Validate that 3D texture copies cannot be between the same subresource

Bug: dawn:547
Change-Id: I747ccdb895121292e527acc385d69697bc86d8b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50240
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Yunchao He <yunchao.he@intel.com>
This commit is contained in:
Austin Eng 2021-05-10 17:42:41 +00:00 committed by Commit Bot service account
parent 5200c8158c
commit 67851d9021
2 changed files with 54 additions and 5 deletions

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@ -421,12 +421,13 @@ namespace dawn_native {
} }
if (src.texture == dst.texture && src.mipLevel == dst.mipLevel) { if (src.texture == dst.texture && src.mipLevel == dst.mipLevel) {
ASSERT(src.texture->GetDimension() == wgpu::TextureDimension::e2D && wgpu::TextureDimension dimension = src.texture->GetDimension();
dst.texture->GetDimension() == wgpu::TextureDimension::e2D); ASSERT(dimension != wgpu::TextureDimension::e1D);
if (IsRangeOverlapped(src.origin.z, dst.origin.z, copySize.depthOrArrayLayers)) { if ((dimension == wgpu::TextureDimension::e2D &&
IsRangeOverlapped(src.origin.z, dst.origin.z, copySize.depthOrArrayLayers)) ||
dimension == wgpu::TextureDimension::e3D) {
return DAWN_VALIDATION_ERROR( return DAWN_VALIDATION_ERROR(
"Copy subresources cannot be overlapped when copying within the same " "Cannot copy between overlapping subresources of the same texture.");
"texture.");
} }
} }

View File

@ -50,6 +50,24 @@ class CopyCommandTest : public ValidationTest {
return tex; return tex;
} }
wgpu::Texture Create3DTexture(uint32_t width,
uint32_t height,
uint32_t depth,
uint32_t mipLevelCount,
wgpu::TextureFormat format,
wgpu::TextureUsage usage) {
wgpu::TextureDescriptor descriptor;
descriptor.dimension = wgpu::TextureDimension::e3D;
descriptor.size.width = width;
descriptor.size.height = height;
descriptor.size.depthOrArrayLayers = depth;
descriptor.format = format;
descriptor.mipLevelCount = mipLevelCount;
descriptor.usage = usage;
wgpu::Texture tex = device.CreateTexture(&descriptor);
return tex;
}
uint32_t BufferSizeForTextureCopy( uint32_t BufferSizeForTextureCopy(
uint32_t width, uint32_t width,
uint32_t height, uint32_t height,
@ -1900,6 +1918,36 @@ TEST_F(CopyCommandTest_T2T, CopyWithinSameTexture) {
// Copy between different mipmap levels and array slices is allowed. // Copy between different mipmap levels and array slices is allowed.
TestT2TCopy(utils::Expectation::Success, texture, 0, {0, 0, 1}, texture, 1, {1, 1, 0}, TestT2TCopy(utils::Expectation::Success, texture, 0, {0, 0, 1}, texture, 1, {1, 1, 0},
{1, 1, 1}); {1, 1, 1});
// Copy between 3D texture of both overlapping depth ranges is not allowed.
{
wgpu::Texture texture3D =
Create3DTexture(32, 32, 4, 2, wgpu::TextureFormat::RGBA8Unorm,
wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst);
constexpr uint32_t kMipmapLevel = 0;
constexpr wgpu::Origin3D kSrcOrigin = {0, 0, 0};
constexpr wgpu::Origin3D kDstOrigin = {0, 0, 1};
constexpr wgpu::Extent3D kCopyExtent = {4, 4, 2};
TestT2TCopy(utils::Expectation::Failure, texture3D, kMipmapLevel, kSrcOrigin, texture3D,
kMipmapLevel, kDstOrigin, kCopyExtent);
}
// Copy between 3D texture of both non-overlapping depth ranges is not allowed.
{
wgpu::Texture texture3D =
Create3DTexture(32, 32, 4, 2, wgpu::TextureFormat::RGBA8Unorm,
wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst);
constexpr uint32_t kMipmapLevel = 0;
constexpr wgpu::Origin3D kSrcOrigin = {0, 0, 0};
constexpr wgpu::Origin3D kDstOrigin = {0, 0, 2};
constexpr wgpu::Extent3D kCopyExtent = {4, 4, 1};
TestT2TCopy(utils::Expectation::Failure, texture3D, kMipmapLevel, kSrcOrigin, texture3D,
kMipmapLevel, kDstOrigin, kCopyExtent);
}
} }
class CopyCommandTest_CompressedTextureFormats : public CopyCommandTest { class CopyCommandTest_CompressedTextureFormats : public CopyCommandTest {