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s/OutputAttachment/RenderAttachment/g
But also keep OutputAttachment so it can be gradually changed in all dependants. See https://github.com/gpuweb/gpuweb/pull/1168 and https://github.com/gpuweb/gpuweb/pull/1168 Bug: dawn:22 Change-Id: I6a1ec1de6c22ca4deac88b7fffde4b98d9d54a84 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31040 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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@@ -188,7 +188,7 @@ wgpu::TextureView CreateDefaultDepthStencilView(const wgpu::Device& device) {
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descriptor.sampleCount = 1;
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descriptor.format = wgpu::TextureFormat::Depth24PlusStencil8;
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descriptor.mipLevelCount = 1;
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descriptor.usage = wgpu::TextureUsage::OutputAttachment;
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descriptor.usage = wgpu::TextureUsage::RenderAttachment;
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auto depthStencilTexture = device.CreateTexture(&descriptor);
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return depthStencilTexture.CreateView();
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}
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