dawn_native/vulkan: Use EmitVertexPointSize transform
Fixes validation errors when drawing with point topologies, and without explicitly writing to the PointSize builtin. Fixed: tint:321 Change-Id: I3c00c5ee56966a82d9e3024cb277eae8921a9af2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35800 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
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@ -837,12 +837,28 @@ namespace dawn_native {
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} else {
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tint::ast::Module module;
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DAWN_TRY_ASSIGN(module, ParseWGSL(wgslDesc->source));
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{
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tint::transform::Manager transformManager;
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transformManager.append(
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std::make_unique<tint::transform::EmitVertexPointSize>());
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DAWN_TRY_ASSIGN(module, RunTransforms(&transformManager, &module));
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}
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if (device->IsValidationEnabled()) {
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DAWN_TRY(ValidateModule(&module));
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}
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// Keep the Tint module around. The Metal backend will use it for vertex
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// pulling since we can't go WGSL->point size transform->spirv->Tint.
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// Tint's spirv reader doesn't understand point size. crbug.com/tint/412.
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auto tintModule = std::make_unique<tint::ast::Module>(module.Clone());
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std::vector<uint32_t> spirv;
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DAWN_TRY_ASSIGN(spirv, ModuleToSPIRV(std::move(module)));
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DAWN_TRY(ValidateSpirv(spirv.data(), spirv.size()));
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parseResult.tintModule = std::move(tintModule);
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parseResult.spirv = std::move(spirv);
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}
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break;
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@ -1026,6 +1042,7 @@ namespace dawn_native {
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tint::transform::Manager transformManager;
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transformManager.append(
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MakeVertexPullingTransform(vertexState, entryPoint, pullingBufferBindingSet));
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transformManager.append(std::make_unique<tint::transform::EmitVertexPointSize>());
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if (GetDevice()->IsRobustnessEnabled()) {
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// TODO(enga): Run the Tint BoundArrayAccessors transform instead of the SPIRV Tools
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// one, but it appears to crash after running VertexPulling.
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@ -123,7 +123,7 @@ namespace dawn_native { namespace metal {
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std::vector<uint32_t> pullingSpirv;
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if (GetDevice()->IsToggleEnabled(Toggle::MetalEnableVertexPulling) &&
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stage == SingleShaderStage::Vertex) {
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if (GetDevice()->IsToggleEnabled(Toggle::UseTintGenerator)) {
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if (mTintModule) {
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DAWN_TRY_ASSIGN(pullingSpirv,
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GeneratePullingSpirv(mTintModule.get(),
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*renderPipeline->GetVertexStateDescriptor(),
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@ -89,6 +89,7 @@ namespace dawn_native { namespace opengl {
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tint::transform::Manager transformManager;
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transformManager.append(std::make_unique<tint::transform::BoundArrayAccessors>());
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transformManager.append(std::make_unique<tint::transform::EmitVertexPointSize>());
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DAWN_TRY_ASSIGN(module, RunTransforms(&transformManager, &module));
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@ -60,6 +60,7 @@ namespace dawn_native { namespace vulkan {
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tint::transform::Manager transformManager;
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transformManager.append(std::make_unique<tint::transform::BoundArrayAccessors>());
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transformManager.append(std::make_unique<tint::transform::EmitVertexPointSize>());
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DAWN_TRY_ASSIGN(module, RunTransforms(&transformManager, &module));
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