wgsl: Migrate from ignore() to phony-assignment

The rules have been relaxed about function values always needing to be
consumed, so a bunch of these phony-assignments can be replaced with the
RHS, but this will be done as a follow-up.

Bug: tint:1213
Change-Id: Ie7c4280f87b4ad7e5a429994b0b88ac22c2f3a9f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67300
Commit-Queue: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Ben Clayton
2021-10-25 15:14:23 +00:00
committed by Dawn LUCI CQ
parent e0b5664f98
commit 5c4ce7bd9b
9 changed files with 64 additions and 64 deletions

View File

@@ -2072,12 +2072,12 @@ TEST_F(BindGroupLayoutCompatibilityTest, TextureViewDimension) {
constexpr char kTexture2DShaderFS[] = R"(
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})";
constexpr char kTexture2DShaderCS[] = R"(
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[stage(compute), workgroup_size(1)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})";
// Render: Test that 2D texture with 2D view dimension works
@@ -2111,12 +2111,12 @@ TEST_F(BindGroupLayoutCompatibilityTest, TextureViewDimension) {
constexpr char kTexture2DArrayShaderFS[] = R"(
[[group(0), binding(0)]] var myTexture : texture_2d_array<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})";
constexpr char kTexture2DArrayShaderCS[] = R"(
[[group(0), binding(0)]] var myTexture : texture_2d_array<f32>;
[[stage(compute), workgroup_size(1)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})";
// Render: Test that 2D texture array with 2D array view dimension works
@@ -2158,7 +2158,7 @@ TEST_F(BindGroupLayoutCompatibilityTest, ExternalTextureBindGroupLayoutCompatibi
CreateFSRenderPipeline(R"(
[[group(0), binding(0)]] var myExternalTexture: texture_external;
[[stage(fragment)]] fn main() {
ignore(myExternalTexture);
_ = myExternalTexture;
})",
{bgl});
@@ -2166,7 +2166,7 @@ TEST_F(BindGroupLayoutCompatibilityTest, ExternalTextureBindGroupLayoutCompatibi
ASSERT_DEVICE_ERROR(CreateFSRenderPipeline(R"(
[[group(0), binding(0)]] var myTexture: texture_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(myTexture);
_ = myTexture;
})",
{bgl}));
}
@@ -2397,7 +2397,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
CreateFragmentPipeline(&bindGroupLayout, R"(
[[group(0), binding(0)]] var mySampler: sampler;
[[stage(fragment)]] fn main() {
ignore(mySampler);
_ = mySampler;
})");
}
@@ -2409,7 +2409,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
CreateFragmentPipeline(&bindGroupLayout, R"(
[[group(0), binding(0)]] var mySampler: sampler;
[[stage(fragment)]] fn main() {
ignore(mySampler);
_ = mySampler;
})");
}
@@ -2421,7 +2421,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
CreateFragmentPipeline(&bindGroupLayout, R"(
[[group(0), binding(0)]] var mySampler: sampler_comparison;
[[stage(fragment)]] fn main() {
ignore(mySampler);
_ = mySampler;
})");
}
@@ -2433,7 +2433,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
ASSERT_DEVICE_ERROR(CreateFragmentPipeline(&bindGroupLayout, R"(
[[group(0), binding(0)]] var mySampler: sampler_comparison;
[[stage(fragment)]] fn main() {
ignore(mySampler);
_ = mySampler;
})"));
}
@@ -2445,7 +2445,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
ASSERT_DEVICE_ERROR(CreateFragmentPipeline(&bindGroupLayout, R"(
[[group(0), binding(0)]] var mySampler: sampler_comparison;
[[stage(fragment)]] fn main() {
ignore(mySampler);
_ = mySampler;
})"));
}
@@ -2457,7 +2457,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
ASSERT_DEVICE_ERROR(CreateFragmentPipeline(&bindGroupLayout, R"(
[[group(0), binding(0)]] var mySampler: sampler;
[[stage(fragment)]] fn main() {
ignore(mySampler);
_ = mySampler;
})"));
}
@@ -2471,7 +2471,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
[[group(0), binding(0)]] var mySampler: sampler;
[[group(0), binding(1)]] var myTexture: texture_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0)));
_ = textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0));
})");
}
@@ -2485,7 +2485,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
[[group(0), binding(0)]] var mySampler: sampler;
[[group(0), binding(1)]] var myTexture: texture_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0)));
_ = textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0));
})");
}
@@ -2499,7 +2499,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
[[group(0), binding(0)]] var mySampler: sampler;
[[group(0), binding(1)]] var myTexture: texture_depth_2d;
[[stage(fragment)]] fn main() {
ignore(textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0)));
_ = textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0));
})");
}
@@ -2513,7 +2513,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
[[group(0), binding(0)]] var mySampler: sampler;
[[group(0), binding(1)]] var myTexture: texture_depth_2d;
[[stage(fragment)]] fn main() {
ignore(textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0)));
_ = textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0));
})");
}
@@ -2527,7 +2527,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
[[group(0), binding(0)]] var mySampler: sampler_comparison;
[[group(0), binding(1)]] var myTexture: texture_depth_2d;
[[stage(fragment)]] fn main() {
ignore(textureSampleCompare(myTexture, mySampler, vec2<f32>(0.0, 0.0), 0.0));
_ = textureSampleCompare(myTexture, mySampler, vec2<f32>(0.0, 0.0), 0.0);
})");
}
@@ -2541,7 +2541,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
[[group(0), binding(0)]] var mySampler: sampler;
[[group(0), binding(1)]] var myTexture: texture_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0)));
_ = textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0));
})"));
}
@@ -2555,7 +2555,7 @@ TEST_F(SamplerTypeBindingTest, ShaderAndBGLMatches) {
[[group(0), binding(0)]] var mySampler: sampler;
[[group(0), binding(1)]] var myTexture: texture_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0)));
_ = textureSample(myTexture, mySampler, vec2<f32>(0.0, 0.0));
})");
}
}

View File

@@ -181,8 +181,8 @@ TEST_F(GetBindGroupLayoutTests, DefaultTextureSampleType) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[group(0), binding(1)]] var mySampler : sampler;
[[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> {
ignore(myTexture);
ignore(mySampler);
_ = myTexture;
_ = mySampler;
return vec4<f32>();
})");
@@ -190,8 +190,8 @@ TEST_F(GetBindGroupLayoutTests, DefaultTextureSampleType) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[group(0), binding(1)]] var mySampler : sampler;
[[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> {
ignore(textureLoad(myTexture, vec2<i32>(), 0));
ignore(mySampler);
_ = textureLoad(myTexture, vec2<i32>(), 0);
_ = mySampler;
return vec4<f32>();
})");
@@ -199,7 +199,7 @@ TEST_F(GetBindGroupLayoutTests, DefaultTextureSampleType) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[group(0), binding(1)]] var mySampler : sampler;
[[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> {
ignore(textureSampleLevel(myTexture, mySampler, vec2<f32>(), 0.0));
_ = textureSampleLevel(myTexture, mySampler, vec2<f32>(), 0.0);
return vec4<f32>();
})");
@@ -207,23 +207,23 @@ TEST_F(GetBindGroupLayoutTests, DefaultTextureSampleType) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[group(0), binding(1)]] var mySampler : sampler;
[[stage(fragment)]] fn main() {
ignore(myTexture);
ignore(mySampler);
_ = myTexture;
_ = mySampler;
})");
wgpu::ShaderModule textureLoadFragmentModule = utils::CreateShaderModule(device, R"(
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[group(0), binding(1)]] var mySampler : sampler;
[[stage(fragment)]] fn main() {
ignore(textureLoad(myTexture, vec2<i32>(), 0));
ignore(mySampler);
_ = textureLoad(myTexture, vec2<i32>(), 0);
_ = mySampler;
})");
wgpu::ShaderModule textureSampleFragmentModule = utils::CreateShaderModule(device, R"(
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[group(0), binding(1)]] var mySampler : sampler;
[[stage(fragment)]] fn main() {
ignore(textureSample(myTexture, mySampler, vec2<f32>()));
_ = textureSample(myTexture, mySampler, vec2<f32>());
})");
auto BGLFromModules = [this](wgpu::ShaderModule vertexModule,
@@ -394,7 +394,7 @@ TEST_F(GetBindGroupLayoutTests, BindingType) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -406,7 +406,7 @@ TEST_F(GetBindGroupLayoutTests, BindingType) {
[[group(0), binding(0)]] var myTexture : texture_multisampled_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -419,7 +419,7 @@ TEST_F(GetBindGroupLayoutTests, BindingType) {
[[group(0), binding(0)]] var mySampler: sampler;
[[stage(fragment)]] fn main() {
ignore(mySampler);
_ = mySampler;
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -447,7 +447,7 @@ TEST_F(GetBindGroupLayoutTests, ExternalTextureBindingType) {
[[group(0), binding(0)]] var myExternalTexture: texture_external;
[[stage(fragment)]] fn main() {
ignore(myExternalTexture);
_ = myExternalTexture;
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -475,7 +475,7 @@ TEST_F(GetBindGroupLayoutTests, ViewDimension) {
[[group(0), binding(0)]] var myTexture : texture_1d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -487,7 +487,7 @@ TEST_F(GetBindGroupLayoutTests, ViewDimension) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -499,7 +499,7 @@ TEST_F(GetBindGroupLayoutTests, ViewDimension) {
[[group(0), binding(0)]] var myTexture : texture_2d_array<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -511,7 +511,7 @@ TEST_F(GetBindGroupLayoutTests, ViewDimension) {
[[group(0), binding(0)]] var myTexture : texture_3d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -523,7 +523,7 @@ TEST_F(GetBindGroupLayoutTests, ViewDimension) {
[[group(0), binding(0)]] var myTexture : texture_cube<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -535,7 +535,7 @@ TEST_F(GetBindGroupLayoutTests, ViewDimension) {
[[group(0), binding(0)]] var myTexture : texture_cube_array<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -563,7 +563,7 @@ TEST_F(GetBindGroupLayoutTests, TextureComponentType) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -575,7 +575,7 @@ TEST_F(GetBindGroupLayoutTests, TextureComponentType) {
[[group(0), binding(0)]] var myTexture : texture_2d<i32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -587,7 +587,7 @@ TEST_F(GetBindGroupLayoutTests, TextureComponentType) {
[[group(0), binding(0)]] var myTexture : texture_2d<u32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
EXPECT_TRUE(dawn_native::BindGroupLayoutBindingsEqualForTesting(
device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get()));
@@ -802,7 +802,7 @@ TEST_F(GetBindGroupLayoutTests, StageAggregation) {
wgpu::ShaderModule vsModuleSampler = utils::CreateShaderModule(device, R"(
[[group(0), binding(0)]] var mySampler: sampler;
[[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> {
ignore(mySampler);
_ = mySampler;
return vec4<f32>();
})");
@@ -813,7 +813,7 @@ TEST_F(GetBindGroupLayoutTests, StageAggregation) {
wgpu::ShaderModule fsModuleSampler = utils::CreateShaderModule(device, R"(
[[group(0), binding(0)]] var mySampler: sampler;
[[stage(fragment)]] fn main() {
ignore(mySampler);
_ = mySampler;
})");
// Create BGLs with minBufferBindingSize 4 and 64.
@@ -900,7 +900,7 @@ TEST_F(GetBindGroupLayoutTests, ConflictingBindingTextureMultisampling) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
return vec4<f32>();
})");
@@ -908,7 +908,7 @@ TEST_F(GetBindGroupLayoutTests, ConflictingBindingTextureMultisampling) {
[[group(0), binding(0)]] var myTexture : texture_multisampled_2d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
utils::ComboRenderPipelineDescriptor descriptor;
@@ -925,7 +925,7 @@ TEST_F(GetBindGroupLayoutTests, ConflictingBindingViewDimension) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
return vec4<f32>();
})");
@@ -933,7 +933,7 @@ TEST_F(GetBindGroupLayoutTests, ConflictingBindingViewDimension) {
[[group(0), binding(0)]] var myTexture : texture_3d<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
utils::ComboRenderPipelineDescriptor descriptor;
@@ -950,7 +950,7 @@ TEST_F(GetBindGroupLayoutTests, ConflictingBindingTextureComponentType) {
[[group(0), binding(0)]] var myTexture : texture_2d<f32>;
[[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
return vec4<f32>();
})");
@@ -958,7 +958,7 @@ TEST_F(GetBindGroupLayoutTests, ConflictingBindingTextureComponentType) {
[[group(0), binding(0)]] var myTexture : texture_2d<i32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})");
utils::ComboRenderPipelineDescriptor descriptor;

View File

@@ -639,7 +639,7 @@ TEST_F(RenderPipelineValidationTest, TextureComponentTypeCompatibility) {
<< kScalarTypes[i] << R"(>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})";
descriptor.cFragment.module = utils::CreateShaderModule(device, stream.str().c_str());
descriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None;
@@ -688,7 +688,7 @@ TEST_F(RenderPipelineValidationTest, TextureViewDimensionCompatibility) {
[[group(0), binding(0)]] var myTexture : )"
<< kTextureKeywords[i] << R"(<f32>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(myTexture));
_ = textureDimensions(myTexture);
})";
descriptor.cFragment.module = utils::CreateShaderModule(device, stream.str().c_str());
descriptor.cTargets[0].writeMask = wgpu::ColorWriteMask::None;

View File

@@ -481,11 +481,11 @@ TEST_F(ShaderModuleValidationTest, ComputeWorkgroupStorageSizeLimits) {
std::ostringstream body;
if (vec4_count > 0) {
ss << "var<workgroup> vec4_data: array<vec4<f32>, " << vec4_count << ">;";
body << "ignore(vec4_data);";
body << "_ = vec4_data;";
}
if (mat4_count > 0) {
ss << "var<workgroup> mat4_data: array<mat4x4<f32>, " << mat4_count << ">;";
body << "ignore(mat4_data);";
body << "_ = mat4_data;";
}
ss << "[[stage(compute), workgroup_size(1)]] fn main() { " << body.str() << " }";
utils::CreateShaderModule(device, ss.str().c_str());
@@ -519,4 +519,4 @@ TEST_F(ShaderModuleValidationTest, OverridableConstantsNumericIDConflicts) {
buf.data[0] = c0;
buf.data[1] = c1;
})"));
}
}

View File

@@ -83,7 +83,7 @@ class StorageTextureValidationTests : public ValidationTest {
<< imageFormatQualifier << ", " << access
<< ">;\n"
"[[stage(compute), workgroup_size(1)]] fn main() {\n"
" ignore(textureDimensions(image0));\n"
" _ = textureDimensions(image0);\n"
"}\n";
return ostream.str();
@@ -176,7 +176,7 @@ TEST_F(StorageTextureValidationTests, ReadWriteStorageTexture) {
ASSERT_DEVICE_ERROR(utils::CreateShaderModule(device, R"(
[[group(0), binding(0)]] var image0 : texture_storage_2d<rgba8unorm, read_write>;
[[stage(vertex)]] fn main() {
ignore(textureDimensions(image0));
_ = textureDimensions(image0);
})"));
}
@@ -185,7 +185,7 @@ TEST_F(StorageTextureValidationTests, ReadWriteStorageTexture) {
ASSERT_DEVICE_ERROR(utils::CreateShaderModule(device, R"(
[[group(0), binding(0)]] var image0 : texture_storage_2d<rgba8unorm, read_write>;
[[stage(fragment)]] fn main() {
ignore(textureDimensions(image0));
_ = textureDimensions(image0);
})"));
}
@@ -194,7 +194,7 @@ TEST_F(StorageTextureValidationTests, ReadWriteStorageTexture) {
ASSERT_DEVICE_ERROR(utils::CreateShaderModule(device, R"(
[[group(0), binding(0)]] var image0 : texture_storage_2d<rgba8unorm, read_write>;
[[stage(compute), workgroup_size(1)]] fn main() {
ignore(textureDimensions(image0));
_ = textureDimensions(image0);
})"));
}
}