Revert "[chromium-style] Adding constructors and destructors."

This reverts commit efab8c894e.

Reason for revert: breaks check_static_initializers check in Chromium
https://chromium-review.googlesource.com/c/chromium/src/+/3636809/
due to the line `static Format kUnusedFormat;` in Texture.cpp.

Error: file "Texture.cpp" is not expected to have static initializers in binary "chrome"

# Static initializers in chrome:
# 000101 _Unwind_Resume@plt
# 000101 guard variable for std::__1::ios_base::Init::Init()::init_the_streams
# 000101 std::__1::DoIOSInit::DoIOSInit()
# 000101 std::__1::DoIOSInit::~DoIOSInit()
# 000101 std::__1::ios_base::Init::Init()::init_the_streams
# 000101 __cxa_atexit@plt [registers a dtor to run at exit]
# 000101 __cxa_guard_abort
# 000101 __cxa_guard_acquire
# 000101 __cxa_guard_release
# 000101 __dso_handle
# InstrProfilingRuntime.cpp __llvm_profile_initialize
# Texture.cpp dawn::native::Format::Format()
# Texture.cpp dawn::native::kUnusedFormat
# Texture.cpp __dtor__ZN4dawn6nativeL13kUnusedFormatE
# Texture.cpp atexit
# iostream.cpp: (empty initializer list)
# Found 15 static initializers in 4 files.


Original change's description:
> [chromium-style] Adding constructors and destructors.
>
> This CL adds missing constructors and destructors.
>
> Bug: dawn:1405
> Change-Id: I0a0ea7ca50643d48cfc4a4dcf4ce46ff37ed10ad
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89200
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>

TBR=enga@chromium.org,dsinclair@chromium.org,bclayton@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: I86daffc227c2411e8c2c69cc4683224320f4480c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1405
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89702
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
This commit is contained in:
Kai Ninomiya 2022-05-10 23:32:44 +00:00 committed by Dawn LUCI CQ
parent 824e824709
commit 63cea3f8c0
6 changed files with 0 additions and 172 deletions

View File

@ -39,9 +39,6 @@ class AdapterBase;
// An optional parameter of Adapter::CreateDevice() to send additional information when creating
// a Device. For example, we can use it to enable a workaround, optimization or feature.
struct DAWN_NATIVE_EXPORT DawnDeviceDescriptor {
DawnDeviceDescriptor();
~DawnDeviceDescriptor();
std::vector<const char*> requiredFeatures;
std::vector<const char*> forceEnabledToggles;
std::vector<const char*> forceDisabledToggles;

View File

@ -361,76 +361,4 @@ void SkipCommand(CommandIterator* commands, Command type) {
}
}
TimestampWrite::TimestampWrite(const Ref<QuerySetBase>& set, uint32_t idx)
: querySet(set), queryIndex(idx) {}
TimestampWrite::TimestampWrite(TimestampWrite&&) = default;
TimestampWrite::~TimestampWrite() = default;
BeginComputePassCmd::BeginComputePassCmd() = default;
BeginComputePassCmd::~BeginComputePassCmd() = default;
BeginOcclusionQueryCmd::BeginOcclusionQueryCmd() = default;
BeginOcclusionQueryCmd::~BeginOcclusionQueryCmd() = default;
RenderPassColorAttachmentInfo::RenderPassColorAttachmentInfo() = default;
RenderPassColorAttachmentInfo::~RenderPassColorAttachmentInfo() = default;
RenderPassDepthStencilAttachmentInfo::RenderPassDepthStencilAttachmentInfo() = default;
RenderPassDepthStencilAttachmentInfo::~RenderPassDepthStencilAttachmentInfo() = default;
BeginRenderPassCmd::BeginRenderPassCmd() = default;
BeginRenderPassCmd::~BeginRenderPassCmd() = default;
BufferCopy::BufferCopy() = default;
BufferCopy::~BufferCopy() = default;
TextureCopy::TextureCopy() = default;
TextureCopy::TextureCopy(const TextureCopy&) = default;
TextureCopy::~TextureCopy() = default;
CopyBufferToBufferCmd::CopyBufferToBufferCmd() = default;
CopyBufferToBufferCmd::~CopyBufferToBufferCmd() = default;
DispatchIndirectCmd::DispatchIndirectCmd() = default;
DispatchIndirectCmd::~DispatchIndirectCmd() = default;
DrawIndirectCmd::DrawIndirectCmd() = default;
DrawIndirectCmd::~DrawIndirectCmd() = default;
EndComputePassCmd::EndComputePassCmd() = default;
EndComputePassCmd::~EndComputePassCmd() = default;
EndOcclusionQueryCmd::EndOcclusionQueryCmd() = default;
EndOcclusionQueryCmd::~EndOcclusionQueryCmd() = default;
EndRenderPassCmd::EndRenderPassCmd() = default;
EndRenderPassCmd::~EndRenderPassCmd() = default;
ClearBufferCmd::ClearBufferCmd() = default;
ClearBufferCmd::~ClearBufferCmd() = default;
ResolveQuerySetCmd::ResolveQuerySetCmd() = default;
ResolveQuerySetCmd::~ResolveQuerySetCmd() = default;
SetComputePipelineCmd::SetComputePipelineCmd() = default;
SetComputePipelineCmd::~SetComputePipelineCmd() = default;
SetRenderPipelineCmd::SetRenderPipelineCmd() = default;
SetRenderPipelineCmd::~SetRenderPipelineCmd() = default;
SetBindGroupCmd::SetBindGroupCmd() = default;
SetBindGroupCmd::~SetBindGroupCmd() = default;
SetIndexBufferCmd::SetIndexBufferCmd() = default;
SetIndexBufferCmd::~SetIndexBufferCmd() = default;
SetVertexBufferCmd::SetVertexBufferCmd() = default;
SetVertexBufferCmd::~SetVertexBufferCmd() = default;
WriteBufferCmd::WriteBufferCmd() = default;
WriteBufferCmd::~WriteBufferCmd() = default;
WriteTimestampCmd::WriteTimestampCmd() = default;
WriteTimestampCmd::~WriteTimestampCmd() = default;
} // namespace dawn::native

View File

@ -70,33 +70,20 @@ enum class Command {
};
struct TimestampWrite {
TimestampWrite(const Ref<QuerySetBase>& set, uint32_t idx);
TimestampWrite(TimestampWrite&&);
~TimestampWrite();
Ref<QuerySetBase> querySet;
uint32_t queryIndex;
};
struct BeginComputePassCmd {
BeginComputePassCmd();
~BeginComputePassCmd();
std::vector<TimestampWrite> timestampWrites;
};
struct BeginOcclusionQueryCmd {
BeginOcclusionQueryCmd();
~BeginOcclusionQueryCmd();
Ref<QuerySetBase> querySet;
uint32_t queryIndex;
};
struct RenderPassColorAttachmentInfo {
RenderPassColorAttachmentInfo();
~RenderPassColorAttachmentInfo();
Ref<TextureViewBase> view;
Ref<TextureViewBase> resolveTarget;
wgpu::LoadOp loadOp;
@ -105,9 +92,6 @@ struct RenderPassColorAttachmentInfo {
};
struct RenderPassDepthStencilAttachmentInfo {
RenderPassDepthStencilAttachmentInfo();
~RenderPassDepthStencilAttachmentInfo();
Ref<TextureViewBase> view;
wgpu::LoadOp depthLoadOp;
wgpu::StoreOp depthStoreOp;
@ -120,9 +104,6 @@ struct RenderPassDepthStencilAttachmentInfo {
};
struct BeginRenderPassCmd {
BeginRenderPassCmd();
~BeginRenderPassCmd();
Ref<AttachmentState> attachmentState;
ityp::array<ColorAttachmentIndex, RenderPassColorAttachmentInfo, kMaxColorAttachments>
colorAttachments;
@ -137,9 +118,6 @@ struct BeginRenderPassCmd {
};
struct BufferCopy {
BufferCopy();
~BufferCopy();
Ref<BufferBase> buffer;
uint64_t offset;
uint32_t bytesPerRow;
@ -147,10 +125,6 @@ struct BufferCopy {
};
struct TextureCopy {
TextureCopy();
TextureCopy(const TextureCopy&);
~TextureCopy();
Ref<TextureBase> texture;
uint32_t mipLevel;
Origin3D origin; // Texels / array layer
@ -158,9 +132,6 @@ struct TextureCopy {
};
struct CopyBufferToBufferCmd {
CopyBufferToBufferCmd();
~CopyBufferToBufferCmd();
Ref<BufferBase> source;
uint64_t sourceOffset;
Ref<BufferBase> destination;
@ -193,9 +164,6 @@ struct DispatchCmd {
};
struct DispatchIndirectCmd {
DispatchIndirectCmd();
~DispatchIndirectCmd();
Ref<BufferBase> indirectBuffer;
uint64_t indirectOffset;
};
@ -216,9 +184,6 @@ struct DrawIndexedCmd {
};
struct DrawIndirectCmd {
DrawIndirectCmd();
~DrawIndirectCmd();
Ref<BufferBase> indirectBuffer;
uint64_t indirectOffset;
};
@ -226,24 +191,15 @@ struct DrawIndirectCmd {
struct DrawIndexedIndirectCmd : DrawIndirectCmd {};
struct EndComputePassCmd {
EndComputePassCmd();
~EndComputePassCmd();
std::vector<TimestampWrite> timestampWrites;
};
struct EndOcclusionQueryCmd {
EndOcclusionQueryCmd();
~EndOcclusionQueryCmd();
Ref<QuerySetBase> querySet;
uint32_t queryIndex;
};
struct EndRenderPassCmd {
EndRenderPassCmd();
~EndRenderPassCmd();
std::vector<TimestampWrite> timestampWrites;
};
@ -252,9 +208,6 @@ struct ExecuteBundlesCmd {
};
struct ClearBufferCmd {
ClearBufferCmd();
~ClearBufferCmd();
Ref<BufferBase> buffer;
uint64_t offset;
uint64_t size;
@ -271,9 +224,6 @@ struct PushDebugGroupCmd {
};
struct ResolveQuerySetCmd {
ResolveQuerySetCmd();
~ResolveQuerySetCmd();
Ref<QuerySetBase> querySet;
uint32_t firstQuery;
uint32_t queryCount;
@ -282,16 +232,10 @@ struct ResolveQuerySetCmd {
};
struct SetComputePipelineCmd {
SetComputePipelineCmd();
~SetComputePipelineCmd();
Ref<ComputePipelineBase> pipeline;
};
struct SetRenderPipelineCmd {
SetRenderPipelineCmd();
~SetRenderPipelineCmd();
Ref<RenderPipelineBase> pipeline;
};
@ -312,18 +256,12 @@ struct SetBlendConstantCmd {
};
struct SetBindGroupCmd {
SetBindGroupCmd();
~SetBindGroupCmd();
BindGroupIndex index;
Ref<BindGroupBase> group;
uint32_t dynamicOffsetCount;
};
struct SetIndexBufferCmd {
SetIndexBufferCmd();
~SetIndexBufferCmd();
Ref<BufferBase> buffer;
wgpu::IndexFormat format;
uint64_t offset;
@ -331,9 +269,6 @@ struct SetIndexBufferCmd {
};
struct SetVertexBufferCmd {
SetVertexBufferCmd();
~SetVertexBufferCmd();
VertexBufferSlot slot;
Ref<BufferBase> buffer;
uint64_t offset;
@ -341,18 +276,12 @@ struct SetVertexBufferCmd {
};
struct WriteBufferCmd {
WriteBufferCmd();
~WriteBufferCmd();
Ref<BufferBase> buffer;
uint64_t offset;
uint64_t size;
};
struct WriteTimestampCmd {
WriteTimestampCmd();
~WriteTimestampCmd();
Ref<QuerySetBase> querySet;
uint32_t queryIndex;
};

View File

@ -70,12 +70,6 @@ std::vector<const char*> GetTogglesUsed(WGPUDevice device) {
return FromAPI(device)->GetTogglesUsed();
}
// DawnDeviceDescriptor
DawnDeviceDescriptor::DawnDeviceDescriptor() = default;
DawnDeviceDescriptor::~DawnDeviceDescriptor() = default;
// Adapter
Adapter::Adapter() = default;

View File

@ -79,18 +79,6 @@ SampleTypeBit SampleTypeToSampleTypeBit(wgpu::TextureSampleType sampleType) {
return static_cast<SampleTypeBit>(1 << (static_cast<uint32_t>(sampleType) - 1));
}
Format::Format() = default;
Format::Format(const Format&) = default;
Format::Format(Format&&) = default;
Format::~Format() = default;
Format& Format::operator=(const Format&) = default;
Format& Format::operator=(Format&&) = default;
bool Format::IsColor() const {
return aspects == Aspect::Color;
}

View File

@ -88,14 +88,6 @@ using FormatTable = ityp::array<FormatIndex, Format, kKnownFormatCount>;
// A wgpu::TextureFormat along with all the information about it necessary for validation.
struct Format {
Format();
Format(const Format&);
Format(Format&&);
~Format();
Format& operator=(const Format&);
Format& operator=(Format&&);
wgpu::TextureFormat format;
// TODO(crbug.com/dawn/1332): These members could be stored in a Format capability matrix.