Remove usage of deprecated std::codecvt

It was causing issues building Dawn in Skia. The error message helpfully
suggests using WideCharToMultiByte instead.

Bug: dawn:706
Change-Id: I87dee1192123f49cc8e7243a29df446389454df4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44560
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez 2021-03-15 12:10:23 +00:00 committed by Commit Bot service account
parent 21e2c01620
commit 693b76bcd5
7 changed files with 111 additions and 19 deletions

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@ -198,7 +198,6 @@ if (is_win || is_linux || is_chromeos || is_mac || is_fuchsia || is_android) {
"ityp_stack_vec.h",
"ityp_vector.h",
"vulkan_platform.h",
"windows_with_undefs.h",
"xlib_with_undefs.h",
]
@ -207,6 +206,14 @@ if (is_win || is_linux || is_chromeos || is_mac || is_fuchsia || is_android) {
"${dawn_root}/src/dawn:dawn_headers",
"${dawn_root}/src/dawn:dawncpp_headers",
]
if (is_win) {
sources += [
"WindowsUtils.cpp",
"WindowsUtils.h",
"windows_with_undefs.h",
]
}
if (dawn_enable_vulkan) {
public_deps = [ "${dawn_root}/third_party/khronos:vulkan_headers" ]
}

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@ -61,9 +61,17 @@ target_sources(dawn_common PRIVATE
"ityp_stack_vec.h"
"ityp_vector.h"
"vulkan_platform.h"
"windows_with_undefs.h"
"xlib_with_undefs.h"
)
if (WIN32)
target_sources(dawn_common PRIVATE
"WindowsUtils.cpp"
"WindowsUtils.h"
"windows_with_undefs.h"
)
endif()
target_link_libraries(dawn_common PRIVATE dawn_internal_config)
# TODO Android Log support

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@ -0,0 +1,32 @@
// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "common/WindowsUtils.h"
#include "common/windows_with_undefs.h"
#include <memory>
std::string WCharToUTF8(const wchar_t* input) {
// The -1 argument asks WideCharToMultiByte to use the null terminator to know the size of
// input. It will return a size that includes the null terminator.
int requiredSize = WideCharToMultiByte(CP_UTF8, 0, input, -1, nullptr, 0, nullptr, nullptr);
// When we can use C++17 this can be changed to use string.data() instead.
std::unique_ptr<char[]> result = std::make_unique<char[]>(requiredSize);
WideCharToMultiByte(CP_UTF8, 0, input, -1, result.get(), requiredSize, nullptr, nullptr);
// This will allocate the returned std::string and then destroy result.
return std::string(result.get(), result.get() + (requiredSize - 1));
}

22
src/common/WindowsUtils.h Normal file
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@ -0,0 +1,22 @@
// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COMMON_WINDOWSUTILS_H_
#define COMMON_WINDOWSUTILS_H_
#include <string>
std::string WCharToUTF8(const wchar_t* input);
#endif // COMMON_WINDOWSUTILS_H_

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@ -15,28 +15,17 @@
#include "dawn_native/d3d12/AdapterD3D12.h"
#include "common/Constants.h"
#include "common/WindowsUtils.h"
#include "dawn_native/Instance.h"
#include "dawn_native/d3d12/BackendD3D12.h"
#include "dawn_native/d3d12/D3D12Error.h"
#include "dawn_native/d3d12/DeviceD3D12.h"
#include "dawn_native/d3d12/PlatformFunctions.h"
#include <locale>
#include <sstream>
namespace dawn_native { namespace d3d12 {
// utility wrapper to adapt locale-bound facets for wstring/wbuffer convert
template <class Facet>
struct DeletableFacet : Facet {
template <class... Args>
DeletableFacet(Args&&... args) : Facet(std::forward<Args>(args)...) {
}
~DeletableFacet() {
}
};
Adapter::Adapter(Backend* backend, ComPtr<IDXGIAdapter3> hardwareAdapter)
: AdapterBase(backend->GetInstance(), wgpu::BackendType::D3D12),
mHardwareAdapter(hardwareAdapter),
@ -80,6 +69,7 @@ namespace dawn_native { namespace d3d12 {
mPCIInfo.deviceId = adapterDesc.DeviceId;
mPCIInfo.vendorId = adapterDesc.VendorId;
mPCIInfo.name = WCharToUTF8(adapterDesc.Description);
DAWN_TRY_ASSIGN(mDeviceInfo, GatherDeviceInfo(*this));
@ -90,11 +80,6 @@ namespace dawn_native { namespace d3d12 {
: wgpu::AdapterType::DiscreteGPU;
}
// Get the adapter's name as a UTF8 string.
std::wstring_convert<DeletableFacet<std::codecvt<wchar_t, char, std::mbstate_t>>> converter(
"Error converting");
mPCIInfo.name = converter.to_bytes(adapterDesc.Description);
// Convert the adapter's D3D12 driver version to a readable string like "24.21.13.9793".
LARGE_INTEGER umdVersion;
if (mHardwareAdapter->CheckInterfaceSupport(__uuidof(IDXGIDevice), &umdVersion) !=

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@ -238,6 +238,10 @@ test("dawn_unittests") {
"unittests/wire/WireWGPUDevicePropertiesTests.cpp",
]
if (is_win) {
sources += [ "unittests/WindowsUtilsTests.cpp" ]
}
if (dawn_enable_d3d12) {
sources += [ "unittests/d3d12/CopySplitTests.cpp" ]
}

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@ -0,0 +1,34 @@
// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <gtest/gtest.h>
#include "common/WindowsUtils.h"
TEST(WindowsUtilsTests, WCharToUTF8) {
// Test the empty string
ASSERT_EQ("", WCharToUTF8(L""));
// Test ASCII characters
ASSERT_EQ("abc", WCharToUTF8(L"abc"));
// Test ASCII characters
ASSERT_EQ("abc", WCharToUTF8(L"abc"));
// Test two-byte utf8 character
ASSERT_EQ("\xd1\x90", WCharToUTF8(L"\x450"));
// Test three-byte utf8 codepoint
ASSERT_EQ("\xe1\x81\x90", WCharToUTF8(L"\x1050"));
}