Fix MSVC compilation.
- Fix a struct vs. class in forward declaration of std::hash - Fix an unsigned vs. signed compare in BitSetIterator - Fix the assumption that std::array::[const_]iterator is a pointer. - Fix for reinterpret_cast from uint64_t to uint64_t not being allowed for vulkan_platform.h - Fix for a 32bit shift being expanded to 64bit. Bug: None Change-Id: I5f2bf8745aa1ef1eba9916fcf6ff7801b48f61cf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24501 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
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@ -48,7 +48,7 @@ class BitSetIterator final {
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T operator*() const {
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using U = UnderlyingType<T>;
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ASSERT(mCurrentBit <= std::numeric_limits<U>::max());
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ASSERT(static_cast<U>(mCurrentBit) <= std::numeric_limits<U>::max());
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return static_cast<T>(static_cast<U>(mCurrentBit));
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}
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@ -90,7 +90,7 @@ size_t Hash(const std::bitset<N>& value) {
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namespace std {
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template <typename Index, size_t N>
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class hash<ityp::bitset<Index, N>> {
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struct hash<ityp::bitset<Index, N>> {
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public:
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size_t operator()(const ityp::bitset<Index, N>& value) const {
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return Hash(static_cast<const std::bitset<N>&>(value));
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@ -65,19 +65,19 @@ namespace ityp {
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return Base::at(index);
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}
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Value* begin() noexcept {
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typename Base::iterator begin() noexcept {
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return Base::begin();
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}
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const Value* begin() const noexcept {
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typename Base::const_iterator begin() const noexcept {
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return Base::begin();
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}
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Value* end() noexcept {
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typename Base::iterator end() noexcept {
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return Base::end();
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}
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const Value* end() const noexcept {
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typename Base::const_iterator end() const noexcept {
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return Base::end();
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}
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@ -126,7 +126,7 @@ namespace ityp {
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return BitSetIterator<N, Index>(static_cast<const Base&>(bitset));
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}
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friend class std::hash<bitset>;
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friend struct std::hash<bitset>;
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};
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} // namespace ityp
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@ -37,8 +37,18 @@
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#if defined(DAWN_PLATFORM_64_BIT)
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# define DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(object) using object = struct object##_T*;
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// This function is needed because MSVC doesn't accept reinterpret_cast from uint64_t from uint64_t
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// TODO(cwallez@chromium.org): Remove this once we rework vulkan_platform.h
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template <typename T>
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T NativeNonDispatachableHandleFromU64(uint64_t u64) {
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return reinterpret_cast<T>(u64);
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}
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#elif defined(DAWN_PLATFORM_32_BIT)
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# define DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(object) using object = uint64_t;
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template <typename T>
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T NativeNonDispatachableHandleFromU64(uint64_t u64) {
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return u64;
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}
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#else
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# error "Unsupported platform"
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#endif
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@ -47,8 +47,8 @@ namespace dawn_native { namespace vulkan {
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return nullptr;
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}
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VkImage nativeTexture =
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VkImage::CreateFromHandle(reinterpret_cast<::VkImage>(next.texture.u64));
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::VkImage image = NativeNonDispatachableHandleFromU64<::VkImage>(next.texture.u64);
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VkImage nativeTexture = VkImage::CreateFromHandle(image);
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return Texture::CreateForSwapChain(ToBackend(GetDevice()), descriptor, nativeTexture)
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.Detach();
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}
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@ -79,16 +79,12 @@ TEST_F(ITypArrayTest, BeginEndFrontBackData) {
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Array arr;
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// non-const versions
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ASSERT_EQ(arr.begin(), &arr[Key(0)]);
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ASSERT_EQ(arr.end(), &arr[Key(0)] + static_cast<uint32_t>(arr.size()));
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ASSERT_EQ(&arr.front(), &arr[Key(0)]);
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ASSERT_EQ(&arr.back(), &arr[Key(9)]);
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ASSERT_EQ(arr.data(), &arr[Key(0)]);
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// const versions
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const Array& constArr = arr;
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ASSERT_EQ(constArr.begin(), &constArr[Key(0)]);
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ASSERT_EQ(constArr.end(), &constArr[Key(0)] + static_cast<uint32_t>(constArr.size()));
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ASSERT_EQ(&constArr.front(), &constArr[Key(0)]);
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ASSERT_EQ(&constArr.back(), &constArr[Key(9)]);
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ASSERT_EQ(constArr.data(), &constArr[Key(0)]);
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@ -49,7 +49,7 @@ class ITypBitsetTest : public testing::Test {
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ASSERT_FALSE(bits[Key(i)]) << i;
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ASSERT_FALSE(bits.test(Key(i))) << i;
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} else {
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mask |= (1 << i);
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mask |= (size_t(1) << i);
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ASSERT_TRUE(bits[Key(i)]) << i;
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ASSERT_TRUE(bits.test(Key(i))) << i;
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}
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