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Add internal compute pipeline in ResolveQuerySet for Timestamp Query
- Enable internal compute pipeline in ResolveQuerySet for Timestamp Query. - Known issue: The user-provided resolve buffer cannot be used as binding resources due to missing STORAGE usage. Currently implictly add STORAGE usage if the buffer is created with QUERY_RESOLVE usage as a workaround. Next we will add STORAGE_INTERNAL usage instead. Bug: dawn:434 Change-Id: Ie66090de38bc3a04a58986669cd2a128b528f960 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36222 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Hao Li <hao.x.li@intel.com>
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@@ -434,6 +434,23 @@ TEST_F(BindGroupValidationTest, BufferUsageReadonlySSBO) {
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ASSERT_DEVICE_ERROR(utils::MakeBindGroup(device, layout, {{0, mUBO, 0, 256}}));
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}
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// Check that a resolve buffer with internal storge usage cannot be used as SSBO
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// TODO(hao.x.li@intel.com): Disable until internal storage usage is implemented
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TEST_F(BindGroupValidationTest, DISABLED_BufferUsageQueryResolve) {
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wgpu::BindGroupLayout layout = utils::MakeBindGroupLayout(
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device, {{0, wgpu::ShaderStage::Fragment, wgpu::BufferBindingType::Storage}});
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// Control case: using a buffer with the storage usage works
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utils::MakeBindGroup(device, layout, {{0, mSSBO, 0, 256}});
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// Using a resolve buffer with the internal storage usage fails
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wgpu::BufferDescriptor descriptor;
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descriptor.size = 1024;
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descriptor.usage = wgpu::BufferUsage::QueryResolve;
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wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
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ASSERT_DEVICE_ERROR(utils::MakeBindGroup(device, layout, {{0, buffer, 0, 256}}));
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}
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// Tests constraints on the buffer offset for bind groups.
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TEST_F(BindGroupValidationTest, BufferOffsetAlignment) {
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wgpu::BindGroupLayout layout = utils::MakeBindGroupLayout(
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