Adds iterators and a check to avoid segfault when removing node in LinkedList.
Bug: dawn:628 Change-Id: I1250ffe303155004572c2476ec357daa78b7bb3b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65860 Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
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@ -2,7 +2,10 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file is a copy of Chromium's /src/base/containers/linked_list.h
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// This file is a copy of Chromium's /src/base/containers/linked_list.h with the following
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// modifications:
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// - Added iterators for ranged based iterations
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// - Added in list check before removing node to prevent segfault, now returns true iff removed
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#ifndef COMMON_LINKED_LIST_H
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#define COMMON_LINKED_LIST_H
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@ -43,6 +46,11 @@
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// ...
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// }
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//
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// for (LinkNode<MyNodeType*> node : list) {
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// MyNodeType* value = node->value();
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// ...
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// }
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//
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// Or to iterate the linked list backwards:
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//
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// for (LinkNode<MyNodeType>* node = list.tail();
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@ -125,14 +133,18 @@ class LinkNode {
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return this->next_ != nullptr;
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}
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// Remove |this| from the linked list.
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void RemoveFromList() {
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// Remove |this| from the linked list. Returns true iff removed from a list.
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bool RemoveFromList() {
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if (!IsInList()) {
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return false;
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}
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this->previous_->next_ = this->next_;
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this->next_->previous_ = this->previous_;
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// next() and previous() return non-null if and only this node is not in any
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// list.
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// next() and previous() return non-null if and only this node is not in any list.
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this->next_ = nullptr;
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this->previous_ = nullptr;
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return true;
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}
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LinkNode<T>* previous() const {
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@ -197,4 +209,44 @@ class LinkedList {
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private:
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LinkNode<T> root_;
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};
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template <typename T>
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class LinkedListIterator {
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public:
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LinkedListIterator(LinkNode<T>* node) : current_(node), next_(node->next()) {
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}
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// We keep an early reference to the next node in the list so that even if the current element
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// is modified or removed from the list, we have a valid next node.
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LinkedListIterator<T> const& operator++() {
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current_ = next_;
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next_ = current_->next();
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return *this;
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}
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bool operator!=(const LinkedListIterator<T>& other) const {
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return current_ != other.current_;
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}
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LinkNode<T>* operator*() const {
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return current_;
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}
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private:
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LinkNode<T>* current_;
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LinkNode<T>* next_;
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};
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template <typename T>
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LinkedListIterator<T> begin(LinkedList<T>& l) {
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return LinkedListIterator<T>(l.head());
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}
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// Free end function does't use LinkedList<T>::end because of it's const nature. Instead we wrap
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// around from tail.
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template <typename T>
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LinkedListIterator<T> end(LinkedList<T>& l) {
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return LinkedListIterator<T>(l.tail()->next());
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}
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#endif // COMMON_LINKED_LIST_H
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@ -19,6 +19,10 @@ class Node : public LinkNode<Node> {
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return id_;
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}
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void set_id(int id) {
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id_ = id;
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}
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private:
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int id_;
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};
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@ -360,6 +364,27 @@ TEST(LinkedList, IsInList) {
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EXPECT_FALSE(n.IsInList());
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list.Append(&n);
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EXPECT_TRUE(n.IsInList());
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n.RemoveFromList();
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EXPECT_TRUE(n.RemoveFromList());
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EXPECT_FALSE(n.IsInList());
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EXPECT_FALSE(n.RemoveFromList());
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}
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TEST(LinkedList, RangeBasedModify) {
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LinkedList<Node> list;
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Node n1(1);
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Node n2(2);
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list.Append(&n1);
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list.Append(&n2);
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for (LinkNode<Node>* node : list) {
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node->value()->set_id(node->value()->id() + 1);
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}
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const int expected[] = {2, 3};
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ExpectListContents(list, 2, expected);
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}
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TEST(LinkedList, RangeBasedEndIsEnd) {
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LinkedList<Node> list;
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EXPECT_EQ(list.end(), *end(list));
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}
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