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msl: Remove the sanitizer transform
Invoke the required transforms directly in the MSL backend. Change-Id: Id8026b1a64415fbe363f8f8a5790e8216cd12c68 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63620 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
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Tint LUCI CQ
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commit
733addc20f
@@ -1,134 +0,0 @@
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// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/transform/msl.h"
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#include <memory>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "src/ast/disable_validation_decoration.h"
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#include "src/program_builder.h"
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#include "src/sem/call.h"
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#include "src/sem/function.h"
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#include "src/sem/statement.h"
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#include "src/sem/variable.h"
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#include "src/transform/array_length_from_uniform.h"
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#include "src/transform/canonicalize_entry_point_io.h"
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#include "src/transform/external_texture_transform.h"
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#include "src/transform/inline_pointer_lets.h"
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#include "src/transform/manager.h"
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#include "src/transform/module_scope_var_to_entry_point_param.h"
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#include "src/transform/pad_array_elements.h"
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#include "src/transform/promote_initializers_to_const_var.h"
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#include "src/transform/simplify.h"
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#include "src/transform/wrap_arrays_in_structs.h"
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#include "src/transform/zero_init_workgroup_memory.h"
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TINT_INSTANTIATE_TYPEINFO(tint::transform::Msl);
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TINT_INSTANTIATE_TYPEINFO(tint::transform::Msl::Config);
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TINT_INSTANTIATE_TYPEINFO(tint::transform::Msl::Result);
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namespace tint {
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namespace transform {
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Msl::Msl() = default;
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Msl::~Msl() = default;
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Output Msl::Run(const Program* in, const DataMap& inputs) {
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Manager manager;
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DataMap internal_inputs;
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auto* cfg = inputs.Get<Config>();
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// Build the configs for the internal transforms.
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uint32_t buffer_size_ubo_index = kDefaultBufferSizeUniformIndex;
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uint32_t fixed_sample_mask = 0xFFFFFFFF;
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bool emit_point_size = false;
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if (cfg) {
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buffer_size_ubo_index = cfg->buffer_size_ubo_index;
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fixed_sample_mask = cfg->fixed_sample_mask;
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emit_point_size = cfg->emit_vertex_point_size;
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}
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auto array_length_from_uniform_cfg = ArrayLengthFromUniform::Config(
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sem::BindingPoint{0, buffer_size_ubo_index});
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auto entry_point_io_cfg = CanonicalizeEntryPointIO::Config(
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CanonicalizeEntryPointIO::ShaderStyle::kMsl, fixed_sample_mask,
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emit_point_size);
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// Use the SSBO binding numbers as the indices for the buffer size lookups.
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for (auto* var : in->AST().GlobalVariables()) {
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auto* global = in->Sem().Get<sem::GlobalVariable>(var);
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if (global && global->StorageClass() == ast::StorageClass::kStorage) {
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array_length_from_uniform_cfg.bindpoint_to_size_index.emplace(
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global->BindingPoint(), global->BindingPoint().binding);
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}
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}
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if (!cfg || !cfg->disable_workgroup_init) {
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// ZeroInitWorkgroupMemory must come before CanonicalizeEntryPointIO as
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// ZeroInitWorkgroupMemory may inject new builtin parameters.
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manager.Add<ZeroInitWorkgroupMemory>();
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}
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manager.Add<CanonicalizeEntryPointIO>();
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manager.Add<ExternalTextureTransform>();
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manager.Add<PromoteInitializersToConstVar>();
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manager.Add<WrapArraysInStructs>();
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manager.Add<PadArrayElements>();
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manager.Add<ModuleScopeVarToEntryPointParam>();
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manager.Add<InlinePointerLets>();
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manager.Add<Simplify>();
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// ArrayLengthFromUniform must come after InlinePointerLets and Simplify, as
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// it assumes that the form of the array length argument is &var.array.
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manager.Add<ArrayLengthFromUniform>();
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internal_inputs.Add<ArrayLengthFromUniform::Config>(
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std::move(array_length_from_uniform_cfg));
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internal_inputs.Add<CanonicalizeEntryPointIO::Config>(
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std::move(entry_point_io_cfg));
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auto out = manager.Run(in, internal_inputs);
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if (!out.program.IsValid()) {
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return out;
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}
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ProgramBuilder builder;
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CloneContext ctx(&builder, &out.program);
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// TODO(jrprice): Move the sanitizer into the backend.
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ctx.Clone();
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auto result = std::make_unique<Result>(
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out.data.Get<ArrayLengthFromUniform::Result>()->needs_buffer_sizes);
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builder.SetTransformApplied(this);
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return Output{Program(std::move(builder)), std::move(result)};
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}
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Msl::Config::Config(uint32_t buffer_size_ubo_idx,
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uint32_t sample_mask,
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bool emit_point_size,
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bool disable_wi)
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: buffer_size_ubo_index(buffer_size_ubo_idx),
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fixed_sample_mask(sample_mask),
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emit_vertex_point_size(emit_point_size),
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disable_workgroup_init(disable_wi) {}
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Msl::Config::Config(const Config&) = default;
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Msl::Config::~Config() = default;
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Msl::Result::Result(bool needs_buffer_sizes)
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: needs_storage_buffer_sizes(needs_buffer_sizes) {}
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Msl::Result::Result(const Result&) = default;
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Msl::Result::~Result() = default;
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} // namespace transform
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} // namespace tint
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@@ -1,94 +0,0 @@
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// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TRANSFORM_MSL_H_
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#define SRC_TRANSFORM_MSL_H_
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#include "src/transform/transform.h"
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namespace tint {
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namespace transform {
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/// Msl is a transform used to sanitize a Program for use with the Msl writer.
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/// Passing a non-sanitized Program to the Msl writer will result in undefined
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/// behavior.
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class Msl : public Castable<Msl, Transform> {
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public:
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/// The default buffer slot to use for the storage buffer size buffer.
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const uint32_t kDefaultBufferSizeUniformIndex = 30;
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/// Configuration options for the Msl sanitizer transform.
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struct Config : public Castable<Data, transform::Data> {
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/// Constructor
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/// @param buffer_size_ubo_idx the index to use for the buffer size UBO
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/// @param sample_mask the fixed sample mask to use for fragment shaders
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/// @param emit_point_size `true` to emit a vertex point size builtin
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/// @param disable_workgroup_init `true` to disable workgroup memory zero
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/// initialization
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Config(uint32_t buffer_size_ubo_idx,
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uint32_t sample_mask = 0xFFFFFFFF,
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bool emit_point_size = false,
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bool disable_workgroup_init = false);
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/// Copy constructor
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Config(const Config&);
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/// Destructor
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~Config() override;
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/// The index to use when generating a UBO to receive storage buffer sizes.
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uint32_t buffer_size_ubo_index = 0;
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/// The fixed sample mask to combine with fragment shader outputs.
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uint32_t fixed_sample_mask = 0xFFFFFFFF;
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/// Set to `true` to generate a [[point_size]] attribute which is set to 1.0
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/// for all vertex shaders in the module.
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bool emit_vertex_point_size = false;
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/// Set to `true` to disable workgroup memory zero initialization
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bool disable_workgroup_init = false;
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};
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/// Information produced by the sanitizer that users may need to act on.
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struct Result : public Castable<Result, transform::Data> {
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/// Constructor
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/// @param needs_buffer_sizes True if the shader needs a UBO of buffer sizes
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explicit Result(bool needs_buffer_sizes);
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/// Copy constructor
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Result(const Result&);
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/// Destructor
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~Result() override;
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/// True if the shader needs a UBO of buffer sizes.
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bool const needs_storage_buffer_sizes;
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};
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/// Constructor
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Msl();
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~Msl() override;
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/// Runs the transform on `program`, returning the transformation result.
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/// @param program the source program to transform
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/// @param data optional extra transform-specific input data
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/// @returns the transformation result
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Output Run(const Program* program, const DataMap& data = {}) override;
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};
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} // namespace transform
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} // namespace tint
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#endif // SRC_TRANSFORM_MSL_H_
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@@ -1,29 +0,0 @@
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// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/transform/msl.h"
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#include "src/transform/test_helper.h"
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namespace tint {
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namespace transform {
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namespace {
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using MslTest = TransformTest;
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// TODO(jrprice): Remove this file when we remove the sanitizers.
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} // namespace
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} // namespace transform
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} // namespace tint
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