Fix crash when creating texture view on textures from Metal swap chain

For the textures got from Metal swap chain, their "framebufferOnly" may
be true, which means they can only be used as attachments in a render
pass, and they are not allowed to be used in MTLRenderCommandEncoder,
MTLBlitCommandEncoder or MTLComputeCommandEncoder. So currently Dawn
examples all crash when METAL_DEVICE_WRAPPER_TYPE = 1 is set into
environmental variables.

This patch adds checks on the situations that we do not need to create
a Metal texture view:
1. We create Metal texture only when the usage of the texture includes
   Sampled or Storage.
2. We won't create Metal texture view if the view uses the same format
   as the original texture, the whole mipmap levels and array slices.
3. We use the original MTLTexture and set the slice and level in
   MTLRenderPassDescriptor.

Furthermore, with this patch, "setFramebufferOnly" is set to true only
when the usage passed to configure is a subset of (OutputAttachment |
Present).

BUG=dawn:69

Change-Id: Ie2670f383c16eafa3b1c6f99126922e940721174
Reviewed-on: https://dawn-review.googlesource.com/c/3400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Jiawei Shao 2018-12-29 10:47:28 +00:00 committed by Commit Bot service account
parent 92700bfccd
commit 5dee56f39c
3 changed files with 63 additions and 18 deletions

View File

@ -64,7 +64,10 @@ namespace dawn_native { namespace metal {
} }
descriptor.colorAttachments[i].texture = descriptor.colorAttachments[i].texture =
ToBackend(attachmentInfo.view)->GetMTLTexture(); ToBackend(attachmentInfo.view->GetTexture())->GetMTLTexture();
descriptor.colorAttachments[i].level = attachmentInfo.view->GetBaseMipLevel();
descriptor.colorAttachments[i].slice = attachmentInfo.view->GetBaseArrayLayer();
descriptor.colorAttachments[i].storeAction = MTLStoreActionStore; descriptor.colorAttachments[i].storeAction = MTLStoreActionStore;
} }

View File

@ -17,7 +17,6 @@
#include "dawn_native/metal/DeviceMTL.h" #include "dawn_native/metal/DeviceMTL.h"
namespace dawn_native { namespace metal { namespace dawn_native { namespace metal {
MTLPixelFormat MetalPixelFormat(dawn::TextureFormat format) { MTLPixelFormat MetalPixelFormat(dawn::TextureFormat format) {
switch (format) { switch (format) {
case dawn::TextureFormat::R8G8B8A8Unorm: case dawn::TextureFormat::R8G8B8A8Unorm:
@ -40,6 +39,12 @@ namespace dawn_native { namespace metal {
} }
namespace { namespace {
bool UsageNeedsTextureView(dawn::TextureUsageBit usage) {
constexpr dawn::TextureUsageBit kUsageNeedsTextureView =
dawn::TextureUsageBit::Storage | dawn::TextureUsageBit::Sampled;
return usage & kUsageNeedsTextureView;
}
MTLTextureUsage MetalTextureUsage(dawn::TextureUsageBit usage) { MTLTextureUsage MetalTextureUsage(dawn::TextureUsageBit usage) {
MTLTextureUsage result = MTLTextureUsageUnknown; // This is 0 MTLTextureUsage result = MTLTextureUsageUnknown; // This is 0
@ -55,9 +60,9 @@ namespace dawn_native { namespace metal {
result |= MTLTextureUsageRenderTarget; result |= MTLTextureUsageRenderTarget;
} }
// TODO(jiawei.shao@intel.com): investigate if we should skip setting this flag when the if (UsageNeedsTextureView(usage)) {
// texture is only used as a render target.
result |= MTLTextureUsagePixelFormatView; result |= MTLTextureUsagePixelFormatView;
}
return result; return result;
} }
@ -85,6 +90,31 @@ namespace dawn_native { namespace metal {
return MTLTextureType2D; return MTLTextureType2D;
} }
} }
bool RequiresCreatingNewTextureView(const TextureBase* texture,
const TextureViewDescriptor* textureViewDescriptor) {
if (texture->GetFormat() != textureViewDescriptor->format) {
return true;
}
if (texture->GetArrayLayers() != textureViewDescriptor->layerCount) {
return true;
}
if (texture->GetNumMipLevels() != textureViewDescriptor->levelCount) {
return true;
}
switch (textureViewDescriptor->dimension) {
case dawn::TextureViewDimension::Cube:
case dawn::TextureViewDimension::CubeArray:
return true;
default:
break;
}
return false;
}
} }
Texture::Texture(Device* device, const TextureDescriptor* descriptor) Texture::Texture(Device* device, const TextureDescriptor* descriptor)
@ -121,27 +151,33 @@ namespace dawn_native { namespace metal {
return mMtlTexture; return mMtlTexture;
} }
// TODO(jiawei.shao@intel.com): use the original texture directly when the descriptor covers the
// whole texture in the same format (for example, when CreateDefaultTextureView() is called).
TextureView::TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor) TextureView::TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor)
: TextureViewBase(texture, descriptor) { : TextureViewBase(texture, descriptor) {
id<MTLTexture> mtlTexture = ToBackend(texture)->GetMTLTexture();
if (!UsageNeedsTextureView(texture->GetUsage())) {
mMtlTextureView = nil;
} else if (!RequiresCreatingNewTextureView(texture, descriptor)) {
mMtlTextureView = [mtlTexture retain];
} else {
MTLPixelFormat format = MetalPixelFormat(descriptor->format); MTLPixelFormat format = MetalPixelFormat(descriptor->format);
MTLTextureType textureViewType = MetalTextureViewType(descriptor->dimension); MTLTextureType textureViewType = MetalTextureViewType(descriptor->dimension);
auto mipLevelRange = NSMakeRange(descriptor->baseMipLevel, descriptor->levelCount); auto mipLevelRange = NSMakeRange(descriptor->baseMipLevel, descriptor->levelCount);
auto arrayLayerRange = NSMakeRange(descriptor->baseArrayLayer, descriptor->layerCount); auto arrayLayerRange = NSMakeRange(descriptor->baseArrayLayer, descriptor->layerCount);
id<MTLTexture> mtlTexture = ToBackend(texture)->GetMTLTexture();
mMtlTextureView = [mtlTexture newTextureViewWithPixelFormat:format mMtlTextureView = [mtlTexture newTextureViewWithPixelFormat:format
textureType:textureViewType textureType:textureViewType
levels:mipLevelRange levels:mipLevelRange
slices:arrayLayerRange]; slices:arrayLayerRange];
} }
}
TextureView::~TextureView() { TextureView::~TextureView() {
[mMtlTextureView release]; [mMtlTextureView release];
} }
id<MTLTexture> TextureView::GetMTLTexture() { id<MTLTexture> TextureView::GetMTLTexture() {
ASSERT(mMtlTextureView != nil);
return mMtlTextureView; return mMtlTextureView;
} }
}} // namespace dawn_native::metal }} // namespace dawn_native::metal

View File

@ -41,7 +41,7 @@ namespace utils {
} }
dawnSwapChainError Configure(dawnTextureFormat format, dawnSwapChainError Configure(dawnTextureFormat format,
dawnTextureUsageBit, dawnTextureUsageBit usage,
uint32_t width, uint32_t width,
uint32_t height) { uint32_t height) {
if (format != DAWN_TEXTURE_FORMAT_B8_G8_R8_A8_UNORM) { if (format != DAWN_TEXTURE_FORMAT_B8_G8_R8_A8_UNORM) {
@ -60,9 +60,15 @@ namespace utils {
mLayer = [CAMetalLayer layer]; mLayer = [CAMetalLayer layer];
[mLayer setDevice:mMtlDevice]; [mLayer setDevice:mMtlDevice];
[mLayer setPixelFormat:MTLPixelFormatBGRA8Unorm]; [mLayer setPixelFormat:MTLPixelFormatBGRA8Unorm];
[mLayer setFramebufferOnly:YES];
[mLayer setDrawableSize:size]; [mLayer setDrawableSize:size];
constexpr uint32_t kFramebufferOnlyTextureUsages =
DAWN_TEXTURE_USAGE_BIT_OUTPUT_ATTACHMENT | DAWN_TEXTURE_USAGE_BIT_PRESENT;
bool hasOnlyFramebufferUsages = !(usage & (~kFramebufferOnlyTextureUsages));
if (hasOnlyFramebufferUsages) {
[mLayer setFramebufferOnly:YES];
}
[contentView setLayer:mLayer]; [contentView setLayer:mLayer];
return DAWN_SWAP_CHAIN_NO_ERROR; return DAWN_SWAP_CHAIN_NO_ERROR;