Disable TextureFormatTest for D3D12 + tint

Bug: tint:689
Change-Id: Ib006a2e726078426cd00479c35d47eecf9b3d601
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46375
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Ben Clayton 2021-03-30 16:21:07 +00:00 committed by Commit Bot service account
parent 1894d5d83a
commit 682d764e85
1 changed files with 3 additions and 0 deletions

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@ -115,6 +115,9 @@ class TextureFormatTest : public DawnTest {
protected: protected:
void SetUp() { void SetUp() {
DawnTest::SetUp(); DawnTest::SetUp();
// TODO(crbug.com/tint/689): shaders compile, but produces unexpected output.
DAWN_SKIP_TEST_IF(IsD3D12() && HasToggleEnabled("use_tint_generator"));
} }
// Structure containing all the information that tests need to know about the format. // Structure containing all the information that tests need to know about the format.