Rename texture.createTextureView to createView to match WebGPU

Bug: chromium:877147
Change-Id: I186fc26054cc6729c859a4161c755a1133dc0bca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6360
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Austin Eng
2019-04-09 15:13:10 +00:00
committed by Commit Bot service account
parent 5f1d2e1c8d
commit 6f0b021dbf
29 changed files with 106 additions and 106 deletions

View File

@@ -47,7 +47,7 @@ class BindGroupValidationTest : public ValidationTest {
descriptor.mipLevelCount = 1;
descriptor.usage = dawn::TextureUsageBit::Sampled;
mSampledTexture = device.CreateTexture(&descriptor);
mSampledTextureView = mSampledTexture.CreateDefaultTextureView();
mSampledTextureView = mSampledTexture.CreateDefaultView();
}
}
@@ -223,7 +223,7 @@ TEST_F(BindGroupValidationTest, TextureBindingType) {
viewDesc.arrayLayerCount = 0;
dawn::TextureView errorView;
ASSERT_DEVICE_ERROR(errorView = mSampledTexture.CreateTextureView(&viewDesc));
ASSERT_DEVICE_ERROR(errorView = mSampledTexture.CreateView(&viewDesc));
binding.textureView = errorView;
ASSERT_DEVICE_ERROR(device.CreateBindGroup(&descriptor));
@@ -301,7 +301,7 @@ TEST_F(BindGroupValidationTest, TextureUsage) {
descriptor.mipLevelCount = 1;
descriptor.usage = dawn::TextureUsageBit::OutputAttachment;
dawn::Texture outputTexture = device.CreateTexture(&descriptor);
dawn::TextureView outputTextureView = outputTexture.CreateDefaultTextureView();
dawn::TextureView outputTextureView = outputTexture.CreateDefaultView();
ASSERT_DEVICE_ERROR(utils::MakeBindGroup(device, layout, {{0, outputTextureView}}));
}

View File

@@ -226,7 +226,7 @@ TEST_F(CommandBufferValidationTest, TextureWithReadAndWriteUsage) {
textureDescriptor.sampleCount = 1;
textureDescriptor.mipLevelCount = 1;
dawn::Texture texture = device.CreateTexture(&textureDescriptor);
dawn::TextureView view = texture.CreateDefaultTextureView();
dawn::TextureView view = texture.CreateDefaultView();
// Create the bind group to use the texture as sampled
dawn::BindGroupLayout bgl = utils::MakeBindGroupLayout(device, {{

View File

@@ -69,11 +69,11 @@ dawn::TextureView Create2DAttachment(dawn::Device& device,
dawn::TextureFormat format) {
dawn::Texture texture = CreateTexture(
device, dawn::TextureDimension::e2D, format, width, height, 1, 1);
return texture.CreateDefaultTextureView();
return texture.CreateDefaultView();
}
// Using BeginRenderPass with no attachments isn't valid
TEST_F(RenderPassDescriptorValidationTest, Empty) {
TEST_F(RenderPassDescriptorValidationTest, Empty) {
utils::ComboRenderPassDescriptor renderPass({}, nullptr);
AssertBeginRenderPassError(&renderPass);
}
@@ -222,7 +222,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLayerCountForColorAndDepth
descriptor.format = kColorFormat;
descriptor.arrayLayerCount = 5;
dawn::TextureView colorTextureView = colorTexture.CreateTextureView(&descriptor);
dawn::TextureView colorTextureView = colorTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({colorTextureView});
AssertBeginRenderPassError(&renderPass);
}
@@ -233,7 +233,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLayerCountForColorAndDepth
descriptor.format = kDepthStencilFormat;
descriptor.arrayLayerCount = 5;
dawn::TextureView depthStencilView = depthStencilTexture.CreateTextureView(&descriptor);
dawn::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({}, depthStencilView);
AssertBeginRenderPassError(&renderPass);
}
@@ -245,7 +245,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLayerCountForColorAndDepth
descriptor.baseArrayLayer = 0;
descriptor.arrayLayerCount = 1;
dawn::TextureView colorTextureView = colorTexture.CreateTextureView(&descriptor);
dawn::TextureView colorTextureView = colorTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({colorTextureView});
AssertBeginRenderPassSuccess(&renderPass);
}
@@ -257,7 +257,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLayerCountForColorAndDepth
descriptor.baseArrayLayer = 0;
descriptor.arrayLayerCount = 1;
dawn::TextureView depthStencilView = depthStencilTexture.CreateTextureView(&descriptor);
dawn::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({}, depthStencilView);
AssertBeginRenderPassSuccess(&renderPass);
}
@@ -269,7 +269,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLayerCountForColorAndDepth
descriptor.baseArrayLayer = kArrayLayers - 1;
descriptor.arrayLayerCount = 1;
dawn::TextureView colorTextureView = colorTexture.CreateTextureView(&descriptor);
dawn::TextureView colorTextureView = colorTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({colorTextureView});
AssertBeginRenderPassSuccess(&renderPass);
}
@@ -281,7 +281,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLayerCountForColorAndDepth
descriptor.baseArrayLayer = kArrayLayers - 1;
descriptor.arrayLayerCount = 1;
dawn::TextureView depthStencilView = depthStencilTexture.CreateTextureView(&descriptor);
dawn::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({}, depthStencilView);
AssertBeginRenderPassSuccess(&renderPass);
}
@@ -315,7 +315,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLevelCountForColorAndDepth
descriptor.format = kColorFormat;
descriptor.mipLevelCount = 2;
dawn::TextureView colorTextureView = colorTexture.CreateTextureView(&descriptor);
dawn::TextureView colorTextureView = colorTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({colorTextureView});
AssertBeginRenderPassError(&renderPass);
}
@@ -326,7 +326,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLevelCountForColorAndDepth
descriptor.format = kDepthStencilFormat;
descriptor.mipLevelCount = 2;
dawn::TextureView depthStencilView = depthStencilTexture.CreateTextureView(&descriptor);
dawn::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({}, depthStencilView);
AssertBeginRenderPassError(&renderPass);
}
@@ -338,7 +338,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLevelCountForColorAndDepth
descriptor.baseMipLevel = 0;
descriptor.mipLevelCount = 1;
dawn::TextureView colorTextureView = colorTexture.CreateTextureView(&descriptor);
dawn::TextureView colorTextureView = colorTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({colorTextureView});
AssertBeginRenderPassSuccess(&renderPass);
}
@@ -350,7 +350,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLevelCountForColorAndDepth
descriptor.baseMipLevel = 0;
descriptor.mipLevelCount = 1;
dawn::TextureView depthStencilView = depthStencilTexture.CreateTextureView(&descriptor);
dawn::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({}, depthStencilView);
AssertBeginRenderPassSuccess(&renderPass);
}
@@ -362,7 +362,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLevelCountForColorAndDepth
descriptor.baseMipLevel = kLevelCount - 1;
descriptor.mipLevelCount = 1;
dawn::TextureView colorTextureView = colorTexture.CreateTextureView(&descriptor);
dawn::TextureView colorTextureView = colorTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({colorTextureView});
AssertBeginRenderPassSuccess(&renderPass);
}
@@ -374,7 +374,7 @@ TEST_F(RenderPassDescriptorValidationTest, TextureViewLevelCountForColorAndDepth
descriptor.baseMipLevel = kLevelCount - 1;
descriptor.mipLevelCount = 1;
dawn::TextureView depthStencilView = depthStencilTexture.CreateTextureView(&descriptor);
dawn::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor);
utils::ComboRenderPassDescriptor renderPass({}, depthStencilView);
AssertBeginRenderPassSuccess(&renderPass);
}
@@ -394,8 +394,8 @@ TEST_F(RenderPassDescriptorValidationTest, NonMultisampledColorWithResolveTarget
dawn::Texture resolveTargetTexture = CreateTexture(
device, dawn::TextureDimension::e2D, kColorFormat, kSize, kSize, kArrayLayers,
kLevelCount, kSampleCount);
dawn::TextureView colorTextureView = colorTexture.CreateDefaultTextureView();
dawn::TextureView resolveTargetTextureView = resolveTargetTexture.CreateDefaultTextureView();
dawn::TextureView colorTextureView = colorTexture.CreateDefaultView();
dawn::TextureView resolveTargetTextureView = resolveTargetTexture.CreateDefaultView();
utils::ComboRenderPassDescriptor renderPass({colorTextureView});
renderPass.cColorAttachmentsInfoPtr[0]->resolveTarget = resolveTargetTextureView;
@@ -428,7 +428,7 @@ class MultisampledRenderPassDescriptorValidationTest : public RenderPassDescript
device, dawn::TextureDimension::e2D, kColorFormat, kSize, kSize, kArrayLayers,
kLevelCount, sampleCount);
return colorTexture.CreateDefaultTextureView();
return colorTexture.CreateDefaultView();
}
};
@@ -467,7 +467,7 @@ TEST_F(MultisampledRenderPassDescriptorValidationTest, ResolveTargetArrayLayerMo
dawn::Texture resolveTexture = CreateTexture(
device, dawn::TextureDimension::e2D, kColorFormat, kSize, kSize, kArrayLayers2,
kLevelCount);
dawn::TextureView resolveTextureView = resolveTexture.CreateDefaultTextureView();
dawn::TextureView resolveTextureView = resolveTexture.CreateDefaultView();
utils::ComboRenderPassDescriptor renderPass = CreateMultisampledRenderPass();
renderPass.cColorAttachmentsInfoPtr[0]->resolveTarget = resolveTextureView;
@@ -480,7 +480,7 @@ TEST_F(MultisampledRenderPassDescriptorValidationTest, ResolveTargetMipmapLevelM
dawn::Texture resolveTexture = CreateTexture(
device, dawn::TextureDimension::e2D, kColorFormat, kSize, kSize, kArrayLayers,
kLevelCount2);
dawn::TextureView resolveTextureView = resolveTexture.CreateDefaultTextureView();
dawn::TextureView resolveTextureView = resolveTexture.CreateDefaultView();
utils::ComboRenderPassDescriptor renderPass = CreateMultisampledRenderPass();
renderPass.cColorAttachmentsInfoPtr[0]->resolveTarget = resolveTextureView;
@@ -496,7 +496,7 @@ TEST_F(MultisampledRenderPassDescriptorValidationTest, ResolveTargetUsageNoOutpu
device, dawn::TextureDimension::e2D, kColorFormat, kSize, kSize, kArrayLayers,
kLevelCount, 1, kUsage);
dawn::TextureView nonColorUsageResolveTextureView =
nonColorUsageResolveTexture.CreateDefaultTextureView();
nonColorUsageResolveTexture.CreateDefaultView();
utils::ComboRenderPassDescriptor renderPass = CreateMultisampledRenderPass();
renderPass.cColorAttachmentsInfoPtr[0]->resolveTarget = nonColorUsageResolveTextureView;
@@ -514,7 +514,7 @@ TEST_F(MultisampledRenderPassDescriptorValidationTest, ResolveTargetInErrorState
errorTextureView.baseArrayLayer = kArrayLayers + 1;
ASSERT_DEVICE_ERROR(
dawn::TextureView errorResolveTarget =
resolveTexture.CreateTextureView(&errorTextureView));
resolveTexture.CreateView(&errorTextureView));
utils::ComboRenderPassDescriptor renderPass = CreateMultisampledRenderPass();
renderPass.cColorAttachmentsInfoPtr[0]->resolveTarget = errorResolveTarget;
@@ -536,7 +536,7 @@ TEST_F(MultisampledRenderPassDescriptorValidationTest, ResolveTargetDifferentFor
dawn::Texture resolveTexture = CreateTexture(
device, dawn::TextureDimension::e2D, kColorFormat2, kSize, kSize, kArrayLayers,
kLevelCount);
dawn::TextureView resolveTextureView = resolveTexture.CreateDefaultTextureView();
dawn::TextureView resolveTextureView = resolveTexture.CreateDefaultView();
utils::ComboRenderPassDescriptor renderPass = CreateMultisampledRenderPass();
renderPass.cColorAttachmentsInfoPtr[0]->resolveTarget = resolveTextureView;
@@ -563,7 +563,7 @@ TEST_F(MultisampledRenderPassDescriptorValidationTest, ColorAttachmentResolveTar
firstMipLevelDescriptor.baseMipLevel = 0;
dawn::TextureView resolveTextureView =
resolveTexture.CreateTextureView(&firstMipLevelDescriptor);
resolveTexture.CreateView(&firstMipLevelDescriptor);
utils::ComboRenderPassDescriptor renderPass = CreateMultisampledRenderPass();
renderPass.cColorAttachmentsInfoPtr[0]->resolveTarget = resolveTextureView;
@@ -575,7 +575,7 @@ TEST_F(MultisampledRenderPassDescriptorValidationTest, ColorAttachmentResolveTar
secondMipLevelDescriptor.baseMipLevel = 1;
dawn::TextureView resolveTextureView =
resolveTexture.CreateTextureView(&secondMipLevelDescriptor);
resolveTexture.CreateView(&secondMipLevelDescriptor);
utils::ComboRenderPassDescriptor renderPass = CreateMultisampledRenderPass();
renderPass.cColorAttachmentsInfoPtr[0]->resolveTarget = resolveTextureView;
@@ -590,7 +590,7 @@ TEST_F(MultisampledRenderPassDescriptorValidationTest, DepthStencilAttachmentSam
device, dawn::TextureDimension::e2D, kDepthStencilFormat, kSize, kSize, kArrayLayers,
kLevelCount, kSampleCount);
dawn::TextureView multisampledDepthStencilTextureView =
multisampledDepthStencilTexture.CreateDefaultTextureView();
multisampledDepthStencilTexture.CreateDefaultView();
// It is not allowed to use a depth stencil attachment whose sample count is different from the
// one of the color attachment.
@@ -598,7 +598,7 @@ TEST_F(MultisampledRenderPassDescriptorValidationTest, DepthStencilAttachmentSam
dawn::Texture depthStencilTexture = CreateTexture(
device, dawn::TextureDimension::e2D, kDepthStencilFormat, kSize, kSize, kArrayLayers,
kLevelCount);
dawn::TextureView depthStencilTextureView = depthStencilTexture.CreateDefaultTextureView();
dawn::TextureView depthStencilTextureView = depthStencilTexture.CreateDefaultView();
utils::ComboRenderPassDescriptor renderPass(
{CreateMultisampledColorTextureView()}, depthStencilTextureView);

View File

@@ -143,7 +143,7 @@ TEST_F(RenderPipelineValidationTest, SampleCountCompatibilityWithRenderPass) {
textureDescriptor.sampleCount = kMultisampledCount;
dawn::Texture multisampledColorTexture = device.CreateTexture(&textureDescriptor);
utils::ComboRenderPassDescriptor renderPassDescriptor(
{multisampledColorTexture.CreateDefaultTextureView()});
{multisampledColorTexture.CreateDefaultView()});
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
dawn::RenderPassEncoder renderPass = encoder.BeginRenderPass(&renderPassDescriptor);
@@ -160,7 +160,7 @@ TEST_F(RenderPipelineValidationTest, SampleCountCompatibilityWithRenderPass) {
dawn::Texture multisampledDepthStencilTexture =
device.CreateTexture(&textureDescriptor);
utils::ComboRenderPassDescriptor renderPassDescriptor(
{}, multisampledDepthStencilTexture.CreateDefaultTextureView());
{}, multisampledDepthStencilTexture.CreateDefaultView());
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
dawn::RenderPassEncoder renderPass = encoder.BeginRenderPass(&renderPassDescriptor);
@@ -179,7 +179,7 @@ TEST_F(RenderPipelineValidationTest, SampleCountCompatibilityWithRenderPass) {
textureDescriptor.sampleCount = kMultisampledCount;
dawn::Texture multisampledColorTexture = device.CreateTexture(&textureDescriptor);
utils::ComboRenderPassDescriptor renderPassDescriptor(
{multisampledColorTexture.CreateDefaultTextureView()});
{multisampledColorTexture.CreateDefaultView()});
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
dawn::RenderPassEncoder renderPass = encoder.BeginRenderPass(&renderPassDescriptor);
@@ -196,7 +196,7 @@ TEST_F(RenderPipelineValidationTest, SampleCountCompatibilityWithRenderPass) {
dawn::Texture multisampledDepthStencilTexture =
device.CreateTexture(&textureDescriptor);
utils::ComboRenderPassDescriptor renderPassDescriptor(
{}, multisampledDepthStencilTexture.CreateDefaultTextureView());
{}, multisampledDepthStencilTexture.CreateDefaultView());
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
dawn::RenderPassEncoder renderPass = encoder.BeginRenderPass(&renderPassDescriptor);
@@ -215,7 +215,7 @@ TEST_F(RenderPipelineValidationTest, SampleCountCompatibilityWithRenderPass) {
textureDescriptor.sampleCount = 1;
dawn::Texture nonMultisampledColorTexture = device.CreateTexture(&textureDescriptor);
utils::ComboRenderPassDescriptor nonMultisampledRenderPassDescriptor(
{ nonMultisampledColorTexture.CreateDefaultTextureView() });
{ nonMultisampledColorTexture.CreateDefaultView() });
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
dawn::RenderPassEncoder renderPass =
@@ -233,7 +233,7 @@ TEST_F(RenderPipelineValidationTest, SampleCountCompatibilityWithRenderPass) {
dawn::Texture multisampledDepthStencilTexture =
device.CreateTexture(&textureDescriptor);
utils::ComboRenderPassDescriptor renderPassDescriptor(
{}, multisampledDepthStencilTexture.CreateDefaultTextureView());
{}, multisampledDepthStencilTexture.CreateDefaultView());
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
dawn::RenderPassEncoder renderPass = encoder.BeginRenderPass(&renderPassDescriptor);

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@@ -115,7 +115,7 @@ TEST_F(TextureValidationTest, DestroyDestroyedTexture) {
TEST_F(TextureValidationTest, DestroyEncodeSubmit) {
dawn::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
dawn::Texture texture = device.CreateTexture(&descriptor);
dawn::TextureView textureView = texture.CreateDefaultTextureView();
dawn::TextureView textureView = texture.CreateDefaultView();
utils::ComboRenderPassDescriptor renderPass({textureView});
@@ -138,7 +138,7 @@ TEST_F(TextureValidationTest, DestroyEncodeSubmit) {
TEST_F(TextureValidationTest, EncodeDestroySubmit) {
dawn::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
dawn::Texture texture = device.CreateTexture(&descriptor);
dawn::TextureView textureView = texture.CreateDefaultTextureView();
dawn::TextureView textureView = texture.CreateDefaultView();
utils::ComboRenderPassDescriptor renderPass({textureView});

View File

@@ -44,7 +44,7 @@ dawn::Texture Create2DArrayTexture(dawn::Device& device,
return device.CreateTexture(&descriptor);
}
dawn::TextureViewDescriptor CreateDefaultTextureViewDescriptor(dawn::TextureViewDimension dimension) {
dawn::TextureViewDescriptor CreateDefaultViewDescriptor(dawn::TextureViewDimension dimension) {
dawn::TextureViewDescriptor descriptor;
descriptor.format = kDefaultTextureFormat;
descriptor.dimension = dimension;
@@ -60,13 +60,13 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2D) {
dawn::Texture texture = Create2DArrayTexture(device, 1);
dawn::TextureViewDescriptor base2DTextureViewDescriptor =
CreateDefaultTextureViewDescriptor(dawn::TextureViewDimension::e2D);
CreateDefaultViewDescriptor(dawn::TextureViewDimension::e2D);
// It is OK to create a 2D texture view on a 2D texture.
{
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.arrayLayerCount = 1;
texture.CreateTextureView(&descriptor);
texture.CreateView(&descriptor);
}
// It is an error to specify the layer count of the texture view > 1 when texture view dimension
@@ -74,7 +74,7 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2D) {
{
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.arrayLayerCount = 2;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
// It is OK to create a 1-layer 2D array texture view on a 2D texture.
@@ -82,14 +82,14 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2D) {
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::e2DArray;
descriptor.arrayLayerCount = 1;
texture.CreateTextureView(&descriptor);
texture.CreateView(&descriptor);
}
// It is an error to specify mipLevelCount == 0.
{
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.mipLevelCount = 0;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
// It is an error to make the mip level out of range.
@@ -97,7 +97,7 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2D) {
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.baseMipLevel = kDefaultMipLevels - 1;
descriptor.mipLevelCount = 2;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
}
@@ -108,35 +108,35 @@ TEST_F(TextureViewValidationTest, CreateTextureViewOnTexture2DArray) {
dawn::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers);
dawn::TextureViewDescriptor base2DArrayTextureViewDescriptor =
CreateDefaultTextureViewDescriptor(dawn::TextureViewDimension::e2DArray);
CreateDefaultViewDescriptor(dawn::TextureViewDimension::e2DArray);
// It is OK to create a 2D texture view on a 2D array texture.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::e2D;
descriptor.arrayLayerCount = 1;
texture.CreateTextureView(&descriptor);
texture.CreateView(&descriptor);
}
// It is OK to create a 2D array texture view on a 2D array texture.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.arrayLayerCount = kDefaultArrayLayers;
texture.CreateTextureView(&descriptor);
texture.CreateView(&descriptor);
}
// It is an error to specify arrayLayerCount == 0.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.arrayLayerCount = 0;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
// It is an error to make the array layer out of range.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.arrayLayerCount = kDefaultArrayLayers + 1;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
}
@@ -147,14 +147,14 @@ TEST_F(TextureViewValidationTest, CreateCubeMapTextureView) {
dawn::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers);
dawn::TextureViewDescriptor base2DArrayTextureViewDescriptor =
CreateDefaultTextureViewDescriptor(dawn::TextureViewDimension::e2DArray);
CreateDefaultViewDescriptor(dawn::TextureViewDimension::e2DArray);
// It is OK to create a cube map texture view with arrayLayerCount == 6.
{
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::Cube;
descriptor.arrayLayerCount = 6;
texture.CreateTextureView(&descriptor);
texture.CreateView(&descriptor);
}
// It is an error to create a cube map texture view with arrayLayerCount != 6.
@@ -162,7 +162,7 @@ TEST_F(TextureViewValidationTest, CreateCubeMapTextureView) {
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::Cube;
descriptor.arrayLayerCount = 3;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
// It is OK to create a cube map array texture view with arrayLayerCount % 6 == 0.
@@ -170,7 +170,7 @@ TEST_F(TextureViewValidationTest, CreateCubeMapTextureView) {
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::CubeArray;
descriptor.arrayLayerCount = 12;
texture.CreateTextureView(&descriptor);
texture.CreateView(&descriptor);
}
// It is an error to create a cube map array texture view with arrayLayerCount % 6 != 0.
@@ -178,7 +178,7 @@ TEST_F(TextureViewValidationTest, CreateCubeMapTextureView) {
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::CubeArray;
descriptor.arrayLayerCount = 11;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
// It is an error to create a cube map texture view with width != height.
@@ -188,7 +188,7 @@ TEST_F(TextureViewValidationTest, CreateCubeMapTextureView) {
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::Cube;
descriptor.arrayLayerCount = 6;
ASSERT_DEVICE_ERROR(nonSquareTexture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(nonSquareTexture.CreateView(&descriptor));
}
// It is an error to create a cube map array texture view with width != height.
@@ -198,7 +198,7 @@ TEST_F(TextureViewValidationTest, CreateCubeMapTextureView) {
dawn::TextureViewDescriptor descriptor = base2DArrayTextureViewDescriptor;
descriptor.dimension = dawn::TextureViewDimension::CubeArray;
descriptor.arrayLayerCount = 12;
ASSERT_DEVICE_ERROR(nonSquareTexture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(nonSquareTexture.CreateView(&descriptor));
}
}
@@ -208,13 +208,13 @@ TEST_F(TextureViewValidationTest, TextureViewFormatCompatibility) {
dawn::Texture texture = Create2DArrayTexture(device, 1);
dawn::TextureViewDescriptor base2DTextureViewDescriptor =
CreateDefaultTextureViewDescriptor(dawn::TextureViewDimension::e2D);
CreateDefaultViewDescriptor(dawn::TextureViewDimension::e2D);
// It is an error to create a texture view in depth-stencil format on a RGBA texture.
{
dawn::TextureViewDescriptor descriptor = base2DTextureViewDescriptor;
descriptor.format = dawn::TextureFormat::D32FloatS8Uint;
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
}
@@ -222,8 +222,8 @@ TEST_F(TextureViewValidationTest, TextureViewFormatCompatibility) {
TEST_F(TextureViewValidationTest, DestroyCreateTextureView) {
dawn::Texture texture = Create2DArrayTexture(device, 1);
dawn::TextureViewDescriptor descriptor =
CreateDefaultTextureViewDescriptor(dawn::TextureViewDimension::e2D);
CreateDefaultViewDescriptor(dawn::TextureViewDimension::e2D);
texture.Destroy();
ASSERT_DEVICE_ERROR(texture.CreateTextureView(&descriptor));
ASSERT_DEVICE_ERROR(texture.CreateView(&descriptor));
}
}
}

View File

@@ -93,7 +93,7 @@ ValidationTest::DummyRenderPass::DummyRenderPass(const dawn::Device& device)
descriptor.usage = dawn::TextureUsageBit::OutputAttachment;
attachment = device.CreateTexture(&descriptor);
dawn::TextureView view = attachment.CreateDefaultTextureView();
dawn::TextureView view = attachment.CreateDefaultView();
mColorAttachment.attachment = view;
mColorAttachment.resolveTarget = nullptr;
mColorAttachment.clearColor = { 0.0f, 0.0f, 0.0f, 0.0f };