Make the SwapChain interface match webgpu.h

This changes the methods of Dawn's SwapChain to match webgpu.h, namely
Present() now doesn't take arguments, and GetNextTexture() is replaced
with GetCurrentTextureView().

BUG=dawn:269

Change-Id: Ia0debefb170caf799c3310b1dad5535c4c5f59ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13441
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez
2019-11-12 18:30:11 +00:00
committed by Commit Bot service account
parent 700cfe7664
commit 604072bc2e
8 changed files with 53 additions and 47 deletions

View File

@@ -261,7 +261,7 @@ void initSim() {
}
}
wgpu::CommandBuffer createCommandBuffer(const wgpu::Texture backbuffer, size_t i) {
wgpu::CommandBuffer createCommandBuffer(const wgpu::TextureView backbufferView, size_t i) {
auto& bufferDst = particleBuffers[(i + 1) % 2];
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
@@ -274,7 +274,7 @@ wgpu::CommandBuffer createCommandBuffer(const wgpu::Texture backbuffer, size_t i
}
{
utils::ComboRenderPassDescriptor renderPass({backbuffer.CreateView()}, depthStencilView);
utils::ComboRenderPassDescriptor renderPass({backbufferView}, depthStencilView);
wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass);
pass.SetPipeline(renderPipeline);
pass.SetVertexBuffer(0, bufferDst);
@@ -300,11 +300,11 @@ void init() {
}
void frame() {
wgpu::Texture backbuffer = swapchain.GetNextTexture();
wgpu::TextureView backbufferView = swapchain.GetCurrentTextureView();
wgpu::CommandBuffer commandBuffer = createCommandBuffer(backbuffer, pingpong);
wgpu::CommandBuffer commandBuffer = createCommandBuffer(backbufferView, pingpong);
queue.Submit(1, &commandBuffer);
swapchain.Present(backbuffer);
swapchain.Present();
DoFlush();
pingpong = (pingpong + 1) % 2;