OpenGL: Enable nonzero_clear_resources_on_creation_for_testing on buffer
This patch enables nonzero_clear_resources_on_creation_for_testing toggle on buffer on OpenGL backends as a preparation of supporting buffer lazy-initialization in Dawn. BUG=dawn:414 TEST=dawn_end2end_tests Change-Id: Ib49ad17a5d89e14dbdb08d2eb8d6441fadb68f10 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23143 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
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@ -28,8 +28,14 @@ namespace dawn_native { namespace opengl {
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device->gl.GenBuffers(1, &mBuffer);
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device->gl.BindBuffer(GL_ARRAY_BUFFER, mBuffer);
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if (device->IsToggleEnabled(Toggle::NonzeroClearResourcesOnCreationForTesting)) {
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std::vector<uint8_t> clearValues(size, 1u);
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device->gl.BufferData(GL_ARRAY_BUFFER, size, clearValues.data(), GL_STATIC_DRAW);
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} else {
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device->gl.BufferData(GL_ARRAY_BUFFER, size, nullptr, GL_STATIC_DRAW);
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}
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}
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Buffer::~Buffer() {
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DestroyInternal();
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@ -53,4 +53,5 @@ TEST_P(NonzeroBufferCreationTests, BufferCreationWithMapWriteWithoutCopyDstUsage
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DAWN_INSTANTIATE_TEST(NonzeroBufferCreationTests,
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D3D12Backend({"nonzero_clear_resources_on_creation_for_testing"}),
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MetalBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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OpenGLBackend({"nonzero_clear_resources_on_creation_for_testing"}),
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VulkanBackend({"nonzero_clear_resources_on_creation_for_testing"}));
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