intrinsics: Deprecate textureLoad() for storage textures

Bug: tint:1013
Change-Id: I38fb8988e48ff5bbfc55f57e5e3fd3f9c3b361cd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59662
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Ben Clayton 2021-07-26 11:46:47 +00:00 committed by Tint LUCI CQ
parent badec55068
commit 558969dd19
275 changed files with 1088 additions and 28 deletions

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@ -5369,7 +5369,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[420], /* parameters */ &kParameters[420],
/* return matcher indices */ &kMatcherIndices[133], /* return matcher indices */ &kMatcherIndices[133],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [34] */ /* [34] */
@ -5381,7 +5381,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[424], /* parameters */ &kParameters[424],
/* return matcher indices */ &kMatcherIndices[133], /* return matcher indices */ &kMatcherIndices[133],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [35] */ /* [35] */
@ -5393,7 +5393,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[327], /* parameters */ &kParameters[327],
/* return matcher indices */ &kMatcherIndices[133], /* return matcher indices */ &kMatcherIndices[133],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [36] */ /* [36] */
@ -5405,7 +5405,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[426], /* parameters */ &kParameters[426],
/* return matcher indices */ &kMatcherIndices[133], /* return matcher indices */ &kMatcherIndices[133],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [37] */ /* [37] */
@ -5417,7 +5417,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[428], /* parameters */ &kParameters[428],
/* return matcher indices */ &kMatcherIndices[139], /* return matcher indices */ &kMatcherIndices[139],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [38] */ /* [38] */
@ -5429,7 +5429,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[480], /* parameters */ &kParameters[480],
/* return matcher indices */ &kMatcherIndices[139], /* return matcher indices */ &kMatcherIndices[139],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [39] */ /* [39] */
@ -5441,7 +5441,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[333], /* parameters */ &kParameters[333],
/* return matcher indices */ &kMatcherIndices[139], /* return matcher indices */ &kMatcherIndices[139],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [40] */ /* [40] */
@ -5453,7 +5453,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[436], /* parameters */ &kParameters[436],
/* return matcher indices */ &kMatcherIndices[139], /* return matcher indices */ &kMatcherIndices[139],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [41] */ /* [41] */
@ -5465,7 +5465,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[438], /* parameters */ &kParameters[438],
/* return matcher indices */ &kMatcherIndices[145], /* return matcher indices */ &kMatcherIndices[145],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [42] */ /* [42] */
@ -5477,7 +5477,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[444], /* parameters */ &kParameters[444],
/* return matcher indices */ &kMatcherIndices[145], /* return matcher indices */ &kMatcherIndices[145],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [43] */ /* [43] */
@ -5489,7 +5489,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[348], /* parameters */ &kParameters[348],
/* return matcher indices */ &kMatcherIndices[145], /* return matcher indices */ &kMatcherIndices[145],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [44] */ /* [44] */
@ -5501,7 +5501,7 @@ constexpr OverloadInfo kOverloads[] = {
/* parameters */ &kParameters[446], /* parameters */ &kParameters[446],
/* return matcher indices */ &kMatcherIndices[145], /* return matcher indices */ &kMatcherIndices[145],
/* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute), /* supported_stages */ PipelineStageSet(PipelineStage::kVertex, PipelineStage::kFragment, PipelineStage::kCompute),
/* is_deprecated */ false, /* is_deprecated */ true,
}, },
{ {
/* [45] */ /* [45] */

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@ -516,18 +516,18 @@ fn textureLoad<T: fiu32>(texture: texture_3d<T>, coords: vec3<i32>, level: i32)
fn textureLoad<T: fiu32>(texture: texture_multisampled_2d<T>, coords: vec2<i32>, sample_index: i32) -> vec4<T> fn textureLoad<T: fiu32>(texture: texture_multisampled_2d<T>, coords: vec2<i32>, sample_index: i32) -> vec4<T>
fn textureLoad(texture: texture_depth_2d, coords: vec2<i32>, level: i32) -> f32 fn textureLoad(texture: texture_depth_2d, coords: vec2<i32>, level: i32) -> f32
fn textureLoad(texture: texture_depth_2d_array, coords: vec2<i32>, array_index: i32, level: i32) -> f32 fn textureLoad(texture: texture_depth_2d_array, coords: vec2<i32>, array_index: i32, level: i32) -> f32
fn textureLoad(texture: texture_storage_1d<f32_texel_format, read>, coords: i32) -> vec4<f32> [[deprecated]] fn textureLoad(texture: texture_storage_1d<f32_texel_format, read>, coords: i32) -> vec4<f32>
fn textureLoad(texture: texture_storage_2d<f32_texel_format, read>, coords: vec2<i32>) -> vec4<f32> [[deprecated]] fn textureLoad(texture: texture_storage_2d<f32_texel_format, read>, coords: vec2<i32>) -> vec4<f32>
fn textureLoad(texture: texture_storage_2d_array<f32_texel_format, read>, coords: vec2<i32>, array_index: i32) -> vec4<f32> [[deprecated]] fn textureLoad(texture: texture_storage_2d_array<f32_texel_format, read>, coords: vec2<i32>, array_index: i32) -> vec4<f32>
fn textureLoad(texture: texture_storage_3d<f32_texel_format, read>, coords: vec3<i32>) -> vec4<f32> [[deprecated]] fn textureLoad(texture: texture_storage_3d<f32_texel_format, read>, coords: vec3<i32>) -> vec4<f32>
fn textureLoad(texture: texture_storage_1d<i32_texel_format, read>, coords: i32) -> vec4<i32> [[deprecated]] fn textureLoad(texture: texture_storage_1d<i32_texel_format, read>, coords: i32) -> vec4<i32>
fn textureLoad(texture: texture_storage_2d<i32_texel_format, read>, coords: vec2<i32>) -> vec4<i32> [[deprecated]] fn textureLoad(texture: texture_storage_2d<i32_texel_format, read>, coords: vec2<i32>) -> vec4<i32>
fn textureLoad(texture: texture_storage_2d_array<i32_texel_format, read>, coords: vec2<i32>, array_index: i32) -> vec4<i32> [[deprecated]] fn textureLoad(texture: texture_storage_2d_array<i32_texel_format, read>, coords: vec2<i32>, array_index: i32) -> vec4<i32>
fn textureLoad(texture: texture_storage_3d<i32_texel_format, read>, coords: vec3<i32>) -> vec4<i32> [[deprecated]] fn textureLoad(texture: texture_storage_3d<i32_texel_format, read>, coords: vec3<i32>) -> vec4<i32>
fn textureLoad(texture: texture_storage_1d<u32_texel_format, read>, coords: i32) -> vec4<u32> [[deprecated]] fn textureLoad(texture: texture_storage_1d<u32_texel_format, read>, coords: i32) -> vec4<u32>
fn textureLoad(texture: texture_storage_2d<u32_texel_format, read>, coords: vec2<i32>) -> vec4<u32> [[deprecated]] fn textureLoad(texture: texture_storage_2d<u32_texel_format, read>, coords: vec2<i32>) -> vec4<u32>
fn textureLoad(texture: texture_storage_2d_array<u32_texel_format, read>, coords: vec2<i32>, array_index: i32) -> vec4<u32> [[deprecated]] fn textureLoad(texture: texture_storage_2d_array<u32_texel_format, read>, coords: vec2<i32>, array_index: i32) -> vec4<u32>
fn textureLoad(texture: texture_storage_3d<u32_texel_format, read>, coords: vec3<i32>) -> vec4<u32> [[deprecated]] fn textureLoad(texture: texture_storage_3d<u32_texel_format, read>, coords: vec3<i32>) -> vec4<u32>
fn textureLoad(texture: texture_external, coords: vec2<i32>) -> vec4<f32> fn textureLoad(texture: texture_external, coords: vec2<i32>) -> vec4<f32>
[[stage("fragment", "compute")]] fn atomicLoad<T: iu32, S: workgroup_or_storage>(ptr<S, atomic<T>, read_write>) -> T [[stage("fragment", "compute")]] fn atomicLoad<T: iu32, S: workgroup_or_storage>(ptr<S, atomic<T>, read_write>) -> T

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@ -1,3 +1,4 @@
warning: use of deprecated intrinsic
Texture2D<uint4> Src : register(t0, space0); Texture2D<uint4> Src : register(t0, space0);
RWTexture2D<uint4> Dst : register(u1, space0); RWTexture2D<uint4> Dst : register(u1, space0);

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@ -1,3 +1,4 @@
warning: use of deprecated intrinsic
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,4 @@
warning: use of deprecated intrinsic
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,4 @@
warning: use of deprecated intrinsic
[[group(0), binding(0)]] var Src : texture_storage_2d<r32uint, read>; [[group(0), binding(0)]] var Src : texture_storage_2d<r32uint, read>;
[[group(0), binding(1)]] var Dst : texture_storage_2d<r32uint, write>; [[group(0), binding(1)]] var Dst : texture_storage_2d<r32uint, write>;

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@ -1,3 +1,7 @@
bug/tint/453.wgsl:7:26 warning: use of deprecated intrinsic
let x_22 : vec4<u32> = textureLoad(Src, vec2<i32>(0, 0));
^^^^^^^^^^^
Texture2D<uint4> Src : register(t0, space0); Texture2D<uint4> Src : register(t0, space0);
RWTexture2D<uint4> Dst : register(u1, space0); RWTexture2D<uint4> Dst : register(u1, space0);

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@ -1,3 +1,7 @@
bug/tint/453.wgsl:7:26 warning: use of deprecated intrinsic
let x_22 : vec4<u32> = textureLoad(Src, vec2<i32>(0, 0));
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
bug/tint/453.wgsl:7:26 warning: use of deprecated intrinsic
let x_22 : vec4<u32> = textureLoad(Src, vec2<i32>(0, 0));
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
bug/tint/453.wgsl:7:26 warning: use of deprecated intrinsic
let x_22 : vec4<u32> = textureLoad(Src, vec2<i32>(0, 0));
^^^^^^^^^^^
[[group(0), binding(0)]] var Src : texture_storage_2d<r32uint, read>; [[group(0), binding(0)]] var Src : texture_storage_2d<r32uint, read>;
[[group(0), binding(1)]] var Dst : texture_storage_2d<r32uint, write>; [[group(0), binding(1)]] var Dst : texture_storage_2d<r32uint, write>;

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@ -1,5 +1,3 @@
SKIP: FAILED
cbuffer cbuffer_constants : register(b0, space1) { cbuffer cbuffer_constants : register(b0, space1) {
uint4 constants[1]; uint4 constants[1];
}; };
@ -17,5 +15,3 @@ void main() {
s.data[constants[0].x] = 0u; s.data[constants[0].x] = 0u;
return; return;
} }
C:\src\tint\test\Shader@0x000002B2827B9810(15,3-24): error X3500: array reference cannot be used as an l-value; not natively addressable

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/050c33.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
Texture2D<uint4> arg_0 : register(t0, space1); Texture2D<uint4> arg_0 : register(t0, space1);
void textureLoad_050c33() { void textureLoad_050c33() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/050c33.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/050c33.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/050c33.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rg32uint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d<rg32uint, read>;
fn textureLoad_050c33() { fn textureLoad_050c33() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/072e26.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
Texture2DArray<float4> arg_0 : register(t0, space1); Texture2DArray<float4> arg_0 : register(t0, space1);
void textureLoad_072e26() { void textureLoad_072e26() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/072e26.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/072e26.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/072e26.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba8snorm, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba8snorm, read>;
fn textureLoad_072e26() { fn textureLoad_072e26() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/078bc4.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
Texture2D<float4> arg_0 : register(t0, space1); Texture2D<float4> arg_0 : register(t0, space1);
void textureLoad_078bc4() { void textureLoad_078bc4() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/078bc4.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/078bc4.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/078bc4.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rgba8snorm, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d<rgba8snorm, read>;
fn textureLoad_078bc4() { fn textureLoad_078bc4() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/127e12.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
Texture2DArray<uint4> arg_0 : register(t0, space1); Texture2DArray<uint4> arg_0 : register(t0, space1);
void textureLoad_127e12() { void textureLoad_127e12() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/127e12.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/127e12.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/127e12.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba16uint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba16uint, read>;
fn textureLoad_127e12() { fn textureLoad_127e12() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1561a7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
Texture1D<uint4> arg_0 : register(t0, space1); Texture1D<uint4> arg_0 : register(t0, space1);
void textureLoad_1561a7() { void textureLoad_1561a7() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1561a7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1561a7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1561a7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<r32uint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_1d<r32uint, read>;
fn textureLoad_1561a7() { fn textureLoad_1561a7() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1a062f.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
Texture2DArray<float4> arg_0 : register(t0, space1); Texture2DArray<float4> arg_0 : register(t0, space1);
void textureLoad_1a062f() { void textureLoad_1a062f() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1a062f.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1a062f.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1a062f.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba16float, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba16float, read>;
fn textureLoad_1a062f() { fn textureLoad_1a062f() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1a8452.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
Texture1D<uint4> arg_0 : register(t0, space1); Texture1D<uint4> arg_0 : register(t0, space1);
void textureLoad_1a8452() { void textureLoad_1a8452() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1a8452.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1a8452.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/1a8452.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba8uint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba8uint, read>;
fn textureLoad_1a8452() { fn textureLoad_1a8452() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/20fa2f.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
Texture2DArray<float4> arg_0 : register(t0, space1); Texture2DArray<float4> arg_0 : register(t0, space1);
void textureLoad_20fa2f() { void textureLoad_20fa2f() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/20fa2f.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/20fa2f.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/20fa2f.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rg32float, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rg32float, read>;
fn textureLoad_20fa2f() { fn textureLoad_20fa2f() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/276a2c.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
Texture1D<uint4> arg_0 : register(t0, space1); Texture1D<uint4> arg_0 : register(t0, space1);
void textureLoad_276a2c() { void textureLoad_276a2c() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/276a2c.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/276a2c.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/276a2c.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba32uint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba32uint, read>;
fn textureLoad_276a2c() { fn textureLoad_276a2c() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2887d7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
Texture1D<float4> arg_0 : register(t0, space1); Texture1D<float4> arg_0 : register(t0, space1);
void textureLoad_2887d7() { void textureLoad_2887d7() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2887d7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2887d7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2887d7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba32float, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba32float, read>;
fn textureLoad_2887d7() { fn textureLoad_2887d7() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2ae485.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
Texture2D<int4> arg_0 : register(t0, space1); Texture2D<int4> arg_0 : register(t0, space1);
void textureLoad_2ae485() { void textureLoad_2ae485() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2ae485.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2ae485.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2ae485.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rgba16sint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d<rgba16sint, read>;
fn textureLoad_2ae485() { fn textureLoad_2ae485() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2d6cf7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
Texture1D<int4> arg_0 : register(t0, space1); Texture1D<int4> arg_0 : register(t0, space1);
void textureLoad_2d6cf7() { void textureLoad_2d6cf7() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2d6cf7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2d6cf7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/2d6cf7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rg32sint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_1d<rg32sint, read>;
fn textureLoad_2d6cf7() { fn textureLoad_2d6cf7() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3c0d9e.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
Texture2D<uint4> arg_0 : register(t0, space1); Texture2D<uint4> arg_0 : register(t0, space1);
void textureLoad_3c0d9e() { void textureLoad_3c0d9e() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3c0d9e.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3c0d9e.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3c0d9e.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rgba8uint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d<rgba8uint, read>;
fn textureLoad_3c0d9e() { fn textureLoad_3c0d9e() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3c9587.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
Texture2D<float4> arg_0 : register(t0, space1); Texture2D<float4> arg_0 : register(t0, space1);
void textureLoad_3c9587() { void textureLoad_3c9587() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3c9587.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3c9587.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3c9587.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rgba8unorm, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d<rgba8unorm, read>;
fn textureLoad_3c9587() { fn textureLoad_3c9587() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3d001b.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
Texture3D<int4> arg_0 : register(t0, space1); Texture3D<int4> arg_0 : register(t0, space1);
void textureLoad_3d001b() { void textureLoad_3d001b() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3d001b.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3d001b.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3d001b.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_3d<rgba8sint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_3d<rgba8sint, read>;
fn textureLoad_3d001b() { fn textureLoad_3d001b() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3d9c90.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
Texture3D<float4> arg_0 : register(t0, space1); Texture3D<float4> arg_0 : register(t0, space1);
void textureLoad_3d9c90() { void textureLoad_3d9c90() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3d9c90.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3d9c90.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/3d9c90.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_3d<rgba32float, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_3d<rgba32float, read>;
fn textureLoad_3d9c90() { fn textureLoad_3d9c90() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/505aa2.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
Texture3D<int4> arg_0 : register(t0, space1); Texture3D<int4> arg_0 : register(t0, space1);
void textureLoad_505aa2() { void textureLoad_505aa2() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/505aa2.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/505aa2.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/505aa2.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_3d<r32sint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_3d<r32sint, read>;
fn textureLoad_505aa2() { fn textureLoad_505aa2() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/519ab5.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
Texture1D<float4> arg_0 : register(t0, space1); Texture1D<float4> arg_0 : register(t0, space1);
void textureLoad_519ab5() { void textureLoad_519ab5() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/519ab5.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/519ab5.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/519ab5.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<f32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba8unorm, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba8unorm, read>;
fn textureLoad_519ab5() { fn textureLoad_519ab5() {

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/53378a.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
Texture2D<int4> arg_0 : register(t0, space1); Texture2D<int4> arg_0 : register(t0, space1);
void textureLoad_53378a() { void textureLoad_53378a() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/53378a.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/53378a.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/53378a.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rg32sint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d<rg32sint, read>;
fn textureLoad_53378a() { fn textureLoad_53378a() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/560573.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
Texture2DArray<int4> arg_0 : register(t0, space1); Texture2DArray<int4> arg_0 : register(t0, space1);
void textureLoad_560573() { void textureLoad_560573() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/560573.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/560573.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/560573.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<r32sint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<r32sint, read>;
fn textureLoad_560573() { fn textureLoad_560573() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/582015.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
Texture2DArray<int4> arg_0 : register(t0, space1); Texture2DArray<int4> arg_0 : register(t0, space1);
void textureLoad_582015() { void textureLoad_582015() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/582015.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/582015.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/582015.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba8sint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba8sint, read>;
fn textureLoad_582015() { fn textureLoad_582015() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/5bb7fb.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
Texture1D<uint4> arg_0 : register(t0, space1); Texture1D<uint4> arg_0 : register(t0, space1);
void textureLoad_5bb7fb() { void textureLoad_5bb7fb() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/5bb7fb.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
#include <metal_stdlib> #include <metal_stdlib>
using namespace metal; using namespace metal;

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/5bb7fb.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
; SPIR-V ; SPIR-V
; Version: 1.3 ; Version: 1.3
; Generator: Google Tint Compiler; 0 ; Generator: Google Tint Compiler; 0

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@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/5bb7fb.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, 1);
^^^^^^^^^^^
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rg32uint, read>; [[group(1), binding(0)]] var arg_0 : texture_storage_1d<rg32uint, read>;
fn textureLoad_5bb7fb() { fn textureLoad_5bb7fb() {

View File

@ -1,3 +1,7 @@
intrinsics/gen/textureLoad/5d0a2f.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<u32> = textureLoad(arg_0, vec2<i32>(), 1);
^^^^^^^^^^^
Texture2DArray<uint4> arg_0 : register(t0, space1); Texture2DArray<uint4> arg_0 : register(t0, space1);
void textureLoad_5d0a2f() { void textureLoad_5d0a2f() {

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