Make CompilationInfo extensible.
This adds overloads for WireCmd [De]serialization that don't take the object id provider/resolvers and produce a fatal error as soon as an object is encountered. Bug: dawn:1186 Change-Id: I13e796a5d8f59c26279b9079d4496390506c739a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68941 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com>
This commit is contained in:
parent
0931cf730e
commit
61c853276f
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@ -594,8 +594,7 @@
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},
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"compilation info": {
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"category": "structure",
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"extensible": false,
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"_TODO": "should be extensible, but need to make that work in wire: https://github.com/webgpu-native/webgpu-headers/issues/82",
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"extensible": "in",
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"members": [
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{"name": "message count", "type": "uint32_t"},
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{"name": "messages", "type": "compilation message", "annotation": "const*", "length": "message count"}
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@ -603,7 +602,6 @@
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},
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"compilation info callback": {
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"category": "callback",
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"tags": ["dawn"],
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"args": [
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{"name": "status", "type": "compilation info request status"},
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{"name": "compilation info", "type": "compilation info", "annotation": "const*"},
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@ -612,7 +610,6 @@
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},
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"compilation info request status": {
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"category": "enum",
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"tags": ["dawn"],
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"values": [
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{"value": 0, "name": "success"},
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{"value": 1, "name": "error"},
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@ -622,8 +619,7 @@
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},
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"compilation message": {
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"category": "structure",
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"extensible": false,
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"_TODO": "should be extensible, but need to make that work in wire: https://github.com/webgpu-native/webgpu-headers/issues/82",
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"extensible": "in",
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"members": [
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{"name": "message", "type": "char", "annotation": "const*", "length": "strlen", "optional": true},
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{"name": "type", "type": "compilation message type"},
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@ -1942,7 +1938,6 @@
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"methods": [
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{
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"name": "get compilation info",
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"tags": ["dawn"],
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"args": [
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{"name": "callback", "type": "compilation info callback"},
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{"name": "userdata", "type": "void", "annotation": "*"}
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@ -416,37 +416,63 @@
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return size;
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}
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WireResult {{Cmd}}::Serialize(size_t commandSize, SerializeBuffer* buffer
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{%- if command.may_have_dawn_object -%}
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, const ObjectIdProvider& provider
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{%- endif -%}
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) const {
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{{Name}}Transfer* transfer;
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WIRE_TRY(buffer->Next(&transfer));
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transfer->commandSize = commandSize;
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{% if command.may_have_dawn_object %}
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WireResult {{Cmd}}::Serialize(
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size_t commandSize,
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SerializeBuffer* buffer,
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const ObjectIdProvider& provider
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) const {
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{{Name}}Transfer* transfer;
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WIRE_TRY(buffer->Next(&transfer));
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transfer->commandSize = commandSize;
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return ({{Name}}Serialize(*this, transfer, buffer, provider));
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}
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WireResult {{Cmd}}::Serialize(size_t commandSize, SerializeBuffer* buffer) const {
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ErrorObjectIdProvider provider;
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return Serialize(commandSize, buffer, provider);
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}
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WIRE_TRY({{Name}}Serialize(*this, transfer, buffer
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{%- if command.may_have_dawn_object -%}
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, provider
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{%- endif -%}
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));
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return WireResult::Success;
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}
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WireResult {{Cmd}}::Deserialize(
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DeserializeBuffer* deserializeBuffer,
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DeserializeAllocator* allocator,
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const ObjectIdResolver& resolver
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) {
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const volatile {{Name}}Transfer* transfer;
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WIRE_TRY(deserializeBuffer->Read(&transfer));
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return {{Name}}Deserialize(this, transfer, deserializeBuffer, allocator, resolver);
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}
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WireResult {{Cmd}}::Deserialize(DeserializeBuffer* deserializeBuffer, DeserializeAllocator* allocator) {
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ErrorObjectIdResolver resolver;
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return Deserialize(deserializeBuffer, allocator, resolver);
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}
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{% else %}
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WireResult {{Cmd}}::Serialize(size_t commandSize, SerializeBuffer* buffer) const {
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{{Name}}Transfer* transfer;
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WIRE_TRY(buffer->Next(&transfer));
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transfer->commandSize = commandSize;
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return ({{Name}}Serialize(*this, transfer, buffer));
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}
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WireResult {{Cmd}}::Serialize(
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size_t commandSize,
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SerializeBuffer* buffer,
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const ObjectIdProvider&
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) const {
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return Serialize(commandSize, buffer);
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}
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WireResult {{Cmd}}::Deserialize(DeserializeBuffer* deserializeBuffer, DeserializeAllocator* allocator
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{%- if command.may_have_dawn_object -%}
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, const ObjectIdResolver& resolver
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{%- endif -%}
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) {
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const volatile {{Name}}Transfer* transfer;
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WIRE_TRY(deserializeBuffer->Read(&transfer));
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return {{Name}}Deserialize(this, transfer, deserializeBuffer, allocator
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{%- if command.may_have_dawn_object -%}
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, resolver
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{%- endif -%}
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);
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}
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WireResult {{Cmd}}::Deserialize(DeserializeBuffer* deserializeBuffer, DeserializeAllocator* allocator) {
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const volatile {{Name}}Transfer* transfer;
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WIRE_TRY(deserializeBuffer->Read(&transfer));
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return {{Name}}Deserialize(this, transfer, deserializeBuffer, allocator);
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}
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WireResult {{Cmd}}::Deserialize(
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DeserializeBuffer* deserializeBuffer,
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DeserializeAllocator* allocator,
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const ObjectIdResolver&
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) {
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return Deserialize(deserializeBuffer, allocator);
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}
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{% endif %}
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{% endmacro %}
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{% macro make_chained_struct_serialization_helpers(out=None) %}
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@ -98,17 +98,9 @@ namespace dawn_wire {
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//* Serialize the structure and everything it points to into serializeBuffer which must be
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//* big enough to contain all the data (as queried from GetRequiredSize).
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{% if command.may_have_dawn_object %}
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WireResult Serialize(size_t commandSize, SerializeBuffer* serializeBuffer, const ObjectIdProvider& objectIdProvider) const;
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{% else %}
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WireResult Serialize(size_t commandSize, SerializeBuffer* serializeBuffer) const;
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// Override which drops the provider if it's not needed.
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WireResult Serialize(size_t commandSize,
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SerializeBuffer* serializeBuffer,
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const ObjectIdProvider&) const {
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return Serialize(commandSize, serializeBuffer);
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}
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{% endif %}
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WireResult Serialize(size_t commandSize, SerializeBuffer* serializeBuffer, const ObjectIdProvider& objectIdProvider) const;
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// Override which produces a FatalError if any object is used.
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WireResult Serialize(size_t commandSize, SerializeBuffer* serializeBuffer) const;
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//* Deserializes the structure from a buffer, consuming a maximum of *size bytes. When this
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//* function returns, buffer and size will be updated by the number of bytes consumed to
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@ -117,11 +109,9 @@ namespace dawn_wire {
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//* Deserialize returns:
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//* - Success if everything went well (yay!)
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//* - FatalError is something bad happened (buffer too small for example)
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WireResult Deserialize(DeserializeBuffer* deserializeBuffer, DeserializeAllocator* allocator
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{%- if command.may_have_dawn_object -%}
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, const ObjectIdResolver& resolver
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{%- endif -%}
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);
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WireResult Deserialize(DeserializeBuffer* deserializeBuffer, DeserializeAllocator* allocator, const ObjectIdResolver& resolver);
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// Override which produces a FatalError if any object is used.
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WireResult Deserialize(DeserializeBuffer* deserializeBuffer, DeserializeAllocator* allocator);
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{% if command.derived_method %}
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//* Command handlers want to know the object ID in addition to the backing object.
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@ -37,6 +37,7 @@ namespace dawn_native {
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} // anonymous namespace
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OwnedCompilationMessages::OwnedCompilationMessages() {
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mCompilationInfo.nextInChain = 0;
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mCompilationInfo.messageCount = 0;
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mCompilationInfo.messages = nullptr;
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}
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@ -51,8 +52,8 @@ namespace dawn_native {
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ASSERT(mCompilationInfo.messages == nullptr);
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mMessageStrings.push_back(message);
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mMessages.push_back({nullptr, static_cast<WGPUCompilationMessageType>(type), lineNum,
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linePos, offset, length});
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mMessages.push_back({nullptr, nullptr, static_cast<WGPUCompilationMessageType>(type),
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lineNum, linePos, offset, length});
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}
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void OwnedCompilationMessages::AddMessage(const tint::diag::Diagnostic& diagnostic) {
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@ -100,8 +101,8 @@ namespace dawn_native {
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mMessageStrings.push_back(diagnostic.message);
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}
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mMessages.push_back({nullptr, tintSeverityToMessageType(diagnostic.severity), lineNum,
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linePos, offset, length});
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mMessages.push_back({nullptr, nullptr, tintSeverityToMessageType(diagnostic.severity),
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lineNum, linePos, offset, length});
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}
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void OwnedCompilationMessages::AddMessages(const tint::diag::List& diagnostics) {
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@ -87,8 +87,10 @@ class WireShaderModuleTests : public WireTest {
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TEST_F(WireShaderModuleTests, GetCompilationInfo) {
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wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockGetCompilationInfoCallback, nullptr);
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WGPUCompilationMessage message = {"Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8};
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WGPUCompilationMessage message = {
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nullptr, "Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8};
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WGPUCompilationInfo compilationInfo;
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compilationInfo.nextInChain = nullptr;
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compilationInfo.messageCount = 1;
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compilationInfo.messages = &message;
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@ -108,6 +110,7 @@ TEST_F(WireShaderModuleTests, GetCompilationInfo) {
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}
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const WGPUCompilationMessage* infoMessage = &info->messages[0];
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return strcmp(infoMessage->message, message.message) == 0 &&
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infoMessage->nextInChain == message.nextInChain &&
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infoMessage->type == message.type &&
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infoMessage->lineNum == message.lineNum &&
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infoMessage->linePos == message.linePos &&
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@ -124,8 +127,10 @@ TEST_F(WireShaderModuleTests, GetCompilationInfo) {
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TEST_F(WireShaderModuleTests, GetCompilationInfoBeforeDisconnect) {
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wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockGetCompilationInfoCallback, nullptr);
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WGPUCompilationMessage message = {"Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8};
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WGPUCompilationMessage message = {
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nullptr, "Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8};
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WGPUCompilationInfo compilationInfo;
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compilationInfo.nextInChain = nullptr;
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compilationInfo.messageCount = 1;
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compilationInfo.messages = &message;
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wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockBufferMapCallbackWithNewRequests,
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&testData);
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WGPUCompilationMessage message = {"Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8};
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WGPUCompilationMessage message = {
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nullptr, "Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8};
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WGPUCompilationInfo compilationInfo;
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compilationInfo.nextInChain = nullptr;
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compilationInfo.messageCount = 1;
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compilationInfo.messages = &message;
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wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockBufferMapCallbackWithNewRequests,
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&testData);
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WGPUCompilationMessage message = {"Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8};
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WGPUCompilationMessage message = {
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nullptr, "Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8};
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WGPUCompilationInfo compilationInfo;
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compilationInfo.nextInChain = nullptr;
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compilationInfo.messageCount = 1;
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compilationInfo.messages = &message;
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Call(WGPUCompilationInfoRequestStatus_Unknown, nullptr, _))
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.Times(1 + testData.numRequests);
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wgpuShaderModuleRelease(shaderModule);
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}
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}
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