Mark webgpu:shader,execution,shader_io,compute_builtins:inputs:* failing on Windows x86 NVIDIA

Bug: tint:1500
Change-Id: I6230e8ba1b8b7076a7276de207cd72729233435f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86480
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This commit is contained in:
Austin Eng 2022-04-12 04:36:10 +00:00 committed by Dawn LUCI CQ
parent cedd55a9bf
commit 5752bbf63c
1 changed files with 1 additions and 0 deletions

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@ -483,6 +483,7 @@ crbug.com/dawn/0000 [ win ] webgpu:shader,execution,expression,call,builtin,extr
crbug.com/dawn/0000 [ linux ] webgpu:shader,execution,expression,call,builtin,firstTrailingBit:* [ Failure ]
crbug.com/dawn/0000 [ win ] webgpu:shader,execution,expression,call,builtin,insertBits:* [ Failure ]
crbug.com/dawn/0000 [ win ] webgpu:shader,execution,expression,call,builtin,ldexp:* [ Failure ]
crbug.com/tint/1500 [ win nvidia release ] webgpu:shader,execution,shader_io,compute_builtins:inputs:* [ Failure ]
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# vertex_state failures