Suppress another TextureViewRenderingTest on Intel d3d11

failing with DXGI_ERROR_DEVICE_HUNG

Bug: dawn:1812
Change-Id: Ib76d91784e9ec1102427c7b4468e9d4a214f99ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132560
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
This commit is contained in:
Austin Eng 2023-05-12 06:35:50 +00:00 committed by Dawn LUCI CQ
parent e7adafa85c
commit 6d50a49da6
1 changed files with 3 additions and 0 deletions

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@ -747,6 +747,9 @@ TEST_P(TextureViewRenderingTest, Texture2DArrayViewOnALevelOf2DTextureAsColorAtt
// Test rendering into a 1-layer 2D array texture view created on a layer of a 2D array texture.
TEST_P(TextureViewRenderingTest, Texture2DArrayViewOnALayerOf2DArrayTextureAsColorAttachment) {
// TODO(dawn:1812): the test fails with DXGI_ERROR_DEVICE_HUNG on Intel D3D11 driver.
DAWN_SUPPRESS_TEST_IF(IsD3D11() && IsIntel());
constexpr uint32_t kMipLevels = 1;
constexpr uint32_t kBaseLevel = 0;
constexpr uint32_t kLayers = 10;