mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-20 10:25:28 +00:00
Device: Deprecated GetDefaultQueue in favor of ::GetQueue()
Bug: dawn:22 Change-Id: I103ea933ca5b93f20d8bf11c6671bd9f603d8ff3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40061 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
committed by
Commit Bot service account
parent
d5a0728b67
commit
6d315daa5d
@@ -71,7 +71,7 @@ class BufferValidationTest : public ValidationTest {
|
||||
ValidationTest::SetUp();
|
||||
|
||||
mockBufferMapAsyncCallback = std::make_unique<MockBufferMapAsyncCallback>();
|
||||
queue = device.GetDefaultQueue();
|
||||
queue = device.GetQueue();
|
||||
}
|
||||
|
||||
void TearDown() override {
|
||||
|
||||
@@ -143,7 +143,7 @@ TEST_F(ErrorScopeValidationTest, PushPopBalanced) {
|
||||
// Test that error scopes do not call their callbacks until after an enclosed Queue::Submit
|
||||
// completes
|
||||
TEST_F(ErrorScopeValidationTest, CallbackAfterQueueSubmit) {
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
|
||||
device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
|
||||
queue.Submit(0, nullptr);
|
||||
@@ -159,7 +159,7 @@ TEST_F(ErrorScopeValidationTest, CallbackAfterQueueSubmit) {
|
||||
// Test that parent error scopes do not call their callbacks until after an enclosed Queue::Submit
|
||||
// completes
|
||||
TEST_F(ErrorScopeValidationTest, CallbackAfterQueueSubmitNested) {
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
|
||||
device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
|
||||
device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
|
||||
@@ -178,7 +178,7 @@ TEST_F(ErrorScopeValidationTest, CallbackAfterQueueSubmitNested) {
|
||||
|
||||
// Test a callback that returns asynchronously followed by a synchronous one
|
||||
TEST_F(ErrorScopeValidationTest, AsynchronousThenSynchronous) {
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
|
||||
device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
|
||||
queue.Submit(0, nullptr);
|
||||
@@ -202,7 +202,7 @@ TEST_F(ErrorScopeValidationTest, DeviceDestroyedBeforeCallback) {
|
||||
// TODO(crbug.com/dawn/652): This has different behavior on the wire and should be consistent.
|
||||
DAWN_SKIP_TEST_IF(UsesWire());
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
|
||||
device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
|
||||
queue.Submit(0, nullptr);
|
||||
|
||||
@@ -53,7 +53,7 @@ class FenceValidationTest : public ValidationTest {
|
||||
ValidationTest::SetUp();
|
||||
|
||||
mockFenceOnCompletionCallback = std::make_unique<MockFenceOnCompletionCallback>();
|
||||
queue = device.GetDefaultQueue();
|
||||
queue = device.GetQueue();
|
||||
}
|
||||
|
||||
void TearDown() override {
|
||||
@@ -194,7 +194,7 @@ TEST_F(FenceValidationTest, SignalSuccess) {
|
||||
// Test it is invalid to signal a fence on a different queue than it was created on
|
||||
// DISABLED until we have support for multiple queues
|
||||
TEST_F(FenceValidationTest, DISABLED_SignalWrongQueue) {
|
||||
wgpu::Queue queue2 = device.GetDefaultQueue();
|
||||
wgpu::Queue queue2 = device.GetQueue();
|
||||
|
||||
wgpu::FenceDescriptor descriptor;
|
||||
descriptor.initialValue = 1;
|
||||
@@ -206,7 +206,7 @@ TEST_F(FenceValidationTest, DISABLED_SignalWrongQueue) {
|
||||
// Test that signaling a fence on a wrong queue does not update fence signaled value
|
||||
// DISABLED until we have support for multiple queues
|
||||
TEST_F(FenceValidationTest, DISABLED_SignalWrongQueueDoesNotUpdateValue) {
|
||||
wgpu::Queue queue2 = device.GetDefaultQueue();
|
||||
wgpu::Queue queue2 = device.GetQueue();
|
||||
|
||||
wgpu::FenceDescriptor descriptor;
|
||||
descriptor.initialValue = 1;
|
||||
|
||||
@@ -133,7 +133,7 @@ TEST_F(OcclusionQueryValidationTest, InvalidOcclusionQuerySet) {
|
||||
pass.EndOcclusionQuery();
|
||||
pass.EndPass();
|
||||
wgpu::CommandBuffer commands = encoder.Finish();
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
occlusionQuerySet.Destroy();
|
||||
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
||||
}
|
||||
@@ -292,7 +292,7 @@ TEST_F(TimestampQueryValidationTest, WriteTimestampOnCommandEncoder) {
|
||||
encoder.WriteTimestamp(timestampQuerySet, 0);
|
||||
wgpu::CommandBuffer commands = encoder.Finish();
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
timestampQuerySet.Destroy();
|
||||
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
||||
}
|
||||
@@ -338,7 +338,7 @@ TEST_F(TimestampQueryValidationTest, WriteTimestampOnComputePassEncoder) {
|
||||
pass.EndPass();
|
||||
wgpu::CommandBuffer commands = encoder.Finish();
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
timestampQuerySet.Destroy();
|
||||
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
||||
}
|
||||
@@ -419,7 +419,7 @@ TEST_F(TimestampQueryValidationTest, WriteTimestampOnRenderPassEncoder) {
|
||||
pass.EndPass();
|
||||
wgpu::CommandBuffer commands = encoder.Finish();
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
timestampQuerySet.Destroy();
|
||||
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
||||
}
|
||||
@@ -517,7 +517,7 @@ TEST_F(ResolveQuerySetValidationTest, ResolveInvalidQuerySetAndIndexCount) {
|
||||
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
|
||||
wgpu::CommandBuffer commands = encoder.Finish();
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
queue.Submit(1, &commands);
|
||||
}
|
||||
|
||||
@@ -542,7 +542,7 @@ TEST_F(ResolveQuerySetValidationTest, ResolveInvalidQuerySetAndIndexCount) {
|
||||
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
|
||||
wgpu::CommandBuffer commands = encoder.Finish();
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
querySet.Destroy();
|
||||
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
||||
}
|
||||
@@ -562,7 +562,7 @@ TEST_F(ResolveQuerySetValidationTest, ResolveToInvalidBufferAndOffset) {
|
||||
encoder.ResolveQuerySet(querySet, 1, kQueryCount - 1, destination, 8);
|
||||
wgpu::CommandBuffer commands = encoder.Finish();
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
queue.Submit(1, &commands);
|
||||
}
|
||||
|
||||
@@ -611,7 +611,7 @@ TEST_F(ResolveQuerySetValidationTest, ResolveToInvalidBufferAndOffset) {
|
||||
encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
|
||||
wgpu::CommandBuffer commands = encoder.Finish();
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
destination.Destroy();
|
||||
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace {
|
||||
commands = encoder.Finish();
|
||||
}
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
|
||||
// Submitting when the buffer has never been mapped should succeed
|
||||
queue.Submit(1, &commands);
|
||||
@@ -84,7 +84,7 @@ namespace {
|
||||
private:
|
||||
void SetUp() override {
|
||||
ValidationTest::SetUp();
|
||||
queue = device.GetDefaultQueue();
|
||||
queue = device.GetQueue();
|
||||
}
|
||||
|
||||
protected:
|
||||
@@ -193,7 +193,7 @@ namespace {
|
||||
// Test it is invalid to submit a command buffer twice
|
||||
TEST_F(QueueSubmitValidationTest, CommandBufferSubmittedTwice) {
|
||||
wgpu::CommandBuffer commandBuffer = device.CreateCommandEncoder().Finish();
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
|
||||
// Should succeed
|
||||
queue.Submit(1, &commandBuffer);
|
||||
@@ -224,7 +224,7 @@ namespace {
|
||||
commands = encoder.Finish();
|
||||
}
|
||||
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
|
||||
// Map the source buffer to force a failure
|
||||
buffer.MapAsync(wgpu::MapMode::Write, 0, kBufferSize, nullptr, nullptr);
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace {
|
||||
private:
|
||||
void SetUp() override {
|
||||
ValidationTest::SetUp();
|
||||
queue = device.GetDefaultQueue();
|
||||
queue = device.GetQueue();
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace {
|
||||
void SetUp() override {
|
||||
ValidationTest::SetUp();
|
||||
|
||||
queue = device.GetDefaultQueue();
|
||||
queue = device.GetQueue();
|
||||
}
|
||||
|
||||
wgpu::TextureDescriptor CreateDefaultTextureDescriptor() {
|
||||
|
||||
@@ -123,7 +123,7 @@ void ValidationTest::FlushWire() {
|
||||
}
|
||||
|
||||
void ValidationTest::WaitForAllOperations(const wgpu::Device& device) {
|
||||
wgpu::Queue queue = device.GetDefaultQueue();
|
||||
wgpu::Queue queue = device.GetQueue();
|
||||
wgpu::Fence fence = queue.CreateFence();
|
||||
|
||||
// Force the currently submitted operations to completed.
|
||||
|
||||
Reference in New Issue
Block a user