s/OutputAttachment/RenderAttachment/g

But also keep OutputAttachment so it can be gradually changed in all
dependants.

See https://github.com/gpuweb/gpuweb/pull/1168 and
https://github.com/gpuweb/gpuweb/pull/1168

Bug: dawn:22
Change-Id: I6a1ec1de6c22ca4deac88b7fffde4b98d9d54a84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31040
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2020-10-27 15:35:56 +00:00
committed by Commit Bot service account
parent 25eeaa3d39
commit 6b087819dd
65 changed files with 187 additions and 186 deletions

View File

@@ -188,7 +188,7 @@ wgpu::TextureView CreateDefaultDepthStencilView(const wgpu::Device& device) {
descriptor.sampleCount = 1;
descriptor.format = wgpu::TextureFormat::Depth24PlusStencil8;
descriptor.mipLevelCount = 1;
descriptor.usage = wgpu::TextureUsage::OutputAttachment;
descriptor.usage = wgpu::TextureUsage::RenderAttachment;
auto depthStencilTexture = device.CreateTexture(&descriptor);
return depthStencilTexture.CreateView();
}