Fixup shadow variable.

This CL fixes up a shadow variable which causes compilation issues
on OSX.

Change-Id: I750423630cc2882d176c5ef304e1e0b4bef133a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108040
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
This commit is contained in:
dan sinclair 2022-11-01 11:40:08 +00:00 committed by Dawn LUCI CQ
parent 508df1a6b3
commit 5c5f47afbf
1 changed files with 3 additions and 3 deletions

View File

@ -1081,9 +1081,9 @@ int main(int argc, const char** argv) {
// Set of all the group-0 bindings in use. // Set of all the group-0 bindings in use.
std::unordered_set<uint32_t> group0_bindings_in_use; std::unordered_set<uint32_t> group0_bindings_in_use;
auto allocate_binding = [&] { auto allocate_binding = [&] {
for (uint32_t i = 0;; i++) { for (uint32_t idx = 0;; idx++) {
auto binding = tint::transform::BindingPoint{0u, i}; auto binding = tint::transform::BindingPoint{0u, idx};
if (group0_bindings_in_use.emplace(i).second) { if (group0_bindings_in_use.emplace(idx).second) {
return binding; return binding;
} }
} }