Query API: ResolveQuerySet

Add ResovleQuerySet on CommandEncoder and its validation tests.

Bug: dawn:434
Change-Id: Ibba166dd11e15430cd5f6647676a47ce67481844
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24303
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This commit is contained in:
Hao Li
2020-07-17 09:02:46 +00:00
committed by Commit Bot service account
parent 77eb64eb8c
commit 5c89c8dc70
10 changed files with 274 additions and 1 deletions

View File

@@ -314,3 +314,149 @@ TEST_F(TimestampQueryValidationTest, WriteTimestampOnRenderPassEncoder) {
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
}
}
class ResolveQuerySetValidationTest : public QuerySetValidationTest {
protected:
wgpu::Buffer CreateBuffer(wgpu::Device cDevice, uint64_t size, wgpu::BufferUsage usage) {
wgpu::BufferDescriptor descriptor;
descriptor.size = size;
descriptor.usage = usage;
return cDevice.CreateBuffer(&descriptor);
}
};
// Test resolve query set with invalid query set, first query and query count
TEST_F(ResolveQuerySetValidationTest, ResolveInvalidQuerySetAndIndexCount) {
constexpr uint32_t kQueryCount = 4;
wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, kQueryCount);
wgpu::Buffer destination =
CreateBuffer(device, kQueryCount * sizeof(uint64_t), wgpu::BufferUsage::QueryResolve);
// Success
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
wgpu::CommandBuffer commands = encoder.Finish();
wgpu::Queue queue = device.GetDefaultQueue();
queue.Submit(1, &commands);
}
// Fail to resolve query set from another device
{
wgpu::CommandEncoder encoder = deviceWithTimestamp.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
// Fail to resolve query set if first query out of range
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, kQueryCount, 0, destination, 0);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
// Fail to resolve query set if the sum of first query and query count is larger than queries
// number in the query set
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 1, kQueryCount, destination, 0);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
// Fail to resolve a destroyed query set
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
wgpu::CommandBuffer commands = encoder.Finish();
wgpu::Queue queue = device.GetDefaultQueue();
querySet.Destroy();
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
}
}
// Test resolve query set with invalid query set, first query and query count
TEST_F(ResolveQuerySetValidationTest, ResolveToInvalidBufferAndOffset) {
constexpr uint32_t kQueryCount = 4;
constexpr uint64_t kBufferSize = kQueryCount * sizeof(uint64_t);
wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, kQueryCount);
wgpu::Buffer destination = CreateBuffer(device, kBufferSize, wgpu::BufferUsage::QueryResolve);
// Success
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 1, kQueryCount - 1, destination, 8);
wgpu::CommandBuffer commands = encoder.Finish();
wgpu::Queue queue = device.GetDefaultQueue();
queue.Submit(1, &commands);
}
// Fail to resolve query set to a buffer created from another device
{
wgpu::Buffer bufferOnTimestamp =
CreateBuffer(deviceWithTimestamp, kBufferSize, wgpu::BufferUsage::QueryResolve);
wgpu::CommandEncoder encoder = deviceWithTimestamp.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, kQueryCount, bufferOnTimestamp, 0);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
// Fail to resolve query set to a buffer if offset is not a multiple of 8 bytes
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 4);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
// Fail to resolve query set to a buffer if the data size overflow the buffer
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 8);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
// Fail to resolve query set to a buffer if the offset is past the end of the buffer
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, 1, destination, kBufferSize);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
// Fail to resolve query set to a buffer does not have the usage of QueryResolve
{
wgpu::Buffer dstBuffer = CreateBuffer(device, kBufferSize, wgpu::BufferUsage::CopyDst);
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, kQueryCount, dstBuffer, 0);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
// Fail to resolve query set to a destroyed buffer.
{
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
wgpu::CommandBuffer commands = encoder.Finish();
wgpu::Queue queue = device.GetDefaultQueue();
destination.Destroy();
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
}
}
// Check that in 32bit mode the computation of queryCount * sizeof(uint64_t) doesn't overflow (which
// would skip validation).
TEST_F(ResolveQuerySetValidationTest, BufferOverflowOn32Bits) {
// If compiling for 32-bits mode, the data size calculated by queryCount * sizeof(uint64_t)
// is 8, which is less than the buffer size.
constexpr uint32_t kQueryCount = std::numeric_limits<uint32_t>::max() / sizeof(uint64_t) + 2;
wgpu::QuerySet querySet = CreateQuerySet(device, wgpu::QueryType::Occlusion, kQueryCount);
wgpu::Buffer destination = CreateBuffer(device, 1024, wgpu::BufferUsage::QueryResolve);
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
ASSERT_DEVICE_ERROR(encoder.Finish());
}