Fix test suppression macros
Changes several DAWN_TEST_UNSUPPORTED_IF macros that were erroneously used to DAWN_SUPPRESS_TEST_IF. Bug: dawn:1216, dawn:1217 Change-Id: Iaa0d7eb1b3aad8c0b11ff395cebaff0f15631beb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71524 Commit-Queue: Brian Sheedy <bsheedy@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Brian Sheedy <bsheedy@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
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@ -2215,7 +2215,7 @@ TEST_P(CopyTests_T2T, Texture3DTo2DArrayFull) {
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TEST_P(CopyTests_T2T, Texture3DAnd2DArraySubRegion) {
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DAWN_TEST_UNSUPPORTED_IF(IsANGLE()); // TODO(crbug.com/angleproject/5967)
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// TODO(crbug.com/dawn/1216): Remove this suppression.
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DAWN_TEST_UNSUPPORTED_IF(IsD3D12() && IsNvidia());
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DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia());
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constexpr uint32_t kWidth = 8;
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constexpr uint32_t kHeight = 4;
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@ -2274,7 +2274,7 @@ TEST_P(CopyTests_T2T, Texture3DAnd2DArraySubRegion) {
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// Test that copying whole 2D array to a 3D texture in one texture-to-texture-copy works.
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TEST_P(CopyTests_T2T, Texture2DArrayTo3DFull) {
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// TODO(crbug.com/dawn/1216): Remove this suppression.
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DAWN_TEST_UNSUPPORTED_IF(IsD3D12() && IsNvidia());
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DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia());
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constexpr uint32_t kWidth = 256;
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constexpr uint32_t kHeight = 128;
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constexpr uint32_t kDepth = 6u;
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@ -2318,7 +2318,7 @@ TEST_P(CopyTests_T2T, Texture3DTo2DArraySubRegion) {
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TEST_P(CopyTests_T2T, Texture2DArrayTo3DSubRegion) {
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DAWN_TEST_UNSUPPORTED_IF(IsANGLE()); // TODO(crbug.com/angleproject/5967)
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// TODO(crbug.com/dawn/1216): Remove this suppression.
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DAWN_TEST_UNSUPPORTED_IF(IsD3D12() && IsNvidia());
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DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia());
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constexpr uint32_t kWidth = 256;
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constexpr uint32_t kHeight = 128;
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constexpr uint32_t kDepth = 6u;
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@ -106,7 +106,7 @@ TEST_P(MaxLimitTests, MaxBufferBindingSize) {
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DAWN_SUPPRESS_TEST_IF(IsWindows() && IsVulkan() && IsIntel());
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// TODO(crbug.com/dawn/1217): Remove this suppression.
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DAWN_TEST_UNSUPPORTED_IF(IsWindows() && IsVulkan() && IsNvidia());
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DAWN_SUPPRESS_TEST_IF(IsWindows() && IsVulkan() && IsNvidia());
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for (wgpu::BufferUsage usage : {wgpu::BufferUsage::Storage, wgpu::BufferUsage::Uniform}) {
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uint64_t maxBufferBindingSize;
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