
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const char* message,
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CreateReadyPipelineUserData* data) {
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auto* computePipelineObject = ComputePipelineObjects().Get(data->pipelineObjectID);
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ASSERT(computePipelineObject != nullptr);
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switch (status) {
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case WGPUCreateReadyPipelineStatus_Success:
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computePipelineObject->handle = pipeline;
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break;
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case WGPUCreateReadyPipelineStatus_Error:
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ComputePipelineObjects().Free(data->pipelineObjectID);
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break;
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// Currently this code is unreachable because WireServer is always deleted before the
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// removal of the device. In the future this logic may be changed when we decide to
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// support sharing one pair of WireServer/WireClient to multiple devices.
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case WGPUCreateReadyPipelineStatus_DeviceLost:
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case WGPUCreateReadyPipelineStatus_DeviceDestroyed:
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case WGPUCreateReadyPipelineStatus_Unknown:
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default:
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UNREACHABLE();
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}
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HandleCreateReadyRenderPipelineCallbackResult<ObjectType::ComputePipeline>(
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&ComputePipelineObjects(), status, pipeline, message, data);
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ReturnDeviceCreateReadyComputePipelineCallbackCmd cmd;
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cmd.device = data->device;
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cmd.status = status;
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cmd.requestSerial = data->requestSerial;
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cmd.message = message;
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}
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auto userdata = MakeUserdata<CreateReadyPipelineUserData>();
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userdata->device = ObjectHandle{deviceId, device->generation};
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userdata->requestSerial = requestSerial;
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userdata->pipelineObjectID = pipelineObjectHandle.id;
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WGPURenderPipeline pipeline,
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const char* message,
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CreateReadyPipelineUserData* data) {
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auto* renderPipelineObject = RenderPipelineObjects().Get(data->pipelineObjectID);
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ASSERT(renderPipelineObject != nullptr);
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switch (status) {
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case WGPUCreateReadyPipelineStatus_Success:
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renderPipelineObject->handle = pipeline;
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break;
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case WGPUCreateReadyPipelineStatus_Error:
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RenderPipelineObjects().Free(data->pipelineObjectID);
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break;
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// Currently this code is unreachable because WireServer is always deleted before the
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// removal of the device. In the future this logic may be changed when we decide to
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// support sharing one pair of WireServer/WireClient to multiple devices.
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case WGPUCreateReadyPipelineStatus_DeviceLost:
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case WGPUCreateReadyPipelineStatus_DeviceDestroyed:
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case WGPUCreateReadyPipelineStatus_Unknown:
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default:
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UNREACHABLE();
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}
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HandleCreateReadyRenderPipelineCallbackResult<ObjectType::RenderPipeline>(
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&RenderPipelineObjects(), status, pipeline, message, data);
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ReturnDeviceCreateReadyRenderPipelineCallbackCmd cmd;
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cmd.device = data->device;
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cmd.status = status;
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cmd.requestSerial = data->requestSerial;
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cmd.message = message;
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@ -328,3 +328,46 @@ TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineAfterDisconnect) {
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wgpuDeviceCreateReadyComputePipeline(device, &descriptor,
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ToMockCreateReadyComputePipelineCallback, this);
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}
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TEST_F(WireCreateReadyPipelineTest, DeviceDeletedBeforeCallback) {
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WGPUShaderModuleDescriptor vertexDescriptor = {};
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WGPUShaderModule module = wgpuDeviceCreateShaderModule(device, &vertexDescriptor);
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WGPUShaderModule apiModule = api.GetNewShaderModule();
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EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiModule));
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WGPURenderPipelineDescriptor pipelineDescriptor{};
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pipelineDescriptor.vertexStage.module = module;
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pipelineDescriptor.vertexStage.entryPoint = "main";
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WGPUProgrammableStageDescriptor fragmentStage = {};
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fragmentStage.module = module;
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fragmentStage.entryPoint = "main";
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pipelineDescriptor.fragmentStage = &fragmentStage;
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wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor,
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ToMockCreateReadyRenderPipelineCallback, this);
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EXPECT_CALL(api, OnDeviceCreateReadyRenderPipeline(apiDevice, _, _, _));
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FlushClient();
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EXPECT_CALL(*mockCreateReadyRenderPipelineCallback,
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Call(WGPUCreateReadyPipelineStatus_DeviceDestroyed, nullptr, _, this))
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.Times(1);
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wgpuDeviceRelease(device);
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// Expect release on all objects created by the client.
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Sequence s1, s2;
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EXPECT_CALL(api, QueueRelease(apiQueue)).Times(1).InSequence(s1);
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EXPECT_CALL(api, ShaderModuleRelease(apiModule)).Times(1).InSequence(s2);
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EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(apiDevice, nullptr, nullptr))
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.Times(1)
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.InSequence(s1, s2);
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EXPECT_CALL(api, OnDeviceSetDeviceLostCallback(apiDevice, nullptr, nullptr))
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.Times(1)
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.InSequence(s1, s2);
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EXPECT_CALL(api, DeviceRelease(apiDevice)).Times(1).InSequence(s1, s2);
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FlushClient();
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DefaultApiDeviceWasReleased();
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}
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