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s/OutputAttachment/RenderAttachment/g
But also keep OutputAttachment so it can be gradually changed in all dependants. See https://github.com/gpuweb/gpuweb/pull/1168 and https://github.com/gpuweb/gpuweb/pull/1168 Bug: dawn:22 Change-Id: I6a1ec1de6c22ca4deac88b7fffde4b98d9d54a84 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31040 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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@@ -65,7 +65,7 @@ namespace utils {
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[mLayer setDrawableSize:size];
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constexpr uint32_t kFramebufferOnlyTextureUsages =
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WGPUTextureUsage_OutputAttachment | WGPUTextureUsage_Present;
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WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_Present;
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bool hasOnlyFramebufferUsages = !(usage & (~kFramebufferOnlyTextureUsages));
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if (hasOnlyFramebufferUsages) {
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[mLayer setFramebufferOnly:YES];
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@@ -262,7 +262,7 @@ namespace utils {
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descriptor.sampleCount = 1;
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descriptor.format = BasicRenderPass::kDefaultColorFormat;
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descriptor.mipLevelCount = 1;
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descriptor.usage = wgpu::TextureUsage::OutputAttachment | wgpu::TextureUsage::CopySrc;
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descriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc;
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wgpu::Texture color = device.CreateTexture(&descriptor);
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return BasicRenderPass(width, height, color);
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