Make the SwapChain interface match webgpu.h

This changes the methods of Dawn's SwapChain to match webgpu.h, namely
Present() now doesn't take arguments, and GetNextTexture() is replaced
with GetCurrentTextureView().

BUG=dawn:269

Change-Id: Ia0debefb170caf799c3310b1dad5535c4c5f59ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13441
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez
2019-11-12 18:30:11 +00:00
committed by Commit Bot service account
parent 700cfe7664
commit 604072bc2e
8 changed files with 53 additions and 47 deletions

View File

@@ -153,8 +153,8 @@ void frame() {
s.b += 0.02f;
if (s.b >= 1.0f) {s.b = 0.0f;}
wgpu::Texture backbuffer = swapchain.GetNextTexture();
utils::ComboRenderPassDescriptor renderPass({backbuffer.CreateView()}, depthStencilView);
wgpu::TextureView backbufferView = swapchain.GetCurrentTextureView();
utils::ComboRenderPassDescriptor renderPass({backbufferView}, depthStencilView);
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
{
@@ -169,7 +169,7 @@ void frame() {
wgpu::CommandBuffer commands = encoder.Finish();
queue.Submit(1, &commands);
swapchain.Present(backbuffer);
swapchain.Present();
DoFlush();
}