Add reflection APIs for wgpu::Texture.
This requires adding a custom implementation of DeviceCreateTexture and the Texture object in the wire client. In dawn::native this requires the format enum separately from mFormat which is a `const Format&` so that garbage format values can be reflected correctly for error textures. Bug: dawn:1451 Change-Id: I75b5635f36647f6f04dae54e92154f2b552beb64 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92661 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
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32
dawn.json
32
dawn.json
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@ -2519,6 +2519,38 @@
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{"name": "label", "type": "char", "annotation": "const*", "length": "strlen"}
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]
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},
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{
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"name": "get width",
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"returns": "uint32_t"
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},
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{
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"name": "get height",
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"returns": "uint32_t"
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},
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{
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"name": "get depth or array layers",
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"returns": "uint32_t"
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},
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{
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"name": "get mip level count",
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"returns": "uint32_t"
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},
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{
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"name": "get sample count",
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"returns": "uint32_t"
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},
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{
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"name": "get dimension",
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"returns": "texture dimension"
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},
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{
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"name": "get format",
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"returns": "texture format"
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},
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{
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"name": "get usage",
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"returns": "texture usage"
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},
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{
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"name": "destroy"
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}
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@ -205,12 +205,21 @@
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"ShaderModuleGetCompilationInfo",
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"QueueOnSubmittedWorkDone",
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"QueueWriteBuffer",
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"QueueWriteTexture"
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"QueueWriteTexture",
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"TextureGetWidth",
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"TextureGetHeight",
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"TextureGetDepthOrArrayLayers",
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"TextureGetMipLevelCount",
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"TextureGetSampleCount",
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"TextureGetDimension",
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"TextureGetFormat",
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"TextureGetUsage"
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],
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"client_handwritten_commands": [
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"BufferDestroy",
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"BufferUnmap",
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"DeviceCreateErrorBuffer",
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"DeviceCreateTexture",
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"DeviceGetQueue",
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"DeviceInjectError"
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],
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@ -220,7 +229,8 @@
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"Device",
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"Instance",
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"Queue",
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"ShaderModule"
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"ShaderModule",
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"Texture"
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],
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"server_custom_pre_handler_commands": [
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"BufferDestroy",
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@ -1209,7 +1209,7 @@ TextureBase* DeviceBase::APICreateTexture(const TextureDescriptor* descriptor) {
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Ref<TextureBase> result;
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if (ConsumedError(CreateTexture(descriptor), &result, "calling %s.CreateTexture(%s).", this,
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descriptor)) {
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return TextureBase::MakeError(this);
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return TextureBase::MakeError(this, descriptor);
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}
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return result.Detach();
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}
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@ -529,7 +529,8 @@ TextureBase::TextureBase(DeviceBase* device,
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mSampleCount(descriptor->sampleCount),
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mUsage(descriptor->usage),
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mInternalUsage(mUsage),
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mState(state) {
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mState(state),
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mFormatEnumForReflection(descriptor->format) {
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uint32_t subresourceCount = mMipLevelCount * GetArrayLayers() * GetAspectCount(mFormat.aspects);
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mIsSubresourceContentInitializedAtIndex = std::vector<bool>(subresourceCount, false);
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@ -559,16 +560,25 @@ TextureBase::TextureBase(DeviceBase* device, TextureState state)
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TrackInDevice();
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}
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TextureBase::TextureBase(DeviceBase* device, ObjectBase::ErrorTag tag)
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: ApiObjectBase(device, tag), mFormat(kUnusedFormat) {}
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TextureBase::TextureBase(DeviceBase* device,
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const TextureDescriptor* descriptor,
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ObjectBase::ErrorTag tag)
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: ApiObjectBase(device, tag),
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mDimension(descriptor->dimension),
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mFormat(kUnusedFormat),
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mSize(descriptor->size),
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mMipLevelCount(descriptor->mipLevelCount),
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mSampleCount(descriptor->sampleCount),
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mUsage(descriptor->usage),
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mFormatEnumForReflection(descriptor->format) {}
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void TextureBase::DestroyImpl() {
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mState = TextureState::Destroyed;
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}
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// static
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TextureBase* TextureBase::MakeError(DeviceBase* device) {
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return new TextureBase(device, ObjectBase::kError);
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TextureBase* TextureBase::MakeError(DeviceBase* device, const TextureDescriptor* descriptor) {
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return new TextureBase(device, descriptor, ObjectBase::kError);
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}
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ObjectType TextureBase::GetType() const {
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@ -767,6 +777,37 @@ void TextureBase::APIDestroy() {
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Destroy();
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}
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uint32_t TextureBase::APIGetWidth() const {
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return mSize.width;
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}
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uint32_t TextureBase::APIGetHeight() const {
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return mSize.height;
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}
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uint32_t TextureBase::APIGetDepthOrArrayLayers() const {
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return mSize.depthOrArrayLayers;
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}
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uint32_t TextureBase::APIGetMipLevelCount() const {
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return mMipLevelCount;
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}
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uint32_t TextureBase::APIGetSampleCount() const {
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return mSampleCount;
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}
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wgpu::TextureDimension TextureBase::APIGetDimension() const {
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return mDimension;
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}
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wgpu::TextureFormat TextureBase::APIGetFormat() const {
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return mFormatEnumForReflection;
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}
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wgpu::TextureUsage TextureBase::APIGetUsage() const {
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return mUsage;
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}
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MaybeError TextureBase::ValidateDestroy() const {
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DAWN_TRY(GetDevice()->ValidateObject(this));
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return {};
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@ -47,7 +47,7 @@ class TextureBase : public ApiObjectBase {
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enum class TextureState { OwnedInternal, OwnedExternal, Destroyed };
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enum class ClearValue { Zero, NonZero };
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static TextureBase* MakeError(DeviceBase* device);
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static TextureBase* MakeError(DeviceBase* device, const TextureDescriptor* descriptor);
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ObjectType GetType() const override;
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@ -96,6 +96,14 @@ class TextureBase : public ApiObjectBase {
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// Dawn API
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TextureViewBase* APICreateView(const TextureViewDescriptor* descriptor = nullptr);
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void APIDestroy();
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uint32_t APIGetWidth() const;
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uint32_t APIGetHeight() const;
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uint32_t APIGetDepthOrArrayLayers() const;
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uint32_t APIGetMipLevelCount() const;
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uint32_t APIGetSampleCount() const;
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wgpu::TextureDimension APIGetDimension() const;
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wgpu::TextureFormat APIGetFormat() const;
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wgpu::TextureUsage APIGetUsage() const;
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protected:
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TextureBase(DeviceBase* device, const TextureDescriptor* descriptor, TextureState state);
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@ -106,7 +114,7 @@ class TextureBase : public ApiObjectBase {
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void DestroyImpl() override;
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private:
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TextureBase(DeviceBase* device, ObjectBase::ErrorTag tag);
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TextureBase(DeviceBase* device, const TextureDescriptor* descriptor, ObjectBase::ErrorTag tag);
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MaybeError ValidateDestroy() const;
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wgpu::TextureDimension mDimension;
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@ -118,6 +126,7 @@ class TextureBase : public ApiObjectBase {
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wgpu::TextureUsage mUsage = wgpu::TextureUsage::None;
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wgpu::TextureUsage mInternalUsage = wgpu::TextureUsage::None;
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TextureState mState;
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wgpu::TextureFormat mFormatEnumForReflection;
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// TODO(crbug.com/dawn/845): Use a more optimized data structure to save space
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std::vector<bool> mIsSubresourceContentInitializedAtIndex;
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@ -204,6 +204,24 @@ TEST_F(TextureInternalUsageValidationTest, DeprecatedCommandValidation) {
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}
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}
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// Test that the internal usages aren't reflected with wgpu::Texture::GetUsage.
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TEST_F(TextureInternalUsageValidationTest, InternalUsagesAreNotReflected) {
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wgpu::DawnTextureInternalUsageDescriptor internalDesc = {};
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internalDesc.internalUsage = wgpu::TextureUsage::StorageBinding;
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wgpu::TextureDescriptor textureDesc = {};
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textureDesc.size = {1, 1};
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textureDesc.usage = wgpu::TextureUsage::CopySrc;
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textureDesc.format = wgpu::TextureFormat::RGBA8Unorm;
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textureDesc.nextInChain = &internalDesc;
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wgpu::Texture texture = device.CreateTexture(&textureDesc);
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ASSERT_EQ(texture.GetUsage(), wgpu::TextureUsage::CopySrc);
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}
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// Test the validation of internal usages against command encoders with and without
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// useInternalUsages.
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TEST_F(TextureInternalUsageValidationTest, CommandValidation) {
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wgpu::TextureDescriptor textureDesc = {};
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textureDesc.size = {1, 1};
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@ -906,4 +906,64 @@ TEST_F(CompressedTextureFormatsValidationTests, TextureSize) {
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}
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}
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static void CheckTextureMatchesDescriptor(const wgpu::Texture& tex,
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const wgpu::TextureDescriptor& desc) {
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EXPECT_EQ(desc.size.width, tex.GetWidth());
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EXPECT_EQ(desc.size.height, tex.GetHeight());
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EXPECT_EQ(desc.size.depthOrArrayLayers, tex.GetDepthOrArrayLayers());
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EXPECT_EQ(desc.mipLevelCount, tex.GetMipLevelCount());
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EXPECT_EQ(desc.sampleCount, tex.GetSampleCount());
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EXPECT_EQ(desc.dimension, tex.GetDimension());
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EXPECT_EQ(desc.usage, tex.GetUsage());
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EXPECT_EQ(desc.format, tex.GetFormat());
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}
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// Test that the texture creation parameters are correctly reflected for succesfully created
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// textures.
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TEST_F(TextureValidationTest, CreationParameterReflectionForValidTextures) {
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// Test reflection on two succesfully created but different textures.
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{
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wgpu::TextureDescriptor desc;
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desc.size = {3, 2, 1};
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desc.mipLevelCount = 1;
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desc.sampleCount = 4;
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desc.dimension = wgpu::TextureDimension::e2D;
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desc.usage = wgpu::TextureUsage::RenderAttachment;
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desc.format = wgpu::TextureFormat::RGBA8Unorm;
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wgpu::Texture tex = device.CreateTexture(&desc);
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CheckTextureMatchesDescriptor(tex, desc);
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}
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{
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wgpu::TextureDescriptor desc;
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desc.size = {47, 32, 19};
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desc.mipLevelCount = 3;
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desc.sampleCount = 1;
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desc.dimension = wgpu::TextureDimension::e3D;
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desc.usage = wgpu::TextureUsage::TextureBinding;
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desc.format = wgpu::TextureFormat::R32Float;
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wgpu::Texture tex = device.CreateTexture(&desc);
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CheckTextureMatchesDescriptor(tex, desc);
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}
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}
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// Test that the texture creation parameters are correctly reflected for error textures.
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TEST_F(TextureValidationTest, CreationParameterReflectionForErrorTextures) {
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// Fill a descriptor with a bunch of garbage values.
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wgpu::TextureDescriptor desc;
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desc.size = {0, 0xFFFF'FFFF, 1};
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desc.mipLevelCount = 0;
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desc.sampleCount = 42;
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desc.dimension = static_cast<wgpu::TextureDimension>(0xFFFF'FF00);
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desc.usage = static_cast<wgpu::TextureUsage>(0xFFFF'FFFF);
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desc.format = static_cast<wgpu::TextureFormat>(0xFFFF'FFF0);
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// Error! Because the texture width is 0.
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wgpu::Texture tex;
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ASSERT_DEVICE_ERROR(tex = device.CreateTexture(&desc));
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CheckTextureMatchesDescriptor(tex, desc);
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}
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} // namespace
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@ -96,6 +96,8 @@ dawn_component("wire") {
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"client/RequestTracker.h",
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"client/ShaderModule.cpp",
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"client/ShaderModule.h",
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"client/Texture.cpp",
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"client/Texture.h",
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"server/ObjectStorage.h",
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"server/Server.cpp",
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"server/Server.h",
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@ -69,6 +69,8 @@ target_sources(dawn_wire PRIVATE
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"client/RequestTracker.h"
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"client/ShaderModule.cpp"
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"client/ShaderModule.h"
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"client/Texture.cpp"
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"client/Texture.h"
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"server/ObjectStorage.h"
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"server/Server.cpp"
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"server/Server.h"
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@ -23,6 +23,7 @@
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#include "dawn/wire/client/Instance.h"
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#include "dawn/wire/client/Queue.h"
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#include "dawn/wire/client/ShaderModule.h"
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#include "dawn/wire/client/Texture.h"
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#include "dawn/wire/client/ApiObjects_autogen.h"
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@ -204,6 +204,10 @@ WGPUBuffer Device::CreateErrorBuffer() {
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return Buffer::CreateError(this, &fakeDescriptor);
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}
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WGPUTexture Device::CreateTexture(const WGPUTextureDescriptor* descriptor) {
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return Texture::Create(this, descriptor);
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}
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WGPUQueue Device::GetQueue() {
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// The queue is lazily created because if a Device is created by
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// Reserve/Inject, we cannot send the GetQueue message until
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@ -50,6 +50,7 @@ class Device final : public ObjectBase {
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void CreateRenderPipelineAsync(WGPURenderPipelineDescriptor const* descriptor,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata);
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WGPUTexture CreateTexture(const WGPUTextureDescriptor* descriptor);
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void HandleError(WGPUErrorType errorType, const char* message);
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void HandleLogging(WGPULoggingType loggingType, const char* message);
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@ -0,0 +1,82 @@
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// Copyright 2022 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn/wire/client/Texture.h"
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#include "dawn/wire/client/Client.h"
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#include "dawn/wire/client/Device.h"
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namespace dawn::wire::client {
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// static
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WGPUTexture Texture::Create(Device* device, const WGPUTextureDescriptor* descriptor) {
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Client* wireClient = device->client;
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auto* textureObjectAndSerial = wireClient->TextureAllocator().New(wireClient);
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// Copy over descriptor data for reflection.
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Texture* texture = textureObjectAndSerial->object.get();
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texture->mSize = descriptor->size;
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texture->mMipLevelCount = descriptor->mipLevelCount;
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texture->mSampleCount = descriptor->sampleCount;
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texture->mDimension = descriptor->dimension;
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texture->mFormat = descriptor->format;
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texture->mUsage = static_cast<WGPUTextureUsage>(descriptor->usage);
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// Send the Device::CreateTexture command without modifications.
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DeviceCreateTextureCmd cmd;
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cmd.self = ToAPI(device);
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cmd.selfId = device->id;
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cmd.descriptor = descriptor;
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cmd.result = ObjectHandle{texture->id, textureObjectAndSerial->generation};
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wireClient->SerializeCommand(cmd);
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return ToAPI(texture);
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}
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Texture::Texture(Client* c, uint32_t r, uint32_t i) : ObjectBase(c, r, i) {}
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Texture::~Texture() = default;
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uint32_t Texture::GetWidth() const {
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return mSize.width;
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}
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uint32_t Texture::GetHeight() const {
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return mSize.height;
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}
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uint32_t Texture::GetDepthOrArrayLayers() const {
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return mSize.depthOrArrayLayers;
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}
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uint32_t Texture::GetMipLevelCount() const {
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return mMipLevelCount;
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}
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uint32_t Texture::GetSampleCount() const {
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return mSampleCount;
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}
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WGPUTextureDimension Texture::GetDimension() const {
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return mDimension;
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}
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WGPUTextureFormat Texture::GetFormat() const {
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return mFormat;
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}
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WGPUTextureUsage Texture::GetUsage() const {
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return mUsage;
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}
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} // namespace dawn::wire::client
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@ -0,0 +1,54 @@
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// Copyright 2022 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
|
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
|
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// distributed under the License is distributed on an "AS IS" BASIS,
|
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
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// See the License for the specific language governing permissions and
|
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// limitations under the License.
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#ifndef SRC_DAWN_WIRE_CLIENT_TEXTURE_H_
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#define SRC_DAWN_WIRE_CLIENT_TEXTURE_H_
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#include "dawn/webgpu.h"
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#include "dawn/wire/client/ObjectBase.h"
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namespace dawn::wire::client {
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class Device;
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class Texture final : public ObjectBase {
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public:
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static WGPUTexture Create(Device* device, const WGPUTextureDescriptor* descriptor);
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Texture(Client* client, uint32_t refcount, uint32_t id);
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~Texture();
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// Note that these values can be arbitrary since they aren't validated in the wire client.
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uint32_t GetWidth() const;
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uint32_t GetHeight() const;
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uint32_t GetDepthOrArrayLayers() const;
|
||||
uint32_t GetMipLevelCount() const;
|
||||
uint32_t GetSampleCount() const;
|
||||
WGPUTextureDimension GetDimension() const;
|
||||
WGPUTextureFormat GetFormat() const;
|
||||
WGPUTextureUsage GetUsage() const;
|
||||
|
||||
private:
|
||||
WGPUExtent3D mSize;
|
||||
uint32_t mMipLevelCount;
|
||||
uint32_t mSampleCount;
|
||||
WGPUTextureDimension mDimension;
|
||||
WGPUTextureFormat mFormat;
|
||||
WGPUTextureUsage mUsage;
|
||||
};
|
||||
|
||||
} // namespace dawn::wire::client
|
||||
|
||||
#endif // SRC_DAWN_WIRE_CLIENT_TEXTURE_H_
|
Loading…
Reference in New Issue