Change External Texture Crop Parameters

Removes the ExternalTextureVisibleRect type in favor of the existing
visibleOrigin/visibleRect parameters.

Bug: dawn:1622
Change-Id: Ifa661392b5541543c1445ce3e1e8e5e9db881be4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116124
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
This commit is contained in:
Brandon Jones 2023-01-04 21:27:32 +00:00 committed by Dawn LUCI CQ
parent 8e2c3e14f9
commit 713cd86f78
6 changed files with 95 additions and 58 deletions

View File

@ -1389,16 +1389,6 @@
{"value": 3, "name": "rotate 270 degrees"} {"value": 3, "name": "rotate 270 degrees"}
] ]
}, },
"external texture visible rect" :{
"category": "structure",
"tags": ["dawn"],
"members": [
{"name": "x", "type": "float", "default": "0.0"},
{"name": "y", "type": "float", "default": "0.0"},
{"name": "width", "type": "float", "default": "1.0"},
{"name": "height", "type": "float", "default": "1.0"}
]
},
"external texture descriptor": { "external texture descriptor": {
"category": "structure", "category": "structure",
"extensible": "in", "extensible": "in",
@ -1419,8 +1409,7 @@
{"name": "gamut conversion matrix", "type": "float", "annotation": "const*", {"name": "gamut conversion matrix", "type": "float", "annotation": "const*",
"length": 9}, "length": 9},
{"name": "flip y", "type": "bool", "default": "false"}, {"name": "flip y", "type": "bool", "default": "false"},
{"name": "rotation", "type": "external texture rotation", "default": "rotate 0 degrees"}, {"name": "rotation", "type": "external texture rotation", "default": "rotate 0 degrees"}
{"name": "visible rect", "type": "external texture visible rect"}
] ]
}, },
"feature name": { "feature name": {

View File

@ -99,15 +99,11 @@ MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device,
} }
} }
// TODO(crbug.com/1316671): visible size width must have valid value after chromium side changes
// landed.
if (descriptor->visibleSize.width > 0) {
DAWN_INVALID_IF(descriptor->visibleSize.width == 0 || descriptor->visibleSize.height == 0, DAWN_INVALID_IF(descriptor->visibleSize.width == 0 || descriptor->visibleSize.height == 0,
"VisibleSize %s have 0 on width or height.", &descriptor->visibleSize); "VisibleSize %s have 0 on width or height.", &descriptor->visibleSize);
const Extent3D textureSize = descriptor->plane0->GetTexture()->GetSize(); const Extent3D textureSize = descriptor->plane0->GetTexture()->GetSize();
DAWN_INVALID_IF( DAWN_INVALID_IF(descriptor->visibleSize.width > textureSize.width ||
descriptor->visibleSize.width > textureSize.width ||
descriptor->visibleSize.height > textureSize.height, descriptor->visibleSize.height > textureSize.height,
"VisibleSize %s is exceed the texture size, defined by Plane0 size (%u, %u).", "VisibleSize %s is exceed the texture size, defined by Plane0 size (%u, %u).",
&descriptor->visibleSize, textureSize.width, textureSize.height); &descriptor->visibleSize, textureSize.width, textureSize.height);
@ -118,7 +114,6 @@ MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device,
"Plane0 size (%u, %u).", "Plane0 size (%u, %u).",
&descriptor->visibleOrigin, &descriptor->visibleSize, textureSize.width, &descriptor->visibleOrigin, &descriptor->visibleSize, textureSize.width,
textureSize.height); textureSize.height);
}
return {}; return {};
} }
@ -295,11 +290,23 @@ MaybeError ExternalTextureBase::Initialize(DeviceBase* device,
// After translation, coordinates range from [0 .. 1] in both U and V. // After translation, coordinates range from [0 .. 1] in both U and V.
coordTransformMatrix = Translate(coordTransformMatrix, 0.5, 0.5); coordTransformMatrix = Translate(coordTransformMatrix, 0.5, 0.5);
// Calculate scale factors and offsets from the specified visibleSize.
ASSERT(descriptor->visibleSize.width > 0);
ASSERT(descriptor->visibleSize.height > 0);
uint32_t frameWidth = descriptor->plane0->GetTexture()->GetWidth();
uint32_t frameHeight = descriptor->plane0->GetTexture()->GetHeight();
float xScale =
static_cast<float>(descriptor->visibleSize.width) / static_cast<float>(frameWidth);
float yScale =
static_cast<float>(descriptor->visibleSize.height) / static_cast<float>(frameHeight);
float xOffset =
static_cast<float>(descriptor->visibleOrigin.x) / static_cast<float>(frameWidth);
float yOffset =
static_cast<float>(descriptor->visibleOrigin.y) / static_cast<float>(frameHeight);
// Finally, scale and translate based on the visible rect. This applies cropping. // Finally, scale and translate based on the visible rect. This applies cropping.
coordTransformMatrix = coordTransformMatrix = Scale(coordTransformMatrix, xScale, yScale);
Scale(coordTransformMatrix, descriptor->visibleRect.width, descriptor->visibleRect.height); coordTransformMatrix = Translate(coordTransformMatrix, xOffset, yOffset);
coordTransformMatrix =
Translate(coordTransformMatrix, descriptor->visibleRect.x, descriptor->visibleRect.y);
// Transpose the mat2x3 into column vectors for use by WGSL. // Transpose the mat2x3 into column vectors for use by WGSL.
params.coordTransformMatrix[0] = coordTransformMatrix[0]; params.coordTransformMatrix[0] = coordTransformMatrix[0];

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@ -118,6 +118,8 @@ TEST_P(ExternalTextureTests, CreateExternalTextureSuccess) {
// Create an ExternalTextureDescriptor from the texture view // Create an ExternalTextureDescriptor from the texture view
wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor(); wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor();
externalDesc.plane0 = view; externalDesc.plane0 = view;
externalDesc.visibleOrigin = {0, 0};
externalDesc.visibleSize = {kWidth, kHeight};
// Import the external texture // Import the external texture
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc); wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
@ -162,6 +164,8 @@ TEST_P(ExternalTextureTests, SampleExternalTexture) {
// Create an ExternalTextureDescriptor from the texture view // Create an ExternalTextureDescriptor from the texture view
wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor(); wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor();
externalDesc.plane0 = externalView; externalDesc.plane0 = externalView;
externalDesc.visibleOrigin = {0, 0};
externalDesc.visibleSize = {kWidth, kHeight};
// Import the external texture // Import the external texture
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc); wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
@ -255,6 +259,8 @@ TEST_P(ExternalTextureTests, SampleMultiplanarExternalTexture) {
wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor(); wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor();
externalDesc.plane0 = externalViewPlane0; externalDesc.plane0 = externalViewPlane0;
externalDesc.plane1 = externalViewPlane1; externalDesc.plane1 = externalViewPlane1;
externalDesc.visibleOrigin = {0, 0};
externalDesc.visibleSize = {kWidth, kHeight};
// Import the external texture // Import the external texture
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc); wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
@ -333,6 +339,8 @@ TEST_P(ExternalTextureTests, RotateAndOrFlipSinglePlane) {
// Create an ExternalTextureDescriptor from the texture view // Create an ExternalTextureDescriptor from the texture view
wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor(); wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor();
externalDesc.plane0 = sourceTexture.CreateView(); externalDesc.plane0 = sourceTexture.CreateView();
externalDesc.visibleOrigin = {0, 0};
externalDesc.visibleSize = {kWidth, kHeight};
// Import the external texture // Import the external texture
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc); wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
@ -406,6 +414,8 @@ TEST_P(ExternalTextureTests, RotateAndOrFlipSinglePlane) {
externalDesc.plane0 = sourceTexture.CreateView(); externalDesc.plane0 = sourceTexture.CreateView();
externalDesc.rotation = exp.rotation; externalDesc.rotation = exp.rotation;
externalDesc.flipY = exp.flipY; externalDesc.flipY = exp.flipY;
externalDesc.visibleOrigin = {0, 0};
externalDesc.visibleSize = {kWidth, kHeight};
// Import the external texture // Import the external texture
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc); wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
@ -516,6 +526,8 @@ TEST_P(ExternalTextureTests, RotateAndOrFlipMultiplanar) {
wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor(); wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor();
externalDesc.plane0 = sourceTexturePlane0.CreateView(); externalDesc.plane0 = sourceTexturePlane0.CreateView();
externalDesc.plane1 = sourceTexturePlane1.CreateView(); externalDesc.plane1 = sourceTexturePlane1.CreateView();
externalDesc.visibleOrigin = {0, 0};
externalDesc.visibleSize = {kWidth, kHeight};
// Import the external texture // Import the external texture
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc); wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
@ -589,6 +601,8 @@ TEST_P(ExternalTextureTests, RotateAndOrFlipMultiplanar) {
externalDesc.plane1 = sourceTexturePlane1.CreateView(); externalDesc.plane1 = sourceTexturePlane1.CreateView();
externalDesc.rotation = exp.rotation; externalDesc.rotation = exp.rotation;
externalDesc.flipY = exp.flipY; externalDesc.flipY = exp.flipY;
externalDesc.visibleOrigin = {0, 0};
externalDesc.visibleSize = {kWidth, kHeight};
// Import the external texture // Import the external texture
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc); wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
@ -668,7 +682,8 @@ TEST_P(ExternalTextureTests, CropSinglePlane) {
wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::RenderAttachment); wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::RenderAttachment);
struct CropExpectation { struct CropExpectation {
wgpu::ExternalTextureVisibleRect visibleRect; wgpu::Origin2D visibleOrigin;
wgpu::Extent2D visibleSize;
wgpu::ExternalTextureRotation rotation; wgpu::ExternalTextureRotation rotation;
utils::RGBA8 upperLeftColor; utils::RGBA8 upperLeftColor;
utils::RGBA8 upperRightColor; utils::RGBA8 upperRightColor;
@ -677,55 +692,64 @@ TEST_P(ExternalTextureTests, CropSinglePlane) {
}; };
std::array<CropExpectation, 9> expectations = {{ std::array<CropExpectation, 9> expectations = {{
{{0.0, 0.0, 1.0, 1.0}, {{0, 0},
{kWidth, kHeight},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kBlack, utils::RGBA8::kBlack,
utils::RGBA8::kBlack, utils::RGBA8::kBlack,
utils::RGBA8::kBlack, utils::RGBA8::kBlack,
utils::RGBA8::kBlack}, utils::RGBA8::kBlack},
{{0.25, 0.25, 0.25, 0.25}, {{kWidth / 4, kHeight / 4},
{kWidth / 4, kHeight / 4},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kGreen}, utils::RGBA8::kGreen},
{{0.5, 0.25, 0.25, 0.25}, {{kWidth / 2, kHeight / 4},
{kWidth / 4, kHeight / 4},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kWhite}, utils::RGBA8::kWhite},
{{0.25, 0.5, 0.25, 0.25}, {{kWidth / 4, kHeight / 2},
{kWidth / 4, kHeight / 4},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kRed}, utils::RGBA8::kRed},
{{0.5, 0.5, 0.25, 0.25}, {{kWidth / 2, kHeight / 2},
{kWidth / 4, kHeight / 4},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kBlue}, utils::RGBA8::kBlue},
{{0.25, 0.25, 0.5, 0.5}, {{kWidth / 4, kHeight / 4},
{kWidth / 2, kHeight / 2},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kBlue}, utils::RGBA8::kBlue},
{{0.25, 0.25, 0.5, 0.5}, {{kWidth / 4, kHeight / 4},
{kWidth / 2, kHeight / 2},
wgpu::ExternalTextureRotation::Rotate90Degrees, wgpu::ExternalTextureRotation::Rotate90Degrees,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kWhite}, utils::RGBA8::kWhite},
{{0.25, 0.25, 0.5, 0.5}, {{kWidth / 4, kHeight / 4},
{kWidth / 2, kHeight / 2},
wgpu::ExternalTextureRotation::Rotate180Degrees, wgpu::ExternalTextureRotation::Rotate180Degrees,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kGreen}, utils::RGBA8::kGreen},
{{0.25, 0.25, 0.5, 0.5}, {{kWidth / 4, kHeight / 4},
{kWidth / 2, kHeight / 2},
wgpu::ExternalTextureRotation::Rotate270Degrees, wgpu::ExternalTextureRotation::Rotate270Degrees,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
@ -744,8 +768,9 @@ TEST_P(ExternalTextureTests, CropSinglePlane) {
// Create an ExternalTextureDescriptor from the texture view // Create an ExternalTextureDescriptor from the texture view
wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor(); wgpu::ExternalTextureDescriptor externalDesc = CreateDefaultExternalTextureDescriptor();
externalDesc.plane0 = sourceTexture.CreateView(); externalDesc.plane0 = sourceTexture.CreateView();
externalDesc.visibleRect = exp.visibleRect;
externalDesc.rotation = exp.rotation; externalDesc.rotation = exp.rotation;
externalDesc.visibleOrigin = exp.visibleOrigin;
externalDesc.visibleSize = exp.visibleSize;
// Import the external texture // Import the external texture
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc); wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
@ -849,7 +874,8 @@ TEST_P(ExternalTextureTests, CropMultiplanar) {
wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::RenderAttachment); wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::RenderAttachment);
struct CropExpectation { struct CropExpectation {
wgpu::ExternalTextureVisibleRect visibleRect; wgpu::Origin2D visibleOrigin;
wgpu::Extent2D visibleSize;
wgpu::ExternalTextureRotation rotation; wgpu::ExternalTextureRotation rotation;
utils::RGBA8 upperLeftColor; utils::RGBA8 upperLeftColor;
utils::RGBA8 upperRightColor; utils::RGBA8 upperRightColor;
@ -858,55 +884,64 @@ TEST_P(ExternalTextureTests, CropMultiplanar) {
}; };
std::array<CropExpectation, 9> expectations = {{ std::array<CropExpectation, 9> expectations = {{
{{0.0, 0.0, 1.0, 1.0}, {{0, 0},
{kWidth, kHeight},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kBlack, utils::RGBA8::kBlack,
utils::RGBA8::kBlack, utils::RGBA8::kBlack,
utils::RGBA8::kBlack, utils::RGBA8::kBlack,
utils::RGBA8::kBlack}, utils::RGBA8::kBlack},
{{0.25, 0.25, 0.25, 0.25}, {{kWidth / 4, kHeight / 4},
{kWidth / 4, kHeight / 4},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kGreen}, utils::RGBA8::kGreen},
{{0.5, 0.25, 0.25, 0.25}, {{kWidth / 2, kHeight / 4},
{kWidth / 4, kHeight / 4},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kWhite}, utils::RGBA8::kWhite},
{{0.25, 0.5, 0.25, 0.25}, {{kWidth / 4, kHeight / 2},
{kWidth / 4, kHeight / 4},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kRed}, utils::RGBA8::kRed},
{{0.5, 0.5, 0.25, 0.25}, {{kWidth / 2, kHeight / 2},
{kWidth / 4, kHeight / 4},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kBlue}, utils::RGBA8::kBlue},
{{0.25, 0.25, 0.5, 0.5}, {{kWidth / 4, kHeight / 4},
{kWidth / 2, kHeight / 2},
wgpu::ExternalTextureRotation::Rotate0Degrees, wgpu::ExternalTextureRotation::Rotate0Degrees,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kBlue}, utils::RGBA8::kBlue},
{{0.25, 0.25, 0.5, 0.5}, {{kWidth / 4, kHeight / 4},
{kWidth / 2, kHeight / 2},
wgpu::ExternalTextureRotation::Rotate90Degrees, wgpu::ExternalTextureRotation::Rotate90Degrees,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kGreen, utils::RGBA8::kGreen,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kWhite}, utils::RGBA8::kWhite},
{{0.25, 0.25, 0.5, 0.5}, {{kWidth / 4, kHeight / 4},
{kWidth / 2, kHeight / 2},
wgpu::ExternalTextureRotation::Rotate180Degrees, wgpu::ExternalTextureRotation::Rotate180Degrees,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
utils::RGBA8::kRed, utils::RGBA8::kRed,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kGreen}, utils::RGBA8::kGreen},
{{0.25, 0.25, 0.5, 0.5}, {{kWidth / 4, kHeight / 4},
{kWidth / 2, kHeight / 2},
wgpu::ExternalTextureRotation::Rotate270Degrees, wgpu::ExternalTextureRotation::Rotate270Degrees,
utils::RGBA8::kWhite, utils::RGBA8::kWhite,
utils::RGBA8::kBlue, utils::RGBA8::kBlue,
@ -927,7 +962,8 @@ TEST_P(ExternalTextureTests, CropMultiplanar) {
externalDesc.plane0 = sourceTexturePlane0.CreateView(); externalDesc.plane0 = sourceTexturePlane0.CreateView();
externalDesc.plane1 = sourceTexturePlane1.CreateView(); externalDesc.plane1 = sourceTexturePlane1.CreateView();
externalDesc.rotation = exp.rotation; externalDesc.rotation = exp.rotation;
externalDesc.visibleRect = exp.visibleRect; externalDesc.visibleOrigin = exp.visibleOrigin;
externalDesc.visibleSize = exp.visibleSize;
// Import the external texture // Import the external texture
wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc); wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);

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@ -29,7 +29,7 @@ class BindGroupValidationTest : public ValidationTest {
uint32_t layerCount) { uint32_t layerCount) {
wgpu::TextureDescriptor descriptor; wgpu::TextureDescriptor descriptor;
descriptor.dimension = wgpu::TextureDimension::e2D; descriptor.dimension = wgpu::TextureDimension::e2D;
descriptor.size = {16, 16, layerCount}; descriptor.size = {kWidth, kHeight, layerCount};
descriptor.sampleCount = 1; descriptor.sampleCount = 1;
descriptor.mipLevelCount = 1; descriptor.mipLevelCount = 1;
descriptor.usage = usage; descriptor.usage = usage;
@ -75,6 +75,7 @@ class BindGroupValidationTest : public ValidationTest {
desc.gamutConversionMatrix = mPlaceholderConstantArray.data(); desc.gamutConversionMatrix = mPlaceholderConstantArray.data();
desc.srcTransferFunctionParameters = mPlaceholderConstantArray.data(); desc.srcTransferFunctionParameters = mPlaceholderConstantArray.data();
desc.dstTransferFunctionParameters = mPlaceholderConstantArray.data(); desc.dstTransferFunctionParameters = mPlaceholderConstantArray.data();
desc.visibleSize = {kWidth, kHeight};
return desc; return desc;
} }
@ -96,6 +97,8 @@ class BindGroupValidationTest : public ValidationTest {
static constexpr wgpu::TextureFormat kDefaultTextureFormat = wgpu::TextureFormat::RGBA8Unorm; static constexpr wgpu::TextureFormat kDefaultTextureFormat = wgpu::TextureFormat::RGBA8Unorm;
private: private:
uint32_t kWidth = 16;
uint32_t kHeight = 16;
wgpu::ExternalTexture mExternalTexture; wgpu::ExternalTexture mExternalTexture;
std::array<float, 12> mPlaceholderConstantArray; std::array<float, 12> mPlaceholderConstantArray;
}; };

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@ -47,6 +47,7 @@ class ExternalTextureTest : public ValidationTest {
desc.gamutConversionMatrix = mPlaceholderConstantArray.data(); desc.gamutConversionMatrix = mPlaceholderConstantArray.data();
desc.srcTransferFunctionParameters = mPlaceholderConstantArray.data(); desc.srcTransferFunctionParameters = mPlaceholderConstantArray.data();
desc.dstTransferFunctionParameters = mPlaceholderConstantArray.data(); desc.dstTransferFunctionParameters = mPlaceholderConstantArray.data();
desc.visibleSize = {kWidth, kHeight};
return desc; return desc;
} }

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@ -232,6 +232,7 @@ TEST_F(LabelTest, ExternalTexture) {
descriptor.gamutConversionMatrix = mPlaceholderConstantArray.data(); descriptor.gamutConversionMatrix = mPlaceholderConstantArray.data();
descriptor.srcTransferFunctionParameters = mPlaceholderConstantArray.data(); descriptor.srcTransferFunctionParameters = mPlaceholderConstantArray.data();
descriptor.dstTransferFunctionParameters = mPlaceholderConstantArray.data(); descriptor.dstTransferFunctionParameters = mPlaceholderConstantArray.data();
descriptor.visibleSize = {1, 1};
// The label should be empty if one was not set. // The label should be empty if one was not set.
{ {