tint: Remove textureSampleLevel(texture_external)

Fixed: tint:1671
Change-Id: Iafed8d3ddbc99b80bbe70d3fc3847ac7a25c5e37
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110101
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
Ben Clayton 2022-11-18 11:17:41 +00:00 committed by Dawn LUCI CQ
parent aedda6a500
commit 543dd18d3c
19 changed files with 2213 additions and 4499 deletions

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@ -2,6 +2,10 @@
## Changes for M110 ## Changes for M110
### Breaking changes
* The `textureSampleLevel()` overload for `texture_external` has been removed. Use `textureSampleBaseClampToEdge()`. [tint:1671](crbug.com/tint/1671)
### Deprecated Features ### Deprecated Features
* The `sig` member of the return type of `frexp()` has been renamed to `fract`. [tint:1757](crbug.com/tint/1757) * The `sig` member of the return type of `frexp()` has been renamed to `fract`. [tint:1757](crbug.com/tint/1757)

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@ -675,7 +675,6 @@ fn textureSampleLevel<A: iu32, L: iu32>(texture: texture_depth_2d_array, sampler
fn textureSampleLevel<A: iu32, L: iu32>(texture: texture_depth_2d_array, sampler: sampler, coords: vec2<f32>, array_index: A, level: L, @const offset: vec2<i32>) -> f32 fn textureSampleLevel<A: iu32, L: iu32>(texture: texture_depth_2d_array, sampler: sampler, coords: vec2<f32>, array_index: A, level: L, @const offset: vec2<i32>) -> f32
fn textureSampleLevel<L: iu32>(texture: texture_depth_cube, sampler: sampler, coords: vec3<f32>, level: L) -> f32 fn textureSampleLevel<L: iu32>(texture: texture_depth_cube, sampler: sampler, coords: vec3<f32>, level: L) -> f32
fn textureSampleLevel<A: iu32, L: iu32>(texture: texture_depth_cube_array,sampler: sampler, coords: vec3<f32>, array_index: A, level: L) -> f32 fn textureSampleLevel<A: iu32, L: iu32>(texture: texture_depth_cube_array,sampler: sampler, coords: vec3<f32>, array_index: A, level: L) -> f32
@deprecated fn textureSampleLevel(texture: texture_external, sampler: sampler, coords: vec2<f32>) -> vec4<f32>
fn textureSampleBaseClampToEdge(texture: texture_2d<f32>, sampler: sampler, coords: vec2<f32>) -> vec4<f32> fn textureSampleBaseClampToEdge(texture: texture_2d<f32>, sampler: sampler, coords: vec2<f32>) -> vec4<f32>
fn textureSampleBaseClampToEdge(texture: texture_external, sampler: sampler, coords: vec2<f32>) -> vec4<f32> fn textureSampleBaseClampToEdge(texture: texture_external, sampler: sampler, coords: vec2<f32>) -> vec4<f32>
fn textureStore<C: iu32>(texture: texture_storage_1d<f32_texel_format, write>, coords: C, value: vec4<f32>) fn textureStore<C: iu32>(texture: texture_storage_1d<f32_texel_format, write>, coords: C, value: vec4<f32>)

File diff suppressed because it is too large Load Diff

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@ -211,8 +211,6 @@ struct MultiplanarExternalTexture::State {
switch (builtin->Type()) { switch (builtin->Type()) {
case sem::BuiltinType::kTextureLoad: case sem::BuiltinType::kTextureLoad:
return createTextureLoad(call, syms); return createTextureLoad(call, syms);
case sem::BuiltinType::kTextureSampleLevel:
return createTextureSampleLevel(expr, syms);
case sem::BuiltinType::kTextureSampleBaseClampToEdge: case sem::BuiltinType::kTextureSampleBaseClampToEdge:
return createTextureSampleBaseClampToEdge(expr, syms); return createTextureSampleBaseClampToEdge(expr, syms);
default: default:
@ -315,15 +313,6 @@ struct MultiplanarExternalTexture::State {
const ast::CallExpression* plane_0_call = nullptr; const ast::CallExpression* plane_0_call = nullptr;
const ast::CallExpression* plane_1_call = nullptr; const ast::CallExpression* plane_1_call = nullptr;
switch (call_type) { switch (call_type) {
case sem::BuiltinType::kTextureSampleLevel:
// TODO(crbug.com/tint/1671): DEPRECATED
// textureSampleLevel(plane0, smp, coord, 0.0);
single_plane_call = b.Call("textureSampleLevel", "plane0", "smp", "coord", 0_a);
// textureSampleLevel(plane0, smp, coord, 0.0);
plane_0_call = b.Call("textureSampleLevel", "plane0", "smp", "coord", 0_a);
// textureSampleLevel(plane1, smp, coord, 0.0);
plane_1_call = b.Call("textureSampleLevel", "plane1", "smp", "coord", 0_a);
break;
case sem::BuiltinType::kTextureSampleBaseClampToEdge: case sem::BuiltinType::kTextureSampleBaseClampToEdge:
stmts.Push(b.Decl(b.Let( stmts.Push(b.Decl(b.Let(
"plane0_dims", "plane0_dims",
@ -399,54 +388,6 @@ struct MultiplanarExternalTexture::State {
return stmts; return stmts;
} }
/// Creates the textureSampleExternal function if needed and returns a call expression to it.
/// TODO(crbug.com/tint/1671): DEPRECATED: Replaced with createTextureSampleBaseClampToEdge().
/// @param expr the call expression being transformed
/// @param syms the expanded symbols to be used in the new call
/// @returns a call expression to textureSampleExternal
const ast::CallExpression* createTextureSampleLevel(const ast::CallExpression* expr,
NewBindingSymbols syms) {
const ast::Expression* plane_0_binding_param = ctx.Clone(expr->args[0]);
if (expr->args.Length() != 3) {
TINT_ICE(Transform, b.Diagnostics()) << "expected textureSampleLevel call with a "
"texture_external to have 3 parameters, found "
<< expr->args.Length() << " parameters";
}
// TextureSampleExternal calls the gammaCorrection function, so ensure it
// exists.
if (!gamma_correction_sym.IsValid()) {
createGammaCorrectionFn();
}
if (!texture_sample_external_sym.IsValid()) {
texture_sample_external_sym = b.Symbols().New("textureSampleExternal");
// Emit the textureSampleExternal function.
b.Func(
texture_sample_external_sym,
utils::Vector{
b.Param("plane0", b.ty.sampled_texture(ast::TextureDimension::k2d, b.ty.f32())),
b.Param("plane1", b.ty.sampled_texture(ast::TextureDimension::k2d, b.ty.f32())),
b.Param("smp", b.ty.sampler(ast::SamplerKind::kSampler)),
b.Param("coord", b.ty.vec2(b.ty.f32())),
b.Param("params", b.ty.type_name(params_struct_sym)),
},
b.ty.vec4(b.ty.f32()),
buildTextureBuiltinBody(sem::BuiltinType::kTextureSampleLevel));
}
const ast::IdentifierExpression* exp = b.Expr(texture_sample_external_sym);
return b.Call(exp, utils::Vector{
plane_0_binding_param,
b.Expr(syms.plane_1),
ctx.Clone(expr->args[1]),
ctx.Clone(expr->args[2]),
b.Expr(syms.params),
});
}
/// Creates the textureSampleExternal function if needed and returns a call expression to it. /// Creates the textureSampleExternal function if needed and returns a call expression to it.
/// @param expr the call expression being transformed /// @param expr the call expression being transformed
/// @param syms the expanded symbols to be used in the new call /// @param syms the expanded symbols to be used in the new call

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@ -65,24 +65,6 @@ fn f(ext_tex : texture_external) {}
EXPECT_TRUE(ShouldRun<MultiplanarExternalTexture>(src, data)); EXPECT_TRUE(ShouldRun<MultiplanarExternalTexture>(src, data));
} }
// Running the transform without passing in data for the new bindings should result in an error.
TEST_F(MultiplanarExternalTextureTest, ErrorNoPassedData_SampleLevel) {
auto* src = R"(
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_external;
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return textureSampleLevel(ext_tex, s, coord.xy);
}
)";
auto* expect =
R"(error: missing new binding point data for tint::transform::MultiplanarExternalTexture)";
auto got = Run<MultiplanarExternalTexture>(src);
EXPECT_EQ(expect, str(got));
}
// Running the transform without passing in data for the new bindings should result in an error. // Running the transform without passing in data for the new bindings should result in an error.
TEST_F(MultiplanarExternalTextureTest, ErrorNoPassedData_SampleBaseClampToEdge) { TEST_F(MultiplanarExternalTextureTest, ErrorNoPassedData_SampleBaseClampToEdge) {
auto* src = R"( auto* src = R"(
@ -101,29 +83,6 @@ fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
EXPECT_EQ(expect, str(got)); EXPECT_EQ(expect, str(got));
} }
// Running the transform with incorrect binding data should result in an error.
TEST_F(MultiplanarExternalTextureTest, ErrorIncorrectBindingPont_SampleLevel) {
auto* src = R"(
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_external;
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return textureSampleLevel(ext_tex, s, coord.xy);
}
)";
auto* expect = R"(error: missing new binding points for texture_external at binding {0,1})";
DataMap data;
// This bindings map specifies 0,0 as the location of the texture_external,
// which is incorrect.
data.Add<MultiplanarExternalTexture::NewBindingPoints>(
MultiplanarExternalTexture::BindingsMap{{{0, 0}, {{0, 1}, {0, 2}}}});
auto got = Run<MultiplanarExternalTexture>(src, data);
EXPECT_EQ(expect, str(got));
}
// Running the transform with incorrect binding data should result in an error. // Running the transform with incorrect binding data should result in an error.
TEST_F(MultiplanarExternalTextureTest, ErrorIncorrectBindingPont_SampleBaseClampToEdge) { TEST_F(MultiplanarExternalTextureTest, ErrorIncorrectBindingPont_SampleBaseClampToEdge) {
auto* src = R"( auto* src = R"(
@ -257,82 +216,6 @@ fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
EXPECT_EQ(expect, str(got)); EXPECT_EQ(expect, str(got));
} }
// Test that the transform works with a textureSampleLevel call.
TEST_F(MultiplanarExternalTextureTest, BasicTextureSampleLevel) {
auto* src = R"(
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_external;
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return textureSampleLevel(ext_tex, s, coord.xy);
}
)";
auto* expect = R"(
struct GammaTransferParams {
G : f32,
A : f32,
B : f32,
C : f32,
D : f32,
E : f32,
F : f32,
padding : u32,
}
struct ExternalTextureParams {
numPlanes : u32,
doYuvToRgbConversionOnly : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
gammaDecodeParams : GammaTransferParams,
gammaEncodeParams : GammaTransferParams,
gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_2d<f32>;
fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
let cond = (abs(v) < vec3<f32>(params.D));
let t = (sign(v) * ((params.C * abs(v)) + params.F));
let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
return select(f, t, cond);
}
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1)) {
color = textureSampleLevel(plane0, smp, coord, 0).rgb;
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0).r, textureSampleLevel(plane1, smp, coord, 0).rg, 1) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4<f32>(color, 1);
}
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return textureSampleExternal(ext_tex, ext_tex_plane_1, s, coord.xy, ext_tex_params);
}
)";
DataMap data;
data.Add<MultiplanarExternalTexture::NewBindingPoints>(
MultiplanarExternalTexture::BindingsMap{{{0, 1}, {{0, 2}, {0, 3}}}});
auto got = Run<MultiplanarExternalTexture>(src, data);
EXPECT_EQ(expect, str(got));
}
// Test that the transform works with a textureSampleBaseClampToEdge call. // Test that the transform works with a textureSampleBaseClampToEdge call.
TEST_F(MultiplanarExternalTextureTest, BasicTextureSampleBaseClampToEdge) { TEST_F(MultiplanarExternalTextureTest, BasicTextureSampleBaseClampToEdge) {
auto* src = R"( auto* src = R"(
@ -415,82 +298,6 @@ fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
EXPECT_EQ(expect, str(got)); EXPECT_EQ(expect, str(got));
} }
// Test that the transform works with a textureSampleLevel call.
TEST_F(MultiplanarExternalTextureTest, BasicTextureSampleLevel_OutOfOrder) {
auto* src = R"(
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return textureSampleLevel(ext_tex, s, coord.xy);
}
@group(0) @binding(1) var ext_tex : texture_external;
@group(0) @binding(0) var s : sampler;
)";
auto* expect = R"(
struct GammaTransferParams {
G : f32,
A : f32,
B : f32,
C : f32,
D : f32,
E : f32,
F : f32,
padding : u32,
}
struct ExternalTextureParams {
numPlanes : u32,
doYuvToRgbConversionOnly : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
gammaDecodeParams : GammaTransferParams,
gammaEncodeParams : GammaTransferParams,
gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
let cond = (abs(v) < vec3<f32>(params.D));
let t = (sign(v) * ((params.C * abs(v)) + params.F));
let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
return select(f, t, cond);
}
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1)) {
color = textureSampleLevel(plane0, smp, coord, 0).rgb;
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0).r, textureSampleLevel(plane1, smp, coord, 0).rg, 1) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4<f32>(color, 1);
}
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return textureSampleExternal(ext_tex, ext_tex_plane_1, s, coord.xy, ext_tex_params);
}
@group(0) @binding(1) var ext_tex : texture_2d<f32>;
@group(0) @binding(0) var s : sampler;
)";
DataMap data;
data.Add<MultiplanarExternalTexture::NewBindingPoints>(
MultiplanarExternalTexture::BindingsMap{{{0, 1}, {{0, 2}, {0, 3}}}});
auto got = Run<MultiplanarExternalTexture>(src, data);
EXPECT_EQ(expect, str(got));
}
// Test that the transform works with a textureSampleBaseClampToEdge call. // Test that the transform works with a textureSampleBaseClampToEdge call.
TEST_F(MultiplanarExternalTextureTest, BasicTextureSampleBaseClampToEdge_OutOfOrder) { TEST_F(MultiplanarExternalTextureTest, BasicTextureSampleBaseClampToEdge_OutOfOrder) {
auto* src = R"( auto* src = R"(
@ -757,97 +564,6 @@ fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
EXPECT_EQ(expect, str(got)); EXPECT_EQ(expect, str(got));
} }
// Tests that the transform works with both a textureSampleLevel and textureLoad call.
TEST_F(MultiplanarExternalTextureTest, TextureSampleAndTextureLoad) {
auto* src = R"(
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_external;
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return textureSampleLevel(ext_tex, s, coord.xy) + textureLoad(ext_tex, vec2<i32>(1, 1));
}
)";
auto* expect = R"(
struct GammaTransferParams {
G : f32,
A : f32,
B : f32,
C : f32,
D : f32,
E : f32,
F : f32,
padding : u32,
}
struct ExternalTextureParams {
numPlanes : u32,
doYuvToRgbConversionOnly : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
gammaDecodeParams : GammaTransferParams,
gammaEncodeParams : GammaTransferParams,
gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_2d<f32>;
fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
let cond = (abs(v) < vec3<f32>(params.D));
let t = (sign(v) * ((params.C * abs(v)) + params.F));
let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
return select(f, t, cond);
}
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1)) {
color = textureSampleLevel(plane0, smp, coord, 0).rgb;
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0).r, textureSampleLevel(plane1, smp, coord, 0).rg, 1) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4<f32>(color, 1);
}
fn textureLoadExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, coord : vec2<i32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1)) {
color = textureLoad(plane0, coord, 0).rgb;
} else {
color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4<f32>(color, 1);
}
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return (textureSampleExternal(ext_tex, ext_tex_plane_1, s, coord.xy, ext_tex_params) + textureLoadExternal(ext_tex, ext_tex_plane_1, vec2<i32>(1, 1), ext_tex_params));
}
)";
DataMap data;
data.Add<MultiplanarExternalTexture::NewBindingPoints>(
MultiplanarExternalTexture::BindingsMap{{{0, 1}, {{0, 2}, {0, 3}}}});
auto got = Run<MultiplanarExternalTexture>(src, data);
EXPECT_EQ(expect, str(got));
}
// Tests that the transform works with both a textureSampleBaseClampToEdge and textureLoad call. // Tests that the transform works with both a textureSampleBaseClampToEdge and textureLoad call.
TEST_F(MultiplanarExternalTextureTest, TextureSampleBaseClampToEdgeAndTextureLoad) { TEST_F(MultiplanarExternalTextureTest, TextureSampleBaseClampToEdgeAndTextureLoad) {
auto* src = R"( auto* src = R"(
@ -945,97 +661,6 @@ fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
EXPECT_EQ(expect, str(got)); EXPECT_EQ(expect, str(got));
} }
// Tests that the transform works with both a textureSampleLevel and textureLoad call.
TEST_F(MultiplanarExternalTextureTest, TextureSampleAndTextureLoad_OutOfOrder) {
auto* src = R"(
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return textureSampleLevel(ext_tex, s, coord.xy) + textureLoad(ext_tex, vec2<i32>(1, 1));
}
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_external;
)";
auto* expect = R"(
struct GammaTransferParams {
G : f32,
A : f32,
B : f32,
C : f32,
D : f32,
E : f32,
F : f32,
padding : u32,
}
struct ExternalTextureParams {
numPlanes : u32,
doYuvToRgbConversionOnly : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
gammaDecodeParams : GammaTransferParams,
gammaEncodeParams : GammaTransferParams,
gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
let cond = (abs(v) < vec3<f32>(params.D));
let t = (sign(v) * ((params.C * abs(v)) + params.F));
let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
return select(f, t, cond);
}
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1)) {
color = textureSampleLevel(plane0, smp, coord, 0).rgb;
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0).r, textureSampleLevel(plane1, smp, coord, 0).rg, 1) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4<f32>(color, 1);
}
fn textureLoadExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, coord : vec2<i32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1)) {
color = textureLoad(plane0, coord, 0).rgb;
} else {
color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4<f32>(color, 1);
}
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return (textureSampleExternal(ext_tex, ext_tex_plane_1, s, coord.xy, ext_tex_params) + textureLoadExternal(ext_tex, ext_tex_plane_1, vec2<i32>(1, 1), ext_tex_params));
}
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_2d<f32>;
)";
DataMap data;
data.Add<MultiplanarExternalTexture::NewBindingPoints>(
MultiplanarExternalTexture::BindingsMap{{{0, 1}, {{0, 2}, {0, 3}}}});
auto got = Run<MultiplanarExternalTexture>(src, data);
EXPECT_EQ(expect, str(got));
}
// Tests that the transform works with both a textureSampleBaseClampToEdge and textureLoad call. // Tests that the transform works with both a textureSampleBaseClampToEdge and textureLoad call.
TEST_F(MultiplanarExternalTextureTest, TextureSampleBaseClampToEdgeAndTextureLoad_OutOfOrder) { TEST_F(MultiplanarExternalTextureTest, TextureSampleBaseClampToEdgeAndTextureLoad_OutOfOrder) {
auto* src = R"( auto* src = R"(
@ -1133,107 +758,6 @@ fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
EXPECT_EQ(expect, str(got)); EXPECT_EQ(expect, str(got));
} }
// Tests that the transform works with many instances of texture_external.
TEST_F(MultiplanarExternalTextureTest, ManyTextureSampleLevel) {
auto* src = R"(
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_external;
@group(0) @binding(2) var ext_tex_1 : texture_external;
@group(0) @binding(3) var ext_tex_2 : texture_external;
@group(1) @binding(0) var ext_tex_3 : texture_external;
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return textureSampleLevel(ext_tex, s, coord.xy) + textureSampleLevel(ext_tex_1, s, coord.xy) + textureSampleLevel(ext_tex_2, s, coord.xy) + textureSampleLevel(ext_tex_3, s, coord.xy);
}
)";
auto* expect = R"(
struct GammaTransferParams {
G : f32,
A : f32,
B : f32,
C : f32,
D : f32,
E : f32,
F : f32,
padding : u32,
}
struct ExternalTextureParams {
numPlanes : u32,
doYuvToRgbConversionOnly : u32,
yuvToRgbConversionMatrix : mat3x4<f32>,
gammaDecodeParams : GammaTransferParams,
gammaEncodeParams : GammaTransferParams,
gamutConversionMatrix : mat3x3<f32>,
}
@group(0) @binding(4) var ext_tex_plane_1 : texture_2d<f32>;
@group(0) @binding(5) var<uniform> ext_tex_params : ExternalTextureParams;
@group(0) @binding(6) var ext_tex_plane_1_1 : texture_2d<f32>;
@group(0) @binding(7) var<uniform> ext_tex_params_1 : ExternalTextureParams;
@group(0) @binding(8) var ext_tex_plane_1_2 : texture_2d<f32>;
@group(0) @binding(9) var<uniform> ext_tex_params_2 : ExternalTextureParams;
@group(1) @binding(1) var ext_tex_plane_1_3 : texture_2d<f32>;
@group(1) @binding(2) var<uniform> ext_tex_params_3 : ExternalTextureParams;
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var ext_tex : texture_2d<f32>;
@group(0) @binding(2) var ext_tex_1 : texture_2d<f32>;
@group(0) @binding(3) var ext_tex_2 : texture_2d<f32>;
@group(1) @binding(0) var ext_tex_3 : texture_2d<f32>;
fn gammaCorrection(v : vec3<f32>, params : GammaTransferParams) -> vec3<f32> {
let cond = (abs(v) < vec3<f32>(params.D));
let t = (sign(v) * ((params.C * abs(v)) + params.F));
let f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3<f32>(params.G)) + params.E));
return select(f, t, cond);
}
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
var color : vec3<f32>;
if ((params.numPlanes == 1)) {
color = textureSampleLevel(plane0, smp, coord, 0).rgb;
} else {
color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0).r, textureSampleLevel(plane1, smp, coord, 0).rg, 1) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4<f32>(color, 1);
}
@fragment
fn main(@builtin(position) coord : vec4<f32>) -> @location(0) vec4<f32> {
return (((textureSampleExternal(ext_tex, ext_tex_plane_1, s, coord.xy, ext_tex_params) + textureSampleExternal(ext_tex_1, ext_tex_plane_1_1, s, coord.xy, ext_tex_params_1)) + textureSampleExternal(ext_tex_2, ext_tex_plane_1_2, s, coord.xy, ext_tex_params_2)) + textureSampleExternal(ext_tex_3, ext_tex_plane_1_3, s, coord.xy, ext_tex_params_3));
}
)";
DataMap data;
data.Add<MultiplanarExternalTexture::NewBindingPoints>(MultiplanarExternalTexture::BindingsMap{
{{0, 1}, {{0, 4}, {0, 5}}},
{{0, 2}, {{0, 6}, {0, 7}}},
{{0, 3}, {{0, 8}, {0, 9}}},
{{1, 0}, {{1, 1}, {1, 2}}},
});
auto got = Run<MultiplanarExternalTexture>(src, data);
EXPECT_EQ(expect, str(got));
}
// Tests that the transform works with many instances of texture_external. // Tests that the transform works with many instances of texture_external.
TEST_F(MultiplanarExternalTextureTest, ManyTextureSampleBaseClampToEdge) { TEST_F(MultiplanarExternalTextureTest, ManyTextureSampleBaseClampToEdge) {
auto* src = R"( auto* src = R"(

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@ -1,45 +0,0 @@
// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
@group(1) @binding(0) var arg_0: texture_external;
@group(1) @binding(1) var arg_1: sampler;
// fn textureSampleLevel(texture: texture_external, sampler: sampler, coords: vec2<f32>) -> vec4<f32>
fn textureSampleLevel_979816() {
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_979816();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_979816();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_979816();
}

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@ -1,116 +0,0 @@
builtins/gen/literal/textureSampleLevel/979816.wgsl:28:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.f));
^^^^^^^^^^^^^^^^^^
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
float3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
float3x3 gamutConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t2, space1);
cbuffer cbuffer_ext_tex_params : register(b3, space1) {
uint4 ext_tex_params[11];
};
Texture2D<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
float3 gammaCorrection(float3 v, GammaTransferParams params) {
const bool3 cond = (abs(v) < float3((params.D).xxx));
const float3 t = (sign(v) * ((params.C * abs(v)) + params.F));
const float3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), float3((params.G).xxx)) + params.E));
return (cond ? t : f);
}
float4 textureSampleExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, SamplerState smp, float2 coord, ExternalTextureParams params) {
float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = plane0.SampleLevel(smp, coord, 0.0f).rgb;
} else {
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.SampleLevel(smp, coord, 0.0f).r, plane1.SampleLevel(smp, coord, 0.0f).rg, 1.0f));
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = mul(color, params.gamutConversionMatrix);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return float4(color, 1.0f);
}
float3x4 tint_symbol_3(uint4 buffer[11], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
const uint scalar_offset_1 = ((offset + 16u)) / 4;
const uint scalar_offset_2 = ((offset + 32u)) / 4;
return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
}
GammaTransferParams tint_symbol_5(uint4 buffer[11], uint offset) {
const uint scalar_offset_3 = ((offset + 0u)) / 4;
const uint scalar_offset_4 = ((offset + 4u)) / 4;
const uint scalar_offset_5 = ((offset + 8u)) / 4;
const uint scalar_offset_6 = ((offset + 12u)) / 4;
const uint scalar_offset_7 = ((offset + 16u)) / 4;
const uint scalar_offset_8 = ((offset + 20u)) / 4;
const uint scalar_offset_9 = ((offset + 24u)) / 4;
const uint scalar_offset_10 = ((offset + 28u)) / 4;
const GammaTransferParams tint_symbol_9 = {asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(buffer[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(buffer[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(buffer[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(buffer[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(buffer[scalar_offset_9 / 4][scalar_offset_9 % 4]), buffer[scalar_offset_10 / 4][scalar_offset_10 % 4]};
return tint_symbol_9;
}
float3x3 tint_symbol_7(uint4 buffer[11], uint offset) {
const uint scalar_offset_11 = ((offset + 0u)) / 4;
const uint scalar_offset_12 = ((offset + 16u)) / 4;
const uint scalar_offset_13 = ((offset + 32u)) / 4;
return float3x3(asfloat(buffer[scalar_offset_11 / 4].xyz), asfloat(buffer[scalar_offset_12 / 4].xyz), asfloat(buffer[scalar_offset_13 / 4].xyz));
}
ExternalTextureParams tint_symbol_1(uint4 buffer[11], uint offset) {
const uint scalar_offset_14 = ((offset + 0u)) / 4;
const uint scalar_offset_15 = ((offset + 4u)) / 4;
const ExternalTextureParams tint_symbol_10 = {buffer[scalar_offset_14 / 4][scalar_offset_14 % 4], buffer[scalar_offset_15 / 4][scalar_offset_15 % 4], tint_symbol_3(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 64u)), tint_symbol_5(buffer, (offset + 96u)), tint_symbol_7(buffer, (offset + 128u))};
return tint_symbol_10;
}
void textureSampleLevel_979816() {
float4 res = textureSampleExternal(arg_0, ext_tex_plane_1, arg_1, (1.0f).xx, tint_symbol_1(ext_tex_params, 0u));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureSampleLevel_979816();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureSampleLevel_979816();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureSampleLevel_979816();
return;
}

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@ -1,116 +0,0 @@
builtins/gen/literal/textureSampleLevel/979816.wgsl:28:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.f));
^^^^^^^^^^^^^^^^^^
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
float3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
float3x3 gamutConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t2, space1);
cbuffer cbuffer_ext_tex_params : register(b3, space1) {
uint4 ext_tex_params[11];
};
Texture2D<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
float3 gammaCorrection(float3 v, GammaTransferParams params) {
const bool3 cond = (abs(v) < float3((params.D).xxx));
const float3 t = (sign(v) * ((params.C * abs(v)) + params.F));
const float3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), float3((params.G).xxx)) + params.E));
return (cond ? t : f);
}
float4 textureSampleExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, SamplerState smp, float2 coord, ExternalTextureParams params) {
float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = plane0.SampleLevel(smp, coord, 0.0f).rgb;
} else {
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.SampleLevel(smp, coord, 0.0f).r, plane1.SampleLevel(smp, coord, 0.0f).rg, 1.0f));
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = mul(color, params.gamutConversionMatrix);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return float4(color, 1.0f);
}
float3x4 tint_symbol_3(uint4 buffer[11], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
const uint scalar_offset_1 = ((offset + 16u)) / 4;
const uint scalar_offset_2 = ((offset + 32u)) / 4;
return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
}
GammaTransferParams tint_symbol_5(uint4 buffer[11], uint offset) {
const uint scalar_offset_3 = ((offset + 0u)) / 4;
const uint scalar_offset_4 = ((offset + 4u)) / 4;
const uint scalar_offset_5 = ((offset + 8u)) / 4;
const uint scalar_offset_6 = ((offset + 12u)) / 4;
const uint scalar_offset_7 = ((offset + 16u)) / 4;
const uint scalar_offset_8 = ((offset + 20u)) / 4;
const uint scalar_offset_9 = ((offset + 24u)) / 4;
const uint scalar_offset_10 = ((offset + 28u)) / 4;
const GammaTransferParams tint_symbol_9 = {asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(buffer[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(buffer[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(buffer[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(buffer[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(buffer[scalar_offset_9 / 4][scalar_offset_9 % 4]), buffer[scalar_offset_10 / 4][scalar_offset_10 % 4]};
return tint_symbol_9;
}
float3x3 tint_symbol_7(uint4 buffer[11], uint offset) {
const uint scalar_offset_11 = ((offset + 0u)) / 4;
const uint scalar_offset_12 = ((offset + 16u)) / 4;
const uint scalar_offset_13 = ((offset + 32u)) / 4;
return float3x3(asfloat(buffer[scalar_offset_11 / 4].xyz), asfloat(buffer[scalar_offset_12 / 4].xyz), asfloat(buffer[scalar_offset_13 / 4].xyz));
}
ExternalTextureParams tint_symbol_1(uint4 buffer[11], uint offset) {
const uint scalar_offset_14 = ((offset + 0u)) / 4;
const uint scalar_offset_15 = ((offset + 4u)) / 4;
const ExternalTextureParams tint_symbol_10 = {buffer[scalar_offset_14 / 4][scalar_offset_14 % 4], buffer[scalar_offset_15 / 4][scalar_offset_15 % 4], tint_symbol_3(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 64u)), tint_symbol_5(buffer, (offset + 96u)), tint_symbol_7(buffer, (offset + 128u))};
return tint_symbol_10;
}
void textureSampleLevel_979816() {
float4 res = textureSampleExternal(arg_0, ext_tex_plane_1, arg_1, (1.0f).xx, tint_symbol_1(ext_tex_params, 0u));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureSampleLevel_979816();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureSampleLevel_979816();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureSampleLevel_979816();
return;
}

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@ -1,200 +0,0 @@
builtins/gen/literal/textureSampleLevel/979816.wgsl:28:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.f));
^^^^^^^^^^^^^^^^^^
#version 310 es
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
};
layout(binding = 3, std140) uniform ext_tex_params_block_ubo {
ExternalTextureParams inner;
} ext_tex_params;
vec3 gammaCorrection(vec3 v, GammaTransferParams params) {
bvec3 cond = lessThan(abs(v), vec3(params.D));
vec3 t = (sign(v) * ((params.C * abs(v)) + params.F));
vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E));
return mix(f, t, cond);
}
vec4 textureSampleExternal(highp sampler2D plane0_smp, highp sampler2D plane1_smp, vec2 coord, ExternalTextureParams params) {
vec3 color = vec3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = textureLod(plane0_smp, coord, 0.0f).rgb;
} else {
color = (vec4(textureLod(plane0_smp, coord, 0.0f).r, textureLod(plane1_smp, coord, 0.0f).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4(color, 1.0f);
}
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
void textureSampleLevel_979816() {
vec4 res = textureSampleExternal(arg_0_arg_1, ext_tex_plane_1_arg_1, vec2(1.0f), ext_tex_params.inner);
}
vec4 vertex_main() {
textureSampleLevel_979816();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
};
layout(binding = 3, std140) uniform ext_tex_params_block_ubo {
ExternalTextureParams inner;
} ext_tex_params;
vec3 gammaCorrection(vec3 v, GammaTransferParams params) {
bvec3 cond = lessThan(abs(v), vec3(params.D));
vec3 t = (sign(v) * ((params.C * abs(v)) + params.F));
vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E));
return mix(f, t, cond);
}
vec4 textureSampleExternal(highp sampler2D plane0_smp, highp sampler2D plane1_smp, vec2 coord, ExternalTextureParams params) {
vec3 color = vec3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = textureLod(plane0_smp, coord, 0.0f).rgb;
} else {
color = (vec4(textureLod(plane0_smp, coord, 0.0f).r, textureLod(plane1_smp, coord, 0.0f).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4(color, 1.0f);
}
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
void textureSampleLevel_979816() {
vec4 res = textureSampleExternal(arg_0_arg_1, ext_tex_plane_1_arg_1, vec2(1.0f), ext_tex_params.inner);
}
void fragment_main() {
textureSampleLevel_979816();
}
void main() {
fragment_main();
return;
}
#version 310 es
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
};
layout(binding = 3, std140) uniform ext_tex_params_block_ubo {
ExternalTextureParams inner;
} ext_tex_params;
vec3 gammaCorrection(vec3 v, GammaTransferParams params) {
bvec3 cond = lessThan(abs(v), vec3(params.D));
vec3 t = (sign(v) * ((params.C * abs(v)) + params.F));
vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E));
return mix(f, t, cond);
}
vec4 textureSampleExternal(highp sampler2D plane0_smp, highp sampler2D plane1_smp, vec2 coord, ExternalTextureParams params) {
vec3 color = vec3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = textureLod(plane0_smp, coord, 0.0f).rgb;
} else {
color = (vec4(textureLod(plane0_smp, coord, 0.0f).r, textureLod(plane1_smp, coord, 0.0f).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4(color, 1.0f);
}
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
void textureSampleLevel_979816() {
vec4 res = textureSampleExternal(arg_0_arg_1, ext_tex_plane_1_arg_1, vec2(1.0f), ext_tex_params.inner);
}
void compute_main() {
textureSampleLevel_979816();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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@ -1,93 +0,0 @@
builtins/gen/literal/textureSampleLevel/979816.wgsl:28:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.f));
^^^^^^^^^^^^^^^^^^
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct GammaTransferParams {
/* 0x0000 */ float G;
/* 0x0004 */ float A;
/* 0x0008 */ float B;
/* 0x000c */ float C;
/* 0x0010 */ float D;
/* 0x0014 */ float E;
/* 0x0018 */ float F;
/* 0x001c */ uint padding;
};
struct ExternalTextureParams {
/* 0x0000 */ uint numPlanes;
/* 0x0004 */ uint doYuvToRgbConversionOnly;
/* 0x0008 */ tint_array<int8_t, 8> tint_pad;
/* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
/* 0x0040 */ GammaTransferParams gammaDecodeParams;
/* 0x0060 */ GammaTransferParams gammaEncodeParams;
/* 0x0080 */ float3x3 gamutConversionMatrix;
};
float3 gammaCorrection(float3 v, GammaTransferParams params) {
bool3 const cond = (fabs(v) < float3(params.D));
float3 const t = (sign(v) * ((params.C * fabs(v)) + params.F));
float3 const f = (sign(v) * (pow(((params.A * fabs(v)) + params.B), float3(params.G)) + params.E));
return select(f, t, cond);
}
float4 textureSampleExternal(texture2d<float, access::sample> plane0, texture2d<float, access::sample> plane1, sampler smp, float2 coord, ExternalTextureParams params) {
float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
color = float4(plane0.sample(smp, coord, level(0.0f))).rgb;
} else {
color = (float4(plane0.sample(smp, coord, level(0.0f))[0], float4(plane1.sample(smp, coord, level(0.0f))).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return float4(color, 1.0f);
}
void textureSampleLevel_979816(texture2d<float, access::sample> tint_symbol_1, texture2d<float, access::sample> tint_symbol_2, sampler tint_symbol_3, const constant ExternalTextureParams* const tint_symbol_4) {
float4 res = textureSampleExternal(tint_symbol_1, tint_symbol_2, tint_symbol_3, float2(1.0f), *(tint_symbol_4));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(texture2d<float, access::sample> tint_symbol_5, texture2d<float, access::sample> tint_symbol_6, sampler tint_symbol_7, const constant ExternalTextureParams* const tint_symbol_8) {
textureSampleLevel_979816(tint_symbol_5, tint_symbol_6, tint_symbol_7, tint_symbol_8);
return float4(0.0f);
}
vertex tint_symbol vertex_main(texture2d<float, access::sample> tint_symbol_9 [[texture(0)]], texture2d<float, access::sample> tint_symbol_10 [[texture(1)]], sampler tint_symbol_11 [[sampler(0)]], const constant ExternalTextureParams* tint_symbol_12 [[buffer(2)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_9, tint_symbol_10, tint_symbol_11, tint_symbol_12);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(texture2d<float, access::sample> tint_symbol_13 [[texture(0)]], texture2d<float, access::sample> tint_symbol_14 [[texture(1)]], sampler tint_symbol_15 [[sampler(0)]], const constant ExternalTextureParams* tint_symbol_16 [[buffer(2)]]) {
textureSampleLevel_979816(tint_symbol_13, tint_symbol_14, tint_symbol_15, tint_symbol_16);
return;
}
kernel void compute_main(texture2d<float, access::sample> tint_symbol_17 [[texture(0)]], texture2d<float, access::sample> tint_symbol_18 [[texture(1)]], sampler tint_symbol_19 [[sampler(0)]], const constant ExternalTextureParams* tint_symbol_20 [[buffer(2)]]) {
textureSampleLevel_979816(tint_symbol_17, tint_symbol_18, tint_symbol_19, tint_symbol_20);
return;
}

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@ -1,259 +0,0 @@
builtins/gen/literal/textureSampleLevel/979816.wgsl:28:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.f));
^^^^^^^^^^^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 144
; Schema: 0
OpCapability Shader
%31 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %ext_tex_plane_1 "ext_tex_plane_1"
OpName %ext_tex_params_block "ext_tex_params_block"
OpMemberName %ext_tex_params_block 0 "inner"
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
OpMemberName %ExternalTextureParams 1 "doYuvToRgbConversionOnly"
OpMemberName %ExternalTextureParams 2 "yuvToRgbConversionMatrix"
OpMemberName %ExternalTextureParams 3 "gammaDecodeParams"
OpName %GammaTransferParams "GammaTransferParams"
OpMemberName %GammaTransferParams 0 "G"
OpMemberName %GammaTransferParams 1 "A"
OpMemberName %GammaTransferParams 2 "B"
OpMemberName %GammaTransferParams 3 "C"
OpMemberName %GammaTransferParams 4 "D"
OpMemberName %GammaTransferParams 5 "E"
OpMemberName %GammaTransferParams 6 "F"
OpMemberName %GammaTransferParams 7 "padding"
OpMemberName %ExternalTextureParams 4 "gammaEncodeParams"
OpMemberName %ExternalTextureParams 5 "gamutConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
OpName %arg_1 "arg_1"
OpName %gammaCorrection "gammaCorrection"
OpName %v "v"
OpName %params "params"
OpName %textureSampleExternal "textureSampleExternal"
OpName %plane0 "plane0"
OpName %plane1 "plane1"
OpName %smp "smp"
OpName %coord "coord"
OpName %params_0 "params"
OpName %color "color"
OpName %textureSampleLevel_979816 "textureSampleLevel_979816"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
OpDecorate %ext_tex_plane_1 DescriptorSet 1
OpDecorate %ext_tex_plane_1 Binding 2
OpDecorate %ext_tex_params_block Block
OpMemberDecorate %ext_tex_params_block 0 Offset 0
OpMemberDecorate %ExternalTextureParams 0 Offset 0
OpMemberDecorate %ExternalTextureParams 1 Offset 4
OpMemberDecorate %ExternalTextureParams 2 Offset 16
OpMemberDecorate %ExternalTextureParams 2 ColMajor
OpMemberDecorate %ExternalTextureParams 2 MatrixStride 16
OpMemberDecorate %ExternalTextureParams 3 Offset 64
OpMemberDecorate %GammaTransferParams 0 Offset 0
OpMemberDecorate %GammaTransferParams 1 Offset 4
OpMemberDecorate %GammaTransferParams 2 Offset 8
OpMemberDecorate %GammaTransferParams 3 Offset 12
OpMemberDecorate %GammaTransferParams 4 Offset 16
OpMemberDecorate %GammaTransferParams 5 Offset 20
OpMemberDecorate %GammaTransferParams 6 Offset 24
OpMemberDecorate %GammaTransferParams 7 Offset 28
OpMemberDecorate %ExternalTextureParams 4 Offset 96
OpMemberDecorate %ExternalTextureParams 5 Offset 128
OpMemberDecorate %ExternalTextureParams 5 ColMajor
OpMemberDecorate %ExternalTextureParams 5 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 3
OpDecorate %arg_0 DescriptorSet 1
OpDecorate %arg_0 Binding 0
OpDecorate %arg_1 DescriptorSet 1
OpDecorate %arg_1 Binding 1
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%11 = OpTypeImage %float 2D 0 0 0 1 Unknown
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
%mat3v4float = OpTypeMatrix %v4float 3
%GammaTransferParams = OpTypeStruct %float %float %float %float %float %float %float %uint
%v3float = OpTypeVector %float 3
%mat3v3float = OpTypeMatrix %v3float 3
%ExternalTextureParams = OpTypeStruct %uint %uint %mat3v4float %GammaTransferParams %GammaTransferParams %mat3v3float
%ext_tex_params_block = OpTypeStruct %ExternalTextureParams
%_ptr_Uniform_ext_tex_params_block = OpTypePointer Uniform %ext_tex_params_block
%ext_tex_params = OpVariable %_ptr_Uniform_ext_tex_params_block Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%24 = OpTypeSampler
%_ptr_UniformConstant_24 = OpTypePointer UniformConstant %24
%arg_1 = OpVariable %_ptr_UniformConstant_24 UniformConstant
%25 = OpTypeFunction %v3float %v3float %GammaTransferParams
%bool = OpTypeBool
%v3bool = OpTypeVector %bool 3
%_ptr_Function_v3float = OpTypePointer Function %v3float
%45 = OpConstantNull %v3float
%v2float = OpTypeVector %float 2
%65 = OpTypeFunction %v4float %11 %11 %24 %v2float %ExternalTextureParams
%uint_1 = OpConstant %uint 1
%82 = OpTypeSampledImage %11
%float_1 = OpConstant %float 1
%98 = OpConstantNull %uint
%void = OpTypeVoid
%116 = OpTypeFunction %void
%124 = OpConstantComposite %v2float %float_1 %float_1
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%_ptr_Function_v4float = OpTypePointer Function %v4float
%131 = OpTypeFunction %v4float
%gammaCorrection = OpFunction %v3float None %25
%v = OpFunctionParameter %v3float
%params = OpFunctionParameter %GammaTransferParams
%29 = OpLabel
%43 = OpVariable %_ptr_Function_v3float Function %45
%55 = OpVariable %_ptr_Function_v3float Function %45
%61 = OpVariable %_ptr_Function_v3float Function %45
%30 = OpExtInst %v3float %31 FAbs %v
%32 = OpCompositeExtract %float %params 4
%33 = OpCompositeConstruct %v3float %32 %32 %32
%34 = OpFOrdLessThan %v3bool %30 %33
%37 = OpExtInst %v3float %31 FSign %v
%38 = OpCompositeExtract %float %params 3
%39 = OpExtInst %v3float %31 FAbs %v
%40 = OpVectorTimesScalar %v3float %39 %38
%41 = OpCompositeExtract %float %params 6
%46 = OpCompositeConstruct %v3float %41 %41 %41
%42 = OpFAdd %v3float %40 %46
%47 = OpFMul %v3float %37 %42
%48 = OpExtInst %v3float %31 FSign %v
%50 = OpCompositeExtract %float %params 1
%51 = OpExtInst %v3float %31 FAbs %v
%52 = OpVectorTimesScalar %v3float %51 %50
%53 = OpCompositeExtract %float %params 2
%56 = OpCompositeConstruct %v3float %53 %53 %53
%54 = OpFAdd %v3float %52 %56
%57 = OpCompositeExtract %float %params 0
%58 = OpCompositeConstruct %v3float %57 %57 %57
%49 = OpExtInst %v3float %31 Pow %54 %58
%59 = OpCompositeExtract %float %params 5
%62 = OpCompositeConstruct %v3float %59 %59 %59
%60 = OpFAdd %v3float %49 %62
%63 = OpFMul %v3float %48 %60
%64 = OpSelect %v3float %34 %47 %63
OpReturnValue %64
OpFunctionEnd
%textureSampleExternal = OpFunction %v4float None %65
%plane0 = OpFunctionParameter %11
%plane1 = OpFunctionParameter %11
%smp = OpFunctionParameter %24
%coord = OpFunctionParameter %v2float
%params_0 = OpFunctionParameter %ExternalTextureParams
%73 = OpLabel
%color = OpVariable %_ptr_Function_v3float Function %45
%75 = OpCompositeExtract %uint %params_0 0
%77 = OpIEqual %bool %75 %uint_1
OpSelectionMerge %78 None
OpBranchConditional %77 %79 %80
%79 = OpLabel
%83 = OpSampledImage %82 %plane0 %smp
%81 = OpImageSampleExplicitLod %v4float %83 %coord Lod %8
%84 = OpVectorShuffle %v3float %81 %81 0 1 2
OpStore %color %84
OpBranch %78
%80 = OpLabel
%86 = OpSampledImage %82 %plane0 %smp
%85 = OpImageSampleExplicitLod %v4float %86 %coord Lod %8
%87 = OpCompositeExtract %float %85 0
%89 = OpSampledImage %82 %plane1 %smp
%88 = OpImageSampleExplicitLod %v4float %89 %coord Lod %8
%90 = OpVectorShuffle %v2float %88 %88 0 1
%91 = OpCompositeExtract %float %90 0
%92 = OpCompositeExtract %float %90 1
%94 = OpCompositeConstruct %v4float %87 %91 %92 %float_1
%95 = OpCompositeExtract %mat3v4float %params_0 2
%96 = OpVectorTimesMatrix %v3float %94 %95
OpStore %color %96
OpBranch %78
%78 = OpLabel
%97 = OpCompositeExtract %uint %params_0 1
%99 = OpIEqual %bool %97 %98
OpSelectionMerge %100 None
OpBranchConditional %99 %101 %100
%101 = OpLabel
%103 = OpLoad %v3float %color
%104 = OpCompositeExtract %GammaTransferParams %params_0 3
%102 = OpFunctionCall %v3float %gammaCorrection %103 %104
OpStore %color %102
%105 = OpCompositeExtract %mat3v3float %params_0 5
%106 = OpLoad %v3float %color
%107 = OpMatrixTimesVector %v3float %105 %106
OpStore %color %107
%109 = OpLoad %v3float %color
%110 = OpCompositeExtract %GammaTransferParams %params_0 4
%108 = OpFunctionCall %v3float %gammaCorrection %109 %110
OpStore %color %108
OpBranch %100
%100 = OpLabel
%111 = OpLoad %v3float %color
%112 = OpCompositeExtract %float %111 0
%113 = OpCompositeExtract %float %111 1
%114 = OpCompositeExtract %float %111 2
%115 = OpCompositeConstruct %v4float %112 %113 %114 %float_1
OpReturnValue %115
OpFunctionEnd
%textureSampleLevel_979816 = OpFunction %void None %116
%119 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
%121 = OpLoad %11 %arg_0
%122 = OpLoad %11 %ext_tex_plane_1
%123 = OpLoad %24 %arg_1
%127 = OpAccessChain %_ptr_Uniform_ExternalTextureParams %ext_tex_params %uint_0
%128 = OpLoad %ExternalTextureParams %127
%120 = OpFunctionCall %v4float %textureSampleExternal %121 %122 %123 %124 %128
OpStore %res %120
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %131
%133 = OpLabel
%134 = OpFunctionCall %void %textureSampleLevel_979816
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %116
%136 = OpLabel
%137 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %137
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %116
%139 = OpLabel
%140 = OpFunctionCall %void %textureSampleLevel_979816
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %116
%142 = OpLabel
%143 = OpFunctionCall %void %textureSampleLevel_979816
OpReturn
OpFunctionEnd

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@ -1,27 +0,0 @@
builtins/gen/literal/textureSampleLevel/979816.wgsl:28:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.f));
^^^^^^^^^^^^^^^^^^
@group(1) @binding(0) var arg_0 : texture_external;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_979816() {
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_979816();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_979816();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_979816();
}

View File

@ -1,46 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/src/cmd/gen
// using the template:
// test/tint/builtins/gen/gen.wgsl.tmpl
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
@group(1) @binding(0) var arg_0: texture_external;
@group(1) @binding(1) var arg_1: sampler;
// fn textureSampleLevel(texture: texture_external, sampler: sampler, coords: vec2<f32>) -> vec4<f32>
fn textureSampleLevel_979816() {
var arg_2 = vec2<f32>(1.f);
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_979816();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_979816();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_979816();
}

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@ -1,117 +0,0 @@
builtins/gen/var/textureSampleLevel/979816.wgsl:29:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2);
^^^^^^^^^^^^^^^^^^
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
float3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
float3x3 gamutConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t2, space1);
cbuffer cbuffer_ext_tex_params : register(b3, space1) {
uint4 ext_tex_params[11];
};
Texture2D<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
float3 gammaCorrection(float3 v, GammaTransferParams params) {
const bool3 cond = (abs(v) < float3((params.D).xxx));
const float3 t = (sign(v) * ((params.C * abs(v)) + params.F));
const float3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), float3((params.G).xxx)) + params.E));
return (cond ? t : f);
}
float4 textureSampleExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, SamplerState smp, float2 coord, ExternalTextureParams params) {
float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = plane0.SampleLevel(smp, coord, 0.0f).rgb;
} else {
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.SampleLevel(smp, coord, 0.0f).r, plane1.SampleLevel(smp, coord, 0.0f).rg, 1.0f));
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = mul(color, params.gamutConversionMatrix);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return float4(color, 1.0f);
}
float3x4 tint_symbol_3(uint4 buffer[11], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
const uint scalar_offset_1 = ((offset + 16u)) / 4;
const uint scalar_offset_2 = ((offset + 32u)) / 4;
return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
}
GammaTransferParams tint_symbol_5(uint4 buffer[11], uint offset) {
const uint scalar_offset_3 = ((offset + 0u)) / 4;
const uint scalar_offset_4 = ((offset + 4u)) / 4;
const uint scalar_offset_5 = ((offset + 8u)) / 4;
const uint scalar_offset_6 = ((offset + 12u)) / 4;
const uint scalar_offset_7 = ((offset + 16u)) / 4;
const uint scalar_offset_8 = ((offset + 20u)) / 4;
const uint scalar_offset_9 = ((offset + 24u)) / 4;
const uint scalar_offset_10 = ((offset + 28u)) / 4;
const GammaTransferParams tint_symbol_9 = {asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(buffer[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(buffer[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(buffer[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(buffer[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(buffer[scalar_offset_9 / 4][scalar_offset_9 % 4]), buffer[scalar_offset_10 / 4][scalar_offset_10 % 4]};
return tint_symbol_9;
}
float3x3 tint_symbol_7(uint4 buffer[11], uint offset) {
const uint scalar_offset_11 = ((offset + 0u)) / 4;
const uint scalar_offset_12 = ((offset + 16u)) / 4;
const uint scalar_offset_13 = ((offset + 32u)) / 4;
return float3x3(asfloat(buffer[scalar_offset_11 / 4].xyz), asfloat(buffer[scalar_offset_12 / 4].xyz), asfloat(buffer[scalar_offset_13 / 4].xyz));
}
ExternalTextureParams tint_symbol_1(uint4 buffer[11], uint offset) {
const uint scalar_offset_14 = ((offset + 0u)) / 4;
const uint scalar_offset_15 = ((offset + 4u)) / 4;
const ExternalTextureParams tint_symbol_10 = {buffer[scalar_offset_14 / 4][scalar_offset_14 % 4], buffer[scalar_offset_15 / 4][scalar_offset_15 % 4], tint_symbol_3(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 64u)), tint_symbol_5(buffer, (offset + 96u)), tint_symbol_7(buffer, (offset + 128u))};
return tint_symbol_10;
}
void textureSampleLevel_979816() {
float2 arg_2 = (1.0f).xx;
float4 res = textureSampleExternal(arg_0, ext_tex_plane_1, arg_1, arg_2, tint_symbol_1(ext_tex_params, 0u));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureSampleLevel_979816();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureSampleLevel_979816();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureSampleLevel_979816();
return;
}

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@ -1,117 +0,0 @@
builtins/gen/var/textureSampleLevel/979816.wgsl:29:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2);
^^^^^^^^^^^^^^^^^^
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
float3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
float3x3 gamutConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t2, space1);
cbuffer cbuffer_ext_tex_params : register(b3, space1) {
uint4 ext_tex_params[11];
};
Texture2D<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
float3 gammaCorrection(float3 v, GammaTransferParams params) {
const bool3 cond = (abs(v) < float3((params.D).xxx));
const float3 t = (sign(v) * ((params.C * abs(v)) + params.F));
const float3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), float3((params.G).xxx)) + params.E));
return (cond ? t : f);
}
float4 textureSampleExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, SamplerState smp, float2 coord, ExternalTextureParams params) {
float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = plane0.SampleLevel(smp, coord, 0.0f).rgb;
} else {
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.SampleLevel(smp, coord, 0.0f).r, plane1.SampleLevel(smp, coord, 0.0f).rg, 1.0f));
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = mul(color, params.gamutConversionMatrix);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return float4(color, 1.0f);
}
float3x4 tint_symbol_3(uint4 buffer[11], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
const uint scalar_offset_1 = ((offset + 16u)) / 4;
const uint scalar_offset_2 = ((offset + 32u)) / 4;
return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
}
GammaTransferParams tint_symbol_5(uint4 buffer[11], uint offset) {
const uint scalar_offset_3 = ((offset + 0u)) / 4;
const uint scalar_offset_4 = ((offset + 4u)) / 4;
const uint scalar_offset_5 = ((offset + 8u)) / 4;
const uint scalar_offset_6 = ((offset + 12u)) / 4;
const uint scalar_offset_7 = ((offset + 16u)) / 4;
const uint scalar_offset_8 = ((offset + 20u)) / 4;
const uint scalar_offset_9 = ((offset + 24u)) / 4;
const uint scalar_offset_10 = ((offset + 28u)) / 4;
const GammaTransferParams tint_symbol_9 = {asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(buffer[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(buffer[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(buffer[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(buffer[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(buffer[scalar_offset_9 / 4][scalar_offset_9 % 4]), buffer[scalar_offset_10 / 4][scalar_offset_10 % 4]};
return tint_symbol_9;
}
float3x3 tint_symbol_7(uint4 buffer[11], uint offset) {
const uint scalar_offset_11 = ((offset + 0u)) / 4;
const uint scalar_offset_12 = ((offset + 16u)) / 4;
const uint scalar_offset_13 = ((offset + 32u)) / 4;
return float3x3(asfloat(buffer[scalar_offset_11 / 4].xyz), asfloat(buffer[scalar_offset_12 / 4].xyz), asfloat(buffer[scalar_offset_13 / 4].xyz));
}
ExternalTextureParams tint_symbol_1(uint4 buffer[11], uint offset) {
const uint scalar_offset_14 = ((offset + 0u)) / 4;
const uint scalar_offset_15 = ((offset + 4u)) / 4;
const ExternalTextureParams tint_symbol_10 = {buffer[scalar_offset_14 / 4][scalar_offset_14 % 4], buffer[scalar_offset_15 / 4][scalar_offset_15 % 4], tint_symbol_3(buffer, (offset + 16u)), tint_symbol_5(buffer, (offset + 64u)), tint_symbol_5(buffer, (offset + 96u)), tint_symbol_7(buffer, (offset + 128u))};
return tint_symbol_10;
}
void textureSampleLevel_979816() {
float2 arg_2 = (1.0f).xx;
float4 res = textureSampleExternal(arg_0, ext_tex_plane_1, arg_1, arg_2, tint_symbol_1(ext_tex_params, 0u));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureSampleLevel_979816();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureSampleLevel_979816();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureSampleLevel_979816();
return;
}

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@ -1,203 +0,0 @@
builtins/gen/var/textureSampleLevel/979816.wgsl:29:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2);
^^^^^^^^^^^^^^^^^^
#version 310 es
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
};
layout(binding = 3, std140) uniform ext_tex_params_block_ubo {
ExternalTextureParams inner;
} ext_tex_params;
vec3 gammaCorrection(vec3 v, GammaTransferParams params) {
bvec3 cond = lessThan(abs(v), vec3(params.D));
vec3 t = (sign(v) * ((params.C * abs(v)) + params.F));
vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E));
return mix(f, t, cond);
}
vec4 textureSampleExternal(highp sampler2D plane0_smp, highp sampler2D plane1_smp, vec2 coord, ExternalTextureParams params) {
vec3 color = vec3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = textureLod(plane0_smp, coord, 0.0f).rgb;
} else {
color = (vec4(textureLod(plane0_smp, coord, 0.0f).r, textureLod(plane1_smp, coord, 0.0f).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4(color, 1.0f);
}
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
void textureSampleLevel_979816() {
vec2 arg_2 = vec2(1.0f);
vec4 res = textureSampleExternal(arg_0_arg_1, ext_tex_plane_1_arg_1, arg_2, ext_tex_params.inner);
}
vec4 vertex_main() {
textureSampleLevel_979816();
return vec4(0.0f);
}
void main() {
gl_PointSize = 1.0;
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
};
layout(binding = 3, std140) uniform ext_tex_params_block_ubo {
ExternalTextureParams inner;
} ext_tex_params;
vec3 gammaCorrection(vec3 v, GammaTransferParams params) {
bvec3 cond = lessThan(abs(v), vec3(params.D));
vec3 t = (sign(v) * ((params.C * abs(v)) + params.F));
vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E));
return mix(f, t, cond);
}
vec4 textureSampleExternal(highp sampler2D plane0_smp, highp sampler2D plane1_smp, vec2 coord, ExternalTextureParams params) {
vec3 color = vec3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = textureLod(plane0_smp, coord, 0.0f).rgb;
} else {
color = (vec4(textureLod(plane0_smp, coord, 0.0f).r, textureLod(plane1_smp, coord, 0.0f).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4(color, 1.0f);
}
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
void textureSampleLevel_979816() {
vec2 arg_2 = vec2(1.0f);
vec4 res = textureSampleExternal(arg_0_arg_1, ext_tex_plane_1_arg_1, arg_2, ext_tex_params.inner);
}
void fragment_main() {
textureSampleLevel_979816();
}
void main() {
fragment_main();
return;
}
#version 310 es
struct GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
};
layout(binding = 3, std140) uniform ext_tex_params_block_ubo {
ExternalTextureParams inner;
} ext_tex_params;
vec3 gammaCorrection(vec3 v, GammaTransferParams params) {
bvec3 cond = lessThan(abs(v), vec3(params.D));
vec3 t = (sign(v) * ((params.C * abs(v)) + params.F));
vec3 f = (sign(v) * (pow(((params.A * abs(v)) + params.B), vec3(params.G)) + params.E));
return mix(f, t, cond);
}
vec4 textureSampleExternal(highp sampler2D plane0_smp, highp sampler2D plane1_smp, vec2 coord, ExternalTextureParams params) {
vec3 color = vec3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = textureLod(plane0_smp, coord, 0.0f).rgb;
} else {
color = (vec4(textureLod(plane0_smp, coord, 0.0f).r, textureLod(plane1_smp, coord, 0.0f).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return vec4(color, 1.0f);
}
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
void textureSampleLevel_979816() {
vec2 arg_2 = vec2(1.0f);
vec4 res = textureSampleExternal(arg_0_arg_1, ext_tex_plane_1_arg_1, arg_2, ext_tex_params.inner);
}
void compute_main() {
textureSampleLevel_979816();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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@ -1,94 +0,0 @@
builtins/gen/var/textureSampleLevel/979816.wgsl:29:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2);
^^^^^^^^^^^^^^^^^^
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct GammaTransferParams {
/* 0x0000 */ float G;
/* 0x0004 */ float A;
/* 0x0008 */ float B;
/* 0x000c */ float C;
/* 0x0010 */ float D;
/* 0x0014 */ float E;
/* 0x0018 */ float F;
/* 0x001c */ uint padding;
};
struct ExternalTextureParams {
/* 0x0000 */ uint numPlanes;
/* 0x0004 */ uint doYuvToRgbConversionOnly;
/* 0x0008 */ tint_array<int8_t, 8> tint_pad;
/* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
/* 0x0040 */ GammaTransferParams gammaDecodeParams;
/* 0x0060 */ GammaTransferParams gammaEncodeParams;
/* 0x0080 */ float3x3 gamutConversionMatrix;
};
float3 gammaCorrection(float3 v, GammaTransferParams params) {
bool3 const cond = (fabs(v) < float3(params.D));
float3 const t = (sign(v) * ((params.C * fabs(v)) + params.F));
float3 const f = (sign(v) * (pow(((params.A * fabs(v)) + params.B), float3(params.G)) + params.E));
return select(f, t, cond);
}
float4 textureSampleExternal(texture2d<float, access::sample> plane0, texture2d<float, access::sample> plane1, sampler smp, float2 coord, ExternalTextureParams params) {
float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
color = float4(plane0.sample(smp, coord, level(0.0f))).rgb;
} else {
color = (float4(plane0.sample(smp, coord, level(0.0f))[0], float4(plane1.sample(smp, coord, level(0.0f))).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
color = (params.gamutConversionMatrix * color);
color = gammaCorrection(color, params.gammaEncodeParams);
}
return float4(color, 1.0f);
}
void textureSampleLevel_979816(texture2d<float, access::sample> tint_symbol_1, texture2d<float, access::sample> tint_symbol_2, sampler tint_symbol_3, const constant ExternalTextureParams* const tint_symbol_4) {
float2 arg_2 = float2(1.0f);
float4 res = textureSampleExternal(tint_symbol_1, tint_symbol_2, tint_symbol_3, arg_2, *(tint_symbol_4));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(texture2d<float, access::sample> tint_symbol_5, texture2d<float, access::sample> tint_symbol_6, sampler tint_symbol_7, const constant ExternalTextureParams* const tint_symbol_8) {
textureSampleLevel_979816(tint_symbol_5, tint_symbol_6, tint_symbol_7, tint_symbol_8);
return float4(0.0f);
}
vertex tint_symbol vertex_main(texture2d<float, access::sample> tint_symbol_9 [[texture(0)]], texture2d<float, access::sample> tint_symbol_10 [[texture(1)]], sampler tint_symbol_11 [[sampler(0)]], const constant ExternalTextureParams* tint_symbol_12 [[buffer(2)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_9, tint_symbol_10, tint_symbol_11, tint_symbol_12);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(texture2d<float, access::sample> tint_symbol_13 [[texture(0)]], texture2d<float, access::sample> tint_symbol_14 [[texture(1)]], sampler tint_symbol_15 [[sampler(0)]], const constant ExternalTextureParams* tint_symbol_16 [[buffer(2)]]) {
textureSampleLevel_979816(tint_symbol_13, tint_symbol_14, tint_symbol_15, tint_symbol_16);
return;
}
kernel void compute_main(texture2d<float, access::sample> tint_symbol_17 [[texture(0)]], texture2d<float, access::sample> tint_symbol_18 [[texture(1)]], sampler tint_symbol_19 [[sampler(0)]], const constant ExternalTextureParams* tint_symbol_20 [[buffer(2)]]) {
textureSampleLevel_979816(tint_symbol_17, tint_symbol_18, tint_symbol_19, tint_symbol_20);
return;
}

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@ -1,265 +0,0 @@
builtins/gen/var/textureSampleLevel/979816.wgsl:29:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2);
^^^^^^^^^^^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 148
; Schema: 0
OpCapability Shader
%31 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %ext_tex_plane_1 "ext_tex_plane_1"
OpName %ext_tex_params_block "ext_tex_params_block"
OpMemberName %ext_tex_params_block 0 "inner"
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
OpMemberName %ExternalTextureParams 1 "doYuvToRgbConversionOnly"
OpMemberName %ExternalTextureParams 2 "yuvToRgbConversionMatrix"
OpMemberName %ExternalTextureParams 3 "gammaDecodeParams"
OpName %GammaTransferParams "GammaTransferParams"
OpMemberName %GammaTransferParams 0 "G"
OpMemberName %GammaTransferParams 1 "A"
OpMemberName %GammaTransferParams 2 "B"
OpMemberName %GammaTransferParams 3 "C"
OpMemberName %GammaTransferParams 4 "D"
OpMemberName %GammaTransferParams 5 "E"
OpMemberName %GammaTransferParams 6 "F"
OpMemberName %GammaTransferParams 7 "padding"
OpMemberName %ExternalTextureParams 4 "gammaEncodeParams"
OpMemberName %ExternalTextureParams 5 "gamutConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
OpName %arg_1 "arg_1"
OpName %gammaCorrection "gammaCorrection"
OpName %v "v"
OpName %params "params"
OpName %textureSampleExternal "textureSampleExternal"
OpName %plane0 "plane0"
OpName %plane1 "plane1"
OpName %smp "smp"
OpName %coord "coord"
OpName %params_0 "params"
OpName %color "color"
OpName %textureSampleLevel_979816 "textureSampleLevel_979816"
OpName %arg_2 "arg_2"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
OpDecorate %ext_tex_plane_1 DescriptorSet 1
OpDecorate %ext_tex_plane_1 Binding 2
OpDecorate %ext_tex_params_block Block
OpMemberDecorate %ext_tex_params_block 0 Offset 0
OpMemberDecorate %ExternalTextureParams 0 Offset 0
OpMemberDecorate %ExternalTextureParams 1 Offset 4
OpMemberDecorate %ExternalTextureParams 2 Offset 16
OpMemberDecorate %ExternalTextureParams 2 ColMajor
OpMemberDecorate %ExternalTextureParams 2 MatrixStride 16
OpMemberDecorate %ExternalTextureParams 3 Offset 64
OpMemberDecorate %GammaTransferParams 0 Offset 0
OpMemberDecorate %GammaTransferParams 1 Offset 4
OpMemberDecorate %GammaTransferParams 2 Offset 8
OpMemberDecorate %GammaTransferParams 3 Offset 12
OpMemberDecorate %GammaTransferParams 4 Offset 16
OpMemberDecorate %GammaTransferParams 5 Offset 20
OpMemberDecorate %GammaTransferParams 6 Offset 24
OpMemberDecorate %GammaTransferParams 7 Offset 28
OpMemberDecorate %ExternalTextureParams 4 Offset 96
OpMemberDecorate %ExternalTextureParams 5 Offset 128
OpMemberDecorate %ExternalTextureParams 5 ColMajor
OpMemberDecorate %ExternalTextureParams 5 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 3
OpDecorate %arg_0 DescriptorSet 1
OpDecorate %arg_0 Binding 0
OpDecorate %arg_1 DescriptorSet 1
OpDecorate %arg_1 Binding 1
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%11 = OpTypeImage %float 2D 0 0 0 1 Unknown
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
%mat3v4float = OpTypeMatrix %v4float 3
%GammaTransferParams = OpTypeStruct %float %float %float %float %float %float %float %uint
%v3float = OpTypeVector %float 3
%mat3v3float = OpTypeMatrix %v3float 3
%ExternalTextureParams = OpTypeStruct %uint %uint %mat3v4float %GammaTransferParams %GammaTransferParams %mat3v3float
%ext_tex_params_block = OpTypeStruct %ExternalTextureParams
%_ptr_Uniform_ext_tex_params_block = OpTypePointer Uniform %ext_tex_params_block
%ext_tex_params = OpVariable %_ptr_Uniform_ext_tex_params_block Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%24 = OpTypeSampler
%_ptr_UniformConstant_24 = OpTypePointer UniformConstant %24
%arg_1 = OpVariable %_ptr_UniformConstant_24 UniformConstant
%25 = OpTypeFunction %v3float %v3float %GammaTransferParams
%bool = OpTypeBool
%v3bool = OpTypeVector %bool 3
%_ptr_Function_v3float = OpTypePointer Function %v3float
%45 = OpConstantNull %v3float
%v2float = OpTypeVector %float 2
%65 = OpTypeFunction %v4float %11 %11 %24 %v2float %ExternalTextureParams
%uint_1 = OpConstant %uint 1
%82 = OpTypeSampledImage %11
%float_1 = OpConstant %float 1
%98 = OpConstantNull %uint
%void = OpTypeVoid
%116 = OpTypeFunction %void
%120 = OpConstantComposite %v2float %float_1 %float_1
%_ptr_Function_v2float = OpTypePointer Function %v2float
%123 = OpConstantNull %v2float
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%_ptr_Function_v4float = OpTypePointer Function %v4float
%135 = OpTypeFunction %v4float
%gammaCorrection = OpFunction %v3float None %25
%v = OpFunctionParameter %v3float
%params = OpFunctionParameter %GammaTransferParams
%29 = OpLabel
%43 = OpVariable %_ptr_Function_v3float Function %45
%55 = OpVariable %_ptr_Function_v3float Function %45
%61 = OpVariable %_ptr_Function_v3float Function %45
%30 = OpExtInst %v3float %31 FAbs %v
%32 = OpCompositeExtract %float %params 4
%33 = OpCompositeConstruct %v3float %32 %32 %32
%34 = OpFOrdLessThan %v3bool %30 %33
%37 = OpExtInst %v3float %31 FSign %v
%38 = OpCompositeExtract %float %params 3
%39 = OpExtInst %v3float %31 FAbs %v
%40 = OpVectorTimesScalar %v3float %39 %38
%41 = OpCompositeExtract %float %params 6
%46 = OpCompositeConstruct %v3float %41 %41 %41
%42 = OpFAdd %v3float %40 %46
%47 = OpFMul %v3float %37 %42
%48 = OpExtInst %v3float %31 FSign %v
%50 = OpCompositeExtract %float %params 1
%51 = OpExtInst %v3float %31 FAbs %v
%52 = OpVectorTimesScalar %v3float %51 %50
%53 = OpCompositeExtract %float %params 2
%56 = OpCompositeConstruct %v3float %53 %53 %53
%54 = OpFAdd %v3float %52 %56
%57 = OpCompositeExtract %float %params 0
%58 = OpCompositeConstruct %v3float %57 %57 %57
%49 = OpExtInst %v3float %31 Pow %54 %58
%59 = OpCompositeExtract %float %params 5
%62 = OpCompositeConstruct %v3float %59 %59 %59
%60 = OpFAdd %v3float %49 %62
%63 = OpFMul %v3float %48 %60
%64 = OpSelect %v3float %34 %47 %63
OpReturnValue %64
OpFunctionEnd
%textureSampleExternal = OpFunction %v4float None %65
%plane0 = OpFunctionParameter %11
%plane1 = OpFunctionParameter %11
%smp = OpFunctionParameter %24
%coord = OpFunctionParameter %v2float
%params_0 = OpFunctionParameter %ExternalTextureParams
%73 = OpLabel
%color = OpVariable %_ptr_Function_v3float Function %45
%75 = OpCompositeExtract %uint %params_0 0
%77 = OpIEqual %bool %75 %uint_1
OpSelectionMerge %78 None
OpBranchConditional %77 %79 %80
%79 = OpLabel
%83 = OpSampledImage %82 %plane0 %smp
%81 = OpImageSampleExplicitLod %v4float %83 %coord Lod %8
%84 = OpVectorShuffle %v3float %81 %81 0 1 2
OpStore %color %84
OpBranch %78
%80 = OpLabel
%86 = OpSampledImage %82 %plane0 %smp
%85 = OpImageSampleExplicitLod %v4float %86 %coord Lod %8
%87 = OpCompositeExtract %float %85 0
%89 = OpSampledImage %82 %plane1 %smp
%88 = OpImageSampleExplicitLod %v4float %89 %coord Lod %8
%90 = OpVectorShuffle %v2float %88 %88 0 1
%91 = OpCompositeExtract %float %90 0
%92 = OpCompositeExtract %float %90 1
%94 = OpCompositeConstruct %v4float %87 %91 %92 %float_1
%95 = OpCompositeExtract %mat3v4float %params_0 2
%96 = OpVectorTimesMatrix %v3float %94 %95
OpStore %color %96
OpBranch %78
%78 = OpLabel
%97 = OpCompositeExtract %uint %params_0 1
%99 = OpIEqual %bool %97 %98
OpSelectionMerge %100 None
OpBranchConditional %99 %101 %100
%101 = OpLabel
%103 = OpLoad %v3float %color
%104 = OpCompositeExtract %GammaTransferParams %params_0 3
%102 = OpFunctionCall %v3float %gammaCorrection %103 %104
OpStore %color %102
%105 = OpCompositeExtract %mat3v3float %params_0 5
%106 = OpLoad %v3float %color
%107 = OpMatrixTimesVector %v3float %105 %106
OpStore %color %107
%109 = OpLoad %v3float %color
%110 = OpCompositeExtract %GammaTransferParams %params_0 4
%108 = OpFunctionCall %v3float %gammaCorrection %109 %110
OpStore %color %108
OpBranch %100
%100 = OpLabel
%111 = OpLoad %v3float %color
%112 = OpCompositeExtract %float %111 0
%113 = OpCompositeExtract %float %111 1
%114 = OpCompositeExtract %float %111 2
%115 = OpCompositeConstruct %v4float %112 %113 %114 %float_1
OpReturnValue %115
OpFunctionEnd
%textureSampleLevel_979816 = OpFunction %void None %116
%119 = OpLabel
%arg_2 = OpVariable %_ptr_Function_v2float Function %123
%res = OpVariable %_ptr_Function_v4float Function %5
OpStore %arg_2 %120
%125 = OpLoad %11 %arg_0
%126 = OpLoad %11 %ext_tex_plane_1
%127 = OpLoad %24 %arg_1
%128 = OpLoad %v2float %arg_2
%131 = OpAccessChain %_ptr_Uniform_ExternalTextureParams %ext_tex_params %uint_0
%132 = OpLoad %ExternalTextureParams %131
%124 = OpFunctionCall %v4float %textureSampleExternal %125 %126 %127 %128 %132
OpStore %res %124
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %135
%137 = OpLabel
%138 = OpFunctionCall %void %textureSampleLevel_979816
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %116
%140 = OpLabel
%141 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %141
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %116
%143 = OpLabel
%144 = OpFunctionCall %void %textureSampleLevel_979816
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %116
%146 = OpLabel
%147 = OpFunctionCall %void %textureSampleLevel_979816
OpReturn
OpFunctionEnd

View File

@ -1,28 +0,0 @@
builtins/gen/var/textureSampleLevel/979816.wgsl:29:24 warning: use of deprecated builtin
var res: vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2);
^^^^^^^^^^^^^^^^^^
@group(1) @binding(0) var arg_0 : texture_external;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_979816() {
var arg_2 = vec2<f32>(1.0f);
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_979816();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_979816();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_979816();
}