Complete per-backend AdapterDiscoveryOptions
D3D12, OpenGL, and OpenGLES have their own backend-specific AdapterDiscoveryOptions. Add the same for Vulkan and Metal so we can selectively discover just Vulkan or Metal adapters. The Vulkan options include a boolean forceSwiftShader to force Dawn to discover only SwiftShader on the Vulkan backend. Also, refactor D3D12's DiscoverDefaultAdapters to simply call DiscoverAdapters to match the other backends. Bug: chromium:1266550 Change-Id: I137f94b40084b2d0ddeda39b6b7ef20f033d8a4b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69522 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com>
This commit is contained in:
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@ -151,8 +151,31 @@ namespace dawn_native { namespace d3d12 {
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}
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std::vector<std::unique_ptr<AdapterBase>> Backend::DiscoverDefaultAdapters() {
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std::vector<std::unique_ptr<AdapterBase>> adapters;
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AdapterDiscoveryOptions options;
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auto result = DiscoverAdapters(&options);
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if (result.IsError()) {
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GetInstance()->ConsumedError(result.AcquireError());
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return {};
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}
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return result.AcquireSuccess();
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}
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ResultOrError<std::vector<std::unique_ptr<AdapterBase>>> Backend::DiscoverAdapters(
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const AdapterDiscoveryOptionsBase* optionsBase) {
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ASSERT(optionsBase->backendType == WGPUBackendType_D3D12);
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const AdapterDiscoveryOptions* options =
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static_cast<const AdapterDiscoveryOptions*>(optionsBase);
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std::vector<std::unique_ptr<AdapterBase>> adapters;
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if (options->dxgiAdapter != nullptr) {
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// |dxgiAdapter| was provided. Discover just that adapter.
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std::unique_ptr<AdapterBase> adapter;
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DAWN_TRY_ASSIGN(adapter, CreateAdapterFromIDXGIAdapter(this, options->dxgiAdapter));
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adapters.push_back(std::move(adapter));
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return std::move(adapters);
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}
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// Enumerate and discover all available adapters.
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for (uint32_t adapterIndex = 0;; ++adapterIndex) {
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ComPtr<IDXGIAdapter1> dxgiAdapter = nullptr;
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if (mFactory->EnumAdapters1(adapterIndex, &dxgiAdapter) == DXGI_ERROR_NOT_FOUND) {
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@ -173,21 +196,6 @@ namespace dawn_native { namespace d3d12 {
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return adapters;
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}
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ResultOrError<std::vector<std::unique_ptr<AdapterBase>>> Backend::DiscoverAdapters(
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const AdapterDiscoveryOptionsBase* optionsBase) {
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ASSERT(optionsBase->backendType == WGPUBackendType_D3D12);
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const AdapterDiscoveryOptions* options =
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static_cast<const AdapterDiscoveryOptions*>(optionsBase);
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ASSERT(options->dxgiAdapter != nullptr);
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std::unique_ptr<AdapterBase> adapter;
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DAWN_TRY_ASSIGN(adapter, CreateAdapterFromIDXGIAdapter(this, options->dxgiAdapter));
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std::vector<std::unique_ptr<AdapterBase>> adapters;
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adapters.push_back(std::move(adapter));
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return std::move(adapters);
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}
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BackendConnection* Connect(InstanceBase* instance) {
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Backend* backend = new Backend(instance);
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@ -171,6 +171,10 @@ namespace dawn_native { namespace d3d12 {
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memorySegment, requestedReservationSize);
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}
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AdapterDiscoveryOptions::AdapterDiscoveryOptions()
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: AdapterDiscoveryOptionsBase(WGPUBackendType_D3D12), dxgiAdapter(nullptr) {
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}
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AdapterDiscoveryOptions::AdapterDiscoveryOptions(ComPtr<IDXGIAdapter> adapter)
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: AdapterDiscoveryOptionsBase(WGPUBackendType_D3D12), dxgiAdapter(std::move(adapter)) {
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}
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@ -24,6 +24,8 @@ namespace dawn_native { namespace metal {
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Backend(InstanceBase* instance);
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std::vector<std::unique_ptr<AdapterBase>> DiscoverDefaultAdapters() override;
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ResultOrError<std::vector<std::unique_ptr<AdapterBase>>> DiscoverAdapters(
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const AdapterDiscoveryOptionsBase* optionsBase) override;
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};
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}} // namespace dawn_native::metal
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@ -548,6 +548,19 @@ namespace dawn_native { namespace metal {
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}
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std::vector<std::unique_ptr<AdapterBase>> Backend::DiscoverDefaultAdapters() {
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AdapterDiscoveryOptions options;
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auto result = DiscoverAdapters(&options);
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if (result.IsError()) {
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GetInstance()->ConsumedError(result.AcquireError());
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return {};
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}
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return result.AcquireSuccess();
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}
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ResultOrError<std::vector<std::unique_ptr<AdapterBase>>> Backend::DiscoverAdapters(
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const AdapterDiscoveryOptionsBase* optionsBase) {
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ASSERT(optionsBase->backendType == WGPUBackendType_Metal);
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std::vector<std::unique_ptr<AdapterBase>> adapters;
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BOOL supportedVersion = NO;
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#if defined(DAWN_PLATFORM_MACOS)
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@ -26,6 +26,10 @@ namespace dawn_native { namespace metal {
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return ToBackend(FromAPI(device))->GetMTLDevice();
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}
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AdapterDiscoveryOptions::AdapterDiscoveryOptions()
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: AdapterDiscoveryOptionsBase(WGPUBackendType_Metal) {
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}
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ExternalImageDescriptorIOSurface::ExternalImageDescriptorIOSurface()
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: ExternalImageDescriptor(ExternalImageType::IOSurface) {
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}
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@ -359,10 +359,29 @@ namespace dawn_native { namespace vulkan {
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Backend::~Backend() = default;
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std::vector<std::unique_ptr<AdapterBase>> Backend::DiscoverDefaultAdapters() {
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AdapterDiscoveryOptions options;
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auto result = DiscoverAdapters(&options);
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if (result.IsError()) {
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GetInstance()->ConsumedError(result.AcquireError());
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return {};
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}
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return result.AcquireSuccess();
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}
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ResultOrError<std::vector<std::unique_ptr<AdapterBase>>> Backend::DiscoverAdapters(
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const AdapterDiscoveryOptionsBase* optionsBase) {
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ASSERT(optionsBase->backendType == WGPUBackendType_Vulkan);
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const AdapterDiscoveryOptions* options =
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static_cast<const AdapterDiscoveryOptions*>(optionsBase);
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std::vector<std::unique_ptr<AdapterBase>> adapters;
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InstanceBase* instance = GetInstance();
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for (ICD icd : kICDs) {
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if (options->forceSwiftShader && icd != ICD::SwiftShader) {
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continue;
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}
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if (mVulkanInstances[icd] == nullptr && instance->ConsumedError([&]() -> MaybeError {
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DAWN_TRY_ASSIGN(mVulkanInstances[icd], VulkanInstance::Create(instance, icd));
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return {};
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@ -381,7 +400,6 @@ namespace dawn_native { namespace vulkan {
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adapters.push_back(std::move(adapter));
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}
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}
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return adapters;
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}
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@ -74,6 +74,8 @@ namespace dawn_native { namespace vulkan {
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MaybeError Initialize();
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std::vector<std::unique_ptr<AdapterBase>> DiscoverDefaultAdapters() override;
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ResultOrError<std::vector<std::unique_ptr<AdapterBase>>> DiscoverAdapters(
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const AdapterDiscoveryOptionsBase* optionsBase) override;
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private:
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ityp::array<ICD, Ref<VulkanInstance>, 2> mVulkanInstances = {};
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@ -59,6 +59,10 @@ namespace dawn_native { namespace vulkan {
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return static_cast<WGPUTextureFormat>(impl->GetPreferredFormat());
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}
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AdapterDiscoveryOptions::AdapterDiscoveryOptions()
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: AdapterDiscoveryOptionsBase(WGPUBackendType_Vulkan) {
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}
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#if defined(DAWN_PLATFORM_LINUX)
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ExternalImageDescriptorOpaqueFD::ExternalImageDescriptorOpaqueFD()
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: ExternalImageDescriptorFD(ExternalImageType::OpaqueFD) {
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@ -95,6 +95,7 @@ namespace dawn_native { namespace d3d12 {
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};
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struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public AdapterDiscoveryOptionsBase {
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AdapterDiscoveryOptions();
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AdapterDiscoveryOptions(Microsoft::WRL::ComPtr<IDXGIAdapter> adapter);
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Microsoft::WRL::ComPtr<IDXGIAdapter> dxgiAdapter;
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@ -33,6 +33,11 @@ typedef __IOSurface* IOSurfaceRef;
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#endif //__OBJC__
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namespace dawn_native { namespace metal {
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struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public AdapterDiscoveryOptionsBase {
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AdapterDiscoveryOptions();
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};
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struct DAWN_NATIVE_EXPORT ExternalImageDescriptorIOSurface : ExternalImageDescriptor {
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public:
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ExternalImageDescriptorIOSurface();
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@ -50,11 +55,14 @@ namespace dawn_native { namespace metal {
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// when they are "scheduled". Submitting other operations before the command buffer is
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// scheduled could lead to races in who gets scheduled first and incorrect rendering.
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DAWN_NATIVE_EXPORT void WaitForCommandsToBeScheduled(WGPUDevice device);
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}} // namespace dawn_native::metal
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#ifdef __OBJC__
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namespace dawn_native { namespace metal {
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DAWN_NATIVE_EXPORT id<MTLDevice> GetMetalDevice(WGPUDevice device);
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}} // namespace dawn_native::metal
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#endif // __OBJC__
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@ -33,6 +33,12 @@ namespace dawn_native { namespace vulkan {
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DAWN_NATIVE_EXPORT WGPUTextureFormat
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GetNativeSwapChainPreferredFormat(const DawnSwapChainImplementation* swapChain);
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struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public AdapterDiscoveryOptionsBase {
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AdapterDiscoveryOptions();
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bool forceSwiftShader = false;
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};
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struct DAWN_NATIVE_EXPORT ExternalImageDescriptorVk : ExternalImageDescriptor {
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public:
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// The following members may be ignored if |ExternalImageDescriptor::isInitialized| is false
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@ -335,6 +335,7 @@ source_set("dawn_end2end_tests_sources") {
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"ParamGenerator.h",
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"ToggleParser.cpp",
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"ToggleParser.h",
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"end2end/AdapterDiscoveryTests.cpp",
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"end2end/BasicTests.cpp",
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"end2end/BindGroupTests.cpp",
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"end2end/BufferTests.cpp",
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@ -0,0 +1,269 @@
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// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "common/GPUInfo.h"
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#include "common/Platform.h"
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#include "common/SystemUtils.h"
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#include "dawn/webgpu_cpp.h"
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#include "dawn_native/DawnNative.h"
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#if defined(DAWN_ENABLE_BACKEND_VULKAN)
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# include "dawn_native/VulkanBackend.h"
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#endif // defined(DAWN_ENABLE_BACKEND_VULKAN)
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#if defined(DAWN_ENABLE_BACKEND_D3D12)
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# include "dawn_native/D3D12Backend.h"
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#endif // defined(DAWN_ENABLE_BACKEND_D3D12)
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#if defined(DAWN_ENABLE_BACKEND_METAL)
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# include "dawn_native/MetalBackend.h"
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#endif // defined(DAWN_ENABLE_BACKEND_METAL)
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#if defined(DAWN_ENABLE_BACKEND_METAL)
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# include "dawn_native/MetalBackend.h"
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#endif // defined(DAWN_ENABLE_BACKEND_METAL)
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#if defined(DAWN_ENABLE_BACKEND_DESKTOP_GL) || defined(DAWN_ENABLE_BACKEND_OPENGLES)
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# include "GLFW/glfw3.h"
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# include "dawn_native/OpenGLBackend.h"
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#endif // defined(DAWN_ENABLE_BACKEND_DESKTOP_GL) || defined(DAWN_ENABLE_BACKEND_OPENGLES)
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#include <gtest/gtest.h>
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namespace {
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class AdapterDiscoveryTests : public ::testing::Test {};
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#if defined(DAWN_ENABLE_BACKEND_VULKAN)
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// Test only discovering the SwiftShader adapter
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TEST(AdapterDiscoveryTests, OnlySwiftShader) {
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dawn_native::Instance instance;
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dawn_native::vulkan::AdapterDiscoveryOptions options;
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options.forceSwiftShader = true;
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instance.DiscoverAdapters(&options);
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const auto& adapters = instance.GetAdapters();
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EXPECT_LE(adapters.size(), 1u); // 0 or 1 SwiftShader adapters.
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for (const auto& adapter : adapters) {
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wgpu::AdapterProperties properties;
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adapter.GetProperties(&properties);
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EXPECT_EQ(properties.backendType, wgpu::BackendType::Vulkan);
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EXPECT_EQ(properties.adapterType, wgpu::AdapterType::CPU);
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EXPECT_TRUE(gpu_info::IsSwiftshader(properties.vendorID, properties.deviceID));
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}
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}
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// Test discovering only Vulkan adapters
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TEST(AdapterDiscoveryTests, OnlyVulkan) {
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dawn_native::Instance instance;
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dawn_native::vulkan::AdapterDiscoveryOptions options;
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instance.DiscoverAdapters(&options);
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const auto& adapters = instance.GetAdapters();
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for (const auto& adapter : adapters) {
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wgpu::AdapterProperties properties;
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adapter.GetProperties(&properties);
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EXPECT_EQ(properties.backendType, wgpu::BackendType::Vulkan);
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}
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}
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#endif // defined(DAWN_ENABLE_BACKEND_VULKAN)
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#if defined(DAWN_ENABLE_BACKEND_D3D12)
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// Test discovering only D3D12 adapters
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TEST(AdapterDiscoveryTests, OnlyD3D12) {
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dawn_native::Instance instance;
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dawn_native::d3d12::AdapterDiscoveryOptions options;
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instance.DiscoverAdapters(&options);
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const auto& adapters = instance.GetAdapters();
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for (const auto& adapter : adapters) {
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wgpu::AdapterProperties properties;
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adapter.GetProperties(&properties);
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EXPECT_EQ(properties.backendType, wgpu::BackendType::D3D12);
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}
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}
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// Test discovering a D3D12 adapter from a prexisting DXGI adapter
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TEST(AdapterDiscoveryTests, MatchingDXGIAdapter) {
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using Microsoft::WRL::ComPtr;
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ComPtr<IDXGIFactory4> dxgiFactory;
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HRESULT hr = ::CreateDXGIFactory2(0, IID_PPV_ARGS(&dxgiFactory));
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ASSERT_EQ(hr, S_OK);
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for (uint32_t adapterIndex = 0;; ++adapterIndex) {
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ComPtr<IDXGIAdapter1> dxgiAdapter = nullptr;
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if (dxgiFactory->EnumAdapters1(adapterIndex, &dxgiAdapter) == DXGI_ERROR_NOT_FOUND) {
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break; // No more adapters to enumerate.
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}
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dawn_native::Instance instance;
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dawn_native::d3d12::AdapterDiscoveryOptions options;
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options.dxgiAdapter = std::move(dxgiAdapter);
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instance.DiscoverAdapters(&options);
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const auto& adapters = instance.GetAdapters();
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for (const auto& adapter : adapters) {
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wgpu::AdapterProperties properties;
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adapter.GetProperties(&properties);
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EXPECT_EQ(properties.backendType, wgpu::BackendType::D3D12);
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}
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}
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}
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#endif // defined(DAWN_ENABLE_BACKEND_D3D12)
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#if defined(DAWN_ENABLE_BACKEND_METAL)
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// Test discovering only Metal adapters
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TEST(AdapterDiscoveryTests, OnlyMetal) {
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dawn_native::Instance instance;
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dawn_native::metal::AdapterDiscoveryOptions options;
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instance.DiscoverAdapters(&options);
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const auto& adapters = instance.GetAdapters();
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for (const auto& adapter : adapters) {
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wgpu::AdapterProperties properties;
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adapter.GetProperties(&properties);
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EXPECT_EQ(properties.backendType, wgpu::BackendType::Metal);
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}
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}
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#endif // defined(DAWN_ENABLE_BACKEND_METAL)
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#if defined(DAWN_ENABLE_BACKEND_DESKTOP_GL)
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// Test discovering only desktop OpenGL adapters
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TEST(AdapterDiscoveryTests, OnlyDesktopGL) {
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if (!glfwInit()) {
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GTEST_SKIP() << "glfwInit() failed";
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}
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glfwDefaultWindowHints();
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 4);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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GLFWwindow* window =
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glfwCreateWindow(400, 400, "Dawn OpenGL test window", nullptr, nullptr);
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glfwMakeContextCurrent(window);
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dawn_native::Instance instance;
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dawn_native::opengl::AdapterDiscoveryOptions options;
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options.getProc = reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress);
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instance.DiscoverAdapters(&options);
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glfwWindowHint(GLFW_VISIBLE, GLFW_TRUE);
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const auto& adapters = instance.GetAdapters();
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for (const auto& adapter : adapters) {
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wgpu::AdapterProperties properties;
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adapter.GetProperties(&properties);
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EXPECT_EQ(properties.backendType, wgpu::BackendType::OpenGL);
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}
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glfwDestroyWindow(window);
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}
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#endif // defined(DAWN_ENABLE_BACKEND_DESKTOP_GL)
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#if defined(DAWN_ENABLE_BACKEND_OPENGLES)
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// Test discovering only OpenGLES adapters
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TEST(AdapterDiscoveryTests, OnlyOpenGLES) {
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ScopedEnvironmentVar angleDefaultPlatform;
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if (GetEnvironmentVar("ANGLE_DEFAULT_PLATFORM").first.empty()) {
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angleDefaultPlatform.Set("ANGLE_DEFAULT_PLATFORM", "swiftshader");
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}
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if (!glfwInit()) {
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GTEST_SKIP() << "glfwInit() failed";
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}
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glfwDefaultWindowHints();
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
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glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
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glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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GLFWwindow* window =
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glfwCreateWindow(400, 400, "Dawn OpenGLES test window", nullptr, nullptr);
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glfwMakeContextCurrent(window);
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||||
|
||||
dawn_native::Instance instance;
|
||||
|
||||
dawn_native::opengl::AdapterDiscoveryOptionsES options;
|
||||
options.getProc = reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress);
|
||||
instance.DiscoverAdapters(&options);
|
||||
glfwWindowHint(GLFW_VISIBLE, GLFW_TRUE);
|
||||
|
||||
const auto& adapters = instance.GetAdapters();
|
||||
for (const auto& adapter : adapters) {
|
||||
wgpu::AdapterProperties properties;
|
||||
adapter.GetProperties(&properties);
|
||||
|
||||
EXPECT_EQ(properties.backendType, wgpu::BackendType::OpenGLES);
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
}
|
||||
#endif // defined(DAWN_ENABLE_BACKEND_OPENGLES)
|
||||
|
||||
#if defined(DAWN_ENABLE_BACKEND_METAL) && defined(DAWN_ENABLE_BACKEND_VULKAN)
|
||||
// Test discovering the Metal backend, then the Vulkan backend
|
||||
// does not duplicate adapters.
|
||||
TEST(AdapterDiscoveryTests, OneBackendThenTheOther) {
|
||||
dawn_native::Instance instance;
|
||||
uint32_t metalAdapterCount = 0;
|
||||
{
|
||||
dawn_native::metal::AdapterDiscoveryOptions options;
|
||||
instance.DiscoverAdapters(&options);
|
||||
|
||||
const auto& adapters = instance.GetAdapters();
|
||||
metalAdapterCount = adapters.size();
|
||||
for (const auto& adapter : adapters) {
|
||||
wgpu::AdapterProperties properties;
|
||||
adapter.GetProperties(&properties);
|
||||
|
||||
ASSERT_EQ(properties.backendType, wgpu::BackendType::Metal);
|
||||
}
|
||||
}
|
||||
{
|
||||
dawn_native::vulkan::AdapterDiscoveryOptions options;
|
||||
instance.DiscoverAdapters(&options);
|
||||
|
||||
uint32_t metalAdapterCount2 = 0;
|
||||
const auto& adapters = instance.GetAdapters();
|
||||
for (const auto& adapter : adapters) {
|
||||
wgpu::AdapterProperties properties;
|
||||
adapter.GetProperties(&properties);
|
||||
|
||||
EXPECT_TRUE(properties.backendType == wgpu::BackendType::Metal ||
|
||||
properties.backendType == wgpu::BackendType::Vulkan);
|
||||
if (properties.backendType == wgpu::BackendType::Metal) {
|
||||
metalAdapterCount2++;
|
||||
}
|
||||
}
|
||||
EXPECT_EQ(metalAdapterCount, metalAdapterCount2);
|
||||
}
|
||||
}
|
||||
#endif // defined(DAWN_ENABLE_BACKEND_VULKAN) && defined(DAWN_ENABLE_BACKEND_METAL)
|
||||
|
||||
} // anonymous namespace
|
Loading…
Reference in New Issue