Check GLFW window creation before discovering GL adapters
GLFW window creation can fail. If so, we should not attempt to make the context current and create adapters on it. Bug: dawn:1375 Change-Id: Ie1a94a42d1f56514b41a715add7a2b4eebb763f0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87460 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
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@ -429,11 +429,12 @@ std::unique_ptr<dawn::native::Instance> DawnTestEnvironment::CreateInstanceAndDi
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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mOpenGLWindow = glfwCreateWindow(400, 400, "Dawn OpenGL test window", nullptr, nullptr);
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if (mOpenGLWindow != nullptr) {
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glfwMakeContextCurrent(mOpenGLWindow);
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dawn::native::opengl::AdapterDiscoveryOptions adapterOptions;
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adapterOptions.getProc = reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress);
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instance->DiscoverAdapters(&adapterOptions);
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}
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#endif // DAWN_ENABLE_BACKEND_DESKTOP_GL
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#ifdef DAWN_ENABLE_BACKEND_OPENGLES
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@ -454,12 +455,13 @@ std::unique_ptr<dawn::native::Instance> DawnTestEnvironment::CreateInstanceAndDi
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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mOpenGLESWindow = glfwCreateWindow(400, 400, "Dawn OpenGLES test window", nullptr, nullptr);
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if (mOpenGLESWindow != nullptr) {
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glfwMakeContextCurrent(mOpenGLESWindow);
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dawn::native::opengl::AdapterDiscoveryOptionsES adapterOptionsES;
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adapterOptionsES.getProc = reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress);
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instance->DiscoverAdapters(&adapterOptionsES);
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glfwWindowHint(GLFW_VISIBLE, GLFW_TRUE);
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}
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#endif // DAWN_ENABLE_BACKEND_OPENGLES
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return instance;
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